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Zelda: FAQ and Walkthrough

Frequently Asked Questions, codes, maps and alkthroughs of Zelda games

    Original NES Game Genie codes created by:

      Tony Hedstrom   t_hedstrom@yahoo.com


         Version 1.0    Nov. 14, 2003

What's new for version 1.0 -- Added 3 new codes

Zelda II: The Adventures of Link

A few people have reported that the infinite energy
code (SZUTYUSE) didn't work for them.  This may be
because there are 2 different versions of the game, but
I'm not sure yet.  I made and tested these codes with
an emulator, so I haven't been able to test them on a
real NES yet.  So keep in mind that some of these codes
may not work for you.

Infinite energy! (Take no damage from enemies.)

Infinite magic!

Take less damage from enemies.

Take much less damage from enemies!

Don't lose all of your experience points when you 
level-up (you may still lose some).  This code lets
you level-up faster.

Don't lose any experience points when you level-up!
This code lets you level-up much faster.

Don't lose any experience points when you are hit by
enemies that normally subtract from your experience
points when they hit you (i.e. Mini-Horsehead).

You can walk across water and over mountains!  Great
for exploring the map.

Super mega jump with zero gravity moon float!  You will
float as long as you hold down the jump button.

Get 256 exp points for some enemies that you kill.  This
lets you level-up very fast!  Has only been tested on
enemies that you encounter at the start of the game, but
it may work on others as well.

Infinite keys (you have to have at least one). 

When you start a new game, you will be able to max out
most of your abilities (Attack, Magic, and Life).  If
you're using this code with an emulator, you must enter
the code, then reset the game and start a new game.

Max out most of your abilities (Attack, Magic, and Life)
when you level-up.  Similar to above code, except works
on saved games or new games.  I haven't tested this code
very much yet, so it may not work right in some

NOTE: I haven't had time to thoroughly test these codes

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