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Zelda: FAQ and Walkthrough

Frequently Asked Questions, codes, maps and alkthroughs of Zelda games

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				  T H E   L E G E N D   O F
                                 Z E L D A:
                             O C A R I N A   O F
                                  T I M E
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				        Version 2.0
                 By: Outkast 
					    2/09/00

This FAQ may not be reproduced in anyway, nor altered or changed in
anyway. You may not use this on your website without written
permission from the author, as you may not use this within your
own FAQ with written permission from the author. This FAQ may not
be sold or used in anyway to earn a profit. I am not associated
with or affiliated with Nintendo of America, the creators of this
game and system. The Legend of Zelda: Ocarina of Time is copyright ©
1998 Nintendo of America. All other copyrights are respected. This
FAQ is for private use only.

This FAQ is copyright © 1999-2000 by Outkast.

---------
Updates
---------

-------------------------------------------------------------------------
| 2/09/00                                                     Version 2.0 |
-------------------------------------------------------------------------

I have totally re-formatted this entire FAQ to make it more navitable.
I also updated the changes section and the story section.

-------------------------------------------------------------------------
| 1/07/00                                                     Version 1.9 |
-------------------------------------------------------------------------

No actual update or changes to the FAQ... I just changed my alias and
e-mail address and replaced it everywhere in this FAQ. Please note that
cripplerx@hotmail.com is no longer my e-mail address!

Outkast
outkast325@hotmail.com

-------------------------------------------------------------------------
| 12/14/99                                                    Version 1.8 |
-------------------------------------------------------------------------

You might be a little confused as to why I have updated this FAQ... I
stated in the last update that the Changes FAQ will get updates but the
Zelda FAQ won't. Anyways, I added some more info to kill off some rumors.

-------------------------------------------------------------------------
| 11/22/99                                                    Version 1.7 |
-------------------------------------------------------------------------

Even more and more rumor killing... The Triforce rumor just will not die
out, will it?

/\/\/\/\/\/\/\/\
IMPORTANT - READ
/\/\/\/\/\/\/\/\
Please go to my Zelda 64 FAQ/Walkthrough at GameFAQs and read the message
at the top. Please note that this FAQ will be updated again, but I will
no longer reply to any mail regarding this game; I will delete EVERYTHING.
I am not trying to be rude or anything, it's just that I don't have
enough time to answer these questions because I'm busy with other FAQs and
real life. The only time the Zelda 64 FAQ/Walkthrough will be updated is
when the Changes FAQ is updated. Thank you for reading.
/\/\/\/\/\/\/\/\
IMPORTANT - READ
/\/\/\/\/\/\/\/\

In addition, some more Zelda games are apparently coming out in the future,
so I will have to update this FAQ to compare its sotry lines with Zelda
64's story lines. There are supposedly three more Gameboy Color ones to
come out and of course the much-speculated Zelda Gaiden which is coming
out for the Nintendo 64 in the distant future.

Oh yeah, and one more update notice... The story lines section has been
updated with an informative e-mail.

-------------------------------------------------------------------------
| 10/15/99                                                    Version 1.6 |
-------------------------------------------------------------------------

Rumor killing, rumor killing, and some more rumor killing.

-------------------------------------------------------------------------
| 9/15/99                                                     Version 1.5 |
-------------------------------------------------------------------------

More rumor killing. It seems as though this FAQ will be updated forever,
as Zelda Gaiden is coming out, as well as 3 GBC games in the very distant
future.

-------------------------------------------------------------------------
| 9/06/99                                                     Version 1.4 |
-------------------------------------------------------------------------

Surprisingly, over the last month, the e-mails and stuff just didn't stop
coming. I have added more stuff to the games info, I've done more rumor
killing, and I've added some general information.

-------------------------------------------------------------------------
| 7/31/99                                                     Version 1.3 |
-------------------------------------------------------------------------

I did some more rumor killing. Just the normal stuff..... Hey, these
rumors are really starting to die down.... Thank God! But anyway, these
two new ones that I added are really out of this world.... Some people
think that Zelda and Link are brother and sister! Ahha!

There will probably only be one more update to this FAQ. A few months
ago, my mailbox was filled with rumors to kill and stuff to help me
kill the rumors, but over the last month, everything has died down. I'm
going to give it another month or two and see what happens.... Then this
FAQ will be complete.

JUST ADDED - Right when I thought I was done with this update, I threw in
some more details to the changes as well as the 'Zelda 64' section (which
only includes 2 quick frequently asked questions). Also, I'v decided I'll
completely fix this thing in the future and have it looking beautiful
before it is finished with updates. Have a good one.

-------------------------------------------------------------------------
| 7/14/99                                                     Version 1.2 |
-------------------------------------------------------------------------

No actual update, I just stuck my new nickname and e-mail address
at the top of the page.

-------------------------------------------------------------------------
| 4/28/99                                                     Version 1.1 |
-------------------------------------------------------------------------

Hey, the rumors and stuff just keep on pouring right on in! I have
updated some more of this FAQ (scroll down to the contents to view
what has been updated). Quite a bit of an update to this FAQ.

Actually, maybe I'll just list everything here:

- Added a game information section (2.3) that tells you about the
other Zelda games.
- Updated all of section 3 (more changes, why they were made, and
better story lines).
- Added more rumors and their explanation.
- Added the comments section (Section 5).

-------------------------------------------------------------------------
| 4/07/99                                                     Version 1.0 |
-------------------------------------------------------------------------

The number of e-mails I have received about getting the Triforce is 34.
The #1 thing in the rumor killers is that you can't get the Triforce.
Miyamoto, the creator of this game has said you can't get the Triforce.

How come everyone can't become convinced?

Apparently, even the folks over at Nintendo.com have a sense of humor. They
played an April Fool's Joke and told everyone you can get the Triforce and
also threw in some fake screenshots. The fake article and the
information on it is in the Rumor Killers section.


---------------
Contents
---------------

* - When I say "NEW" or "UPDATED" I am referring to the latest update
of this FAQ which was on 2/09/00.

1. INTRO
   1.1 What is a changes FAQ?
   1.2 Why did you write it?

2. ALL GAMING INFORMATION
   2.1 What are all the Zelda games ever made and for what systems?
   2.2 What years did they come out?
   2.3 Game Information [UPDATED]
   2.4 Zelda 64

3. ZELDA 64 CHANGES
   3.1 What changes were made?
   3.2 Why were they made?
   3.3 How do the story lines change in the different games? [UPDATED]

4. RUMORS
   4.1 Are there any rumors regarding Zelda 64?
   4.2 Are they true or false? [UPDATED]
   4.3 Extra Rumor Killing [NEW]

5. COMMENTS
   5.1 The Legend of Zelda
   5.2 The Legend of Zelda: Adventure of Link
   5.3 The Legend of Zelda: A Link to the Past
   5.4 The Legend of Zelda: Link's Awakening
   5.5 The Legend of Zelda: Link's Awakening DX
   5.6 The Legend of Zelda: Ocarina of Time
   5.7 Zelda CD-I Games
   5.8 Overall

6. THE END
   6.1 Author's Note / Thanks
   6.2 Legal Information

===========================================================================
1. INTRODUCTION
===========================================================================
---------------------------------------------------------------------------
1.1 What is a changes FAQ?
---------------------------------------------------------------------------

This changes FAQ is to give a background on other Zelda games, how they
compare to the N64 version, and changes that were made to the game before
the game was released. It all discusses the rumors of the game, and helps
analyze and take a look at what rumors are true and false.

Considering that many editions of Zelda have been made for a multitude of
different consoles, I thought everyone should get the main picture of the
similarites and differences of how the game has changed over the years. The
Zelda legacy was started in 1987, and the most recent game was made in
1998, and lots more Zelda games are expected to be made and sell good.

Also, there have been three versions of Zelda 64 released, which are:
The standard American version, the Japanese version, and of course, the
Zelda gold edition. You'll find out what's different between the three
if anything is changed, as well as other information regarding the three
versions of games.

---------------------------------------------------------------------------
1.2 Why did you write it?
---------------------------------------------------------------------------

Like I said already above, I think everyone should known the similarities
and differences of Zelda 64 compared to all the other Zelda games. I also
want to pass out knowledge of the changes that were made from the original
release of this game and the actual release of the game.

The reason it is important to have this changes faq is to kill rumors for
Zelda 64. For instance, some Zelda games have Pegasus Boots, therefore a
frequently asked question for Zelda 64 is, "Where are the Pegasus Boots?"
So even though the stories and enemies may be very much alike, the catches
of the game and understanding varies.

Also, people are interested between what kinds of changes were made for the
game. For instance, what the games first version was like, or how the
American version is similar to or totally different than the Japanese
version.

I have supported my information with resources from all kinds of
places, ranging from websites, to Nintendo experts, to people that
actually work for Nintendo of America. Please check section 5.1 for
a list of my resources, as well as my personal thank you's.

===========================================================================
2. ALL GAMING INFORMATION
===========================================================================
---------------------------------------------------------------------------
2.1 What are all the Zelda games ever made and for what systems?
---------------------------------------------------------------------------

There are a total of 6 Zelda games made for different consoles, and they
are as follows:

The Legend of Zelda......................................... NES
The Legend of Zelda II: The Adventure of Link............... NES
The Legend of Zelda: A Link to the Past..................... Super NES
The Legend of Zelda: Link's Awakening....................... Gameboy
The Legend of Zelda DX: Link's Awakening.................... Gameboy Color
The Legend of Zelda: Ocarina of Time........................ Nintendo 64
Zelda: Wand Of Gandelon..................................... CD-I
Link: The Faces of Evil..................................... CD-I

INFO: Nintendo was originally working on the CD-I with Phillips but
pulled out, and that's why the CD-I has Zelda games.

---------------------------------------------------------------------------
2.2 What years did they come out?
---------------------------------------------------------------------------

The Legend of Zelda......................................... 1987
The Legend of Zelda II: The Adventure of Link............... 1988
The Legend of Zelda: A Link to the Past..................... 1992
The Legend of Zelda: Link's Awakening....................... 1993
The Legend of Zelda DX: Link's Awakening.................... 1993/1998
The Legend of Zelda: Ocarina of Time........................ 1998
2 CD-I Games................................................ 19??

/\/\/\/\/\
TIMELINE:

Miyamoto says that Zelda 64 comes first in the series' order, then A Link
to the Past, then Zelda II and then Zelda I. He says that the GB/GBC
versions fit in there somewhere but he's not sure where.

1/29/00
Here's an e-mail I received regarding the timeline of the stories:

>>
I read your FAQ about Changes from Zelda to Zelda.  Well, I read as much as
I could (Because it's really long and detailed!  Good work on all that
typing! hehe).

But I noticed that some stuff were not exactly true.  I'm not sure if you
actually wrote the true story behind all the Zeldas (I maybe only read 50%
of what you wrote, so please correct me if you already did), but this is
how the Zelda series work:

The Legend of Zelda
The Legend of Zelda: Link's Adventure
---END OF STORY--

The Legend of Zelda: A link to the past
The Legend of Zelda: Link's Awakening
---END OF STORY--

The Legend of Zelda: The ocarina of time
The Legend of Zelda: Gaiden (The next N64 Zelda coming this Fall 2000)
---END OF STORY--

This is what Nintendo said themselves.  Each Zelda story is seperated in 2
parts.  Once 2 Zeldas in a row are finished, the story ends and restarts
from the beginning as a totally new story.

The Legend of Zelda - Ganon takes over Hyrule and Link must save Zelda from
Ganon. Link's Adventure - After Ganon was defeated by Link, he is
resurected, puts a curse on Zelda, who goes into eternal sleep and the only
way for Link to save her is by defeating a dark magic (Who is some clone
of Link) to remove the curse.
--END OF STORY--

A link to the past - A dark prince, Ganon, acquires the TriForces and
wishes to rule the world.  And so the Dark World is created and he rules
it.  But it does not destroy Hyrule entirely.  In order to do so, he must
capture all 8 maidens and only then may he do another wish (The story was
something like that, I'm writing this off the top of my head)
Link's Awakening - After defeating Ganon, Link decides to go out on an
adventure on his own, but while on sea, a storm breaks out and his ship is
destroyed by a lightning bolt.  He falls uncounsious and starts dreaming.
The whole island in his dream IS A DREAM!  Once he defeats the Nightmare,
he awakens and is floating on a piece of his boat.
--END OF STORY--

Ocarina of Time - Long time ago, goddesses came on earth and created the
world and triforce.  Link's mother was then gonna be captured, but before
she does, she gave her baby to the Deku Tree and was raised by the Kokiri.
That baby grows up to be Link.  In the end, Link holds inside him the
Triforce of Courage, while Zelda the Triforce of Wisdom and Ganon the
Triforce of Power.  Link sends Ganon into the Dark World WITH the TriForce
of power. Gaiden (temporairy name) - In the next N64 Zelda coming out this
Fall 2000, Link is gonna travel from the Light World to The Dark World
(Which is quite similar to A link to the past) so he can acquire the
TriForce of Power back from Ganon and restore balance in Hyrule.  After he
defeats Ganon AGAIN, the story once again ENDS!
--END OF STORY--

Also Nintendo is planning to release 3 GameBoy games of Zelda, which is
codenamed: The Legend of Zelda: Mystic Acorn Tree.  Or something like that.
Each parts will feature the exact same game except for maybe 1-2 different
dungeons in each version.  The first version will be the "Courage Version"
where you can acquire the Rod of Seasons.  4 months later, a second version
will come out called "Wisdom Version" and will allow you to gain another
Item (still not determined) and finally 4 months after the third version
called "Power Version" while will give another different item. You must own
all 3 (or know soemone who has the other versions) in order to collect the
3 powerful items and complete the TriForce since the Triforce will be
divided into 3 parts and can only be entirely completed by trading triforce
pieces and stuff.

And no, these 3 versions do not count as 3 different Zelda stories!  It is
1 entirely new story that starts from the Beginning with Ganon trying to
take over Hyrule!

So you're probably wondering: "Then where is the sequel to end the story?"

Simple... in 2001 when the Nintendo Dolphin (256-Bit Console) comes out...
a new Zelda game will be released and THAT will end the story of the
Mystical Acorn Tree!!!

So as you can see, all Zeldas do not create a HUGE storyline!  Each 2
batches of Zelda games create 1 story line and have always been like that!
I've read this information in a old GamePro magazine where they interviewed
Shigeru Miyamoto (Producer of every single Zelda game) and THIS is the true
fact of the Zeldas!  Because I've been reading all those emails you got
from multiple people and I'd say that more than 90% of them are fake.

Also, if what I think these Zelda CD-I games are, they are not what is
writin in your FAQ.  Not sure if there was 2 of them, but Nintendo created
a Hacked Zelda game way back in 1991-92 (forgot) which was supose to be the
third Zelda game for the NES.  Except since the SNES was soon to come (or
was already out in Japan), they ditched the whole project because it would
of been a waste.  But since that Hacked version was already quite advanced,
they didn't just erase it from reality... they still kept it, and you CAN
find it as rom image on the internet.  I've seen a few screenshots from
some guy's webpage (But the bastard never wanted to give it to me), but it
basically looks exactly like the first Zelda because people complained on
how Link's Adventure wasn't that great and wanted another game similar to
Zelda 1.

Anyways, I hope this will clear things up a little.  Check ya later!
<<

I'm not sure how accurate this is, but this guy certainly knows his Zelda
and it sounds pretty good to me...

/\/\/\/\/\

---------------------------------------------------------------------------
2.3 Game Information
---------------------------------------------------------------------------

The Legend of Zelda			NES					1987
-----------------------------------------------------------------------

The Legend of Zelda came out in July of 1987, and started the on-going
legacy of the Zelda series. The game was huge immediately - as it was
the first game with a battery save. This game sets a good standard for
RPGs even though we are 12 years past the making of the game. Players
of all ages could play and try to capture the Triforce pieces while
battling many enemies on the way and destroying 8 dungeons.

Not only is the game a good RPG, but it is flat out one of the most
fun games you ever want to play. I've seen RPGs for systems 10 times
better than the out-dated NES, yet this game still ranks at the very
top of the list. This game starts the biggest, most fun series of games
to ever come out as it quickly turns into one of the best games ever
made.

Zelda II: The Adventure of Link             NES    		 	 1988
-----------------------------------------------------------------------

The Adventure of Link not only continues the Zelda legacy, but once
again amazes the world with its great 8-bit gameplay. This one is a
side scroller that takes you on a journey through all new towns and
cities, palaces and dungeons, and all new weapons and items are
introduced.

The camera angle changes from when you are walking (gives a great
overhead view) and when you get set for a battle (becomes a side
scroller). This game carries on the torch as another fantastic Zelda
game.

A Link to the Past			Super NES				 1992
-----------------------------------------------------------------------

The Zelda series just keeps on coming at you, this time with an advanced
system; Super NES, an upgrade to the original Nintendo Entertainment
System. The advancement of the system showed immediately as the game
was visibly larger than the first two.

The 16-bit power system at the time proves to enhance your gaming
experiences with a sharp new look with the graphics, larger games,
and an all out better adventure. The legacy of Zelda continues
onto a bigger and better console, as we are introduced to all new
characters, just to make the Legend even better.

Link's Awakening			Gameboy/Gameboy Color		  1993/1998
-----------------------------------------------------------------------

No, you didn't read that header wrong......... Link's Awakening was
released twice, once for Gameboy in 1993, then advanced in full
color with an extra dungeon for Gameboy Color in 1998. This game gets
a completely different storyline; yet keeps the Zelda Legend alive
by once again becoming an amazing RPG game, debatably the best RPG
portable to ever come out.

Just because the screen is a lot smaller doesn't mean that the game is
worse. The good thing about this game is its originality. It has all
new weapons and items, and requires a trading sequence in order to
defeat the game. The story has also been altered, so slap on a few points
for originality, but maybe take them back off, as you may find the new
story dissapointing.

The Legend of Zelda: Ocarina of Time		N64		 	 1998
-----------------------------------------------------------------------

The watermark for all RPGs is set with this incredible 3D game, that
was delayed for about 4 years! The actual release was late November
of 1998, as this game completely shocks the world with breath-taking
graphics, gameplay, sound, originality, and storyline.

The game includes about 10 bosses with 5 or so sub bosses along the
way, 9 challenging dungeons, lots to do, and an extremely original
and creative story. I will say right now, that this will be the best
RPG for at least the next 3 years for any system.

Link: Faces of Evil / Zelda: Wand of Gandelon     CD-I             19??
-----------------------------------------------------------------------

Unfortunately, I do not have CD-I, and have never heard of these games
let alone play them. 2 people had informed me of these, here are the
e-mails they sent me:

>>
There's another one called "Link:The Faces of Evil" for CD-I, to find out
more about it(if you don't know much about it already) just go to game faq
it will have something about it I'm sure.
<<

>>
you listed all the zelda
games for any system, but you forgot 2!!!!
1. Zelda: Wand of Gamelon
2. Link
both these games were for phillips CD-I and were liscneced by
nintendo.... they really suck (I own and have played through both) and
they are a disgrace to the zelda family tree thingee, but hey, they ARE
zelda games.
<<

Special thanks to Miller and Eek for this info (see credits).

Here's another good theory sent in by Evan Pierce:

>>
You mention the inconsistencies on the game boy Zelda.  Have you considered
that it could be a dream that happened during Zelda 64?  Look at the names,
Marin and Tari and Malon and Talon.  They both heavily involve instruments.
They both have trading sequences.  The owl is in both of them.  Some of the
things in the GB version are odd.  It has telephones and goobas, and
talking animals.  I just get this dreamlike  feelpng.  I'm sure that if
you study this, you would find lots of back up.

Sincerely
Evan Pierce
<<

One final story analysis, this one from MasterofPuppets:

>>
Okay I noticed some problems with your Zelda FAQ, either that or I wasn't
paying close enough attention. First problem is when you tell the order of
the stories, you made it rather confusing, I've been to countless sites on
these games and I think I've figured things out. First you should note that
there are three different Links and at least three different Zeldas during
the series, with one Ganon. I'm not completely clear because I've never
played the second game. The order is as follows-

Legend of Zelda: Occarina of Time
Legend of Zelda: A Link to the Past
Legend of Zelda: Link's Awakening
Legend of Zelda
Legend of Zelda: Link's Adventure

Then the Crappy ol' CD-I games that no gives a rat's butt about fit in
there somewhere, I've heard that they come after Link's Adventure though.

>From most of your descriptions it sounds like your copy of Link's Awakening
is missing the manual. It's been stated before that in that one, the Link
from Link to the Past (We'll call him Link #2) had saved Hyrule and became
bored, so went off seeking adventure, after honing his skills gfor a while
he decided to head back to Hyrule, but on his way back he got caught in a
huge storm and was shipwrecked and stranded on the island with the egg.

Pretty much the only thing I haven't been able to figure out is who in the
world is the second Zelda in Link's Adventure? Maybe someday they'll make a
sequel which will explain who she is (From the descriptions I've read it
sounds a lot like she predates the Zelda from Occarina of Time), also some
other things could be ideal for a sequel like the whole Imprissoning War
thing and like what happened to Link's parents.

Also in the rumor killing section under #17 you say that there is only one
trading sequence, but there are two, the child Link one and the Adult Link
one, sounds like that might've just slipped by you, but hey it's excusable
with how great the FAQ was anyway.

One last thing, I suggest that you read the old A Link to the Past comic
that was included in Nintendo Power a while back, it seems to make things
seem a little clearer. I have a tendency to forget things, so if there's
anything that might confuse you in this E-Mail, please just tell me, I'll
try to clear it up. But just make sure to remember that there were many
Links and Zeldas in the series.
<<

This is rather well-done...

---------------------------------------------------------------------------
2.4 Zelda 64
---------------------------------------------------------------------------

Q: What console(s) is/are Zelda 64 for?
A: Zelda 64 alone is made only for the Nintendo 64. However, there are
other versions of Zelda games that have been made for the NES, SNES,
Gameboy, and Gameboy Color.

Q: Is Zelda 64 an update to the other Zelda games?
A: Yes, and no. Zelda 64 has a few similar things such as the enemies that
date back to the first 8-bit NES version (King Dodongo and Stalfos, just
to name a couple). However, the graphics obviously have a huge difference,
as well as the general story lines.

/\/\/\/\/\
TIMELINE:

Miyamoto says that Zelda 64 comes first in the series' order, then A Link
to the Past, then Zelda II and then Zelda I. He says that the GB/GBC
versions fit in there somewhere but he's not sure where.

1/29/00
Here's an e-mail I received regarding the timeline of the stories:

>>
I read your FAQ about Changes from Zelda to Zelda.  Well, I read as much as
I could (Because it's really long and detailed!  Good work on all that
typing! hehe).

But I noticed that some stuff were not exactly true.  I'm not sure if you
actually wrote the true story behind all the Zeldas (I maybe only read 50%
of what you wrote, so please correct me if you already did), but this is
how the Zelda series work:

The Legend of Zelda
The Legend of Zelda: Link's Adventure
---END OF STORY--

The Legend of Zelda: A link to the past
The Legend of Zelda: Link's Awakening
---END OF STORY--

The Legend of Zelda: The ocarina of time
The Legend of Zelda: Gaiden (The next N64 Zelda coming this Fall 2000)
---END OF STORY--

This is what Nintendo said themselves.  Each Zelda story is seperated in 2
parts.  Once 2 Zeldas in a row are finished, the story ends and restarts
from the beginning as a totally new story.

The Legend of Zelda - Ganon takes over Hyrule and Link must save Zelda from
Ganon. Link's Adventure - After Ganon was defeated by Link, he is
resurected, puts a curse on Zelda, who goes into eternal sleep and the only
way for Link to save her is by defeating a dark magic (Who is some clone
of Link) to remove the curse.
--END OF STORY--

A link to the past - A dark prince, Ganon, acquires the TriForces and
wishes to rule the world.  And so the Dark World is created and he rules
it.  But it does not destroy Hyrule entirely.  In order to do so, he must
capture all 8 maidens and only then may he do another wish (The story was
something like that, I'm writing this off the top of my head)
Link's Awakening - After defeating Ganon, Link decides to go out on an
adventure on his own, but while on sea, a storm breaks out and his ship is
destroyed by a lightning bolt.  He falls uncounsious and starts dreaming.
The whole island in his dream IS A DREAM!  Once he defeats the Nightmare,
he awakens and is floating on a piece of his boat.
--END OF STORY--

Ocarina of Time - Long time ago, goddesses came on earth and created the
world and triforce.  Link's mother was then gonna be captured, but before
she does, she gave her baby to the Deku Tree and was raised by the Kokiri.
That baby grows up to be Link.  In the end, Link holds inside him the
Triforce of Courage, while Zelda the Triforce of Wisdom and Ganon the
Triforce of Power.  Link sends Ganon into the Dark World WITH the TriForce
of power. Gaiden (temporairy name) - In the next N64 Zelda coming out this
Fall 2000, Link is gonna travel from the Light World to The Dark World
(Which is quite similar to A link to the past) so he can acquire the
TriForce of Power back from Ganon and restore balance in Hyrule.  After he
defeats Ganon AGAIN, the story once again ENDS!
--END OF STORY--

Also Nintendo is planning to release 3 GameBoy games of Zelda, which is
codenamed: The Legend of Zelda: Mystic Acorn Tree.  Or something like that.
Each parts will feature the exact same game except for maybe 1-2 different
dungeons in each version.  The first version will be the "Courage Version"
where you can acquire the Rod of Seasons.  4 months later, a second version
will come out called "Wisdom Version" and will allow you to gain another
Item (still not determined) and finally 4 months after the third version
called "Power Version" while will give another different item. You must own
all 3 (or know soemone who has the other versions) in order to collect the
3 powerful items and complete the TriForce since the Triforce will be
divided into 3 parts and can only be entirely completed by trading triforce
pieces and stuff.

And no, these 3 versions do not count as 3 different Zelda stories!  It is
1 entirely new story that starts from the Beginning with Ganon trying to
take over Hyrule!

So you're probably wondering: "Then where is the sequel to end the story?"

Simple... in 2001 when the Nintendo Dolphin (256-Bit Console) comes out...
a new Zelda game will be released and THAT will end the story of the
Mystical Acorn Tree!!!

So as you can see, all Zeldas do not create a HUGE storyline!  Each 2
batches of Zelda games create 1 story line and have always been like that!
I've read this information in a old GamePro magazine where they interviewed
Shigeru Miyamoto (Producer of every single Zelda game) and THIS is the true
fact of the Zeldas!  Because I've been reading all those emails you got
from multiple people and I'd say that more than 90% of them are fake.

Also, if what I think these Zelda CD-I games are, they are not what is
writin in your FAQ.  Not sure if there was 2 of them, but Nintendo created
a Hacked Zelda game way back in 1991-92 (forgot) which was supose to be the
third Zelda game for the NES.  Except since the SNES was soon to come (or
was already out in Japan), they ditched the whole project because it would
of been a waste.  But since that Hacked version was already quite advanced,
they didn't just erase it from reality... they still kept it, and you CAN
find it as rom image on the internet.  I've seen a few screenshots from
some guy's webpage (But the bastard never wanted to give it to me), but it
basically looks exactly like the first Zelda because people complained on
how Link's Adventure wasn't that great and wanted another game similar to
Zelda 1.

Anyways, I hope this will clear things up a little.  Check ya later!
<<

I'm not sure how accurate this is, but this guy certainly knows his Zelda
and it sounds pretty good to me...

/\/\/\/\/\

===========================================================================
3. ZELDA 64 CHANGES
===========================================================================
---------------------------------------------------------------------------
3.1 What changes were made?
---------------------------------------------------------------------------

====================================================
STUFF THAT WAS CHANGED DURING THE MAKING OF THE GAME
====================================================

Apparanetly there was a heart piece on top of a house near the entrance to
the Lost Woods. The way you would get it is to plant a magic bean in the
soft soil spot and let it take you there as an adult. Now, in the edited
version, the platform brings you to an aclove with rupees in it, but it is
a fact that there was a heart piece near the entrance to the Lost Woods
because NPower released an early magazine in the game's early stages and a
heart piece was listed in this loaction. At Zelda64.com, it says the heart
piece was moved to a better hiding space. If I had to guess I would say it
is the one that you get from the skull kids when playing the jam session
game.

NEW INFO.....
Here is what Nintendo Power says about the issue:

<<
The Nintendo Power preview was written using an incomplete version of the
game. This Heart Container was moved to a better hiding place late in the
game’s development.
<<

It has been said that in the early stages of making this game, you could
never get the Triforce at the end of the game! This still stands today. I
would assume that Miyamoto didn't want to end the legacy by having you
actually defeat the game and obtain the Triforce at the end. Also, the game
is more enjoyable as you can defeat the final two bosses over and over, and
try different things on him.

===========
GAME VERSIONS
===========

There are three different versions of the game; the American version,
the Japanese version, and the gold edition.

A gold edition of Zelda 64 was available if you pre-ordered the game an
extremely long time ago. The only differences between the gold edition and
the standard edition are the color of the box, the color of the cartridge,
and the gold edition is worth more money. There are no extra dungeons in
the gold editions so you don't miss out on anything. The gold edition will
be almost impossible to find these days, but if you do find one, it will
most likely cost you tons of $$$ for it.

The Japanese were the first to get their hands on Zelda 64, but
unfortunately, I do not have the exact date that it was released there.

The American version came out on Novemeber 23, 1998.

Changes:
- There are no changes between the gold American edition and the regular
American edition besided the color of the box and cartridge. There are
no game play changes!
- The only change I would be able to recognize (from screenshots) between
the American and Japanese versions is the dialogue from characters and
other text. The language is obviously changed. However, in the American
version, you'll notice some text hasn't been changed for instance, grab
a bottle of Lon Lon Milk and notice what it says on it when the label spins
around..... You won't know unless you can read Japanese.
- There are now rumors saying that in the gold version that the Triforce
is obtainable; don't believe them! Miyamoto himself has said that besides
the color of the game and the box, that there are no gameplay differences.

===============
SPECULATION
IT IS NOT A FACT THAT EVERYTHING LISTED BEYOND THIS POINT WAS CHANGED.
IT IS STRONGLY ASSUMED BY OTHER VIDEO GAME PLAYERS
===============

- You were once able to thaw Zora's Domain

This was one of the biggest rumors discussed among myself and
others. You are told by Sheik that after saving Zora, you will
unfreeze Zora's Domain and save the Zora people. My guess is that
the plan was to make you thaw Zora's Domain after defeating the
Water Temple, but Nintendo wanted the game on the market before
Christmas. After all, you are told that the boss of the Water
Temple controls the ice, so after killing him shouldn't it be
destroyed?

Scroll down to the Rumor Killers section for more on the Zora's
Domain matter.

- You were once able to obtain the Triforce

I actually don't think that obtaining the Triforce was a part of
this game. Why would Miyamoto want to end the Zelda legacy and
have you actually defeat the game? I'm sure that the ending took
some serious thought, but I don't think that Miyamoto ever
hindered on his Triforce decision.

- There were more items to collect

The wording of this kind of misinterprets the meaning. I think that
the amount of weapons/items/clothing you obtain in the game never
changed, but some of the actual weapons did. For example, take the
light arrows. Maybe at a time they were called Power Arrows, or
Super Arrows or whatnot. Or maybe there were pagasus boots that
were renamed to the hover boots instead. But I doubt that there were
actual changes in the ideas of what would be put into the game after
they were already put in.

- The location of where you end up after collecting the Goron's Ruby

The first time you go to visit Darunia (when you play Saria's Song for
him and make him dance) press C-Up to switch to a first person view.
Look up at the ceiling and what do you notice? Yes, it is a secret
passage. Believe when I say that there is no way of getting up there
as a child or an adult. What I would assume this is was where you
end up after obtaining the Goron's Ruby or the Fire Medallion. After
obtaining the Goron's Ruby, you end up outside Dodongo's Cavern. And
after obtaining the Fire Medallion, you end up in Goron City. It
would make sense to me that before this little passageway was unreachable,
it was the place you would wind up after beating Dodongo's Cavern (Darunia
thanks you after it and it would make sense for him to thank you in
his secret room).

NEW INFO (11/22/99):

>>
You know how you said in your Zelda FAQ that in Goron
City in Darunia's room that there was a secret passage
right above the statue? Well as it turns out it really
isn't! It's really the symbol for the Shiekah(if
you've played through the game so many times you
should know what I mean). In fact you can see for
yourself if you go to Wal-Mart(as far as I know they
have them for cheapest)or one of those other stores,
buy a Gameshark(everyone should have one, they're
really great!), go get the Levitation code from GSCCC
or another Gameshark site, go turn on your N64(with
the game and Shark in of course!), go to Goron City
into Darunia's room, levitate up onto the statue and
you'll see what I mean!
<<

I don't have a Game Shark so I wouldn't know about this...

- Some of the capacity upgrades were different

The upgrades part of the game could very well have been changed
from the original version. Imagine deciding how many upgrades
you will have for each item and where they will be and how they
will be accessible.... I'm sure it took Miyamoto tons of thinking.

---------------------------------------------------------------------------
3.2 Why were they made?
---------------------------------------------------------------------------

I guess that Miyamoto felt that the heart piece wasn't challenging enough
to get to and therefore hid it better. This is proof that Miyamoto is a
hard worker and will even take a lot of time just to make the game a better
challenge......... In case, you don't know, the game was delayed quite a
lot of times.

The gold edition was made a while back and is a limited edition game
cartridge. The gold edition was made for this game because of the reason a
gold edition is made for all other games, and that is to make a collector's
item edition fo the game that will be worth money.

Here's a pic of the gold cartridge:

http://www.tbi.net/~max/cart.gif

And if you're wondering what the box looks like for the gold edition,
it's the same as the regular only it has a different gold pattern on
the front and back.

Why did Miyamoto change the location of where you are after obtaining
the second spiritual stone? Remember, this is speculation, but I
think I have come to an answer....... Darunia's secret room could only
be accessed by friends and family or anyone connected to the royal
family. Maybe Miyamoto wanted Darunia to show more thankfulness and
had him come out of his room to thank Link. And besides, it would
make more sense to end up in the place that you entered, right?

And in general, many people think that some of these were changed
just because Zelda was rushed into the market. Miyamoto knew that
it would be the best game of all time, the best RPG of all time, and
the game that really kept Nintendo 64 alive..... But after over 3 years
of delays and a bunch of angry, impatient people, maybe he got it
out too early so he could hurry up and make the big sales.

MY OPINION
I don't think that any of the changes had to do with the time of the
making of this game. I'm sure it was rushed a little bit (Ganon's
Castle could have been a lot more challenging), but still, do you
think that a bit of a rush would completely change the entire
game?

Obviously the changed location of the heart piece had nothing to
do with time restraints. Miyamoto thought it was too easy, so he
moved it. Trust me, if it came down to having the Triforce in the
game and changing the location of one little heart piece, the
Triforce part would win big time.

Same thing with the secret in Darunia's room. Miyamoto didn't make
that change thinking about time; but he didn't repair it probably
because he was thinking about time (I'm assuming he moved it, and
the game had to be released, so he left the passage in the ceiling).

Anyways, time could have had an effect on the game, but if any,
not much. Besides, if they decided to change anything it would
mess up other parts of the game and the script would have to be
changed, right? I'd bet money that 95% of the stuff in Zelda 64
was pre-meditated before the game was even released.

As for the weapons, they were probably changed because the others
just didn't fit into the game and Miyamoto decided that a different
name or a different weapon belonged in the story.

---------------------------------------------------------------------------
3.3 How do the story lines change in the different games?
---------------------------------------------------------------------------

These are the story lines of all the Zelda games ranging from the first
1986 version to the advanced 1998 version. This is just some information on
the games so you get a general understanding of the games' past and what
may  come in the future.

The Legend of Zelda

The evil Ganondorf steals the piece of power of the triforce and runs off
with it, then it is your job to make sure he doesn't get his hands on all 3
pieces.

The Legend of Zelda II: The Adventure of Link (Instructions from the manual)

One day, a strange mark, exactly like the crest of the kingdom, appeared
on the back of Link's hand as he approached his 16th birthday. The worried
Link, went to Impa, Princess Zelda's nursemaid who was shocked and
frightened when she saw the birthmark. When she regained her composure, she
took Link to the North Castle. There was a door in the North Castle called
"the door that does not open." Only the descendants of the Impa family who
served the king knew how to open the door. Impa took Link's left hand and
pressed the back of it against the door. There was a sound of a lock
falling open, the door slowly creaked open and there on an alter in the
middle of the room lay a beautiful woman. "Here lies Princess Zelda." Impa
began to speak calmly. "Link, the time has come when I must tell
you the legend of Zelda handed down in Hyrule. It is said that a long ago,
when Hyrule was one country, a great ruler maintained the peace in Hyrule
using the Triforce. However, the king too was a child of man and he died.
Then, the prince of the kingdom should have become king and inherited
everything, but he could inherit the Triforce only in part. The Prince
searched everywhere for the missing parts, but could not find them.

Then, a magician close to the king brought him some unexpected news.
Before he died, the king had said something about the Triforce to only the
younger sister of the prince, Princess Zelda. The prince immediately
questioned the princess, but she wouldn't tell him anything. After the
prince, the magician threatened to put the princess into an eternal sleep
if she did not talk, but even still, she said nothing."

"In his anger, the
magician tried to cast a magic spell on the princess. The surprised prince
tried to stop him, but the magician fought off the prince and went
on chanting the spell. Then, when the spell was finally cast, Princess
Zelda fell on that spot and entered asleep from which she might never
awake. At the same time, the magician also fell down and breathed his
last."

"In his grief, the prince placed the princess in this room. He hoped that
someday she would come back to life. So that this tragedy would never be
forgotten, he ordered that every female child born into the royal household
be given the name Zelda."

>From the stand next to the alter where Princess Zelda lay in a
deep sleep, Impa took six crystals and a scroll with the same
crest and handed them to Link.

"For generations, my family has been handed down these things which have
been set aside for a time when a great king will come. They are written in
an ancient script that no one can read now. But you who have the crest may
be able to read it. It is said that the key to uniting  the
Triforce is hidden there. Now it is time for you to read it."


Link glanced at the scroll half in doubt, but what do you know? Although he
had never seen the letters before, he found that he could read them as if
they were talking to him. This was written on the scroll. "You who'll
control the Triforce of the future. I shall hand down to you the
secrets of the Triforce. There are three kinds of Triforce -- Power, Wisdom,
and Courage. When these three are brought together, the Triforce will show
its maximum power. Of the three, I have left Power and Wisdom in the
kingdom. But the Triforce Courage I have hidden for a reason.
Not everybody can use the Triforce. It requires strong character with no
evil thoughts. But an inborn special quality is also necessary.
Unfortunately, I have not found such a person during my lifetime.

Therefore, I have decided to cast a spell on all of Hyrule. A crest will
appear on a youngman with that character who has been brought up correctly,
has gained many kinds of experiences and reached a certain age. But, what
will happen if someone else uses the Triforce before then? If it misused,
it will produce many evils.

The Triforce of Courage is hidden in the Great Palace in the Valley of
Death on the largest island in Hyrule. However, to enter there you must
first fight the guardians and undo the "binding force." When you have
defeated the guardians, which I made toprevent enemies from
invading the six palaces in Hyrule, set a
crystal in the forehead of the statue you find. When you have set crystals
in all of the statues in the six palaces, the "binding force" placed on the
Valley of Death will be removed and you will be able to enter the great
palace. There, you must fight the last guardian. And you can obtain the
Triforce only by defeating that guardian."

There's nothing to fear. You are the one to get the Triforce. You are the
beacon of hope for Hyrule." Impa implored Link, who raised his head slowly
after reading the scroll. "The magic spell cast upon Princess Zelda will
sure to be broken if the Triforce is used." "Please, Link. Unite the
Triforce and save the princess. And bring back peace to Hyrule."
Link nodded silently in approval, and left the room after taking a long
glance at the altar. Then, with a magical sword in his left hand and a
magical shield in his right, he set off alone on his
long travels. At that time, Ganon's underlings were calling up
new allies from the Underworld, and were beginning to work devilishly
towards the revival of Ganon.

The Legend of Zelda: A Link to the Past

Back in the mists of time, before the era of The Legend of Zelda and
   The Adventure of Link, Hyrule was a land of fabulous palaces and magic.
   It was also a troubled land, and the divisions of Light and Dark were
   tearing it apart. The origins of this conflict lay even deeper in the
   shadows of time, with the coming of the Triforce and the greed of
   Ganondorf, King of Thieves.
   To comprehend Hyrule and Link's desperate quest, one must first know
   the ancient legend of the Triforce. In the Golden Land, where it was
   placed by the creators of the world, the Triforce beckoned to people.
   Ganon and his band of thieves long searched for the secret entrance to
   the Golden Land, eventually stumbling upon it. Then Ganon defeated his
   fellows for possession of the Triforce.

   In a period known as the Imprisoning War, the King of Hyrule brought
   seven wise men together to seal the door to the Golden Land, for Ganon's
   evil power had been spilling forth, causing corruption and darkness. The
   once peaceful land became a place of dreadful rumors of the coming of a
   magical enemy. At this time the Master Sword was forged, but there was
   no hero valiant enough to wield it.

   Before the wise men could seal off the Golden Land and the Triforce,
   Ganon's army surged into Hyrule and besieged the castle. The Knights of
   Hyrule fought heroically, but the power of the Triforce controlled their
   enemies, giving them inhuman strength. The battle raged back and forth
   through the gate. Many foes fell in the tide of battle, but too many
   Knights also were lost. It seemed that they were beyond hope.
   Then, at the end of the day, the wise men finally succeeded in blocking
   the door to Ganon's Realm. With the power of their master removed, the
   enemies fled or threw themselves into the moat. Hyrule was saved and
   over the years the Golden Land, which then became known as the Dark
   World, faded from the memory of people.

   The people of Hyrule may have forgotten about the Dark World, but the
   master of that evil land had not forgotten about Hyrule. Ganon brooded
   in his prison, surrounded by reminders of his fall. He grew ever more
   bitter as the dark years passed like the wailing of cold winds on a
   winter's night. Ambition burned in his eyes. He would find a way to
   wreak vengeance and claim total power.
   Many centuries passed with Ganon and the Triforce safely locked away.
   Then the disasters began: plague, drought, quakes, and fire. The King
   sought sage advice and a wizard named Agahnim stepped forth to end the
   strange disasters. He became a powerful advisor to the King, but he kept
   his true plans to himself. It seemed like a Golden Age, but it wouldn't
   last.

   Once Agahnim had consolidated his power, he began to abuse it. First to
   fall victim were the ancestors of the seven wise men. The wizard
   imprisoned 6 maidens in crystal cocoons and they were never seen again.
   Then princess Zelda herself was taken as she sent a telepathic plea into
   the night. The Hylian gift that enabled Zelda to send her message also
   allowed Link to hear her.



   Having received Zelda's message, Link felt compelled to save her, but
   his Uncle forbade him to leave the house. Link's Uncle thought that the
   lad's courage outweighed his common sense, yet he knew that something
   had to be done to save Zelda. Turning away from Link, he gripped his
   sword. He knew a secret entrance into the castle, although he didn't
   know the way out.

   Link couldn't tell how much time had passed since his Uncle had left - a
   minute? an hour? The only thing he knew was that Zelda had spoken to
   him. He had to help her! Taking a lamp to light his way, Link stepped
   into the lashing rain and headed toward the castle.
   As Link floundered about in the storm, he heard a second telepathic
   message from Zelda telling of a secret route into the castle. When he
   found the entrance, he also found his Uncle inside, wounded and unable
   to carry on. Link took his Uncle's sword and promised to return.

The Legend of Zelda: Link's Awakening

You must guide Link on your Gameboy to defeat 8 dungeons and obtain all 8
instrument pieces. After being stranded on an island, the collected 8
instruments will allow Link to play the song of the Windfish as he can
escape the island.

The Legend of Zelda DX: Link's Awakening

Same as the one above, only made for Gameboy Color as it is in color and
includes an extra bonus dungeon only for Gameboy Color.

The Legend of Zelda: Ocarina of Time

It is your job to collect all 3 spiritual stones and obtain the triforce
from the Sacred Realm before Ganon does. But before you get to it, Ganon
obtains it, and it is your job to awaken 6 sages from their temples, then
defeat Ganon for that Triforce.

Here's the actual story from the Zelda instruction booklet
(contains tiny little spoilers about bits and pieces of the
game):

A LONG TIME AGO...

Before life began, before the world had form, three golden
goddesses descended upon the chaotic land of Hyrule, they were
Din, the goddess of power, Nayru, the goddess of wisdom and
Farore, the goddess of courage.

Din, with her strong flaming arms, cultivated the land to
create the earth. Nayru poured her wisdom onto the earth to
give the spirit of law to the world. Farore's rich soul
created all life forms who would uphold the law.

These three great goddesses returned to the Heavens, leaving
behind the Golden Sacred Triforce. Since then, the Triforce
has become the basis for Hyrule's providence, where the Triforce
stood became sacred land.

In the vast, deep forest of Hyrule, the Great Deku Tree served
as the guardian spirit. The children of the forest, the Kokiri,
lived with the Great Deku Tree. Each Kokiri had his or her own
guardian fairy, except one. His name was Link.

Early one morning, Link was having a nightmare. It was the same
nightmare he had every night. During a storm, Link would find
himself standing in front of a mysterious castle. A rider on
horseback, carrying a girl, would race by. The girl would look
at Link as if to say something. Then, another rider would appear.
This big man clad in black would look down menacingly at Link.
Link would then awaken.

"Link! Hey, get up, Link! The Great Deku Tree wants to talk to
you!"

As Link opened his eyes, he saw a fairy floating in front of
him. This fairy's name was Navi. Navi was sent to summon Link to
the Great Deku Tree.

"Oh Navi, thou hast returned!" said the Deku Tree. "Thank
you, Link, for coming. Thy slumber these past moons must have
been restless, and full of nightmares. A vile climate pervades
this world. Verily, ye have felt it. The time has come to test
thine courage. I have been cursed. I need you to dispel the
curse with your wisdom and courage. Art thou prepared?"

Link entered the Great Deku Tree and broke the curse.

"Well done, Link! I knew that ye were worthy of carrying out my
wishes. A wicked man of the desert cast this dreadful curse on
me. Employing his vile, sorcerous energies, the evil one is
searching for the Sacred Realm connected to Hyrule. For it is there
that one will find the divine relic. The Triforce, that contains
the essence of the gods. Whoever holds the Triforce can make their
wishes come true. Thou must never allow the desert man to lay
his hands on the Sacred Triforce. Thou must never suffer that man
to enter the Sacred Realm of Legend. Link, go now to Hyrule Castle.
There, ye will surely meet the Princess of Destiny. Present this
stone to the Princess. I have foreseen that she will understand
everything."

The Great Deku Tree gave Link the Spiritual Stone of the Forest.
Before dying, the Deku Tree's last words were, "The future
depends on thee, Link. Thou art courageous."


Here is a story that kind of summarizes the entire game, typed
up by myself. It includes spoilers and I don't recommend it if
you haven't beaten the game:

In the land of Kokiri Forest lives a young boy named Link, where all other
Kokiri children live with their faries to guide them. For some mysterious
reason, Link does not have a fairy, and feels different from all the other
Kokiri.

One day, a fairy without a kid, is asked by the Great Deku Tree, ruler of
Kokiri Forest to get Link and bring him to him. So, Navi the Fairy wakes
him up, and tells him to come and talk to the Deku Tree.

However, while on your way, the little Kokiri boss, Mido, won't let you
through. It is your responsibility to equip yourself with a proper sword
and shield. After doing so, the Deku Tree asks you to enter his body,
and save it from the enemies inside. After you do so, he will tell you
a story about the most prestigous treasure in the land of Hyrule, the
Triforce. It is your job to collect all three spiritual stones, and
get to the Sacred Realm. The Deku Tree will then tell you that he was
cursed by an evil man from the west, where if he gets his hands on the
triforce first, Hyrule will go through a period of evilness. The Deku
Tree will reward you with the first spiritual stone, and tell you to
move on with your journey.

You will now meet people and go places in order to save the land of Hyrule.
You will even meet the princess herself, Zelda. She asks you to get the
other two stones, and she will protect the ocarina of time from the evil
Ganondorf, King of the Gerudos.

Along your way to the gorons ruby and zoras sapphire, you will meet some
important people that tell you, if you save them and their people, you will
be rewarded the stones. This includes saving the Gorons from King Dodongo
and becoming a sworn brother of Darunia, king of the gorons.

Next, you will have to enter a whales mouth and save Princess Ruto,
princess of the zoras, for King Zora himself. After achieving this,
you will complete your mission of collecting all three spiritual stones.
As you head to the castle to once again meet the Princess and obtain
the Triforce, you spot Zelda being taken away into safety from
Ganondorf who chases her out. He intimidates you as a little kid, and
confronts you. Then he leaves.

You noticed that when you saw Zelda escaping, she threw an object into the
moat for you to retrieve. It is indeed, the ocarina of time! You are told
to play the Song of Time she teaches you in the Temple Of Time to open the
doors that lead to the Triforce. When you do, the door indeeds opens, but
when you enter, you are surprised to find that Ganondorf has followed you
and entered the Sacred Realm, and taken the Triforce before you have. You
then notice in the middle of the room, a sword in a stone. You pull it out,
and it turns out to be the other object of time, the Master Sword. But when
you tug it out, you are in a place called the Chamber of Sages with a man
named Rauru that you have never seen before, on the opposite side of you.

He tells you that seven years have gone by, and that you should not be
scared when you see yourself. As you glance at your body, you notice a
matured face, and a grown up body. Seven years have passed as you
grabbed the Master Sword, and as the Great Deku Tree told you, Hyrule
has gone into a time of evil due to Ganondorf owning the Triforce.
Rauru tells you that as the chosen one, it is still your job to obtain
the triforce from Ganondorf.

He says that in order to open the doors to Ganon's Castle, where you fight
him for the Triforce, you must awaken six sages from their temples and
collect their medallion. Being the Light Sage, Rauru starts you off by
giving you the Light Medallion. Now it is you job to continue your journey
and awaken the six sages from their hidden temple: One in a deep forest,
one on a high mountain, one in a vast lake, one in the home of the dead,
and one far in the west.

As you are on your journey to awake the six sages, you will meet new
people, and learn your destiny and what happened in your past. After
collecting all medallions, you are now skilled enough to enter Ganon's
Castle, destroy the barriers feeding the room where he lurks, defeat
Ganon himself who made you look like nothing seven years ago, save the
Princess and everyone in the land of Hyrule, and finally, obtain the
third and final object of your quest, the Triforce itself.

/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/

Here is an e-mail I received and added into this FAQ on 11.22.99... Very
helpful:

>>
I was browsing through GameFAQs.com when I came across your Zelda changes
FAQ.  I would like to compliment you on it, as I found it well documented,
and well thought out.

However, I don't understand your coverage of the storylines of the Zelda
games.  It has been my understanding, after playing through and reading the
instruction booklets to every Zelda game (not counting the CD-I games, for
which I can vouch for the existance, though not release), that all of the
storylines are interlinked, though not without some ambiguity.

In storyline-based chronological order(This may not be *entirely* accurate,
as I don't have the games or instruction books to reference right now):

*The Ocarina of Time:  Unlike the previous Zelda games, the entire
storyline is contained within the game.  I'm sure you know it all  :)

*A Link to the Past:  More history to Hyrule is explained in the
instruction booklet.  It is unexplained how Link came to know his uncle,
how Gannon returned, or how the triforce came to lay in the dark world,
unless it assembled itself at the end, with Link still carrying his piece.
The fact that Link is taught the spinning sword technique is an anomaly,
unless his uncle did not realize that Link knew it, or unless Link forgot
it at the end of The Ocarina of Time

*Link's Awakening:  As explained per the instruction book (I think), this
is a side story that takes place between A Link to the Past and the first
Zelda game.

*The Legend of Zelda:  The storyline is explained in the instruction
booklet.  Gannon returns and captures Zelda in an attempt to capture the
triforce, but not before she splits the triforce of wisdom into 8 pieces
and sends Impa out with the triforce of courage and a letter.  Impa is
attacked, but saved by Link, who she gives the two items to.  It is
possible that the story should be looked at differently now, assuming that
Impa was looking for Link specifically, instead of any capable hero, and
is possible that Link already had the triforce of courage.

*The Adventure of Link:  This summary may have come from the instruction
booklet.  I'm really not sure, as it's been a long time since I've seen it.
I do know, however, that there were mistakes made in the coverage of the
storyline, though I'm not sure if the mistakes were made in the game or
not--like I said, it's been a long time.  A spell has been cast on Zelda,
and there is a wizard trying to revive Gannon.  Period.  That's it.  Link
may be searching for the Triforce of Courage in the game, but it is a
mistake.  If he is searching for any triforce pieces, that's not the
triforce he should be searching for.

That's all that I have for now.  It's easily confirmed.  I may not be
perfectly right on all counts, and there are a lot of details that I didn't
explain.  I'd be glad to do so later, however, and would like to know any
arguments you might have with my summaries.  I would also like to know
where you got your summaries.

BTW, the Japanese script you mentioned in the game isn't exactly
Japanese--it's a rune-like system that matches the Japanese katakana
system.  It's the equivilant of writing English with Tolkein's runic
system, which these look very much like.

Thanks for your time, and the FAQs.

J. T. MacLeod
jtmacleod@hotmail.com
<<

I think this is pretty good. Miyamoto said this in an interview once:

>>
NP: Where do all the Zelda games fall into place
           when arranged chronologically by their stories?

           M: Ocarina of Time is the first story, then the
           original Legend of Zelda, then Zelda II: The
           Adventure of Link, and finally A Link to the Past. It’s
           not very clear where Link’s Awakening fits in--it
           could be anytime after Ocarina of Time.
<<

So our time line with the Gameboy and Gameboy Color games is limited.

In addition to this, here's evidence from the same interview that another
Zelda game is on the way (Zelda Gaiden for the N64):

>>
NP: What are your plans for the next Zelda game?

           M: What I hope is that somebody else at Nintendo
           will become good enough to make the sequel to
           Zelda. This game was designed so it can be applied
           to the disk drive system, and by hooking up the
           N64 DD, you can play another version of Zelda. By
           that method, all the dungeons will be replaced by
           new ones. I think that will be the next Zelda we will
           make.
<<

This interview was with Nintendo Power on November 13, 1998, about two
weeks before Zelda 64 was released.


1/29/00
Here's an e-mail I received regarding the timeline of the stories:

>>
I read your FAQ about Changes from Zelda to Zelda.  Well, I read as much as
I could (Because it's really long and detailed!  Good work on all that
typing! hehe).

But I noticed that some stuff were not exactly true.  I'm not sure if you
actually wrote the true story behind all the Zeldas (I maybe only read 50%
of what you wrote, so please correct me if you already did), but this is
how the Zelda series work:

The Legend of Zelda
The Legend of Zelda: Link's Adventure
---END OF STORY--

The Legend of Zelda: A link to the past
The Legend of Zelda: Link's Awakening
---END OF STORY--

The Legend of Zelda: The ocarina of time
The Legend of Zelda: Gaiden (The next N64 Zelda coming this Fall 2000)
---END OF STORY--

This is what Nintendo said themselves.  Each Zelda story is seperated in 2
parts.  Once 2 Zeldas in a row are finished, the story ends and restarts
from the beginning as a totally new story.

The Legend of Zelda - Ganon takes over Hyrule and Link must save Zelda from
Ganon. Link's Adventure - After Ganon was defeated by Link, he is
resurected, puts a curse on Zelda, who goes into eternal sleep and the only
way for Link to save her is by defeating a dark magic (Who is some clone
of Link) to remove the curse.
--END OF STORY--

A link to the past - A dark prince, Ganon, acquires the TriForces and
wishes to rule the world.  And so the Dark World is created and he rules
it.  But it does not destroy Hyrule entirely.  In order to do so, he must
capture all 8 maidens and only then may he do another wish (The story was
something like that, I'm writing this off the top of my head)
Link's Awakening - After defeating Ganon, Link decides to go out on an
adventure on his own, but while on sea, a storm breaks out and his ship is
destroyed by a lightning bolt.  He falls uncounsious and starts dreaming.
The whole island in his dream IS A DREAM!  Once he defeats the Nightmare,
he awakens and is floating on a piece of his boat.
--END OF STORY--

Ocarina of Time - Long time ago, goddesses came on earth and created the
world and triforce.  Link's mother was then gonna be captured, but before
she does, she gave her baby to the Deku Tree and was raised by the Kokiri.
That baby grows up to be Link.  In the end, Link holds inside him the
Triforce of Courage, while Zelda the Triforce of Wisdom and Ganon the
Triforce of Power.  Link sends Ganon into the Dark World WITH the TriForce
of power. Gaiden (temporairy name) - In the next N64 Zelda coming out this
Fall 2000, Link is gonna travel from the Light World to The Dark World
(Which is quite similar to A link to the past) so he can acquire the
TriForce of Power back from Ganon and restore balance in Hyrule.  After he
defeats Ganon AGAIN, the story once again ENDS!
--END OF STORY--

Also Nintendo is planning to release 3 GameBoy games of Zelda, which is
codenamed: The Legend of Zelda: Mystic Acorn Tree.  Or something like that.
Each parts will feature the exact same game except for maybe 1-2 different
dungeons in each version.  The first version will be the "Courage Version"
where you can acquire the Rod of Seasons.  4 months later, a second version
will come out called "Wisdom Version" and will allow you to gain another
Item (still not determined) and finally 4 months after the third version
called "Power Version" while will give another different item. You must own
all 3 (or know soemone who has the other versions) in order to collect the
3 powerful items and complete the TriForce since the Triforce will be
divided into 3 parts and can only be entirely completed by trading triforce
pieces and stuff.

And no, these 3 versions do not count as 3 different Zelda stories!  It is
1 entirely new story that starts from the Beginning with Ganon trying to
take over Hyrule!

So you're probably wondering: "Then where is the sequel to end the story?"

Simple... in 2001 when the Nintendo Dolphin (256-Bit Console) comes out...
a new Zelda game will be released and THAT will end the story of the
Mystical Acorn Tree!!!

So as you can see, all Zeldas do not create a HUGE storyline!  Each 2
batches of Zelda games create 1 story line and have always been like that!
I've read this information in a old GamePro magazine where they interviewed
Shigeru Miyamoto (Producer of every single Zelda game) and THIS is the true
fact of the Zeldas!  Because I've been reading all those emails you got
from multiple people and I'd say that more than 90% of them are fake.

Also, if what I think these Zelda CD-I games are, they are not what is
writin in your FAQ.  Not sure if there was 2 of them, but Nintendo created
a Hacked Zelda game way back in 1991-92 (forgot) which was supose to be the
third Zelda game for the NES.  Except since the SNES was soon to come (or
was already out in Japan), they ditched the whole project because it would
of been a waste.  But since that Hacked version was already quite advanced,
they didn't just erase it from reality... they still kept it, and you CAN
find it as rom image on the internet.  I've seen a few screenshots from
some guy's webpage (But the bastard never wanted to give it to me), but it
basically looks exactly like the first Zelda because people complained on
how Link's Adventure wasn't that great and wanted another game similar to
Zelda 1.

Anyways, I hope this will clear things up a little.  Check ya later!
<<

I'm not sure how accurate this is, but this guy certainly knows his Zelda
and it sounds pretty good to me...


===========================================================================
4. RUMORS
===========================================================================
---------------------------------------------------------------------------
4.1 Are there any rumors regarding Zelda 64?
---------------------------------------------------------------------------

Yes:

- You can get the Triforce
- There are Pegasus Boots
- There are more than 13 songs
- You can reach Gerudo's Fortress as a kid
- You can play as Sheik
- There is a fire sword, an ice sword, and a light sword
- There is a secret Sky Temple
- You can beat the running man
- You can get a job at Lon Lon Ranch for Talon
- There is a guy named Kane in th game who gives you the Triforce
- You can unfreeze Zora's Domain as an adult
- There is a different secret ending
- There is a huge fish in the fishing pond called "The Loach"
- We learn that Link and Zelda are brother/sister.
- Secret characters are: Kane, Marunia, Super Goron, and Ganon the 3rd.
- There is a cross bow and golden body armor
- There's another trading sequence
- The same engine used to make Super Mario 64 was used to make Zelda 64

---------------------------------------------------------------------------
4.2 Are they true or false?
---------------------------------------------------------------------------

This can all be found in section #19, the Rumor Killers section, but I'll
put it down here as well for your convenience.

NOTE
When something in this section was contributed, the message is put
in these: <<, >>. For example, if you sent me an e-mail that said
"Zelda rules" and I wanted to put it on this FAQ, it would look like
this:

<<
Zelda rules
<<

This should help with any confusion you may have with stuff from my
brain and contributed stuff from others.

*-*-*-*-*-*-*-*-*-*-*-* BEGIN TRIFORCE RUMOR KILLING *-*-*-*-*-*-*-*-*-*-*

1.) You cannot get the Triforce! You do not get it at the end, nor can you
ever get it in the game! It has been said already by Nintendo themself!
Also, Nintendo is probably working on a sequel. So, if you get the Triforce
and the Sages lock up Ganandorf, then what will be the point of a sequel?
In some games, you just can't win. This is the bad thing about Mario......
If you could never defeat Bowser, how great would the game be today?

It has been said that in the early stages of making this game, you could
never get the Triforce at the end of the game! This still stands today. I
would assume that Miyamoto didn't want to end the legacy by having you
actually defeat the game and obtain the Triforce at the end. Also, the game
is more enjoyable as you can defeat the final two bosses over and over, and
try different things on him.

Oh yes, and I've moved the Nintendo.com joke commentary to right
here:

>>The Triforce Is Found!

          Rumors have recently surfaced on the internet regarding the
          location of the Triforce in The Legend of Zelda: Ocarina of
          Time.

          Nintendo Power Source has monitored these rumors with
          tightly sealed lips, and we freely admit that we have been
          withholding information regarding the location of the Triforce.

          All of that will change today.

                                      Link is perfectly
                                      capable of attaining the
                                      Triforce. In fact, that is
                                      the ultimate end to his
                                      quest. Why else would
                                      there be an empty
                                      Triforce symbol
                                      surrounded by Spiritual
                                      Medallions in the
                                      inventory screen? Ever
                                      wonder why you've
                                      never been able to
                                      unfreeze Zora's
          domain? How would you like to save your game after defeating
          Gannondorf? The Triforce is the answer and the reason for
          these and many other mysteries.

          Many gamers have
          wondered what they're
          supposed to do with 999
          Rupees, but after looking
          at this exclusive screen
          shot that question seems
          rather ridiculous. Who
          would have thought that
          the simple weapon shop
          in Kokiri Village -- where
          Link begins his quest -- would hold the glorious Triforce? It's
          so simple that apparently no one even tried to flash their cash
          at the short store owner.

          But wait -- there's more.

                                    Why in the world would
                                    you pay 999 Rupees for
                                    the Triforce when you can
                                    get it for free? There's only
                                    one Triforce in the game,
                                    but there is more than one
                                    way to earn it. Here's
                                    another exclusive screen
                                    shot, showing young Link
                                    as he earns the Triforce in
          the Temple of Time. We're not going to tell you how to do it,
          but trust us: it's so easy you'll be kicking yourself when you
          figure it out.

          But wait -- that's not all.

          Why in the world would
          you walk all the way to
          the Temple of Time when
          you could easily find the
          Triforce in the Great Deku
          Tree? To call the invisible
          treasure chest in the
          Deku Tree well-hidden
          would be a major
          understatement. The best
          gamers in the world have been unable to find it. Now that we've
          given you this valuable clue, why not return to the Great Deku
          Tree and examine its secrets more closely? If gamers had
          spent more time experimenting in the Great Deku Tree, there
          wouldn't be so many questions about the Scarecrow Song
          which is played at the "end" of the game.

          Confused? You won't be once you unlock the power of the
          Triforce. <<

And here's the fake screenshots:

http://www.nintendo.com/april1/triforce/zsecret01.jpg
This is a fake screen of Zora's Domain unfroze as an adult.

http://www.nintendo.com/april1/triforce/trisecret02.jpg
A fake screen of Link with 999 rupees buying the Triforce from the Kokiri
Shop.

http://www.nintendo.com/april1/triforce/trisecret01.jpg
A fake screen of Link obtaining the Triforce from the Temple of Time.

http://www.nintendo.com/april1/triforce/trisecret03.jpg
A fake screen of Link obtaing the Triforce from a chest in the Deku Tree.

And finally, here's the message you received if you were smart like me
and looked at the url to find out that this was a joke.

http://www.nintendo.com/april1/

Did we fool you?

     Yesterday, Nintendo Power Source proved that we were bursting at the
     seams with holiday spirit. In the great tradition of April Fools' Day,
     we filled our homepage with hilarious and devious articles, designed
     to help you enjoy the holiday to the fullest.

     We are obviously quite pleased with ourselves, but we are wondering
     what you think about the Great April Fools' Day Hoax of '99. Based on
     the e-mail we've received, most of you either want to thank us or
     throw flaming paper bags at our office doorstep. We've created this
     handy post-April 1st poll to let you voice your opinion.

     If you missed yesterday's exclusive coverage, here's one last chance
     to check it out. On a more serious note, we'd like to offer our
     sincerest apologies to everyone who was honestly fooled by our
     misleading articles -- not!

       Just to make things perfectly clear:

            There is NO #160 Pokémon. Luigi is not anywhere in the game.
            There is no way to capture a Lickitung.
            There is NO way to get a Triforce in The Legend of Zelda:
            Ocarina of Time. There is no way to unfreeze Zora's Domain.
            There is no way to get 999 Rupees.

            All of the other stories were fake too.

       You can stop asking now.

       So, we can't help but be curious what you think.

Here's what my buddy Ed had to say about the joke:

		    If you haven't been let in on the joke,
                Nintendo Power source ran a fake story
                about the Triforce being found on April 1st.
                Why would such a reputable web site sink to
                such low behavior? Because it was April Fools'
                Day! Reportedly they've apologized to those
                poor gamers who didn't realize what day it
                was, but we didn't find it funny here at the
                Hyrule News office. They also reported that
                Zora's Domain could be unfrozen, which is
                not true. How dare they toy with the fragile
                emotions of us gamers who take Zelda so
                seriously? My advice is to remember this
                little stunt when April rolls around again.

<<

Here are some stories you may hear about obtaining the Triforce:

- It is in the Temple of Time.
- It is underground somewhere.
- You need the fire/ice sword to obtain it.
- You need the Song of the Sages to obtain it.
- Defeat Ganon again in a secret place to win it.
- It's in an obvious place that everyone is over-looking.
- It's only found in the Japanese version.
- It's only found in the gold edition.
- You have to catch en enormous fish.
- Zelda has it.
- Impa has it.
- You get it by somehow using the scarecrow's song.

Here is an E-Mail sent in to me by an anonymous Zelda fan. He asked
the people over at Nintendo.com about the Triforce. The letter was
written very professionally, and I doubt that any Nintendo employee
is going to keep a secret from a letter like this:

>>
Hello,
  My name is (CENSORED), and I have been the biggest Nintendo fan alive
since the mid 80s when it all started. I am the owner of the NES, the
Super NES, Gameboy, Gameboy Color, and of course, Nintendo 64. I am also
the biggest Zelda fan you'll ever come across (I own every Zelda game
ever made). Now I was wondering, does the Triforce really exist in The
Ocarina of Time? I beat the game in 3 days (I preoredered the gold
cartridge and was one of the first customers to ever beat the game) and
after about 7 months of owning the game, I have not discovered the
Triforce. Many tell me that it doesn't exist, others tell me that it does
and that Nintendo is keeping it a secret until Zelda's sales go down so
that everyone will start buying it again when they learn there is a
Triforce. So please be honest with my dying questions: Is the Triforce
obtainable in The Ocarina of Time?

Also, do you know anything about a Zelda 64 sequel coming out in the next
few years?

Thank you for your help, and please keep up the incredible work on the
Nintendo.com site, and of course, with your video games.

The #1 Nintendo fan of all time,

  (CENSORED)
<<

And here is the response, straight from Nintendo.com themselves:

>>
Hello,
  Thank you for your appreciation and interest in Nintendo and its
products. Since late Novemeber when Zelda 64 came out, the number
one asked question is definetely the one you just asked me about
the Triforce. I assure you that the Triforce cannot be obtained
in the game.

Lots and lots of speculation is beeing spread about the Triforce
being in the game, including what you told me about Nintendo keeping
it a secret. This is untrue, and I'll tell you that if there was a
Triforce in Zelda 64, I would surely let you know.

To prove myseld, the game's creator Shigeru Miyamoto (who I'm sure
you know being the Nintendo fan that you are) stated that the
Triforce is not in the game. I also personally asked Dan, the man
that wrote the script for the game, and he told me nothing was in
it with Link obtaining the Triforce.

A sequel looks probable but I don't have any information on it at
this time.

Thank you for your interest in Nintendo systems and games, and your
interest in Nintendo's website.
<<


Now here's some more Triforce stuff...... Apparently, this is part
of a speech that Shigeru Miyamoto (the creator of Zelda 64 if you
don't already know by now) made that some believe is a clue to lead
you to the Triforce:

>>
If you seek to open the Gate
The Key you seek is shadowed fate.
In the secrets that lie beneath the ground.
Is where the wisdom required is found.
To find the third force of power,
First you must seek the sacred flower.
When the three gather all in one place.
Then you shall see the sacred one's face.
On to the realm through the gates you pass.
Before you will stand a magnificent mass.
Three stone structures with names familiar to you.
The names of the gods, Din... Farore... and Nayru...
<<

Here is the message trasnformed into what people believe:

If you seek to open the Gate
The Key you seek is shadowed fate.
In the secrets that lie beneath the ground.
Is where the wisdom required is found.
To find the third force of power,
First you must seek the sacred flower.
When the three gather all in one place.
Then you shall see the sacred one's face.
On to the realm through the gates you pass.
Before you will stand a magnificent mass.
Three stone structures with names familiar to you.
The names of the gods, Din... Farore... and Nayru...

If you try to look for the Triforce, it has something to do with the
Shadow Temple or Nocturne of Shadow. Either the Triforce is under
the ground or has something to do with a secret under the ground.
A flower of some sort (maybe a deku baba?) will play a role,
and you'll get the Triforce of Power from Ganon (You have the
courage and wisdom along with Zelda, and Ganon has the Power) and
you'll be lead to the Triforce by Din, Farore, and Nayru.

This interpretation of this speech was sent in by Michael Moffet:
>>
OK, in your changes FAQ for zelda 64, you wrote that riddle the maker
said in a speach. While you might already know this and just didn't
put it in their, or maybe you did and i missed it, but the riddle is
basically a overview of the entire game. "If you sek to open teh gate,
the key you seek is shadowed fate." i think that means to open the
"gate", or the temple of time, the "key" is shadowed fate, well the
dream at the beginning, of zelda throwing the ocarina of time into the
moat, thats his fate and it's sort of dark. "In the secrets beneath the
ground is were the wisdom required is found" I think maybe this reffers
to one of those single eye stattues that could be found in a secret
grotto, that can give you a hint to how to do something. "To find the
third force of power first you must seek the sacred flower" i think this
means to how you find that great deku tree sprout you find after the
forest temple, which is the first dungeon as an adult, so you must seek
that to get to ganons tower. "When the three gather all in one place,
then you shall see the sacred one's face" i think this reffers to the
ending FMV with rarue, or however you pronouce his name, the light
sage, after you, zelda, and ganon come together. "On to the realm
through the gates you pass. before you will stand a magnificent mass"
the gate is the temple of time, when you become an adult, and the
magnificent mass is ganon's tower. "Three stone structures with names
familiar to you The names of the gods, Din...Farore.. and Nayru" not
totally sure what that means, sounds like a statue of the triforce,
which could be in the ending, or somthign like that. Maybe it's how they
show ganon being sucked into the sacred realm, or something like that.
I hope i've made myself clear, and i thank you for your time.

Mike moffet
<<

Thank you for your time.... Good interpretation.

Next bit of Triforce info.......

You know on the quest status screen the picture of the unlighted
Triforce? Well some of you say, "When you get a medallion, the
medallion lights up. So when you get the Triforce, the Triforce
must light up!"

In my opinion, this is an oddity in the game. It's to throw you
off and make you believe that there is a Triforce. Or, maybe it's
just a symbol to remind you of Zelda. How many times in the game
do you see the Triforce on walls, the ground, or pictures? Maybe
30 or 40 times? Well, just because the picture is there doesn't
mean the Triforce is right there also.


Now, here's what the editor of Zelda64.com had to say when someone
asked him the question:

<<
Greetings,
           While surfing the web in search of that elusive(at
           least in this game) item, i have run into many
           rumors. They range from plausable to the
           outrageously impossible. I figured the best thing to
           do would be to go straight to the source. Now i ask
           you this after spending many long days trying to
           figure it out on my own. Is there a Triforce in The
           Legend of Zelda Ocarina of Time? If so please tell
           me how i would go about obtaining it. If not just tell
           me that it isn't there(although i would hope
           nintendo followed the tradition of winning the trifoce
           in zelda games) so i can stop this maddening
           quest. thank you -- Burnman

                Ed: I too have read the many rumors on the
                web regarding the possible presence of the
                wonderful Triforce, and I can tell you that I
                wouldn't waste my time trying the outlandish
                things often recommended. A lot of sites
                claim to have inside information from NOA
                employees, but strangely enough no one I
                know has managed to find the Triforce! No
                one has ever been able to confirm collecting
                the Triforce. My best answer to your question
                is that it is impossible to get the Triforce. I
                consulted Zelda translator and Hyrulian
                expert Dan Owsen about this controversial
                matter, and he guaranteed me that he wrote
                no screen text for Link finding the Triforce.
                That's straight from the horse's mouth,
                folks. In fairness, though, I feel obligated to
                mention that this does not prove that the
                Triforce is unattainable. It's possible, I
                guess, that Link could be struck speechless
                when the Triforce is acquired. I doubt it,
                though. Don't believe any rumors unless you
                read it here. I swear to my readers that if
                the Triforce is ever found and confirmed by
                our expert Game Play Counselors, I will
                immediately spill the beans in a special
                article in the Hyrule News section. I don't
                think that day will ever come, but an editor
                must be cautious, must he not?
<<

More from Nintendo:

<<
Q: I've heared a lot of rumors about earning the Triforce. Is the
Triforce in the game?
A: The Triforce is an important element of the game's plot, but it is
not an item that Link can earn. On the Quest Status screen, there is
a picture of the Triforce in the middle of the Spiritual Medallions.
This picture is for decoration only, and cannot be filled in with the
Triforce.
<<

Another e-mailed rumor:
>>
They say there is a way to get the triforce drop a bomb in the center of
the lave under ganandor** castle to  do so find a way to get around to the
back of his castle and drop a bomb into a pipe and you will get the
triforce and the running boots
<<

Sorry, it's false.

Another e-mailed rumor:
>>
to find the triforce you have to play zelda's lullaby at every triforce
symbol and then go back to the temple of time and shoot the overhead
triforce symbol with in order, alight arrow, an ice arrow, and a fire
arrow.
<<

Sorry, it's false again.

Here is a Zelda 64 fan that really has his/her hopes up:
>>
Ofcourse if you could get the triforce I bet Nintendo
wouldn't say if you could.
I haven't dropped the triforce subject completely yet.
...Maybe its a super secret?...

and..I noticed something...there are 3 types of ghosts in
the Poe Shop....you can only get 2,
Poe the ghost
and
Big Poe

Maybe there are another Poe...like Great poe?...
just imagine...

I think the game consists of more secrets than you can imagine.
Why should nintendo release the secrets now..it's only been
a year since the release date......

- Sacred Truth
<<

As much as I want this to be true, it unfortunately is not.

Another rumor sent in that I must shoot down:
>>
aiight,

This is a rumour told to me by my friend (also a HUGE zelda fanatic) that
was not covered in your FAQ! here it is:

In Zelda64 if you can collect EVERY gold rupee that in the game then when
you are adult Link in the spot in Hyrule Field where there are gates with
water coming out  (near the tree where you bomb to get the piece of heart
that you need the zora's tunic and iron boots to get) 1 of the 2 gates will
open and allow access into THE LIGHT TEMPLE where there are supposedly 2
things 1. the Golden armour (takes the place of Kokiri tunic) and 2.Raru's
hammer (takes the place of megaton hammer) you need both to beat the
supposed boss the golden moblin [Agiant moblin with a spear and gold armor]
after you kill the moblin there is a light that you will automatically walk
into and there at your feet is Raru who gives you the triforce!

**********************************************************************
*************************THIS IS BULLS*IT TO ME***********************
**********************************************************************

I have found as many F***** Gold rupees as I can and I am pissed because I
need to know that it's fake! I have tried and i've gotten like 10 gold
rupees to date and I wanna prove that this rumour is false (which it
obviously is) but i need proof!!!

Peace out
     IcE-9
<<

I assure you that this is untrue.... I have accomplished everything in
Zelda including collecting all of the gold rupees, and this does not work.

Here is another rumor I recently received (11/22/99):

>>
Hey,

First of all, let me tell you this: I am THE BIGGEST Zelda fan out there.
That guy that told you he owned all of the Zelda games, he is bragging.
Anyway...I HAVE found the Triforce, believe it or not...
It starts with the "Ancient Triforce Poem" by Miyamoto:








(LINE 1): "If you seek to open the gate..."
(TRANSLATION): If you want to get to the place where the Triforce is
loacted...

(LINE 2): ...The Key you seek is shadowed fate...
(TRANSLATION): ...The key to the Triforce IS the Shadow Temple...

(LINE 3): ...In secrets that lie beneath the ground...
(TRANSLATION): ...In the room right before the room with the hole that
leads
you to Bongo Bongo, go to the absolute center of the room, face west, equip
the Hover Boots, and run off the ledge into darkness.  You will land on an
invisible platform...

(LINE 4): ...Is where the wisdom required is found...
(TRANSLATION): ...Walk forward on this platform and you will find Impa
(Remember, Impa is the Sage of Shadow, and Zelda has the Triforce of Wisdom,
and Impa has a "connection" with Zelda...) and she will give you the
Triforce of Wisdom...

(LINE 5): ...To find the third force of power...
(TRANSLATION): ...To find the Triforce of Power...

(LINE 6): ...First you must seek the sacred flower...
(TRANSLATION): ...Go to the Deku Tree (Deku Tree, "TREE" = "FLOWER", has a
connection...) and go around as far as you can to the left of the Deku Tree
until you come to an impassible Deku root (This is where a GameShark is
needed.  Type in the "L Button to Levitate" code: [Version 1.0:
D01C84B50020
811DAA9040CB, Version 1.1: D01C86750020 811DAC5040CB, Version 1.2:
D01C86750020 811DAC5040CB] and levitate to the absolute back of the Deku
Tree where you will find the imprisoned Ganondorf's curse (in which you
will get the Triforce of Power...)

(LINE 7): ...When the three gather all in one place...
(TRANSLATION): ...When all three Triforce pieces meet behind the Deku
Tree...

(LINE 8): ...Then you shall see the sacred one's face...
(TRANSLATION): ...Rauru's manifestation of his face will appear above the
wall behind the Deku Tree, as if to say, "Come here to face your destiny".


(LINE 9): ...On to the realm through the gates you pass...
(TRANSLATION): ...Go through the golden gates straight ahead of you to
enter the Goddesses' Realm...

(LINE 10): ...Before you will stand a magnificant mass...
(TRANSLATION): ...You will see a giant structure...

(LINE 11): ...Three stone structures with names familiar to you...
(TRANSLATION): ...The structure is made up of the three goddess staues...

(LINE 12): ...The names of the gods, Din... Farore... and Nayru...
(TRANSLATION): ...The goddesses' names are Din, Farore, and Nayru.  Walk to
the center of the triangle shape of the goddess statues for an amazing cut
scene in which you will recieve the Triforce!




There you go.  That is how to get the Triforce.  Trust me, this is not some
bull I just made up.  Why would I take all this time to type this and send
it to you?
Note: Sorry to say, but you still cannot unfreeze Zora's Domain.  ALSO,
THIS ONLY WORKS IN THE GOLD VERSION, version 1.0! (Think about it, there
are three versions, and the gold version is version 1.0, the FIRST version.
It's more likely that Miyamoto put the Triforce into the FIRST version)
Please post this on your FAQ so all the people can hear about it.  I'd
appreciate it.  Thanks!
<<

I really don't know why you would type that if you were lying, but I've
heard so many stories... Here are three reasons why I can't test this:

1) I don't have a Game Shark
2) I don't have the gold version (I tried to order one but my EB was
all out and I was too late).
3) I have tried many stories far and wide trying to find the triforce,
but none of them have worked.

Daniel Spain helped me out with this rumor when he sent me this:

>>
Another Thing That Proves That this is false it that NINTENDO(c) Hates
Things Like The GAMESHARK(c) and Cause of that you Can't Get The Triforce
around the back of the tree!!!!!


Myamoto Had Comething Behind the Tree But Because of Time He Had to let
know one behind the tree!!!!
Daniel Spain
<<

Thanks!

>From Corey123321:

>>
If you pour bluefire on the master sword as a child,then pull it out,there
will be a 'ding' at the end of the cinematics.Spin your diaog stick while
pulling it out will cause it to ding.They only work once.Do you have any
idea what this means?Maybe its for geting the triforce on the grey pack?
Who knows,but maybe theres a 3rd ding that does give you the mighty,all
powerful triforce!
<<

I doubt it, this is probably just a coincidence.

More stuff:

>>
for the ones who seek so much the ultimate treasure,
         well you already has it or a part of them the real
         zelda fans should know the triforce is not an item
         is the essence of naryu din and farore and link is
         just qualified to receive the courage one, understand
         is a magical force not an item only the real zelda
         fans are able to understand that in the beginning of
         the final battle your triforce light up so as the zelda
         and the ganondorf's one and later the ganon's too
         it's a magical thing i hope that you could understand
<<

Actually, I don't understand this at all, but I think he/she is trying
to get at something.

>>
Hi im ?????? and there is a way to get the triforce just type in your
name as TrIfOrCe
or tRiFoRcE im not sure.Play through the game as normal and youl be
surprised!!!!
<<

Uhhhh, no.







So, what do the following people all have in common:

The Webmaster of Nintendo.com
The editor for Zelda64.com
The Zelda Translator
Shigeru Miyamoto
Myself

We all tell you that there is no Triforce in Zelda 64.

*-*-*-*-*-*-*-*-*-*-*-* END TRIFORCE RUMOR KILLING *-*-*-*-*-*-*-*-*-*-*


2.) There are no friggin Pegasus Boots so stop asking. Seriously, some
idiot started this rumor that you can get the Pegasus Boots that make you
run twice as fast as Epona. This rumor grew quick and there are about 172
ways on how to get them all over the place, but I think you'll be wasting
your time.

Now, maybe originally Miyamoto had Pegasus Boots in the game, but changed
them and decided he wanted Hover Boots instead. But I don't know this
for a fact, and there are no Pegasus Boots in the game, I assure you.

3.) The songs you learn will be stored on your screen when you hit pause.
You also have the scarecrow song. These are the only songs you learn! There
is no Song of Sages or Song of Light! This is very interesting, but no, you
don't get anymore tunes then the ones above. Sorry.

Straight from the source, NOA (Nintendo of America):

<<
Except for the song which you teach to
the Scarecrow, the songs which appear on
your sub-menu are the only tunes in the
game.
<<

4.) You can't reach Gerudo Fortress as a kid. There is a guy blocking the
path, and as an adult, you get over there with use of the hookshot or Epona
and you don't have either of these as a child. And, if you play the song
that warps you to the Spirit Temple, you don't have the hover boots to get
you from the Haunted Wasteland to Gerudo Fortress.

NEW INFO (11/22/99):

>>
Hi, great FAQ you got here.  I just want to tell you that while you are
correct in saying you can't go into Gerudo Valley normally as a kid,
there is a way.  You need a Gameshark, and put in "Hold L for moonjump"
code.  Then moonjump over the gate, and enter Gerudo Valley.  Inside,
it's totally empty, no Gerudos to be seen, except there is one ODD
THING.  If you moonjump to the platform above the jail (or try to get
there normally) THERE WILL BE A HEART PIECE (Not a container, just a
piece) up there.  You can get it and the normal thing will happen and
you will gain another piece.  All that this proves is that you were
probably originally intended to go in as a kid, but they deided at some
point not to let you.  I found it kinda cool
<<

Thanks for this, although I'm not sure it works. I don't have a Game
Shark so I wouldn't know.

5.) You cannot play as Sheik! You know, these rumors just get worse every
time I don't think it can be any stupider.

Again, NOA was asked this question, along with another one asking about
why the game ends the way it does. Here's the response:

<<
Or, it
could be a deeply symbolic scene which
holds clues about how to play as Sheik.
PSYCH!
<<

(For those of you that don't know, PSYCH means "just kidding").

Oh, and here's Mike's answer from Nintendo.com:

<<
Q: Is it possible to play as Sheik?
A: No.
<<


6.) There is no Fire Sword, no Ice Sword, and no Light Sword! Your cheap
Kokiri Sword, a Giant's Knife that breaks after using it 4 times, a Master
Sword that is ok, and a kickass Biggoron's Sword is all you'll get, no
matter how hard you try.

Again, there could have been a different name for the Biggoron's Sword
before the game was made, but as the game is now, there are no other
swords than the ones listed above.

7.) There is no Secret Sky Temple, or anything like that, it's all a load
of crap. As Sheik says, as Rauru says, as Nintendo says, there are 5
temples, Forest, Fire, Water, Shadow, and Spirit, and there's 6
medallions.... The 5 from the Temples and the Light Medallion given to you.

2/9/00

Here's a mail from Ray Yahya:

>>
I found out the reason people speculate about the Light temple is because
that was the original name for the Temple of Time. It makes sense since
the Prelude of Light warps you there, and you get the Light Medalion and
Light arrows there. They changed the name because "Light Temple" sounds
too much like a dungeon. I hope this clears up any confusion.
<<

Thank you...

8.) You cannot beat the running man! IT - IS - IMPOSSIBLE. Apparently
Nintendo covered this too....... He'll always beat you by one second
whether your time is 1 second or 100 years. This is where a lot of the
rumors start, for example, the creative makers of these rumors say that in
order to get the Ice Sword, beat the running man. I don't think so.

Alas, the exact words from Nintendo:

<<
		    No matter how quickly you make it to the
                bridge in the Lost Woods, that pesky
                Marathon Man will always beat you by one
                second. Why do you think he's huffing and
                puffing so hard? The only reason to race the
                runner is to improve on your own time. If
                you return to Link's house in Kokiri Village,
                there is a sign next to his bed that lists all of
                your best records. If you check this sign you
                can see how many Skulltulas you've
                squished, your biggest fish, your best
                marathon time, your fastest horse race time,
                and your highest score at horseback archery.
                What's it good for? For pumping up your
                ego, of course!
<<

Here is a mail regarding this:
>>
In your faq about Zelda's rumors, you said you can't beat the runner. I the
Viper, HAVE!!!!!!!!!!!!



                             Thank you for your time,
                                                                 The Viper
<<

You, The Viper, is full of crap.

9.) You don't get a job for Talon at Lon Lon Ranch! Here's the newest one
yet. "They Say" that if you win Talon's chicken game as a kid and go back
to him as an adult, he'll give you a job and pay you for it. No, no, no!

NEW INFO: Apparently, this rumor was expanded on when it was a name for
a code. After telling Talon to get back to Lon Lon Ranch, you can go
to the Ranch and talk to Malon while on Epona. This is when she offers
to do the obstacle course. If you win, you get a cow delivered to your
home. Someone submitted a code to Game Sages with this trick that
was entitled "Save Lon Lon Ranch." I hope this clears up any confusion
regarding the tip.

10) As of this day, I do not know anything about a character in the game
named Kane, but I do know that you can't get the Triforce. The rumors
are telling me that you see Kane in the act after defeating the game.
I'm sure that if there was a Kane in the game and if he held an
important role, the entire world would know about it right now.

11) It has been said already that there is no way of unfreezing
Zora's Domain. I know, I know, it doesn't make any sense. You are
told that the boss of the Water Temple is controlling the frozen
ice in the Domain, and that you must save the Zora's by destroying
this source of evilness. But after you kill him, they're still
frozen!

Well, here's all the info I needed to convince me that you can't
unfreeze the place. Someone asked the Editor of Zelda64.com, and
here it is:

>>
           Ganondorf is no more. Ninty spiders of the curse
           have been destroyed and more shall die tomorrow.
           All is well in Hyrule. Now I return to peacefull realm
           of my friends the Zora only to find it still frozen cold
           even after the dreadfull curse had been lifted. It is
           for this reason that I have sought your wisdom.
           Please answer me this question; Can the ice of
           Zora's Domain be destroyed and pease returned?
           --First Knight of the Zora

                Ed: I am pleased that you have returned the
                peas to the Zoras' dinner tables, but nothing
                you can do will ever melt the glacier they now
                call home. Once Hyrule enters an industrial
                era, perhaps pollution will create a
                Greenhouse effect, resulting in global
                warming which will eventually melt the ice of
                Zora's Domain. But then the water would
                likely be polluted and you'd have to go on a
                second quest to rid the land of enviromental
                criminals, with factories taking the place of
                dungeons. For now, rest easy with the
                knowledge that the hearts of the Zoras have
                been unfrozen.
<<

And from Nintendo themselves:

<<
Q: I've earned the Water Medallion, but Zora's Domain is still frozen.
How do I unfreeze it?
A: It is impossible to unfreeze the water in Zora's Domain.
<<

Here is something from Jared Williamson:

>>
I know Zelda is a out of date game but I recently started playing it again
and say something on the internet that said you can find dark link at your
house once you have all the skultulas and every thing else with 4 bottles
of blue fire to place in certain places to melt zoras domain I was
wondering just about seeing dark Link at Link's house.


        thanks for your time,
                           Willie
<<

If anyone gets this, let me know... I personally don't know what he;s
asking about whether its Zora's Domain being thawed (which he mentions)
how to do or the Dark Link rumor (was part of one of the Triforce
conspiracies).

12) Despite what you may hear, the ending you recieve when you defeat
the final Ganon boss is the only ending you will see. Here's another
reference to it when I sent the question into the editor of Zelda64.com
myself:

>>
Dear Ed,
           I have beaten gannondorf, gotten out of the castle,
           Beaten gannon and watched the credits roll by(no
           easy task). Anyway, after the credits go, I am
           forced to turn the game off or reset it. It seems no
           matter where or how many times I save my game
           after or during the last two fights, I have to fight
           Gannondorf again when I turn the game back on.
           Must I get all of the Heart Pieces or kill every gold
           skulltula to acually complete the game? Will the
           marketplace ever be inhabited by hylians again?
           Please tell me if anything is left to do!

                Ed: Take a deep breath, because
                you're never going to see the marketplace
                restored to its full glory. Once you beat
                Ganon and view the credits, there is no way
                to save the game and explore a restored
                Hyrule. What does this mean? It means that
                you just worked your butt off and you won't
                get any of the glory. Sure, you get a loving
                glance from Zelda, but what about a victory
                parade? I bet the many shops throughout
                Hyrule would lower their prices for the man
                who saved their hides. But then again, since
                you return to a time when you're a kid, no
                one would know what you had done for them
                anyway. Actually, and this is pure
                speculation, I bet that Mr. Miyamoto would
                have loved to allow you to explore Hyrule
                after Ganon is defeated. My guess is that
                there was not enough time before the
                release date to add all of the necessary text
                boxes. Also, there are countless questions
                concerning the space/time continuum that
                would pop up. Just be happy you got to see
                the party sequence.
<<

13) Wow! A rumor that's true! Yes, in the fishing pond, there is a
huge fish called the Hylian Loach! Actually, I lied. This thing is a
gigantic eel and catching it will require the sinking lure. The
sinking lure will probably be either on the log in the water, or near
the 3 rocks in the shallow end of the pond. However, if you catch
it, you can't keep it! Doh! Oh yes, and you'll need the golden scale
in order for it to become available (catch a fish around 15 pounds,
give or take 3 pounds).

Q: What does the sinking lure do?
A: Without the sinking lure, you look into the pond at an overhead
view and it is difficult to see if there is a fish nabbing your
line, or if the fish is big or small. With the sinking lure, the
camera view drops into the water so you can see all the fish, and
decide which ones you want to catch and which ones you don't want to
catch.

Oh, and one quick little note: If you catch an enormous fish with the
sinking lure, the fisherman will call you a cheater and not record
the size of the fish for you.

- NEW INFO (6/26/99) The sinking lure can also be found near the
crack in the wall, and another way to get the loach is to put on
the iron boots with the zora tunic and quitely enter the water.
Find the loach being super quiet, and cast your line near it (you'll
need the sinking lure, of course).

- NEW INFO (9/06/99) Here is yet another e-mail I have received:
I was just reading the rumor section of your page, and I was very pleased
with the way you shot down those ridiculous rumors, but I noticed you
didn't mention that the sinking lure can be legalized if you get it, then
go talk to the fishing guy, tell him to change the subject, then ask about
changing your lure.  He'll let use legally use it.  I've never caught the
loach with it legalized though, so I dunno what happens, but I think my
friend told me all you get is a worthless gold rupee.

14) Link and Zelda are not brother and sister. In the game, you learn
that Link was bought to Kokiri Forest by his injured mother. And Zelda
is from the Royal Family..... So how could they be siblings? Well,
if Link's mother was the Queen....... A lot of people like to think it's
true, but I don't really think so.

15) Here is the list of characters that people believe are in the game that
do not really exist:

1) Kane
2) Super Goron
3) Ganondorf (Another after you kill him and lock him up).
4) Marunia (The wife of Darunia).

I recieved an interesting e-mail recently asking me if these were real
characters in the game...... Put this rumor to rest, please (Quick Thought:
Maybe the gorons self-reproduce. Yuck, imagine Darunia... Oh, never mind).

16) There is no crossbow and no golden armor. Here is the e-mail I received
asking this question:

(URL is censored to avoid exploitation)
>>
i found this site:
http://www.XXXXXX.com

n this guy says it's possible to get a "golden armor" n a crossbow for
Link.  personally, i think it's bullshit -- but he has some real stuff on
the same page -- like the bottles trick n the skulltula shit...so i got to
thinking...could this be real?

i've tried it only once, n it didn't work...but then again, maybe i just
screwed up...i was wondering if it is indeed possible to get the stuff this
guy says u can...i checked yer stuff on gamefaqs n so far, u haven't
disproved this...

could u check this out?

thanx
<<

Golden armor and a crossbow sound really cool, but I hate to say that the
only equipment you can get will fill up your screen.

17) There is only one trading sequence! Here's an e-mail I received:

>>
When you're an adult, go buy the $200 Giant's Knife from Medi Goron in
Goron City. Then, break it (use it 4 or 5 times). Take it up to the top
of Death Mountain and you're Big Goron will tell you that you got ripped
off so to speak, and he'll give you the claim check for the Biggoron's
Sword. Then, play the Sun's Song a few times and grab your sword.
<<

And the rumor has been shot down:

>>
that does not work!
<<

Special thanks to Pokemon583@aol.com for shooting it down for me.

18.) The same engine that was used to make Super Mario 64 was used to
make Zelda 64, and what do you know? IT'S TRUE! Here's what Miyamoto
said two weeks before Zelda 64 came out in an interview with Nintendo
Power Magazine:

>>
           NP: Will you be making other games using the
           Zelda engine?

           M: We were using the Super Mario 64 engine for
           Zelda, but we had to make so many modifications
           to it that it’s a different engine now. What we have
           now is a very good engine, and I think we can use it
           for future games if we can come up with a very good
           concept. It took three or so years to make Zelda,
           and about half the time was spent on making the
           engine. We definitely want to make use of this
           engine again.
<<

So of the 18 rumors listed here, 2/18 are true. If you learn anything
from reading this FAQ, make sure t's that you shouldn't believe everything
you hear!

---------------------------------------------------------------------------
4.3 Extra Rumor Killing
---------------------------------------------------------------------------

2/9/00

>>
Wow.  That was a terrific FAQ.  It answered all my questions, including the
ones I haven't thought of yet.  I just wanted to say a few comments though.
1)  I was always under the impression that Link in N64, SNES, and the two
NES games was a "different" person, as in reincarnated or something (That's
3 time periods).  I mean, Ocarina of Time drives it home with  the time
travel and that Link is the "Hero of Time."  I've been playing the Zelda
games for a while now, and it has always seemed to fit in with the story
line (or not interfere, at least).  And I think the gameboy one works well
as a dream, kinda like Super Mario 2.  I wasn't sure if that's what you had
been trying to say, but it's what I believe anyway.

Also, I wanted to mention that while the dead marketplace and frozen Zora's
domain is annoying (to put it lightly), I think it fits with the story just
fine.  There are plenty of unresolved sections, such as not seeing the baby
Deku Tree grow up (think about it, how much protection does that little
twig provide for the Kokiri?)  If you take into account that there will be
a sequel--not just a new "Link," but rather a continuation of the current
one, everything seems less out of place.  And as for rumors which require
Game Shark, I can't believe people waste their time with that.  The only
new things you can find with a game-modification device are glitches--which
may include secret passages in Darunia's ceiling and kid link in the Gerudo
Fortress, but I guarantee that it won't include an alternate ending or the
triforce or other "secret" weapons.  Game creators don't design games with
significant sections that can only be reached through cheating with
game-modification.  They just don't.

Lastly, I just wanted to heartily agree with you that the Legend of Zelda:
A Link to the Past is the best game ever created.  Excellent game play and
perfect story line have kept me playing it more times than I can count.
Thanks for your attention.

- Seth Mastin
<<

===========================================================================
5. COMMENTS
===========================================================================
---------------------------------------------------------------------------
5.1 The Legend of Zelda
---------------------------------------------------------------------------

The Legend of Zelda will probably be the best and most remembered game
ever for the NES. It really defines and sets watermarks for all future
RPGs that will be Nintendo-made.

It's the first time in the legacy when we are introduced to a large
number of enemies, enchanted forests, evil bosses, an incredible story
line, and amazing gameplay.

(The following is based on an NES system).

Graphics: 10/10
Sound/Music: 10/10
Gameplay: 10/10

Overall: 10/10

---------------------------------------------------------------------------
5.2 The Legend of Zelda: Adventure of Link
---------------------------------------------------------------------------

Zelda NES fans wait a few years for the next Zelda game, and all around
it does good, but compared to the first, it flunks. Here is the scale
compared to the NES first version, then on its own:

Compared To The First NES Zelda Game (See Above)
------------------------------------------------

Graphics: Worse
The graphics shouldn't have changed from the first game. We had a nice
overhead view. In this one we have a side scroller. It doesn't sound
too bad, but remember it's on an 8-bit system. This kind of took out that
great Zelda feeling.

Sound/Music: Same
I'm no big critic on either music nor sound in a game, so I don't
really care in this department.

Gameplay: Worse
I don't know how to put this. Zelda 1 was just more challenging and
more fun to play. Playing Adventure of Link doesn't feel like an
RPG. Also, this game was a side scroller, which kind of messed things
up.

On Its Own NES Scale
--------------------

Graphics: 6/10
Sound/Music: 10/10
Gameplay: 5/10

Overall: 7/10

---------------------------------------------------------------------------
5.3 The Legend of Zelda: A Link To The Past
---------------------------------------------------------------------------

A Link to The Past is probably the best game ever made for any console,
including the newer ones such as N64, PSX, and even Dreamcast. I have
yet to see a game that impresses me more than this one.

Those good old graphics are back from the original Zelda, as is the
RPG - like gameplay. It's very clear and all of the characters are
designed very well.

The gameplay is the best part of this. Remember that this is a 16-bit
Super NES game, but not only will the game keep you obligied and
challenged for awhile, but the replay value is good and after defeating
the game, you'll want to do it all over again. Zelda III could very
well be the best Zelda game of the series.

Rating based on a Super NES:

Grpahics: 10/10
Sound/Music: 10/10
Gameplay: 10/10

Overall: 10/10

---------------------------------------------------------------------------
5.4 The Legend of Zelda: Link's Awakening
---------------------------------------------------------------------------

For a gameboy game, this continuance of a legacy is amazing and
keeps Zelda's reputation high. But as a Zelda game, it could be the
lowest rated one yet.

The problems with it are:

- The storyline is adjusted. However, the storyline is actually very
good in this game; but Zelda fans I'm sure would like to see the
original stories continued.
- The graphics are in black and white and you'll have to get used to the
different screen adjustments.
- The game is being held back to set normal Zelda standards due to the
amount of size available in the Gameboy.

Don't get me wrong here. Zelda 4 is the best Gameboy game to date because:

- The story is great.
- The sound/music is crisp and clear.
- It's an RPG (there's not many good ones for Gameboy).
- It's challenging and includes lots of gameplay for a Gameboy game.

So there are two ways to look at the game. If you're a Gameboy fan,
get it. If you're a Zelda nut, don't get it. Actually, just get the
damn thing no matter who you are!

Keep in mind that the size of the games is limited on the Gameboy as
well!

Based on Gameboy
----------------

Graphics: 7/10
Sound/Music: 10/10
Gameplay: 8/10

Overall: 8.3

---------------------------------------------------------------------------
5.5 The Legend of Zelda: Link's Awakening DX
---------------------------------------------------------------------------

This game is the same as above, only better because the graphics are
in color, and there is an extra bonus dungeon. Therefore, the points
add up from my previous score, as Zelda 4x as I like to call it, comes
in and improves a decent game.

Based on Original Gameboy Version
---------------------------------

Graphics: 9/10
Sound/Music: 10/10
Gameplay: 9/10

Overall: 9.6

---------------------------------------------------------------------------
5.6 The Legend of Zelda: Ocarina of Time
---------------------------------------------------------------------------

The Legend of Zelda: Ocarina of Time is the best game ever made for any
console without a doubt. Here's Why:

1) Graphics - The amazing graphics in this game will be enough to capture
the attention of any game player of any console. Incredible effects with
cinemas and other visual screens such as buildings collapsing, a storm
occuring with total destruction of a village right in front of you, and
Link a small boy pulling a huge sword out of a stone. This and much more
add to this 3-D thriller.

2) Sound - The sound in this game is unlike any other...... You won't hear
the same tune repeat over and over, as the game is packed with many MIDI
formatted sequences. Whether you're listening to a song on your ocarina, or
get bored in a dungeon, the music will always sound impressing.

3) The Storyline - The story is stunning the way it all fits together and
works out at the end. As a kid you will see places and say, "That passage
must be an oddity to the game," but then later it wiill be the entrance to
a major dungeon. Or getting clues from people like, "Go to the house of the
dead," and then ending up in the correct place; the Graveyard. Anyhow, it
fits in and there isn't one misfit in the storyline.

Based on Nintendo 64
--------------------

Graphics: 10/10
Sound/Music: 10/10
Gameplay: 10/10

Overall: 10/10

---------------------------------------------------------------------------
5.7 Overall
---------------------------------------------------------------------------

As you can see, Zelda was very constant. Here's the scores added and
averaged out:

Graphics: 8.6/10
Sound/Music: 10/10
Gameplay: 8.6/10

Overall: 9/10

The only variables in the entire series were: Zelda II was a side scroller,
the size of the games in the portable versions, and the quality of the
games as gaming technology improved.

===========================================================================
6. THE END
===========================================================================
---------------------------------------------------------------------------
6.1 Author's Note / Thanks
---------------------------------------------------------------------------

I hope you enjoyed getting the background and scoop on all of this. First
here are the URL resources, followed by the credits section.

Name           				   URL
==========================================================================
Zelda64.com    				   http://www.zelda64.com
ZHQ            				   http://www.zhq.com
GameFAQs       				   http://www.gamefaqs.com
Zelda Site     				   http://www.tbi.net/~max/zelda64.htm
Nintendo.com				   http://www.nintendo.com

And my thanks to:
---------------------------------------------------------------------------
Zelda Headquarters
http://www.zhq.com/
Provides me with 2 Stories used in this FAQ, and is also one of the
best places to go for Zelda information.

Zelda64.com
http://www.zelda64.com
For some backup information in the rumor killers section.

Zelda Site
http://www.tbi.net/~max/zelda64.htm
Nothing used from this site; just a great site to go to for Zelda
stuff.

Nintendo.com
http://www.nintendo.com
Sent me some Triforce information when I asked, as well as other
rumor killer information.

marshmallow
http://www.gamefaqs.com/console/n64/faq/zelda_64_i.txt
Nothing used from marshmallow's FAQ for this Changes FAQ, but his
Walkthrough is incredibly detailed and he's the guy that made up that
awesome gold skulltula list.... Do yourself a favor and check out
his Zelda FAQ.

Anonymous Contributers
There were two people that sent in some stuff for this FAQ that
wanted to remain anaonymous..... Thanks guys.

Miller and Eek
Both informed me of the CD-I Zelda games.

Kao Megura 
Author on GameFAQs (http://www.gamefaqs.com)
I didn't use anything from him, but he wrote a tremendous
Changes FAQ for Final Fantasy 7 that inspired me to write
this one for Zelda. I didn't plagiarise,
in fact, we didn't even write Changes FAQs for games on the same
consoles. He just inspired me to put this FAQ together.

GameFAQs: Zelda 64
http://www.gamefaqs.com/console/n64/game/22536.html
There are so many good FAQs/Walkthroughs here.

CJayC
http://www.gamefaqs.com
The owner of GameFAQs. He put this work on the internet for me
and got it to be recognized. Thanks a lot, great job!


---------------------------------------------------------------------------
6.2 Legal Information
---------------------------------------------------------------------------

This FAQ is for private use only. If you have not already done so, please
go to the top of this FAQ and read the legal disclaimer which is located
under the ASCII art and title. It is important that you know what you can
and can't do with this FAQ.

If you are having trouble viewing this FAQ, save it to your hard drive
and view it in wordpad as a text (.txt) file. However, there should be
no problem viewing it in the latest version of Netscape or Internet
Explorer browsers (or a bunch of previous versions of browsers).

Also, please read the update for version 1.7 for very important news
regarding e-mailing me about this FAQ or this great game known as Zelda
64.

The latest version of this Zelda 64 Changes FAQ can always be found at:

			    http://www.gamefaqs.com

- Outkast
Zelda walkthrough search:




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