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Zelda: FAQ and Walkthrough

Frequently Asked Questions, codes, maps and walkthroughs of Zelda games


+==================================================+
[ BS-Zelda Walkthrough Version 2.0                 ]
[ GameFAQs Final Update
[ By Jacob L. Winters (webmaster@zeldasaga.net)    ]
[ Last Updated: 14 April 2001                      ]
+==================================================+
[             _________________________            ]
[     THE   LEGEND    OF____________  /            ]
[     ______ __\\___  ___       ___/ / __          ]
[    /__   / |  ____| |  |     |    \  |  \        ]
[      /  /  |  |\\_  |  |     | |\  \ |   \       ]
[     /  /   |  ____| |  |     | |/| | | |\ \      ]
[    /  /__  |  |__\\ |  |___  | |/  / |  _  \     ]
[    |_____| |______| |______|/|____/  |_| |_ \    ]
[                    \\      //                    ]
[                     \\    //                     ]
[    <=================\====/==============*]]|    ]
[                       \\//                @      ]
[                        \/                        ]
+==================================================+
[ I.     Copyright                                 ]
[ II.    Walkthrough History                       ]
[ III.   Where to Get Updated Copies               ]
[ IV.    Important Notes About the Walkthrough     ]
[ V.     What is BS-Zelda?                         ]
[ VI.    Important Locations                       ]
[ VII.   Dungeon Map Key                           ]
[ VIII.  Controls                                  ]
[ IX.    Getting Started                           ]
[ X.     Level 1                                   ]
[ XI.    Level 2                                   ]
[ XII.   Level 3                                   ]
[ XIII.  Level 4                                   ]
[ XIV.   Level 5                                   ]
[ XV.    Level 6                                   ]
[ XVI.   Level 7                                   ]
[ XVII.  Level 8                                   ]
[ XVIII. Level 9                                   ]
[ XIX.   Miscellaneous Things to Consider...       ]
[ XX.    Shop Inventories                          ]
[ XXI.   Credits and Thank Yous                    ]
+==================================================+

I. Copyright

This walkthrough is meant to be viewed with a fixed-width font (i.e. 
Courier New) and a line width of 72 characters per line.

This walkthrough is Copyright (c) 2001 Jacob L. Winters. All Rights 
Reserved. You are free to use this walkthrough, but you may not copy, 
edit, or in any way steal any portion of this document without express 
written consent of the author of this walkthrough. This statement in no 
way infringes on your rights given in the United States Copyright Act 
for "fair use," which gives you the right to quote a small portion of 
the text. If you quote from this walkthrough, you must give proper 
credit.

Please feel free to email me (webmaster@zeldasaga.net) with comments, 
questions, or suggestions.
========================================================================

II. Walkthrough History

2.0: Final GameFAQs Update. Added Level 9!!!
1.4: Fixed minor errors. Added "Credits and Thank Yous" section.
1.3: Info on Roto Translation added.
1.2: Found Silver Arrow! Added it in Level 8 Section. Edited the
  overworld map to include newly-found items. Changed "Old Man" to "I'd
  bet you'd like to have more bombs" in appropriate places. Also, work
  done on playing the Roto Translation.
1.1: Fixed minor errors; Added section on controls
1.0: The beginning of the walkthrough
========================================================================

III. Where to Get Updated Copies

To get an updated copy of this walkthrough, go to 
http://www.zeldasaga.net/bswalkthru.html
========================================================================

IV. Important Notes About the Walkthrough

This is the final update of the walkthrough to be uploaded to GameFAQs.
I will still update the walkthrough on my webpage as I see fit, but
there is not much else to be done.

Throughout this document, locations are described as E4, A8, G3, etc.
These locations can be found on the map in section VII.
========================================================================

V. What is BS-Zelda?

BS-Zelda (Bantai-Satellaview Zelda) is a remake of the original Legend
of Zelda. It was released in Japan on the Bantai Satellaview, a Super
Famicom (SNES) add-on that allowed users to download games from a
satellite. Games could only be downloaded at certain times of the day.
The basic concept of BS-Zelda is the same as the original Zelda. The
main difference is the layout of the overworld and the layout of the
dungeons.
========================================================================

VI. Important Locations

The Overworld is divided into an 8-by-8 grid. The map is divided into
rows [A - H] and columns [1 - 8]. The upper-left corner is A1, the
lower-left corner is H1, the upper-right corner is A8, and the 
lower-right corner is H8. You start the game at H6.

    1    2    3    4    5    6    7    8
A [ W ][ 8 ][ D ][ D ][ S ][ R ][ S ][ 5 ]
B [ R ][   ][ P ][   ][ E ][ 7 ][ R ][   ]
C [ I ][ M ][ H ][ D ][   ][ G ][   ][ M ]
D [ M ][ M ][ 4 ][   ][ S ][ W ][ 2 ][   ]
E [   ][ S ][   ][ E ][ 1 ][   ][ F ][ H ]
F [   ][   ][ W ][   ][ E ][   ][   ][ L ]
G [F R][ H ][   ][   ][ S ][ G ][   ][ 6 ]
H [   ][ M ][ 3 ][ H ][ M ][B 9][   ][ P ]

B - Start of Game                - H6
1 - Level 1                      - E5
2 - Level 2                      - D7
3 - Level 3                      - H3
4 - Level 4                      - D3
5 - Level 5                      - A8
6 - Level 6                      - G8
7 - Level 7                      - B6
8 - Level 8                      - A2
9 - Level 9                      - H6
L - Letter                       - F8
F - Fairy                        - E7,G1
I - White Sword                  - C1
P - Warp Point                   - B3,H8
M - Old Man                      - C2,C8,D1,D2,H2,H5
W - Old Woman                    - A1,D6,F3
G - Money-Making Game            - C6,G6
D - Door Repair                  - C4,A3,A4
S - Shop                         - A5,A7,D5,E2,G5
E - "It's a secret to everybody" - B5,E4,F5
H - Heart Container              - C3,E8,G2,H4
R - Rupees                       - B1,B7,A6,H1

========================================================================

VII. Dungeon Map Key

Living Beings:

O          - Old Man
G          - "Grumble, Grumble"
S          - "I'd bet you'd like to have more bombs"
B          - Boss
F          - Fairy
Z          - Zelda

Items:

K          - Key
R          - Rupees
q          - Bombs
I          - Special Item
M          - Map
C          - Compass
T          - Triforce

Doors:

- or |     - Normal Door
#          - Shutter Door
<          - Shutter Door (Left Room Only)
>          - Shutter Door (Right Room Only)
V          - Shutter Door (Lower Room Only)
^          - Shutter Door (Upper Room Only)
@          - Locked Door
*          - Bomb Door
W          - Walk-through Wall
Y          - Triforce-opened Door

Miscellaneous:

E          - Entrance
1,2,3 etc. - Underground Passage
========================================================================

VIII. Controls

Control Pad - Move
A - Sword
B - Use Item
X - View Menu
Y - Sword
L - Select Item
R - Select Item
Select - Unknown
Start - View Menu
========================================================================

IX. Getting Started

As the game starts out, you have no control. You will be taken into a 
cave with an old man and the Wooden Sword. Take the sword. Your first
task is to go to Level 1. 
========================================================================

X. Level 1

Special Item: Bow
Boss: Aquamentus
Map:

[ q ]-[ K ]@[ B ]<[ T ]
  |
[   ]
  @
[ K ] 
  @
[   ]>[   ]<[ K ]
        |
      [ I ]#[   ]#[ M ]
                    @
                  [   ]
                    @
                  [ K ]
                    |
[ O ]-[ K ]#[ C ]-[ E ]

Go north to grid square E5 to find Level 1.

From the entrance, go to the right. Get the compass, kill the Keeses, 
and proceed to the right once more. Get the key from the Stalfos and 
finish off the rest of the Stalfos to open the path back to the right. 
Proceed to the right two rooms, then up one room. Kill the Ropes to get 
another key. Then proceed up to the next room. Either kill the Stalfos, 
or leave them, then go up a room. In the next room, get the map, kill 
the Keeses and go left. In the next room, kill the Gels and go left. 
In this room push the leftmost block down. This opens the path to the 
stairs and the Bow. After retrieving the Bow, go back up the stairs, to 
the right one room, and up one room. Get the key, making sure not to get
hit by the Goriyas' boomerangs, and head to the left. In the next room, 
kill the Gels, push the block, and go left, then up. Get the key from 
the Stalfos and go up two rooms. If you want bombs, kill the Goriyas. Go
right. Get the key and go right, but make sure not to get caught by the 
Wallmasters. In the next room, you will face the boss, Aquamentus. Hit 
its head with your sword or use bombs if you have them, making sure you 
watch out for the balls of energy it shoots at you. After you kill the 
boss, pick up the Heart Container and head to the right. You now have 
the first piece of the Triforce!
========================================================================

XI. Level 2

Special Item: Boomerang
Boss: Dodongo
Map:

      [ O ]
        *
[ 1 ]@[ K ]-[ q ]
              *
[ M ]#[   ]-[ q ]
        @
      [ K ]
        |
      [ C ]
        |
      [ I ]       [ T ]
        |           V
      [ E ]       [B 1]

From Level 1, go northeast to grid square D7. Use a Bomb to blow a hole 
in the rock in the middle of the screen. This is the entrance to Level 
2.

From the entrance, go up one room. Kill the Goriyas to get a Boomerang,
then go up again. Retrieve the compass from the room, and proceed up. 
Get the key from the Stalfos and go through the locked door. Kill the
Ropes and go to the left room to get the map. Once you have the map, 
proceed two rooms to the left. Bomb the top wall to reveal a door and 
then go up. Use the Boomerang to retrieve the Bombs and then go left. 
The next room has Wall Masters, so be careful! Get the key, go left and 
push the leftmost block down. Go down the stairs and follow the path. 
This will lead you to the boss: Dodongo. To defeat Dodongo, place Bombs
in its path so that it eats them. Get the Heart Container and go up to 
get your second Triforce piece.
========================================================================

XII. Level 3

Special Items: Magical Boomerang, Raft
Boss: Manhandla
Map:

[ 1 ]#[   ]@[ B ]<[ T ]

[ I ]
  @
[   ]
  *
[ q ]       [ 1 ]*[ O ]
  ^                 #
[ C ]             [   ]
  |                 |
[ K ]             [   ]
  |                 |
[ K ]-[   ]>[ K ]@[ M ]
  |     |     *     |
[ E ] [ q ]-[ R ] [ I ]

To get to level 3, you must go southwest to grid square H3.

From the entrance, go up one room, get the key and go up another room. 
Defeat the Vires to get another key and go up two more rooms, making 
sure to get the compass in the 1st room. In the second room, Bomb the 
top wall and go through the hole. In the next room, use your key to open
the locked door and go up one more room. Go down the stairs on the right
to retrieve the Raft. Now, backtrack down 5 rooms and then go right, 
down, right. You will be in a room with 45 Rupees. Bomb the top wall and
go up. Get the key and then go down, left, and up. Now go two rooms to 
the right and get the map. Go down and defeat the Goriyas to get the 
Magical Boomerang. Go up two rooms, defeat the Goriyas, and push the 
leftmost block. The top door should now be open. Go through it. Bomb the
left wall, go through the newly-made door, and go through the spiral and
down the stairs. After the underground passage, defeat the Keeses to 
open the door and go right. In the next room, use your key to open the 
door to the right. You will now face the boss: Manhandla. Defeat it by 
using Bombs or your sword. Manhandla will go faster each time one of its
heads get cut off. Once again, get the Heart Container and Triforce 
piece.
========================================================================

XIII. Level 4

Special Item: Ocarina
Boss: Digdogger
Map:

[ S ]*[ K ]-[ q ]-[ O ]
              ^
      [   ]@[   ]
        |     @
      [   ] [ R ]
        @     |
      [ R ] [ 1 ]
        ^
      [ q ]-[ M ]
        |     |
      [ q ]*[ K ]
        |
      [ K ] [ T ]
        |     V
[ C ]-[ E ] [ B ]-[ 1 ]

Level 4 is located north of level 3 at grid square D3

From the entrance, go to the room on the left to get the compass. Once 
you have the compass, go right, then up. Defeat all of the Zols and get
the key. Next go up and kill all of the Keeses to get some Bombs and 
blow a hole in the right wall. Go through the hole, get the key, and go 
back left. Now, head up. If you need Bombs, kill all of the Darknuts. Go
right, get the map, and go left again. Go up 3 rooms (ignore the 
Moldorms -- they only give 5 Rupees), right one room, up one room, and 
left one room. Kill the darknuts to get a key. Push the leftmost block
and go down the stairs and retrieve the Ocarina. Now, go to the right, 
kill all of the enemies (make sure that the Like-Likes don't eat your
shield), and then go down 3 rooms. Go down the stairs and follow the 
path. Go to the left to reach the boss: Digdogger. To defeat Digdogger,
first play the Ocarina. This will make Digdogger shrivel into three
smaller pieces. Use Bombs or your sword to kill each piece. As always,
get the Heart Container and Triforce piece. You now have half of the
Triforce.
========================================================================

XIV. Level 5

Special Item: Ladder
Boss: Patra
Map:

[ 2 ]<[   ]-[   ]<[ B ]<[ T ]

[ O ] [ 1 ]
  |     ^
[   ]*[ C ]
  @     |
[ q ] [ G ]       [ S ]*[ 1 ]
  |     |                 |
[   ] [ K ]             [   ]
  |     |                 ^
[   ] [ q ]             [ I ]
  |     @
[ q ] [   ]-[   ]-[ q ]<[ K ]
  V     |           *     #
[2 R] [ E ]*[ O ]-[ F ]*[ M ]

Level 5 is located at the northeast corner of the map at grid square A8.
There is a hidden ladder north of the grave at B8. Be sure to have the
Food. You will need it for this level.

From the entrance, bomb the right wall and go through the hole. Go past 
the old man to the room on the right. Bomb the right wall once more and
go through the hole. Get the map, and defeat the Wall Masters. Now, push
the block on the middle of the right side of the room. It has water on
the top and bottom sides of it. This will open the door up. Go up, get
the key from the next room, head 3 rooms to the left, and then up
through the locked door. Go up two more rooms. Walk up to the man and
place the food in front of him. This will open the path for you. Now, go
up another room. Push the block in the middle of the path up. Get the 
compass and bomb the left wall. Go through the hole and back right
again. This resets the position of the block. Now, push the block again
and go up. Kill the darknut and push the leftmost block. This will
reveal a stairway. Go down the stairs. Follow the path and you will be
in a room with Gibdos. Go down. Kill the three Dodongos (using bombs)
to open the bottom door. If you need bombs, go back up and kill the
Gibdos until you get bombs. Once the bottom door is open, go through it
and down the stairs in the next room to retrieve the Ladder. Now you
will need to backtrack some. Go back up two rooms. Go back through the
underground passage. Kill the Darknut again and push the leftmost block
to open the door down. In the next room, go left, then back right (to
reset the block. Now do down 2 rooms. Get the key and head 2 rooms up.
Now, go left, then down 5 rooms. Kill the Darknut to get 5 Ruppees and
push the block to reveal a staircase. Go down the stairs and through the
underground passage. Kill the Gibdo to open the path, and go 3 rooms to
the right. In the 2nd room, Kill the Gibdos and push the middle block on
the right to open the door. The 3rd room contains the boss: Patra. Use
your sword to kill the small flying Patras surrounding it. Then, kill
the large Patra. As before, once you defeat the boss, get the Heart
Container and Triforce piece. 
========================================================================

XV. Level 6

Special Item: Magical Wand
Boss: Gohma
Map:

      [ O ]
        *
[   ]<[ M ] [ T ]
  |     |     V
[ R ]*[K q] [ B ]
  |     W     @
[ R ] [ I ] [ 1 ]
  #
[   ]<[ R ]-[F K]
  |           |
[   ]@[ C ]*[ R ]
  |           @
[ R ]       [ 1 ]
  |
[ E ]       [R K]

To get to Level 6, first go to grid square G8. Stand on the tile with a
picture of the Ocarina. Now, play the Ocarina. The entrance to Level 6
will come up out of the water. Make sure you have arrows before starting
this level. You will need them to defeat the boss.

From the entrance, go up 3 rooms. Kill all of the enemies and push the 
leftmost block. Now, go 2 rooms to the right. Get the key, go 2 rooms to
the left, defeat all of the enemies, and go 2 rooms up. Now, bomb the
right wall and go through the hole. Get the key and go back to the left.
Go up, defeat the Digdogger, and go left. Take the map. Go down. The
next room has a hidden wall at the bottom of the screen. Walk down and
you will go through the wall. Go down the stairs, retrieve the Magical
Wand, and go back up the stairs. You will now have to backtrack some.
Go up 2 rooms, left, down 4 rooms, and right. Use the Ocarina to easily
defeat the Pols Voices. Get the compass, bomb the right wall, and go
through the hole. Now, go down 2 rooms and get the key. Then, go up one
room and go down the stairs. Follow the underground passage. Go up 
through the locked door. You are now at the boss: Gohma. Use Arrows to
shoot Gohma in the eye. After defeating Gohma, take the Heart Container
and Triforce piece.
========================================================================

XVII. Level 7

Special Item: Red Candle
Boss: Aquamentus
Map:

      [ F ] [ O ] [ M ] [ B ]<[ T ]
        |     |     |     V
[ 2 ] [ K ]@[ K ]*[ q ] [ 2 ] [   ]<[ q ]
  @     V           |           *     @
[   ]>[ 1 ] [ R ] [   ] [ R ]*[K I]#[   ]
              |     @     |           V
[1 q]*[ R ]-[R K] [   ] [F R]-[ R ]*[ R ]
  |                 |                 |
[ K ]-[   ]-[ q ]-[   ]-[ O ]-[ C ] [3 q]
              @     |
            [ 3 ] [ E ]-[ K ]


Level 7 is located at grid square B6.

From the entrance, go right, get the key, and go left. Now, go up, then
right 2 rooms. Get the compass. Next, go 2 rooms to the left and up 3
rooms. Make sure not to get hit by the Red Bubble. If it hits you, you
will not be able to draw your sword until you get hit by a Green Bubble
or until you get cured by a fairy. Now bomb the left wall and go through
the hole. Get the key and go left again. Once more, get the key, then
proceed down. Defeat the Gibdos and push the leftmost block. This will
reveal a staircase. Go down the stairs and follow the underground 
passage. Now, bomb the right wall and go throught the hole. Go right 
again and get the key. Then, go left 2 rooms and down a room. Get the 
key and go right 2 rooms. Next, go down through the locked door, and 
down the stairs to another underground passage. Once you get out of the
underground passage, go up. Defeat the Patras, then go up. In the next 
room, push the block and then go left. Get the key, kill the Keeses, 
then go right. Push the block and then go up and left. Now, bomb the 
bottom wall and go through the hole. Go down the stairs to retrieve the 
Red Candle. Now go up, kill the Wizzrobe, and go right. Head down, push 
the block, and go left, then right. Push the block again and go down 2 
rooms. Kill the Wizzrobes, go down the stairs, and then go up, right, 
then up 4 rooms. Get the map and kill the Darknut. Now go left 2 rooms 
and then down. Kill the Gibdos and push the leftmost block down. Now go 
left and then up. Kill the Manhandala, push the leftmost block, and go 
down the stairs. Follow the underground passage. Kill the Keeses in the 
next room to open the door, and then go up. This takes you to the boss: 
Aquamentus. To defeat Aquamentus, attack with your sword or Bombs. As
before, take the Heart Container and Triforce piece. One to go!
========================================================================

XVII. Level 8

Special Item: Silver Arrow, Book of Magic
Boss: Gohma
Map:

      [ T ] [   ]-[ O ]
        V     |     |
      [ B ] [ q ] [   ]
        |     ^     |
      [   ]#[   ] [ 1 ]

      [ 1 ] [   ]-[   ]
        |     |     |
      [   ]-[   ]*[ M ]
        *     *     |
[ F ]*[ C ]-[   ]-[ q ]@[ O ]
        |     *     *
      [   ]-[ K ]*[I R]
              |
            [E I]

Level 8 is located west of Level 7 at grid square A2. Bomb the left
rock to reveal the entrance.

Upon entering the dungeon, push the block on the right-hand side in 
the middle row. This will reveal a secret passage. Go down the secret
passage and get the Silver Arrow. Then go up the stairs and up a room.
Defeat the Zols to get a key. Bomb the right wall and go through the
hole. Get the rupees and the Book of Magic. Bomb the top wall and go 
through the hole. Now go up and defeat the Keeses. Push the 5th block
from the left. This opens the path to the map. After you get the map,
go down, then left 2 rooms to the compass. The room with the compass
has invisible blocks, so you might have to work your way to the compass.
Once you get the compass, bomb the top wall and go through the hole.
Kill the Patra and push the block. Go through the underground passage.
You will end up in a room that looks like a Triforce room. Go up 2 rooms,
left, and down. Kill the Dodongos and then go down. Kill the Aquamentus
and then go left, then go up. You are now at the boss: Gohma. There are
two of them, so be careful. Use your Arrows to shoot Gohma in the eye.
When you defeat Gohma, take the Heart Container and go up to get the
final Triforce piece.

You now have collected the entire Triforce of Wisdom.
========================================================================

XVIII.  Level 9

Boss: Ganon
Map:

[ Z ]
  Y
[ B ]
  Y
[   ]
  |
[ E ]

Level 9 is located at grid square H6 in the cave where you got the sword
at the beginning of the game. You must wait until 45 minutes after the 
hour to enter the cave (3:45), and it must be stormy when you enter. The
level is fairly simple. Upon entering, Ganon will abduct the old man.
Follow Ganon up a room. The Triforce will open the door. Go up again. To
defeat Ganon, hit him with the Magical Sword. When he turns blue, shoot
Ganon with the Silver Arrow. Ganon will die, leaving the Triforce of 
Power. Take it, then go up a room. Extinguish the flames with your sword
and talk to Princess Zelda.

Congratulations! You have beaten the game!!!
========================================================================

XIX. Miscellaneous Things to Consider...

- In order to get to Level 3, you must have the Blue Candle.
- It is a good idea to get the Blue Ring before level 3.
- It is also a good idea to get the Magical Shield before Level 3.
- Don't forget to buy Arrows and Food.
- When stuck, try defeating all of the enemies in the room.
========================================================================

XX. Shop Inventories

Shops are listed according to their location on the map ("G5" means the
shop at grid square G5).

                 A5    A7    D5    E2    G5
Magical Shield [  90][  90][  90][ -- ][ 130]
Blue Candle    [ -- ][  --][ -- ][ -- ][  60]
Blue Ring      [ -- ][  --][ -- ][ 250][ -- ]
Arrows         [ -- ][  --][ -- ][  80][ -- ]
Key            [  80][  80][ 80 ][ -- ][ 100]
Food           [  60][  60][ 60 ][  60][ -- ]
========================================================================

XXI. Credits and Thank Yous

Thank you to:
* Serf112 for input on the location of the Power Bracelet.
* atihsu for the location of various items.
* Archangelo Gx the location of Level 9
========================================================================

- End of File -
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