Tato stranka by vapadalo mnohem lepe v prohlizeci, ktery podporuje webove standardy, nicmene prohlizet ji muzete v jakemkoliv prohlizeci, nebo zarizeni s pristupem na Internet.
Wellcome to Xsoft Hyrule Field - If you looking for help with Zelda game, then start here.
________ __ __ ___ ____ __ __ /_ __/ / ___ / / ___ ___ ____ ___ ___/ / ___ / _/ /_ / ___ / /__/ /__ _ / / / _ \/ -_) / /__/ -_) _ `/ -_) _ \/ _ / / _ \/ _/ / /_/ -_) / _ / _ `/ /_/ /_//_/\__/ /____/\__/\_, /\__/_//_/\_,_/ \___/_/ /___/\__/_/\_,_/\_,_/ /___/ _ _ _ ___ _ _ | | (_) | | / _ \ | | (_) | | _ _ __ | | __()___ / /_\ \_ ____ _| | _____ _ __ _ _ __ __ _ | | | | '_ \| |/ / / __| | _ \ \ /\ / / _` | |/ / _ \ '_ \| | '_ \ / _` | | |___| | | | | < \__ \ | | | |\ V V / (_| | < __/ | | | | | | | (_| | \_____/_|_| |_|_|\_\ |___/ \_| |_/ \_/\_/ \__,_|_|\_\___|_| |_|_|_| |_|\__, | __/ | |___/ The Legend of Zelda: Link's Awakening; game script AUTHOR - TheSinnerChrono EMAIL - MitsukaiMeibatsu@aol.com VERSION - 1.10 LAST UPDATE - Wednesday, May 03, 2006 CREATED - Friday, September 09, 2005 FAQ NUMBER - 002 http://www.gamefaqs.com/features/recognition/56771.html NOTE 1: Please know that this guide contains massive spoilers for this game in potentially every section. If you don't want to run the risk of being spoiled, you should stop reading now. NOTE 2: This guide allows you to use the 'Find' function. To do so, press Ctrl + F, then type in the code for the section you wish to skip to. Go to "Table of Contents" for the search codes. NOTE 3: This was written for the GBA (DX) version of LA, but since the majority of it (should) apply to the GB (non-DX) version as well, it's posted for both of them. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$# #$#$#$# [0'00] --- TABLE OF CONTENTS --- [0'00] #$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# TABLE OF CONTENTS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [0'00] INTRODUCTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [1'00] Characters ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [1'01] Key/Legend ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [1'02] SCRIPT ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'00] - Startup scene (before the title screen) ~~~~~~~~~~~~~~~~~~~~~~~~~ [2'01] - Mabe Village (Marin's House) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'02] Mabe Village (villager dialogues) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'03] Mabe Village (library books) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'04] Toronbo Shores (getting your sword) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'05] Mysterious Forest ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'06] Level 1: Tail Cave ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'07] - Mabe Village ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'08] Near Goponga Swamp (Moblin Cave) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'09] Mabe Village (Madame MeowMeow's house) ~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'10] Level 2: Bottle Grotto ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'11] - Mabe Village (post-returning BowWow) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'12] Ukuku Prairie ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'13] Level 3: Key Cavern ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'14] - Mabe Village ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'15] Animal Village (pre-Marin) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'16] Toronbo Shores (talking to Marin on the beach) ~~~~~~~~~~~~~~~~~~ [2'17] Animal Village (post-Marin) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'18] Yarna Desert ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'19] Level 4: Angler Tunnel ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'20] - The ghost that follows you ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'21] Level 5: Catfish's Maw ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'22] - Signpost Maze ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'23] Face Shrine area ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'24] Level 6: Face Shrine ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'25] - The Rooster's grave ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'26] Tal Tal Mountains ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'27] Level 7: Eagle's Tower ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'28] - Tal Tal Mountains (rescuing Marin) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'29] Level 8: Turtle Rock ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'30] - Mt. Tamaranch (before entering the Egg) ~~~~~~~~~~~~~~~~~~~~~~~~~ [2'31] The Wind Fish's Egg ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [2'32] EXTRA SECTIONS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'00] Miscellaneous Messages ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'01] Learning Mambo's Mambo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'02] Overworld Hint Tablets ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'03] Ulrira's Telephones ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'04] Extra things to do while Marin is with you ~~~~~~~~~~~~~~~~~~~~~~ [3'05] Trading Sequence ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'06] Stealing from the Item Shop ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'07] The Mad Batter ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'08] Crazy Tracy ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'09] DX BONUS: The Color Dungeon ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'10] Typographical Errors ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'11] CLOSING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'00] Version History ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'01] Credits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'02] Contributions ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'03] Legal Disclaimer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'04] #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$# #$#$#$# [1'00] --- INTRODUCTION --- [1'00] #$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# ______________________ /Mini Table of Contents\ \-_-_-_-_-_-_-_-_-_-_-_/ INTRODUCTION ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [1'00] Characters ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [1'01] Key/Legend ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [1'02] #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [1'01] --- Characters --- [1'01] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$ $# Link #$ #$#$#$#$#$#$ Having recently defeated Ganon in Hyrule (during 'A Link to the Past'), Link decided to train and become stronger; to that end, he set out on a raft across the Great Hyrulean Sea. He worked to increase his skills for a good while of time, but on his way back to Hyrule at the end of his training, he met with a storm - his raft was decimated by the lightning. He found himself washed ashore on an island's beach where, while fading out of consciousness, he thought he heard Zelda speaking to him. When he awoke in a bed, he soon learned that it wasn't Zelda who found him - it was a girl named Marin, of Koholint Island. #$#$#$#$#$#$# $# Marin #$ #$#$#$#$#$#$# Marin is one of the residents of Koholint Island, and has a beautiful singing voice. She found Link washed up on Toronbo Shores, and took him back to her home to rest. She lives with her father, Tarin, and her favorite song is the Balled of the Wind Fish - a song that can "wake the dreamer". Marin told Link that she has a wish - that one day she could become a seagull, fly to all the different lands, and sing for everyone there. Marin has a crush on Link; chances are he feels the same way. #$#$#$#$#$#$# $# Tarin #$ #$#$#$#$#$#$# Tarin is Marin's father, and gave Link his Shield back after he woke up. Tarin somehow got transformed into a raccoon at one point and made the Mysterious Forest become twisted and warped. #$#$#$#$#$#$#$#$#$#$#$# $# Kaepora Gaebora #$ #$#$#$#$#$#$#$#$#$#$#$# Kaepora Gaebora (though never named in-game) visits Link from time to time to offer advice. He reveals inside the Egg that he is a part of the Wind Fish's spirit/soul, thus how he knows so much about the isle of Koholint. #$#$#$#$#$#$#$#$#$#$# $# The Wind Fish #$ #$#$#$#$#$#$#$#$#$#$# The Wind Fish is the one who created Koholint through its dreams. It sleeps inside the Egg atop Mt. Tamaranch, waiting to be awakened. The song that Marin sings, the Balled of the Wind Fish, is the only thing - along with the eight Instruments of the Sirens - that can wake the Wind Fish. Once it is awakened, the island of Koholint will vanish into nothingness. #$#$#$#$#$#$#$#$#$#$#$ $# The Nightmares #$ #$#$#$#$#$#$#$#$#$#$#$ The "Nightmares" invaded the Wind Fish's dream-world and manifested themselves throughout Koholint. In order to make the world theirs forever, they made the Wind Fish sleep endlessly. If it wakes up, they will vanish along with Koholint. Only the dungeon bosses and the six creatures in the Egg are considered Nightmares. They are... DUNGEON BOSS NIGHTMARES (9) Moldorm Genie Slime Eyes Angler Fish Slime Eel Facade Grim Creeper / Evil Eagle Hot Head FINAL BOSS NIGHTMARES (6) Giant Gel Agahnim's Shadow Moldorm Shadow of Ganon Lanmola Dethl #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# The Instruments of the Sirens #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# The Siren's Instruments are the only things that can wake the Wind Fish. The Instruments are, in order of appearance: Full Moon Cello Conch Horn Sea Lily's Bell Surf Harp Wind Maramba Coral Triangle Organ of Evening Calm Thunder Drum "Siren" is a reference to Greek mythology. For more information, see this URL: http://en.wikipedia.org/wiki/Siren #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Other Koholint Island inhabitants #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# Ulrira - An old introverted man; he insists on talking to people over the telephone, rather than in person. Madame MeowMeow - A rich woman who owns two small BowWow and one large BowWow. Papahl - The father of the four quadruplets in Mabe. His wife isn't named, though "Mamahl" could work. Sale - An alligator that sells bananas and lives near/on Toronbo Shores. Richard - A young man who lived in the Ukuku Prairie's castle, but was forced to leave when his servants went berserk. He asks Link to find the five Golden Leaves he left behind when he fled. Kiki - A monkey that, when given bananas, has several other monkeys build a bridge for Link. Mr. Write - A man who loves to write letters. Christine - A goat who lives in Animal Village, Christine exchanges letters with Mr. Write. One letter included a picture of Peach (from the Super Mario game series), but signed with Christine's own name. Chef Bear - A bear who lives in Animal Village and is rather good at cooking. BowWow - An aggressive round, black creature that has a very powerful jaw. Schule Donavitch - An alligator who's good at painting and has a French accent. He made the mermaid statue in Martha Bay. Mamu - A talking frog musician who teaches Link his previously unreleased song, "The Frog's Song of Soul". #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [1'02] --- Key/Legend --- [1'02] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - Text = Actions. They can be something a character does, or something that happens to an item of some sort, etc. [YES/NO] = Sometimes, you're presented with yes or no choices. If I chose "yes" then it would look like this: "Do you like this example? [YES/NO: YES] Really? You do? Yay!" [Yoshi Doll/Ribbon/etc] = These show that a special symbol representing the item was used. Since these symbols are un-replicable, [item name] is used. "Link" = When you start a new game, you can choose whatever name you want for the character you play as. Since it's the official name for him, I've gone with Link in this guide. If you picked a different name, simply switch it with Link whenever it appears. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$# #$#$#$# [2'00] --- SCRIPT --- [2'00] #$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'01] --- Startup scene --- [2'01] #$# #$#$# (before the title screen) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - At night, over the ocean, a raging storm tosses a raft back and forth. Lightning continues to strike, eventually hitting the raft and, in a bright flash of light, obscuring the player's view of the event. The next day, on an island's beach, a girl walks along the sands. Suddenly, she pauses, then begins to run. Further down the beach, she comes to Link - who was on the raft before - who is lying unconscious on the ground. She bends down, looking to see if he's alive. The camera pans up the nearby mountain, Mt. Tamaranch, stopping as it arrives at a gigantic egg sitting atop it - the Wind Fish's Egg. The "The Legend of Zelda: Link's Awakening" logo appears over the Egg. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'02] --- Mabe Village --- [2'02] #$# #$#$# (Marin's House) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - Link, resting in the house's sole bed, wakes up. The girl who found him before is sitting next to the bed, with her father standing across the room. Link looks over to the girl. MARIN: What a relief! I thought you'd never wake up! You were tossing and turning... What? Zelda? No, my name's Marin! You must still be feeling a little woozy. You are on Koholint Island! #$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# If you talk to Marin #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$ MARIN: Follow the lane south to reach the beach where I found you. Since you washed ashore, lots of nasty monsters have been in the area, so be careful, okay? #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# If you try to leave without talking to Marin's father #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# TARIN: Whoa, boy! Where ya off to in such a hurry? Sit a spell, I got somethin' ta tell ya! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# If you talk to Marin's father #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# TARIN: Well, Link, ya finally snapped out of it... Name's Tarin... Hope yer feelin' better... What? How did I know your name? You think it's weird eh? Well, I saw it on the back of this shield! GAME: You got your shield back! Press the button and repel enemies with it! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# If you talk to Tarin again #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ TARIN: Oh, yeah... Some other stuff like this washed up on the beach... If'n you go look watch out for monsters! Ever since you showed up, Link, I've seen 'em all over the place! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'03] --- Mabe Village --- [2'03] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Boy/s: Playing ball, Outside Trendy Shop, Next to Dream Shrine #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ MESSAGE 1: Hey, man! When you want to save just push all the Buttons at once! Uhh... Don't ask me what that means, I'm just a kid! MESSAGE 2: Well, it seems that after you save, you will start at the last door you went through... I'm not really sure why that is 'cause I'm just a kid! MESSAGE 3: I heard that you can press SELECT to look at the island map... But, I don't understand what they mean by that... MESSAGE 4: When you're running out of Hearts, you'd better enter a house or cave... Why? I have no idea, I'm just a kid! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Madame MeowMeow's House #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MADAME MEOWMEOW: Ho ho ho! My BowWow is so proud of his fine fur coat! LITTLE BOWWOW 1: YIP YIP! YIP YIP! LITTLE BOWWOW 2 (in the doghouse): Make-up! Jewels! Dresses! I want it all! sigh... And some new accessories would be nice... #$#$#$#$#$#$#$#$# $# Fisherman #$ #$#$#$#$#$#$#$#$# INITIAL DIALOGUE: How about some fishing, little buddy? I'll only charge you 10 Rupees... [Fish/Not now] [Fish] : Okay, here's how you do it. Use [Left] and [Right] on the [Control Pad] to aim a cast. Once you hook a fish, press the Button rapidly to reel him in! [Fish] (W/O 10 RUPEES): You're short of Rupees? Don't worry about it. You just come back when you have more money, little buddy. [Not Now] : You have to have more passion! Live a little! CATCH A SMALL FISH: It's a runt! I'll only give you a 5 Rupees prize for that. You should try again! [Okay/No] CATCH A LARGE FISH: Wow! Nice Fish! It's a lunker!! I'll give you a 20 Rupee prize! Try again? [Cast/Not now] AFTER FISHING: You should try again! [Okay/No] Try again? [Cast/Not Now] [Okay/Cast] : Okay, here's how you do it. Use [Left] and [Right] on the [Control Pad] to aim a cast. Once you hook a fish, press the Button rapidly to reel him in! [No/Not now]: You have to have more passion! Live a little! IF ALL FISH ARE GONE: This pond's all fished out. Why not try your luck in the sea? [Okay]: Did I say that? Forget it, okay? Run along now... [No] : You have to have more passion! Live a little! #$#$#$#$#$#$#$#$#$#$#$ $# Ulrira's house #$ #$#$#$#$#$#$#$#$#$#$#$ * - Outside... SWEEPING LADY: YAHOO! I'm fine, and you?! * - Inside... ULRIRA: Er...Uh...Hmm...How to say... Please call... Outside... ... GAME: It seems that old man Ulrira is a shy guy, in person... #$#$#$#$#$#$#$#$# $# Item Shop #$ #$#$#$#$#$#$#$#$# OWNER (entering): Hey! Welcome! See anything you like?! Just bring it here! OWNER (after purchasing): Thanks a lot! And come again! OWNER (if you buy something you don't need): Aye Caramba! Kid, you have a lot to learn, trying to buy something you have no use for! OWNER (if you get caught stealing): Hey! You! Stop! You gotta pay! Put it back! #$#$#$#$#$#$#$#$#$# $# Town Square #$ #$#$#$#$#$#$#$#$#$# ROOSTER STATUE PLAQUE: Here Sleeps The Flying Rooster MARIN: Hi! Tarin went to the forest to look for toad-stools, but I'd rather sing. Listen to this, it's called the 'Balled of the Wind Fish.' *starts singing* #$#$#$#$#$#$#$#$#$# $# Trendy Game #$ #$#$#$#$#$#$#$#$#$# OWNER [Play]: TRENDY GAME! One Play 10 Rs. [Play/No: Play] The A and B Buttons move the crane... The rest is just timing! Go over to the buttons to play! Good luck! OWNER [not enough Rupees]: Sorry kid! You don't have the Rupees! Come back when you have the cash! OWNER (after getting all the prizes): We're closing up for today! Come again, anytime! #$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# House of Quadruplets #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$ MOTHER: Because they all look alike, even I am sometimes confused... By the By the way, my baby wants a Yoshi Doll. I saw one at the Trendy Game, but I couldn't get it. PAPAHL (father): Yep! Those're my boys! I'm Papahl, please to meetcha! I'll be lost in the hills later, so keep a look out for me, hear? #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'04] --- Mabe Village --- [2'04] #$# #$#$# (library books) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# Library ASCII: _____X_____ | A B C D | | | | E F G H | |_____ _____| #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Selecting The Item That's Right For You #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# A: 'You can select your favorite item for the A and B Buttons on the Sub-Screen. Using different items, you can fight without a sword! Try many different things to find what's right for you!' #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Auto Map And Memo Guide Book #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ B: 'You can see an island map by pressing the SELECT Button. The dark parts of the map are the places you have not yet visited. Move the cursor and press the A Button to get more information about an area, or to replay the message you got there...' GAME: Ahhh! How convenient! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Secrets Of The Whirling Blade #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# C: 'The Whirling Blade technique has been handed down from gener-ation by the family of the hero. to use it, hold down the Sword Button and build up your power. When you have enough, you can released the Button! Can you master this?' #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# How To Handle Your Shield Like A Pro! #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# D: 'If you hold the Button down, you can defend your-self from enemy attacks, and you can flip some enemies, to... Besides the standard shield there is also a mirrored variety which can defend against beams!' #$#$#$#$#$#$#$#$#$#$#$ $# Fun With Bombs #$ #$#$#$#$#$#$#$#$#$#$#$ E: 'After you put a Bomb down, you can pick it up by pressing the Button again. You can then throw it by pushing the Button one more time. Did you know that?' #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# The Properties Of Warp Holes #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ F: 'There are some Warp Holes on Koholint Island. You can warp to and fro using these holes. If you jump into the Warp Hole at which you arrived, you will go back to the next one in the sequence. You can only warp to a hole you have seen with your own eyes...' #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Atlas Of Koholint Island #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ G: You can move the cursor and look up the name of a place... Do you want to look at this map? [Look/Don't: Look] *It brings up a full map* #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Dark Secrets And Mysteries Of Koholint (W/O Magnifying Glass) #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: Do you really want to read it? [YES/NO: YES] Gasp! Wha-what's this! ... ... You can't read the tiny print without the aid of a magnifying glass... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Dark Secrets And Mysteries Of Koholint (W/ Magnifying Glass) #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ Game: Do you really want to read it? [YES/NO: YES] H: Round and round, the passageways of the Egg... < < ^ > > ^ < ^ ?? ...Hmmmmm, this book reeks of secrets... * - The arrow sequence is random #$#$#$#$#$# $# "X" #$ #$#$#$#$#$# X: New world of color under the 5 gravestones. 3^, 4>, 5^, 2<, 1v. Try with all your might. Open a new path! Whoever is worthy receives the power of color. GAME: I wonder what the world of color is? #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'05] --- Toronbo Shores --- [2'05] #$# #$#$# (getting your sword) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# When you walk to your sword #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - Kaepora Gaebora flies onto the screen. KAEPORA GAEBORA: Hoot! Hoot! So you are the lad who owns the sword... Now I understand why the monsters are starting to act violently... A courageous lad has come to wake the Wind Fish... It is said that you cannot leave the island unless you wake the Wind Fish... You should now go north, to the Mysterious Forest. I will wait for you there! Hoot! * - He flies away. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# When you take your sword #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ GAME: You found your sword! It must be yours because it has your name engraved on it! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'06] --- Mysterious Forest --- [2'06] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - Kapora Gaebora flies onto the screen. KAEPORA GAEBORA: Hoot! Ho, brave lad, on your quest to tale the dreamer! Welcome to the Mysterious Wood! Much of mystery you will find on this uncharted Koholint island! I'm afraid you may find it a trifle difficult to leave the island while the Wind Fish naps. ...By the by, have you ever visited the Tail Cave, which is south of the village? Go there with the key you find in this forest... The Wind Fish is watching... Hoot! #$#$#$#$#$#$#$#$#$#$#$#$#$# $# Talk to the raccoon #$ #$#$#$#$#$#$#$#$#$#$#$#$#$# RACCOON: As a raccoon, my nose is verrry sensitive, ta stuff like dust and powder... * - When you try to leave through the top exit... RACCOON: Heh heh heh ho! You're goin' ta be lost, thanks to me! Heh heh! #$#$#$#$#$#$#$#$#$# $# Witch's Hut #$ #$#$#$#$#$#$#$#$#$# Witch: Double double, toil and trouble a toadstool mix makes powder for tricks! Witch [give toadstool]: Ahhh... It has the Sleepy Toad-stool, it does! We'll mix it up something in a jiffy, we will! *starts stirring super fast* It's all ready, it is! Take care, as there's not much there! Why not try a bit in my hut? *Link lights the hut's fire* Good job! Use it on your enemies and see what happens. If you run out, go to the for-est, pick some mushrooms, and I will make you more. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# After sprinkling Magic Powder on the raccoon #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ * - The raccoon starts spinning wildly, whirling around the screen and hitting against the "walls". Smoke engulfs it, and it reappears as Tarin. TARIN: The last thing I kin remember was bittin' into a big juicy toad-stool... Then, I had the darndest dream... I was a raccoon! Yeah, sounds strange, but it sure was fun! #$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# If you talk to Tarin #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$ TARIN: I'm all tucker'd out... I think I better set a spell before I head home... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# After getting the Tail Key #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ *- Kaepora Gaebora flies onto the screen. KAEPORA GAEBORA: Hoot! Take the key and go to the Tail Cave. Retrieve the Instrument that is hidden there! Go now! The Wind Fish is waiting! Hooot! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'07] --- Level 1: --- [2'07] #$# #$#$# Tail Cave #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$# $# The keyhole outside #$ #$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: Hunh? A keyhole here? It says, 'Tale Keyhole' #$#$#$#$#$#$#$#$#$#$#$#$# $# Moldorm's Chamber #$ #$#$#$#$#$#$#$#$#$#$#$#$# MOLDORM: BUZZZZZ! BUZZZZ! OUTZZZIDER! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Siren's Instrument Room #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: You got the Full Moon Cello! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# White screen after taking the Instrument #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ ???: ...SWAMP... A path opens... in the blooms... #$#$#$#$#$#$#$#$#$#$#$#$# $# Outside Tail Cave #$ #$#$#$#$#$#$#$#$#$#$#$#$# KAEPORA GAEBORA: Hoooot! That is an 'Instrument of the Sirens!' I have to admit, at first I did not believe you were real... That Instrument, along with the seven others in the set, has the power to wake the Wind Fish! You must collect them all! I was instructed to give you direc-tions... Your next goal is north, in Goponga Swamp!! Hoot, indeed! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'08] --- Mabe Village --- [2'08] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - The two ball-playing boys run up to Link. BOYS: Hey buddy! It's serious! Yeah, really serious!! Yeah, it is! The Moblins came to the village! Yeah, that's right! A whole gang of Moblins! Then... It's for real! They all went to the house... Yeah, that house, and then they did something at Bow Wow's house!! It was a really bad scene, with the M-m-moblins! So, I mean, ohh! ... ... ... ... ... ... ... ... It might be faster to find out for yourself what happened! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Madame MeowMeow's house #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MADAME MEOWMEOW: AIEEEEEEEE! It's terrible! My BowWow was dognapped by... Mo-mo-MOBLINS!! OHHH! AHHHH! Please! Somebody help my poor BowWow!! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'09] --- Near Goponga Swamp --- [2'09] #$# #$#$# (Moblin Cave) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$ $# Room 1 #$ #$#$#$#$#$#$#$ MOBLIN: Ennh? Who's this suspicious-looking runt?! Okay boys, let's get ridda him! #$#$#$#$#$#$#$ $# Room 3 #$ #$#$#$#$#$#$#$ MOBLIN LEADER: You must be an assassin sent by Madam MeowMeow to rescue the mutt! You came here to get me, but it is I who will get you!! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Romm 4, when the save BowWow #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ GAME: You've saved BowWow! What a fearsome beast! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'10] --- Mabe Village --- [2'10] #$# #$#$# (Madame MeowMeow's house) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MADAME MEOWMEOW: Oh thank you! I'm so happy you brought my baby back! Now, would you be a dear and take him for a walk? It would really help me out a lot! You will?! Thanks! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'11] --- Level 2: --- [2'11] #$# #$#$# Bottle Grotto #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# On the way to Level 3 #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$# KAEPORA GAEBORA: Hoot! That is a fearsome looking animal you have there! Do not forget, the next Instrument is in Goponga Swamp! #$#$#$#$#$#$#$#$#$#$#$# $# Genie's Chamber #$ #$#$#$#$#$#$#$#$#$#$#$# GENIE: HO HO HO! I'm your bad guy this time!! HO HO HO! * - Mid-battle quotes: GENIE: NYAH NYAH! You can't hurt me as long as I have my bottle! GENIE: . . . .! I can't move! But I am still all right. Your little sword won't break this bottle! GENIE: Waaaah! You- you broke my bottle! Why, you... You make me hopping mad!!! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Siren's Instrument Room #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: You've got the Conch Horn! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# White screen after taking the Instrument #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ ???: ...PRAIRIE... ...PRAIRIE... The Prairie is waiting... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'12] --- Mabe Village --- [2'12] #$# #$#$# (post-returning BowWow) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Madame MeowMeow's house #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MADAME MEOWMEOW: Ho ho ho! I really appre-ciate what you did for my poor, precious BowWow! You are such a nice boy! How can I ever repay you? I know... SMOOOOOOOCH! GAME: You got a reward from Madame Meow-Meow... ... ... L-l-lucky! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Marin's house, when speaking to Tarin #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# TARIN: I was hungry somethin' fierce so I went and got bananas at the beach... Link, if you want some, you should go and get some! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'13] --- Ukuku Prairie --- [2'13] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$# $# Richard's Villa #$ #$#$#$#$#$#$#$#$#$#$#$# RICHARD: Salutations! You wouldn't know by the look of me, but I used to live in the castle! My servants went berserk and I was forced to flee to my villa... So, you want the key to Ukuku Prairie, do you? I may be able to help you... Let's make... a deal, shall we? I want you to retrieve the Golden Leaf I left behind in the castle when I fled... [Okay/No Way: Okay] I am impressed. There are five leaves in all. Remember to buy a shovel on your way back. * - If you talk to Richard without all the Gold Leaves... Richard: Ah! Bonjour! Link, for the love of justice, and my own sake, you must find all the leaves! #$#$#$#$#$#$#$#$#$#$#$# $# Talking to Kiki #$ #$#$#$#$#$#$#$#$#$#$#$# KIKI: [Banana]! [Banana]! Oooh! Oooh! GAME: Give to Kiki? [Yes/No!: Yes] KIKI: [Banana]! [Banana]! Oooh! Ooh! Kiki! Monkeys! Come! Repay him! Kiki! * - Several monkeys appear and build a bridge over the nearby water. KIKI: Monkey business! Done! Bye bye! Oooh! Kiki! * - The monkeys hop away. If you pick up the Monkey's Stick... GAME: You found a stick a monkey left behind... You take it! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Giving Richard the Golden Leaves #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ RICHARD: Ahh! Tres Bien! I see you have recovered all of the leaves! Now, move this box and you will find your reward! *steps aside* #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'14] --- Level 3: --- [2'14] #$# #$#$# Key Cavern #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$# $# The keyhole outside #$ #$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: Hunh? A Keyhole here? It says, 'Slime Keyhole' #$#$#$#$#$#$#$#$#$#$#$#$#$# $# Slime Eyes' Chamber #$ #$#$#$#$#$#$#$#$#$#$#$#$#$# SLIME EYES: NEENER NEENER! You can't find me! NYAH! NYAH! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Siren's Instrument Room #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: You've got the Sea Lily's Bell! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# White screen after taking the Instrument #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ ???: ...WATERFALL... It is hidden in the waterfall... #$#$#$#$#$#$#$#$#$#$#$#$#$ $# Outside Key Cavern #$ #$#$#$#$#$#$#$#$#$#$#$#$#$ KAEPORA GAEBORA: Hoot! How many Instruments have you gotten so far? When you play the Instruments in front of the Egg, the Wind Fish will wake and you will leave this island. Now, you must hasten to the Yarna Desert! The dark, monstrous inhabitants of the sand will show you the way! Hoot Hoot! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'15] --- Mabe Village --- [2'15] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Dream Shrine - entering #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - When you walk up to the bed, Link automatically hops in and dozes off. The four lamps in the room go out; the screen becomes blurry. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Learning the Balled of the Wind Fish #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ MARIN: Hey! That's a nice Ocarina you have there! Will you accompany me as I sing? * - Marin starts signing; Link joins in on the Ocarina. After they finish... MARIN: So, how do you like it? It's really touching, isn't it? Does it stick in your mind? [Yes/No: Yes] GAME: You've learned the 'Balled of the Wind Fish!' This song will always remain in your heart! MARIN: Please remember this song! You should play it every once in a while to keep it fresh in your mind! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# If you talk to Marin again #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ MARIN: They say the 'Balled of the Wind Fish' is a song of awaken-ing. I wonder, if the Wind Fish wakes up, will he make my wish come true? #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'16] --- Animal Village --- [2'16] #$# #$#$# (pre-Marin) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# Town ASCII: ___________ _ _| A B C D| | _ | | | E| | | __| | |_ ____ _| __| #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Villagers who are outside #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# RABBIT 1: Ahhh... Sigh... On such a nice day, we need a song from Marin! RABBIT 2: Hey! Did ya know Animal Village and Mabe Village are sister cities? Yes, even though they aren't large enough to be called cities... Anyway, I heard from a very good source that they have a Dream Shrine in Mabe, and that it has something good inside... Is that true? RABBIT 3: I can't go to Mabe Village because of all the monsters. I hope Marin is all right. #$#$#$#$#$#$#$#$# $# House "A" #$ #$#$#$#$#$#$#$#$# RABBIT: Yarna Desert? There's a way to get there to the south, but you might not be able to get through if that lazy walrus is in the way! #$#$#$#$#$#$#$#$# $# House "B" #$ #$#$#$#$#$#$#$#$# SCHULE (alligator): Ya, I am Schule Donavitch! Zee mermaid statue by zee bay iz my masterpiece! ... To tell you zee truth, zis werk iz not complete! Zee art, it'z... difficult for you to grasp, iz it not? * - If you talk to the Hippo... HIPPO: Go away! #$#$#$#$#$#$#$#$# $# House "C" #$ #$#$#$#$#$#$#$#$# CHRISTINE (goat): You don't know the proper etiquette when dealing with a lady, do you? You should have brought flowers or something, then I might be inclined to talk with you... Oh yes, in my case, hibiscus are best... #$#$#$#$#$#$#$#$# $# House "E" #$ #$#$#$#$#$#$#$#$# CHEF BEAR (before giving Honeycomb): Rik'm rak'm! I ran out of ingredients! If I had honey, I could make this fit for a king! CHEF BEAR (after giving Honeycomb): Hi ho! Yeah, I know, that tub of goo is asleep right in the way to Yarna Desert! Once he's asleep he won't budge for a loooooonng time. But hey! Take Little Marin and wake him up with her song! That slob would wake up with a jump if he heard her sing, for sure! Heh heh heh! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Near Animal Village - the sleeping walrus #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# WALRUS: ZZZ ZZZ ZZZ ZZZ ... [Marin] ... [Marin] ... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'17] --- Toronbo Shores --- [2'17] #$# #$#$# (talking to Marin on the beach) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MARIN: Oh, Link, I'm glad you found this place. Will you stay and talk to me for a while? [Yes!/No...: Yes!] * - The screen whites out, then comes back behind Link and Marin. MARIN: I wonder where these coconut trees come from? ...Tarin says there is nothing beyond the sea, but I believe there must be something over there... When I discovered you, Link, my heart skipped a beat! I thought, this person has come to give us a message... *looks at Link* ... ... ... ... ... ... ... ... If I was a sea gull, I would fly as far as I could! I would fly to far away places and sing for many people! ...If I wish to the Wind Fish, I wonder if my dream will come true... ... ... *looks at Link longer* Hey! Are you listening? Link, are you listening to me? [Yeah/No...: Yeah] I want to know everything about you...Err...Uhh, Ha ha ha ha! Hunh? The walrus wants me to go to him? It doesn't matter, I will go with you to him... * - The camera returns to its normal position as Link holds Marin over his head like an item. GAME: You got Marin! Is this your big chance? #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'18] --- Animal Village --- [2'18] #$# #$#$# (post-Marin) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# Town ASCII: ___________ _ _| A B C D| | _ | | | E| | | __| | |_ ____ _| __| #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Villagers who are outside #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# ALL RABBITS: Ahhh! It's her! Little Marin!! #$#$#$#$#$#$#$#$# $# House "E" #$ #$#$#$#$#$#$#$#$# CHEF BEAR: HI HO! Little Marin! Welcome! ... ... ... ... Oh, shucks! You are here too... Sorry... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Near Animal Village - the sleeping walrus #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MARIN: Yes, it's that lazy walrus! Shall we give him a little surprise? [Yes/No...: Yes] *starts singing* * - The walrus starts jumping, then dives into the water. MARIN: Aha ha ha! Wow! He certainly woke up with a start! * - A rabbit comes onto the screen. MARIN: Hunh? Oh, he's calling me... It's the same as always... Ha ha! Link, I'm going to the Animal Village! Please drop by, okay? * - Marin and the rabbit walk off. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'19] --- Yarna Desert --- [2'19] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$ $# Lanmola miniboss #$ #$#$#$#$#$#$#$#$#$#$#$#$ LANMOLA: Annoyance! You are only getting in the way! #$#$#$#$#$#$#$#$#$#$#$# $# As you leave... #$ #$#$#$#$#$#$#$#$#$#$#$# KAEPORA GAEBORA: Hoot! The shape of the key shows a fish, swimming up a cascade of water! Go now to the mountain waterfall! A leap from the top and you will reach your goal! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$$#$#$#$#$#$#$#$## $# After leaving - Marin by Animal Village #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - Marin is singing. If you talk to her... MARIN: Oh, Link. I often come to this village to sing, too! It seems that just about everyone loves my 'Balled of the Wind Fish!' Link, what is your favorite song? * - If you talk to any of the animals listening Marin... GAME: ... ... ... ... It seems to be totally absorbed in Marin's song! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'20] --- Level 4: --- [2'20] #$# #$#$# Angler Tunnel #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Angler Fish's Chamber #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$# ANGLER FISH: BLOOOP! BLOOOP! GLUB! BLUB! OGGGH! FOOOOD! BLOOOOP! GLUB! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Siren's Instrument Room #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: You've got the Surf Harp! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# White screen after taking the Instrument #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ ???: ...BAY... Your road goes into the bay... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'21] --- The ghost that follows you--- [2'21] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# When you reach its house #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ GHOST: ...Here!... ...enter... ...my house... #$#$#$#$#$#$#$#$#$#$#$#$ $# Inside its house #$ #$#$#$#$#$#$#$#$#$#$#$#$ GHOST: ...Nostalgia... ...unchanged... ...boo boo... ...Enough... ...cemetery... ...take me... ...my grave... #$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# At the ghost's grave #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$ GHOST: ...Thank you... ...a jar... ...in my home... ...look inside.. ...bye... ...bye... * - The ghost disappears. Kaepora Gaebora flies onto the screen. KAEPORA GAEBORA: Hoot! It has been some time since our paths crossed, lad. You must dive into the waters of Martha's Bay to enter the Catfish's Maw... The closer you get to the Wind Fish, the more restless he sleeps. Carry onward! Hoot! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'22] --- Level 5: --- [2'22] #$# #$#$# Catfish's Maw #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Master Stalfos miniboss #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# BEAT HIM (1-3): Arrgh! I can't beat you! I'm outta here! OPEN THE CHEST: 'I've got what was inside this box Come and get it, if you can!' Master [Stalfos] FIND (3): Gulp! You found me! You're a real pesky kid, you know that?! FIND (4): You again?! You keep going and going... I can't outlast you! All right, let's do it! #$#$#$#$#$#$#$#$#$#$#$#$#$# $# Slime Eel's Chamber #$ #$#$#$#$#$#$#$#$#$#$#$#$#$# * - At the start of the battle... SLIME EEL: Ssso... you are the outsssider, come to wake the Wind Fisssh... KEEE-HEE-HEEEH! I shall eat you! * - At the end of the battle... SLIEM EEL: TSSSK, TSSSK! You don't ssseem to know what kind of island this iss... KEEE-HEE-HEEE! What a fool... KEE-HEE-HEH!! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Siren's Instrument Room #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: You've got the Wind Marimba! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# White screen after taking the Instrument #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ ???: ...SHRINE... An island secret in the shrine... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'23] --- Signpost Maze --- [2'23] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$# $# Finish the Maze #$ #$#$#$#$#$#$#$#$#$#$#$# ???: GREAT! YOU DID IT! YOUR REWARD IS --> THIS WAY! #$#$#$#$#$#$#$#$#$#$#$ $# Mamu's Chamber #$ #$#$#$#$#$#$#$#$#$#$#$ MAMU: Ribbit! Ribbit! I'm Mamu, so vocals But I don't need to tell you that, do I? Everybody knows me! Want to hang out and listen to us jam? For 300 Rupees, we'll let you listen to a previously unreleased cut! What do you think? [Pay/Leave: Pay] * - Mamu and the other two frogs sing. After they finish: MAMU: Thank you... Thank you very much... Crook! GAME: You've learned The Frog's Song of Soul! It's a very moving tune... It can even liven up unliving things! MAMU: If you play this song, you'll make everything around you feel more alive! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'24] --- Face Shrine area --- [2'24] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - Kaepora Gaebora flies onto the screen. KAEPORA GAEBORA: Hoot! There are two shrines, one to the north, the other to the south. First, head south, where ancient ruins speak of the Wind Fish... You will learn much there... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Southern Face Shrine - Wind Fish Mural [without light] #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ GAME: ?? There is a picture carved on the wall, but you can't see it because it's too dark in here... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Southern face Shrine - Wind Fish Mural [with light] #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - Kaepora Gaebora, the Wind Fish, and several other strange letters are depicted on the mural. MURAL: TO THE FINDER... THE ISLE OF KOHOLINT, IS BUT AN ILLUSION... HUMAN, MONSTER, SEA, SKY... A SCENE ON THE LID OF A SLEEPER'S EYE... AWAKE THE DREAMER, AND KOHOLINT WILL VANISH MUCH LIKE A BUBBLE ON A NEEDLE... CAST-AWAY, YOU SHOULD KNOW THE TRUTH! GAME: ... ... ... ... What? Illusion? #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Outside the Southern Face Shrine #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ * - Kaepora Gaebora flies onto the screen. Kaepora Gaebora: Hoot! I see you have read the relief... While it does say the island is but a dream of the Wind Fish, no one is really sure... Just as you cannot know if a chest holds treasure until you open it, so you cannot tell if this is a dream until you awaken... The only one who knows for sure is the Wind Fish... Trust your feelings... Someday you will know for sure... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'25] --- Level 6: --- [2'25] #$# #$#$# Face Shrine #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$ $# Facade's Chamber #$ #$#$#$#$#$#$#$#$#$#$#$#$ FACADE (start): Hey dummy! Need a hint? My weak point is... !! Whoops! There I go, talking too much again... FACADE (end): Okay, listen up! If the Wind Fish wakes up, every-thing on this island will be gone forever! And I do mean... EVERYTHING! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Siren's Instrument Room #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: You've got the Coral Triangle! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# White screen after taking the Instrument #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ ???: ...MOUNTAIN... Something calls ...from the mountains... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Outside the Face Shrine #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# KAEPORA GAEBORA: Hoot! The many monsters of this island fear that the Wind Fish is about to awaken! The monsters' power is real! They may conquer the island and destroy their foes! That day may come soon! Now, go to the mountain tower! Fly like a bird! Hoot! Hoot! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'26] --- The Rooster's Grave --- [2'26] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Plaque on the Weathercock #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# PLAQUE: Here Sleeps The Flying Rooster #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# After reviving the Rooster #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ GAME: Wow! The Rooster has recovered! He seems very friendly! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'27] --- Tal Tal Mountains --- [2'27] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Upon entering the mountains #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# KAEPORA GAEBORA: Hoot hoot! Your path is not easy, but you are almost there. Go east, The Wind Fish is getting restless. #$#$#$#$#$#$#$#$# $# Hen House #$ #$#$#$#$#$#$#$#$# MAN (before acquiring Rooster): Chickens these days don't have the fighting spirit they used to! In the old days, they could fly, flap flap! But now, see? Cluck cluck! MAN (before clearing Eagle's Tower): Wow! Amazing! That rooster is actually flying! It's just like I said, eh? Have you tried to hold him over your head? Cluck Cluck! --- * - The man is holding onto the Rooster and flying in the room. MAN (after clearing Eagle's Tower): Wooo! Finally! This flying rooster is the greatest! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'28] --- Level 7: --- [2'28] #$# #$#$# Eagle's Tower #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Grim Creeper miniboss #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$# GRIM CREEPER (start): Hey runt! You think you can take me?! All right boys, get this punk out of my face! GRIM CREEPER (end): You dirty rat! You k-k-k...beat my brothers! You'll pay!! I'll never forget you! #$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Evil Eagle's Chamber #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$ * - At the start of the battle... GRIM CREEPER: BAH! I'm not going to hold back! I'm going to make you wish you were never born!! * - The Evil Eagle flies to the Grim Creeper, and GC jumps on. --- * - At the end of the battle... GRIM CREEPER: My energy... gone... I... lost! But you will be lost too, if the Wind Fish wakes! Same as me...you... are... in... his... dream... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Siren's Instrument Room #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: You've got the Organ of Evening Calm! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# White screen after taking the Instrument #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ ???: ...OCARINA... The music of the Ocarina leads... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'29] --- Tal Tal Mountains --- [2'29] #$# #$#$# (rescuing Marin) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - Marin is in the middle of the bridge. MARIN: Somebody, HELP! Hey! Link! Some monsters put me up here! What should I do?! I'm afraid of heights!! * - Link uses the Hookshot - while being pulled to the other side of the bridge, he grabs Marin. MARIN: Yow! That was a surprise! Link, thank you! ... ... ... ... ... ... ... ... Say... Link... Uhh... I don't know how to say this... but... * - Marin pauses. Tarin comes onto the screen. TARIN: MAAAAAAARINNNN!! MARIN: Hunh?! Tarin??! ... ... ... ... Uh... Nevermind, I... I gotta go! * - Marin walks away. Kaepora Gaebora flies onto the screen. KAEPORA GAEBORA: Hoot! That girl sang her song in front of the Egg! Her 'Balled of the Wind Fish' is a song of awakening! Did she actually intend to wake the Wind Fish?! The next Siren's Instrument is in the west. Play your melodies so the unliving stones might hear! Show your courage! The Wind Fish waits for you! Hoot! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'30] --- Level 8: --- [2'30] #$# #$#$# Turtle Rock #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$ $# Hot Head's CHamber #$ #$#$#$#$#$#$#$#$#$#$#$#$#$ HOT HEAD (start): CRACKLE-FROOOWSH! You're finished! I will never let you play the Instruments of the Sirens!! HOT HEAD (end): C-C-CRACKLE! Why did you come here? if it weren't for you, nothing would have to change! You cannot wake the Wind Fish! Remember, you... too... are in... ...the dream... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Siren's Instrument Room #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GAME: You've got the Thunder Drum! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# White screen after taking the Instrument #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ ???: ...EGG... The Egg on the mountain calls! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'31] --- Mt. Tamaranch --- [2'31] #$# #$#$# (before entering The Egg) #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Your first time in Tamaranch #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ Kaepora Gaebora: Hoooot! The Wind Fish sleeps long and dreamily in the Egg above... When you play the eight Siren Instruments in front of the Egg he will awaken. This, my friend, is the only way for you to leave the island! Hoo! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# After collecting all eight Siren Instruments #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ * - Link pulls out the Ocarina and the eight Instruments of the Siren's, and begins performing the Balled of the Wind Fish. After finishing the song, a portion of the Egg explodes, leaving a hole for Link to enter. Kaepora gaebora flies onto the screen. KAEPORA GAEBORA: The time has come... The Wind Fish awaits... Enter the Egg... Hoot! Hoot! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [2'32] --- The Wind Fish's Egg --- [2'32] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# The Nightmare's Lair #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$ NIGHTMARES: We were born of nightmares... To take over this world, we made the Wind Fish sleep endlessly! If the Wind Fish doesn't wake up, this island will never disappear! We would have been masters of this place... But you had to come here and disrupt our plans! Heh heh! You can never defeat us!!! Let's rumble! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# After beating the Nightmares #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ DETHL: This island is going to dis-appear... Our world is going to disappear... Our world... Our... world... ???: ...Link, you have beaten all the Nightmares! Climb the stairs before you! * - A large staircase appears. #$#$#$#$#$#$#$ $# Ending #$ #$#$#$#$#$#$#$ * - Link climbs the stairs, which extend all the way into the sky. At the top, Kaepora Gaebora descends as Link reaches a platform. KAEPORA GAEBORA: Hoot! Young lad, I mean... Link, the hero! You have defeated the Nightmares! You have proven your wisdom, courage and power! ... ... ... ... As part of the Wind Fish's spirit, I am the guardian of his dream world... But one day, the Nightmares entered the dream and began wreaking havoc. Then you, Link, came to rescue the island... I have always trusted in your courage to turn back the Night-mares. Thank you, Link... My work is done... The Wind Fish will wake soon. Good bye... Hoot! * - Kaepora Gaebora disappears; the Wind Fish materializes in his place, trumpeting loudly. FINS FISH: ... ... ... ... ... ... ... ... I AM THE WIND FISH... LONG HAS BEEN MY SLUMBER... IN MY DREAMS... AN EGG APPEARED AND WAS SURROUNDED BY AN ISLAND. WITH PEOPLE, ANIMALS, AN ENTIRE WORLD! ... ... ... ... BUT, VERILY, IN BE THE NATURE OF DREAMS TO END! WHEN I DOST AWAKEN, KOHOLINT WILL BE GONE... ONLY THE MEMORY OF THIS DREAM LAND WILL EXIST IN THE WAKING WORLD... SOMEDAY, THOU MAY RECALL THIS ISLAND... THAT MEMORY MUST BE THE REAL DREAM WORLD... ... ... ... ... COME, Link... LET US AWAKEN... TOGETHER!! * - The Wind Fish fades out of view. WIND FISH: PLAY THE EIGHT INSTRUMENTS! PLAY THE SONG OF AWAKENING!! * - The eight Instruments of the Siren's appear over Link as the Balled of the Wind Fish starts to play. One by one, everyone on Koholint Island disappears within flashes of light; included Marin, still performing her song in Mabe. Following her, the entire island also fades into nothingness. The platform Link is on is sent spiraling through the air by a sharp burst of water. The screen whites out, and comes back at the wreckage of Link's raft, in the sea. Link slowly wakes up to the sight of a few seagulls flying - looking up, he sees the Wind Fish, floating passed the sun, causing a brief eclipse. After it moves on, Link watches the seagulls - the credits begin to roll against that backdrop. At the end of the credits, the Wind Fish flies off screen. Link looks up a bit, and Marin's image appears in the sky; a seagull flies through it, making it disappear. The screen blacks out. MESSAGE: The development team would like to thank you for playing! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$#$ #$#$#$# [3'00] --- EXTRA SECTIONS --- [3'00] #$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# ______________________ /Mini Table of Contents\ \-_-_-_-_-_-_-_-_-_-_-_/ EXTRA SECTIONS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'00] Miscellaneous Messages ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'01] Learning Mambo's Mambo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'02] Overworld Hint Tablets ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'03] Ulrira's Telephones ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'04] Extra things to do while Marin is with you ~~~~~~~~~~~~~~~~~~~~~~ [3'05] Trading Sequence ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'06] Stealing from the Item Shop ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'07] The Mad Batter ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'08] Crazy Tracy ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'09] DX BONUS: The Color Dungeon ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'10] Typographical Errors ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [3'11] NOTE: In this section, you'll see some references to "B-02", "L-15", etc. While you're likely familiar with how standard map sections are labeled, this is what those references mean: A B C D E F G H I J K L M N O P _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ 01 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 02 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 03 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 04 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 05 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 06 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 07 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 08 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 09 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 10 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 11 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 12 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 13 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 14 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 15 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| 16 |_|_|_|_|_|_|_|_|_|_|_|_|_|_|_|_| So to find, say, "D-03", you would go to vertical row D and trace down to the horizontal row 03. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'01] --- Miscellaneous Messages --- [3'01] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$# $# Key items #$ #$#$#$#$#$#$#$#$# Shield - You got your shield back! Press the button and repel enemies with it! Sword - You found your Sword! It must be yours because it has your name engraved on it! Roc's Feather - You've got the Roc's Feather! It feels like your body is a lot lighter! Power Bracelet - You found the Power Bracelet! At last, you can pick up pots and stones! Pegasus Boots - You've got the Pegasus Boots! If you hold down the Button, you can dash! Flippers - You've got the Flippers! If you press the B Button while you swim, you can dive underwater! Hook Shot - You've got the Hook Shot! Its chain stretches long when you use it! Power Bracelet II - You've got a more Powerful Bracelet! Now you can almost lift a whale! Mirror Shield - You've got the Mirror Shield! You can now turn back the beams you couldn't block before! Magic Rod - You've got the Magic Rod! Now you can burn things! Burn it! Burn, baby burn! Ocarina - You've got the Ocarina! You should learn to play many songs! #$#$#$#$#$#$#$ $# Rupees $# #$#$#$#$#$#$#$ 20 - You got 20 Rupees! JOY! 50 - You got 50 Rupees! Very Nice! 100 - You got 100 Rupees! You're Happy! 200 - You got 200 Rupees! You're Ecstatic! #$#$#$#$#$#$ $# Keys $# #$#$#$#$#$#$ Tail Key - You've got the Tail Key! Now you can open the Tail Cave gate! Slime Key - You've got the Slime Key! Now you can open the gate in Ukuku Prairie! Angler Key - You've got the Angler Key! Face Key - You've got the Face Key! Bird Key - You've got the Bird Key! #$#$#$#$#$#$#$#$#$#$# $# Dungeon items $# #$#$#$#$#$#$#$#$#$#$# Compass - You've got the Compass! Now, you can see where the chests and Nightmare are hidden! This Compass has a new feature-- a tone will tell you if a key is hidden in a room when you enter! Map - At last, you got a Map! Press the START Button to look at it! Stone Beak - You found a stone beak! Let's find the owl statue that belongs to it. Small Key - You got a Small Key! You can open a locked door. Nightmare's Key - You've got the Nightmare's Key! Now you can open the door to the Nightmare's Lair! #$#$#$#$#$#$#$#$#$#$#$#$# $# Trendy Game items #$ #$#$#$#$#$#$#$#$#$#$#$#$# Shield - It's a Shield! There is space for your name! Magic Powder - You got some Magic Powder! Try to sprinkle it on many things! Heart - You've got a Heart! Thump! One of your Heart Containers is filled! 30 Rupees - It's 30 Rupees! You can play the game three more times with this! Yoshi Doll - You got a Yoshi Doll! Recently, he seems to be showing up in many games! #$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Interact-able objects #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$# Pots - Wow! This looks pretty heavy! You won't be able to lift it with just your bare hands... Pegasus Crystals - Oh? What a weird object! There must be some way to tackle this obstacle. Bomb-able blocks - This rock has many cracks... There must be some way to shatter it... Ice in Turtle Rock - Brrrr... This is a block of solid ice! It's very cold! #$#$#$#$#$#$#$#$#$#$# $# Miscellaneous #$ #$#$#$#$#$#$#$#$#$#$# Guardian Acorn - You've got a Guardian Acorn! It will reduce the damage you take by half! Piece of Power - You got a Piece of Power! You c an feel the energy flowing through you! Secret Seashell - You found a Secret Seashell! If you collect a lot of these, something good is bound to happen! Gold Leaf (1-4) - You've found a Gold Leaf! Press START to see ho many you've collected! Gold Leaf (5) - At last! You've got the final Golden Leaf! Now go and see Richard about that key... #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'02] --- Learning Mambo's Mambo --- [3'02] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MAMBO: I am Mambo, child of the Sun Fish! Have you got an Ocarina? [Yes/No: Yes] Ahaha! Then I can teach you my song! Bloop! * - Mambo and the two little fish perform their song. GAME: You've learned Mambo's Mambo! When you get out of the water, play it! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'03] --- Overworld Hint Tablets --- [3'03] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# List of Tablets: B-02 (near Turtle Rock, same screen as the telephone booth) F-04 (to the right of Goponga Swamp) G-13 (in the pitfall maze in Richard's backyard) I-11 (up and left of Catfish Maw, above several caves) L-14 (to the direct right of Catfish Maw, across a bridge) N-06 (in the White Water Rafting mini-game area) P-09 (below the last waterfall in the rafting game) P-13 (to the direct right of the quicksand in the desert) O-02 (near some stairs in Tal Tal Mountains) B-02: MUSIC, THE FISH STIRS IN THE EGG YOU ARE THERE... F-04: THE WIND FISH IN NAME ONLY, FOR IT IS NEITHER. G-13: IN SOIL SLEEPS SECRETS, BENEATH YOUR SOLES... I-11: AROUND HERE, SECRETS ARE NIGH L-14: SECRETS ARE LIKE WATER WHEN IT COMES TO BRIDGES N-06: NOW YOU NEED LOOK FAR FOR A SECRET... P-09: THE WIND FISH SLUMBERS LONG... THE HERO'S LIFE GONE... P-13: SEA BEARS FOAM, SLEEP BEARS DREAMS. BOTH END IN THE SAME WAY CRASSSH! O-02: You are near the Eagle's Tower. Beware of the bird! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'04] --- Ulrira's Telephones --- [3'04] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# List of Phone Booths: B-02 (to the below right of Turtle Rock) B-04 (to the left of Goponga Swamp) B-12 (inside Ulrira's House) C-12 (to the right of Ulrira's House) E-11 (above the Signpost Maze) I-09 (below Kanalet Castle) I-15 (to the bottom-left of Martha's Bay) L-05 (to the upper-right of Kanalet Castle) L-14 (to the left of Animal Village) 01 - Inside Ulrira's House 02 - First time on the phone 03 - Start of the game 04 - After clearing Tail Cave 05 - After obtaining BowWow 06 - After clearing Bottle Grotto 07 - After returning BowWow 08 - After meeting Richard 09 - After giving Kiki the bananas 10 - After getting the Golden Leaves (before giving them back) 11 - After getting the Slime Key 12 - After clearing Key Cavern 13 - After getting the Angler Key 14 - After clearing Angler Tunnel 15 - After returning the ghost 16 - After clearing Catfish's Maw 17 - After talking to Mamu 18 - After clearing Face Shrine 19 - After reviving the Rooster 20 - After clearing Eagle's Tower 21 - After beating the turtle head 21 - After clearing Turtle Rock 01: 'BRRING! BRRING! BRRING! CLICK! Yeees! It's the Bucket Mouse! Thanks for call-ing! ...Well... CLICK!' ??? ... You must have dialed a wrong number... 02: 'BRRING! BRRING! Hello! It's me, Ulrira! Ask me anything about the island! If you get lost, give me a call! Bye! CLICK!' 03: 'BRRING! BRRING! Ulrira speaking! You know, there is a library in the village that might have some good information for you! Talk to you later! CLICK!' 04: 'BRRING! BRRING! Hello, this is Ulrira! ...Well, most Moblins live in the Mys-terious Forest, but some live in the caves of Tal Tal Heights... I hope that is what you wanted to know! CLICK!' 05: 'BRRING! BRRING! Yes, this is Ulrira. The Indigestible Flowers of Goponga Swamp... Those flowers are BowWow's favorite. Why don't you take him for a walk there? CLICK!' 06: 'BRRING! BRRING! Ulrira at your service! Oh? You should take BowWow home now, Madame MeowMeow would appreciate it! Bye! CLICK!' 07: 'BRRING! BRRING! Hi, it's Ulrira! ...Have you met everyone on the island? There's a man named Richard who lives in Pothole Field, southeast of the village. Why not pay him a visit? That's all I can tell you for now! Bye! CLICK!' 08: 'BRRING! BRRING! Old man Ulrira here! ...Do you like bananas? Try talking to people in the village again! Bye! CLICK!' 09: 'BRRING! BRRING! Ya, it's Ulrira! You haven't found the 5 Golden Leaves? Try bombing sus-picious places. Hope that helps. Bye! CLICK!' 10: 'BRRING! BRRING! Ulrira here! ... Shovel... Did you purchase a shovel? You may find something if you dig here and there! Bye! CLICK!' 11: 'BRRING! BRRING! Ya, it's Ulrira! The cave in the Ukuku Prairie is the key! Yes, I mean the key cave, no pun intended. Bye! CLICK!' 12: 'BRRING! BRRING! Hi, this is Ulrira! In the Yarna Desert, which is located in the southeast of the island, you will find something called the Angler Key. Hmmm... How much more obvious do I have to be? Bye! CLICK!' 13: 'BRRING! BRRING! This is Ulrira! Oh, I heard from grandma that there is some-thing hidden behind the falls in the Tal Tal Mountains. Does that help? Bye! CLICK!' 14: 'BRRING! BRRING! This is Ulrira! Now you're being haunted by a ghost?! Well, how about taking him where he wants to go? Bye! CLICK!' 15: 'BRRING! BRRING! Hi, it's Ulrira! The Catfish's mouth is wide open? It sounds like a great place to dive! Bye! CLICK!' 16: 'BRRING! BRRING! Yeah, this is Ulrira! You are starting to like music, eh? Well, a frog named Mamu, who lives in the Signpost Maze, might know some new songs, but he charges a lot to play them! Bye! CLICK!' 17: 'BRRING! BRRING! Ulrira here! ... Have you been to the Face Shrine? It is north of Animal Village. That is a very interesting ruin... CLICK!' 18: 'BRRING! BRRING! Hi, it's Ulrira! Have you heard of the Flying Rooster of Mabe Village? In the good old days, it used to give us rides if we held it above our heads... Now it is lying under the Weathercock... Is that useful for you? I hope so! Bye! CLICK!' 19: 'BRRING! BRRING! Hi, it's Ulrira! You are doing great! Your efforts will end soon... By the way, have you visited the Hen House on the mountain? There is a cave nearby with something important in it. Bye! CLICK!' 20: 'BRRING! BRRING! Hi, it's Ulrira! The head of the turtle is in your way? Put life into it and it will move! It's true! True! Bye! CLICK!' 21: 'BRRING! BRRING! Ulrira here! ... Go for it! You're almost there! I'm pull-ing for you! Bye! CLICK!' 22: 'BRRING! BRRING! Hello, this is Ulrira speaking! Link, it's time for you to face the Egg on Mt. Tamaranch! Be careful, Link! Bye! CLICK!' #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'05] --- Extra things to do --- [3'05] #$# #$#$# while Marin is with you #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$# $# Mabe - Well #$ #$#$#$#$#$#$#$#$#$# * - If Link jumps down the well, Marin follows him and lands on his head. MARIN: Ohh! I'm sorry! Are you okay?! Link? #$#$#$#$#$#$#$#$#$#$#$#$#$ $# Mabe - Trendy Game #$ #$#$#$#$#$#$#$#$#$#$#$#$#$ MARIN: Wow! Link, can I try this?! What did you say? [Okay/No Way: Okay] OWNER: The A and B Buttons move the crane... The rest is just timing! Go over to the buttons to play! Good Luck! * - Marin catches the owner with the crane. After being deposited on the track that prizes go on, he slides down to Marin and Link. OWNER: You're good! You're a pro, aren't you? ... ... ... ... Well, beat it! Pros aren't allowed in here! #$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Anywhere - If you dig #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$# MARIN: Great! Dig it! Dig it! Dig to the center of the earth!! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Anywhere - If you hit a Cucco #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MARIN: No! No! Poor hen! Stop that! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Inside a house - If you break a pot #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MARIN: Ahhh! Ahhh, you are a bad boy, Link! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'06] --- Trading Sequence --- [3'06] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# No items > Yoshi Doll #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$# YOSHI DOLL ACQUIRED: You got a Yoshi Doll! Recently, he seems to be showing up in many games! #$#$#$#$#$#$#$#$#$#$#$#$#$# $# Yoshi Doll > Ribbon #$ #$#$#$#$#$#$#$#$#$#$#$#$#$# * - In the quadruplet's house... MOTHER: Oh! Will you give that doll to my baby?! [Yes/No: Yes] Oh thank you! You are indeed a generous person! Ah! I will give you this in return! GAME: You traded your [Yoshi Doll] for [Ribbon]! Maybe you can trade the ribbon for something else! #$#$#$#$#$#$#$#$#$#$#$#$# $# Ribbon > Dog Food #$ #$#$#$#$#$#$#$#$#$#$#$#$# * - In the doghouse attached to Madame MeowMeow's house... LITTLE BOWWOW: Make-up! Jewels! Dresses! I want it all! Sigh... And some new accessories would be nice... Oh! That Ribbon! I need it! Will you trade me for my dog food? [Yes/No!: Yes] Lucky! Thanks! Well, here's your [Dog Food]! GAME: You exchanged [Ribbon] for [Dog Food]! It's full of juicy beaf! #$#$#$#$#$#$#$#$#$#$#$#$# $# Dog Food > Banana #$ #$#$#$#$#$#$#$#$#$#$#$#$# SALE: What's that you have?! It's canned food! For heaven's sake, man, give that [Dog Food] to ME!! PLEASE! GAME: He's hysterical! What do you do? [Give/Don't: Give] SALE: Oh thank you! I'll take that! *eats Dog Food* MUNCH MUNCH!! ... ... ... ... That was great! I know it's not a fair trade, but here's some bananas! YUM... GAME: You gave him [Dog Food] and got bananas [Bananas] in return! Good deal! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Bananas > Monkey's Stick #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ * - Outside Kanalet Castle... KIKI: [Banana]! [Banana]! Oooh! Oooh! GAME: Give to Kiki? [Yes/No!: Yes] KIKI: [Banana]! [Banana]! Oooh! Ooh! Kiki! Monkeys! Come! Repay him! Kiki! * - Several monkeys appear and build a bridge over the nearby water. KIKI: Monkey business! Done! Bye bye! Oooh! Kiki! * - The monkeys hop off. If you pick up the Monkey's Stick... GAME: You found a stick a monkey left behind... You take it! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Monkey's Stick > Honeycomb #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ * - By a tree near Kanalet Castle... TARIN: Oh?! Link, I see ya have a nice stick... Can I borrow it for a second? [Can/Can't: Can] * - Tarin hits the beehive with the stick, causing a horde of bees to come out and chase him. Running from them, Tarin circles the tree before dashing off the screen. GAME: [Monkey's Stick] became the honeycomb [Honeycomb]! You're not sure how it happened, but take it! #$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Honeycomb > Pineapple #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$# CHEF BEAR: Hi ho! Hey you! Is that possibly a [Honeycomb] you have? I just ran out! Will you swap it for a pineapple? [Yes/No: Yes] GAME: You exchanged [Honeycomb] for [Pineapple]! It's not as sweet, but it is delicious! #$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Pineapple > Hibiscus #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$ * - Around Tal Tal Mountains... PAPAHL: Yep, Papahl got lost, just like he said! Now, I am so famished I can't move! Can you give me some vittles? [Yes/Nope: Yes] This [Pineapple] is so delicious! I'm going to eat the [Pineapple] right now! Bon Appetit! *eats* AH! This isn't meant to be a reward... Here, take this [Hibiscus]! It's a hibiscus! GAME: You traded the [Pineapple] for the [Hibiscus]! #$#$#$#$#$#$#$#$#$#$#$#$# $# Hibiscus > Letter #$ #$#$#$#$#$#$#$#$#$#$#$#$# CHRISTINE: Oh, you brought a hibiscus! How sweet! Well, since you are such a gentleman I have a request to make of you. Will you listen? [Yes/No: Yes] I would like you to take this letter to a Mr. Write who lives on the border of the Mysterious Forest, please! GAME: You traded [Hibiscus] for a goat's letter [Letter]! ...Great!? #$#$#$#$#$#$#$#$#$#$#$ $# Letter > Broom #$ #$#$#$#$#$#$#$#$#$#$#$ MR. WRITE: What's this?! A letter for me?! I'm so happy! ...And look! The letter came with a photograph! * - Mr. Write holds up a picture of Princess Peach, signed "Christine". MR. WRITE: Hmm... She's so beautiful... I must give you something for your trouble... Hmmm... Well, it looks like all I have is this broom... how'll that be? [Fine/No...: Fine] GAME: You got a Broom as your reward from Mr. Write! But that photo was not of... * - Note: Princess Peach is a character from the "Super Mario" game series. #$#$#$#$#$#$#$#$#$#$ $# Broom > Hook #$ #$#$#$#$#$#$#$#$#$#$ SWEEPING LADY: YAHOO! YAHOO! A new broom?! For me? It is, isn't it?! [Yes/No: Yes] Okay! In return you can have this fishing hook I found when I swept by the river bank! GAME: You exchanged [Broom] for the fishing hook [Fishing Hook]! What will the fishing hook become? #$#$#$#$#$#$#$#$#$#$#$# $# Hook > Necklace #$ #$#$#$#$#$#$#$#$#$#$#$# * - Under the bridge in Martha's Bay... FISHERMAN: Oh! What is that you have in your hands? It's not a fishing hook, is it? You had better let me have it. I'll give you my next catch if you let me have it... [Okay/No: Okay] Keep your eyes open and watch a pro at work. *fish bites* My, that's a BIIIIG one! GAME: The [Fishing Hook] became a necklace [Necklace]! L-l-luck! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Necklace > Mermaid's Scale #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ MERMAID: Ahh! That's it! That's my neck-lace! Give it! Give it back! I will give you a scale as I said! [Give/Keep: Give] * - Link dives into the water. MERMAID: Promise! You'll only take one! * - Link surfaces. GAME: You returned the necklace [Necklace] and got the scale [Scale] of the mermaid's tail. How will you use this? * - The Mermaid swims away. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Mermaid's Scale > Magnifying Glass #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ GAME: You put the missing scale in the mermaid statue! * - The statue slides away, revealing a hole. Link enters and makes his way to the Magnifying Glass. GAME: You've got the Magnifying Lens! This will reveal many things you couldn't see before! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'07] --- Stealing from the --- [3'07] #$# #$#$# Item Shop #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# * - Outside... Game: Guess what? You got it for free. Are you proud of yourself? * - Going back inside... The boss battle music starts up. OWNER: I wasn't kidding when I said pay! Now, you'll pay the ultimate price!! * - Owner hits Link with a bolt of lighting, depleting his Hearts. The Game Over screen comes up, with the usual continuation options. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'08] --- The Mad Batter --- [3'08] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# MAD BATTER: Hey, Kid! You woke me up from a fine nap!! ...Thanks a lot! But now, I'll get my revenge! Are you ready?! [Yes/N-No: Yes] I'll let you carry more Magic Powder! He He! Are you ready?! [Yes/N-No: Yes] *zaps Link with lighting* Heh Heh Heh! You deserve it! Now look at all that junk you have to carry! Hah! Take care! See you again! * - Note: The Mad Batter can double your Arrow and Bomb capacities too. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'09] --- Crazy Tracy --- [3'09] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# 1St TIME: Hi there, big guy! I'm Crazy Tracy! I've got a little secret for sale that'll pump you up! 2ND TIME [Give]: Will you give me 28 Rupees for my secret? [Give/Don't: Give] All right come here and I'll rub it on you! ...There... I've applied my own secret medicine! It will take effect when you lose all heart! Drop by again, big guy! *your Rupees decrease* Here's some bonus treatment! Behold! Your hearts are full! 2ND TIME [Don't]: Well! I'm only offering you a secret that will make you strong! You're such a chicken!! 2ND TIME (if you already have it): ... ... ... ... But I won't sell it to you! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'10] --- DX BONUS: --- [3'10] #$# #$#$# The Color Dungeon #$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$ $# Entrance #$ #$#$#$#$#$#$#$#$ RED KEEPER: Our colors are never the same! If I am red, he is blue! If he is red, I am blue! What color is my cloth? [Red/Blue: Red] Don't tell anyone. The fairy queen is waiting for you. BLUE KEEPER: Our colors are never the same! If I am red, he is blue! If he is red, I am blue! What color is my cloth? [Red/Blue: Blue] Don't tell anyone. Do you have the powder? If not, you must go back. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Golem mini-boss's chamber #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GOLEM: What a greedy fool! You want more power?! A buffoon like you might as well give up and go home! #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Blob mini-boss's chamber #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ BLOB: BOO! I am no weakling! Your pitiful sword is no match for me! #$#$#$#$#$#$#$#$#$#$#$ $# Boss's chamber #$ #$#$#$#$#$#$#$#$#$#$#$ BOSS (start): Blue is safe. Yellow is caution. Red is danger. BOSS (blue): Blue. Start over. REPEATTSSS BOSS (red): Yellow is caution, red is danger,Take your time. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# $# Great Fairy of Color's chamber: Red Tunic #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# GREAT FAIRY: Welcome, Link. I admire you for coming this far. I will give you the power of color. If you want offense, choose red. If you want defense choose blue. Which power do you want? [RED/BLUE: RED] Are you sure? [YES/NO: YES] * - Link holds the Red Tunic over his head. GREAT FAIRY: Relax and close your eyes. * - Link's Tunic changes colors. GAME: You've got the Red Clothes! Your body is full of energy! * - The screen whites out. GREAY FAIRY: I will now take you out. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ $# Great Fairy of Color's chamber: Blue Tunic #$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$ GREAT FAIRY: Welcome, Link. I admire you for coming this far. I will give you the power of color. If you want offense, choose red. If you want defense choose blue. Which power do you want? [RED/BLUE: BLUE] Are you sure? [YES/NO: YES] * - Link holds the Blue Tunic over his head. GREAT FAIRY: Relax and close your eyes. * - Link's Tunic changes colors. GAME: You got the Blue Clothes! Your damage will be reduced by half! * - The screen whites out. GREAT FAIRY: I will now take you out. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [3'11] --- Typographical Errors --- [3'11] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# 1: Whenever the name you entered at the start of the game is used, there's an extra space after it (i.e., "Umm... Link , I was thinking...") 2: The keyhole for Tail Cave calls itself "Tale Cave". 3: When you learn The Frog's Song of Soul, part of its description is, "It can even liven up unliving things!" Unliving isn't a word. 4: After Tarin interrupts Link and Marin in Tal Tal Heights before Turtle Rock, Marin says to Link "Nevermind...". Never mind is two words, not one. 5: After rescuing Marin, Kaepora Gaebora says some things to one. One of those this is, "Play your melodies so the unliving stones might hear!" Unliving isn't a word. 6: When you're fighting the Color Boss in the DX version, and its light gets to the red zone, it says "Yellow is caution, red is danger,Take your time". The 'T' should be lowercase and there should be a space after the comma. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$#$ #$#$#$# [4'00] --- CLOSING --- [4'00] #$#$#$# #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$#$ #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# ______________________ /Mini Table of Contents\ \-_-_-_-_-_-_-_-_-_-_-_/ CLOSING ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'00] Version History ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'01] Credits ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'02] Contributions ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'03] Legal Disclaimer ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ [4'04] #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [4'01] --- Version History --- [4'01] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# v1.00 (09/09/05) - Everything's finished except for some stuff in the "Extra Sections" area, which I'll hopefully finish up fairly soon. v1.05 (09/16/05) - Added a "Character Intros" section to the now-reworked Introduction section. I also added some more to the Miscellaneous Messages subsection, but it still isn't complete. Oh, and I added a new typo as well. v1.08 (09/26/05) - Finished the Miscellaneous Messages section, made a Crazy Tracy subsection ([3'06]), and added/changed a few other very minor things. v1.10 (04/15/06) - Redid the scene descriptions and some of the layout, removed the Opening Statements section, and added GamerHelp.com to the allowed sites list. *(05/03/06) - Added SuperCheats.com to the allowed sites list. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [4'02] --- Credits --- [4'02] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# As a note, credit is ordered chronologically (i.e., which I got first to last), so don't think I hold any one contribution over another. #$#$#$#$#$#$#$ $# People #$ #$#$#$#$#$#$#$ [N/A] #$#$#$#$#$#$#$#$ $# Websites #$ #$#$#$#$#$#$#$#$ http://www.network-science.de/ascii/ - For their ASCII skillz. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [4'03] --- Contributions --- [4'03] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# Just a few notes... Assuming what information you send in does make it into this guide, then your name will be added to the Credits section. In the event that you would either like to keep your name private ("anonymous"), or if you don't want any credit at all, please make a note of it in the email, and I'll act accordingly. Now, if you do want your name added, please give a name to which I can attribute credit. If you don't have any particular alias in mind, then I'll use the first part of your email (i.e. SomeDude@SomeEmail would be "SomeDude"). Thank you in advance for any contributions. #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$# [4'04] --- Legal Disclaimer --- [4'04] #$# #$#$#$#$#$#$# #$#$#$#$#$#$# #$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$#$# This may not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. The following sites and their affiliates have permission to host this document: http://www.GameFAQS.com/ http://www.Neoseeker.com/ http://www.GamerHelp.com/ http://www.SuperCheats.com/ If you come across any other websites hosting this file, they are doing so without my permission. In such a case, please inform me about said websites at the soonest opportunity you have. I'll handle the rest from there. Copyright 2005-2006 TheSinnerChrono (M.T.K.), all rights reserved End of Document | Zelda walkthrough search:
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