Tato stranka by vapadalo mnohem lepe v prohlizeci, ktery podporuje webove standardy, nicmene prohlizet ji muzete v jakemkoliv prohlizeci, nebo zarizeni s pristupem na Internet.



Wellcome to Xsoft Hyrule Field - If you looking for help with Zelda game, then start here.


< back to Zelda.Pocitac.com
<< back to Xsoft's Hyrule Field

Zelda: FAQ and Walkthrough

Frequently Asked Questions, codes, maps and walkthroughs of Zelda games



           Legend of Zelda: Ocarina of Time FAQ/Walkthrough

                   By MPeyrard (Matthew Peyrard) 
                            Version 2.25      
                             10/01/1999 

                   E-mail address: apeyrard@sprint.ca
                           ICQ: 48873041 

                        







Table of contents*

1. New news from MPeyrard*
2. Update history*
3. Introduction*
4. The controls
5. The items
-The Swords
-The Tunics
-The Shields
-The boots
-The C Items
-Magic Arrows
-Magic Spells
-Bottles
-Auto-Equip Items
6. Basic Adventure Tactics
-Were to go next
-In dungeons
-Finding Gold Skulltula's
-Finding red faeries
7. Guide
-Kokiri Forest
-Inside the Deku Tree
-Hyrule Field, Market
-Hyrule Castle
-LonLon Ranch
-Lost Woods
-Karkariko Village
-Death Mountain Trail
-Goron City
-Dodongo's Cavern
-Zora's river, Zora's Domain, and Lake Hylia
-Inside Jabu-Jabu's belly 
-Preparation
-Temple of time
-Graveyard
-Kokiri Forest, Sacred Forest Meadow
-Forest Temple
-Goron City (Revisited)
-Death Mountain Crater
-Fire Temple
-Kakariko Village
-Zora's Domain
-Zora's Fountain
-Ice Cavern
-Lake Hylia
-Water Temple
-Kakariko village (Future)
-Kakariko village (Past)
-Kakariko well
-Shadow Temple
-Gerudo Valley, Gerudo Fortress, Haunted Wasteland
-Desert Colossus
-Spirit Temple (young Link)
-Spirit Temple (adult Link)
-Final Preparations
-Temple of Time, Ganons' Castle
-Inside Ganons' Castle
8. Bosses
9. Characters 
10. The happy Mask Shop
11. Location of the 7 cuccos in Kakariko village
12. The heart piece locations 
13. Location of the 10 big Poes 
14. Location of the gold Skulltulas
15. Soft soil locations
16. Fairy fountain locations
17. Gossip Stones 
18. FAQ
19. Location of the 6 great faeries
20. The 13 Ocarina Songs
21. Capacity upgrades
22. What's to come*
23. Cool Zelda64 sites 
24. Credits
25. Author's Note 
26. Legal Notice             


Legend
*New* = This means that this is a new section.

*     = This means that this section has been modified.

(Temporary)= Guess, it means that this section won't be up forever.




-----------------------------------------------------------------------
1. New news from MPeyrard
-----------------------------------------------------------------------
Version 3.0

Attention! Just like you may have noticed, this guide will NOT be updated any 
more. I have cancelled the idea to split it up and re format it. I just simply 
don't have the time. I totally complete version will appear on a web site I am 
working on, one I will not mention to you at the moment. If you check back on my 
GameFAQs comtributor page in 1-3 months you may see it listed, however, it will 
not be announced here. Oh, and by the way, I have a new ICQ number. See above. 
Hope to talk to ya! 

And another note, NO MORE EMAIL ASKING FOR HELP PLEASE! It went quiet for a 
while but then in the last week I've received SEVEN emails asking for help like 
in Jabbu-Jabbu and the Water Temple. I WILL NOT RESPOND! I AM TIRED OF THIS! DO 
IT YOURSELF! IT'S A GAME, AN EPIC GAME, DON'T LET ME SPOIL IT! THANK YOU.
-----------------------------------------------------------------------
2. Update history
-----------------------------------------------------------------------

Version 1.0       1/22/99

The first version of this FAQ is now finally up! I have listed the 
controls, I have listed out all the items, what they do, and where and 
how to get them, and a descriptive guide of Kokiri forest and inside the 
Deku tree. Lots more to come. Bosses section in version 1.1.

Version 1.1        1/24/99

I have added everything up to Jabbu-Jabbu so far, I have also added the 
bosses section and also I have revised all of my work on this FAQ and 
corrected miss-information.(In case you read the what's to come section 
of the first release of this FAQ then you probably noticed that I said 
that what's to come in version 1.2, for all who e-mailed me asking about 
it, I can assure you that that is just a typo). RELAX!

Version 1.2        1/27/99

In this version I have re-done the moves list, added everything up to 
after the forest temple, the bosses section has phantom GANNON in it. A 
mistake in the items section, specifically the Biggorons sword section, 
thanks to PiKa085, I have also added a little thing called basic 
adventure tactics to help you in a situation without telling you 
specifically were to go and what to do, OK, OK, just look at it! The 
happy mask shop is there to tell you were to sell the masks. Sorry, I 
have not re-done the Jabu-Jabu section to perfection, but the next 
update WILL have it. 

Version 1.3        2/2/99

Hmmmmmmmmmmm... This was a quick update. I added the heart container 
pieces, the location of the 10 big Poes and I re-did the Jabu-Jabu guide 
to perfection. Look for a gold Skulltula list and maybe a fire temple 
guide in tomorrow's update.

Version 1.4        2/6/99

After a grueling 3 hours I finally got the 100 gold Skulltula list in, 
and put in the location of the 6 Great Fairy Fountains. No Fire Temple 
walkthrough though. And I also re-spaced the entire guide, good news for 
the guy who has to spend an hour converting it every 2 days.

Version 1.5         2/25/99

Well this was a HUGE update, not particularly in the guide section but 
in other side-quest stuff, like gossip stone locations and such, fairy 
fountain locations and well how about I Just list all the stuff that I 
did in this update:

-I added the fire temple and ice cavern info and all that is in-between
-Fairy fountain locations
-I updated the happy mask shop section, I had countless e-mails about 
being more specific about how to get the bunny hood.
-The capacity upgrades
-I adjusted the item section, basically the fire arrow section, I got an 
e-mail and an instant message about being more specific so I decided to 
be WAY more specific, and thanks to those 2 people it is now improved.
-I also revised most of the guide, seeing that this is a pretty big 
guide, well, it would take a long time to revise all of it.
-And, if you have any ASCII art that you want to contribute to this FAQ, 
just send it to me, please, it would be appreciated, see the last 
section.

Version 1.6         2/26/99

Well, after that long gap between version 1.4 and 1.5 is over and it is 
time for version 1.6 with a water temple guide!!! I also added finding 
gold Skulltula's section to the basic adventure tactics section. And I 
also noticed the huge mistake in version 1.5, I said that I had a gossip 
stone section in 2 places, but it wasn't added! It is now though. And I 
also put the bosses section right after the guide section, that 
certainly makes things more convenient now doesn't it!

Version 1.7         3/4/99

Well I added the Karkariko well and the shadow temple in this updated, 
and plus I updated to the FAQ section and also I added a characters 
section. Oh and I also added dates to the update history. I took out the 
fairy locations, seeing that that was useless, so I put in tips on 
finding them in the basic adventure tactics section. I also updated the 
bosses' section, now it has the shadow temple boss and a couple of other 
things added, check it out. Next update, SPELL CHECKED! THANK GOD!

Version 1.8

Guide section updated, it has Spirit temple info and all that is in-
between, the table of contents is more organized now, best example is 
the items listing in the TOC. And yes, a spell check has been done.

Version 1.9

Fixed a little mistake

Version 2.0

Well, I have changed to Sprint Canada, now your e-mail will actually get 
to me! I just needed to tell you that, no guide update though ?
Furthermore, this guide now can also be found at: 
http://members.aol.com/zelda642/zelda64.html
It is a little different, because it has been edited to fit in with that 
site, ex.:
New font
Headings are bolded
Starts at Introduction 

And so forth.
Check it out, it's a cool site.

Version 2.1

I'm back! I have gotten a lot of homework lately, sleepless nights, do 
you know what that is like? Well, anyway, Ganons' castle info has been 
added, revisions made, all is well.

Version 2.2

Man, It's been a long time, hasn't it? Stores section up, sorry, but the 
enemies section is not yet done, it is huge (kind of). However, since 
the time of 64net has come and gone in a mere three weeks, I have come 
back to GameFAQs and the Gamesages forums! You'll see more updates and 
more FAQs coming from me now! See y'all later! 

Moreover, I finally finished the extremely long spell check of this 
enormous, 74-page document. 

That brings me to a question, do you think that this guide should be 
split up into two sections, part one will contain the guide, and Part 
two will contain the rest, such as Skulltula's, stores, and mini-games 
sections. I have heard a few complaints that they don't like endless 
scrolling, so I'm holding a poll including the subject above.

On with even more news, this guide will also that be on the upcoming 
Zelda 64-web site by Mech Mouse, this site looks promising. Although the 
site is not yet available at its current reserved location, I still 
think that it will be the next Z64Central.

*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
Well, it's 4:50 AM, I'm very tired, and I have just learned earlier 
today that my guide that is going onto the Mech Mousses site later on, 
will be an interactive one, there will be links in the table of contents 
that if you push, you will be automatically scrolled too the section 
that you pushed on. Furthermore, there will be screen shots, and 
something very special for the Songs of the Ocarina section. When you 
move your cursor over a song, a musical score will appear, and if you 
click on it, it will play the song. Of coarse, this is still a maybe, 
but an excellent idea either way.

Version 2.25

Well, no real update just an announcement about some changes in this 
guide:

Now that school's out, I will have a lot more time to work on and 
perfect this guide. Although the radiant glow of Zelda 64 is starting to 
die down, I feel that none of my work should come below your 
expectations, therefore, I will make the following changes:

-Completely re-doing the Guide section.
-Splitting the guide into two sections, one for the guide and bosses 
section, and the other for all other stuff in the game. Possibly, three 
sections; the third would be for other secrets in the game, I will list 
a few possibilities:
>Side-quests
>Gold Skulltula's
>Heart Pieces
>Other secrets like the Giant fairy, or Video Gamer X's code.
>Maybe my review of the game could go into the third section. Probably 
the second, however.

There is room for more, if you want to give ideas. 

********************************************
Attention!
********************************************
Attention to all whom contributed secrets, and emailed me certain 
questions; I need you to send them again. Due to a slight computer 
crash, I lost the document (and email) that the information was kept in, 
and I lost it all! I remember most of the info, but I lost track of who 
sent it in! So if you would be so kind as to re-send the information, 
then I could actually post the information and credit you fully. Thanks.

********************************************
Other news
********************************************
Soon, there will be an HTML version of this guide somewhere on a Tripod 
site, and eventually (I hope!) on MechMouses' site.



------------------------------------------------------------------------
3. Introduction
------------------------------------------------------------------------
The purpose of this guide is to help you with any problems with Zelda 
64, this guide may not be copied in any way, at least, without my 
permission, now enough with that legal stuff.
Just so you know, all the items, including the Biggorons sword, the 
auto-equip items are listed in the ITEMS section. The basic adventure 
tactics section is a section with tips on solving puzzles, without me 
telling exactly how, neat, ain't it, of course, that section is always 
open for suggestions. In addition, the bosses section will be put in a 
new, and better spot in the next update, right after the guide section, 
I certainly think that that is a good idea. 

About other means of contacting me, all ways are above, however, I am 
known as Sheik in the Gamesages forums, and I usually hang around the 
N64, Help Wanted, and role-playing and fantasy forums.
http://sages.ign.com/cgi-bin/Ultimate.cgi

------------------------------------------------------------------------
4. The controls
------------------------------------------------------------------------

On the offense:

B: Draw your sword
   Press it again to swing your sword
   Press it 3 times to do a upward swing
   Hold then release to do a spin slash
Z+B: Press it to do different types of slashes
   
A: This is the action button, it can really say anything from climb to 
enter depending on what situation and you are in.

Z+A: Press A to do a vertical slash, it does twice as much damage as the 
regular slashes!

C Left, right and down: assign any item to this, like bow and arrow, 
boomerang etc...

C Up: Navi icon, Navi can tell you clues about the enemies' weaknesses

Z: Lock onto your enemy with this so that you will always be facing him, 
this helps a lot, you can do some special sword moves while using this 
technique.

While on defense

R: Hold up your shield

Z+A: Press back A to do a backflip
     Press side A to do a side jump

A: Run and press A to do a front roll, can be used as an offensive move 
like on baby Dodongo's or to dodge something.

On the horse

A: speed up the horse
B: Take out your bow and arrow
   Press again to fire

Fishing

B: Cast your line into the water
   Move your lure in the water

A: Reel in the lure

A+R: Reel in the lure faster

------------------------------------------------------------------------
5. The items
------------------------------------------------------------------------

The swords

Kokiri sword: You find the Kokiri sword in Kokiri forest, go to the 
forest training ground and crawl into the crawlspace and make your way 
threw the tiny maze, avoiding the rolling boulder and you will come 
across the treasure chest with the Kokiri sword.

Master sword: After you have obtained the 3 spiritual stones and the 
ocarina of time go to the temple of time and play the song of time in 
front of the altar to open the large stone door revealing the room with 
the master sword.

Giants' knife: You buy the giants' knife from the giant Goron in Goron 
city for 200 rupees. Tip: DO NOT BUY IT. It breaks after you use it 
about 4 times.

Biggorons sword: This is all done as an adult:
Step 1-You must go to Karkariko Village and talk to the chicken lady to 
obtain the pocket egg. Now play the suns song twice so that the egg will 
hatch(you don't have to have the suns song, it just makes it go faster), 
now you have the pocket cucco. Now go to the house nearest to the 
entrance to find Talon sleeping, wake him up with the pocket cucco.
Now go back to the chicken lady and trade the pocket cucco for Cojiro.

Step 2-Take Cojiro to the lost woods, first passage on the left, you 
will find a guy sleeping up against a tree stump, wake him up with 
Cojiro and you will receive the odd mushroom.

Step 3-He will ask you to bring the mushroom to the old hag in 
Karkariko village. You have 3 minutes to do so, use Epona to get 
to Karkariko village,  then run up into the potion shop and take 
the passage on the left on the INSIDE, don't look for it outside 
like so many people do; then run into the only house you see and 
give the witch the mushroom. The room will go dark for a second 
and she will give you odd medicine.

Step 4-Go back to the same spot were you got the mushroom, and 
there will be a Kokiri girl there, show her the medicine, she will 
get mad at you for taking forest mushrooms, she will take the 
medicine and give you the poachers saw. Now head out for Gerudo 
valley!

Step 5-Once you've gotten to Gerudo valley you will see that the 
bridge is broken, use Epona or the longshot to cross the gap. Once 
across you will see the head carpenter standing next to a tent. 
Show him the saw and he will say that it is his and he will ask 
for it back, say yes and he will ask you to go to death mountain 
to get his giants knife fixed.

Step 6-Take the broken sword to death mountain summit, not Goron 
City, and just walk around up there until a _HUGE_ 40 foot Goron 
appears. He should be rubbing his eyes. Show him the broken sword. 
He will give you the prescription for eye drops; he will say that 
king Zora has them, so go to Zoras domain!

Step 7-Once you've made your way to Zoras domain you might notice 
that it is well...frozen. Make your way up to King Zoras chamber and 
see that he is frozen in red ice. So, get some blue fire, from the 
ice cavern or in a store. When he is unfrozen show him the 
prescription he will give you one of the ingredients for the 
eyedrops, the eyeball frog. He will tell you that the scientist in 
Lake Hylia can make the eyedrops. So, to lake Hylia! You have 3 
minutes before the frog spoils, so move!

Step 8- Now in the lab give the scientist the frog and he will 
cook them up for you, now get them to Biggoron on death mountain 
summit, this too will spoil if your not fast enough, you have 4 
minutes. Tip: Use the plant in the entrance to death mountain 
crater to get up there faster.

Step 9- Once you have given Biggoron the eyedrops he can start to 
work on repairing the broken sword, he will give you a claim 
check.

Step 10- In 3 days (Hyrule Time) bring the claim check back to 
Biggoron to pick up your sword, it was supposed to be for the head 
carpenter but, eh, who cares.

Tunics

Kokiri tunic
Link starts out with this tunic.

Goron tunic
You get this in Goron City for stopping Duranias son from rolling,
Alternatively, if your tunic was swallowed by a LikeLike you can 
always get one at the Goron shop for 200 rupees.


Zoras tunic
You get this for unfreezing king Zora, and you can always buy one 
at the Zora shop for 300 rupees.

Shields

Deku shield
You can buy this at the Kokiri shop for 40 rupees, or, if your 
shield was burnt, there are some hidden in dungeons.

Hylian Shield
You can get this at the Bazzaar shop for 80 rupees, or 75 if you 
talked to the guard in Kakariko village, but don't bother buying 
it, go to the graveyard and pull open the grave with flowers in 
front of it, open the chest to get the shield.

Mirror shield 
This is the big prize in the spirit temple as an adult.

The boots

Kokiri boots
You start the game with these.

Iron boots
These are the big prizes in the ice cavern.

Hover boots 
These are the big prizes in the shadow temple

The C items

Deku stick
Find them after defeating plant enemies or buy them in stores.

Fairy slingshot
The fairy slingshot is the big prize in inside the Deku tree

Boomerang
The boomerang is the big prize in Jabu-Jabus belly


Deku nut
Deku nuts can be found almost everywhere, stores plants etc.

Fairy Ocarina
After getting Kokiri's emerald leave the forest and Saria will 
automatically give it to you in a cinematic.

Ocarina of time
After getting the three spiritual stones head for Hyrule castle, 
and Zelda will throw it into the moat.

Lens of truth
The lens of truth is the big prize of the bottom of the well.

Bomb
After getting the bomb bag in Dodongos cavern, you can find them 
anywhere.

Bombchu
You can buy bomchus at the secret Bombchu shop (market backalley, 
nighttime) or from the guy on a flying carpet in the haunted 
wasteland.

Magic bean
You buy them from the guy at the gate of Zoras River only as young 
link.

Fairy bow
The fairy bow is the big prize of the forest temple.

Fire arrow
After beating the water temple stand on the altar in Lake Hylia 
and shoot the sun.

Ice arrow
The ice arrow is the big prize in the Gerudo training ground.

Light arrow
You get the light arrow after beating all the temples and going to 
the temple of time and talking to Zelda.

Hookshot
You get the hookshot in Dampés grave

Longshot
The longshot is the big prize in the water temple

Megaton hammer
The megaton hammer is the big prize in the fire temple 

Magic spells

Dins Fire
Blow up the boulder in Hyrule castle to reveal a crawlspace.

Farores wind
Behind the boulders in Zoras fountain

Nayru's love
Found in the desert colossus behind a cracked wall on the East 
Side.

Bottles

* young Link
+adult Link

Bottle#1: Win Talons super cucco game to get a bottle. Here is a 
tip for winning easier. Before you start playing, throw all the 
regular cuccos in the area between the stairs and the table, then 
the super-cuccos will be very easy to see...*

Bottle#2: Find the seven cuccos for the chicken lady in Kakariko 
village. See section 11 for details on where to find them all. *

Bottle#3: After getting the silver scale go to lake Hylia and look 
at the bottom of the lake for a bottle with a letter in it.*

Bottle#4: Bring 10 Big Poes to the ghost shop, and the guy there 
will give you a bottle. See section 13 for details on where to 
find them. +

Auto-Equip items

Deku seed bag
You automatically get the Deku seed bag once you get the 
slingshot.

Quiver
You automatically get the quiver when you get the bow and arrow

Bomb bag
The bomb bag is the big prize of the Dodongos cavern



Gorons bracelet
You get the Gorons bracelet from Durania after you play Sarias 
song in front of him.

Silver Scale
You get this by winning the diving game in Zoras domain.

Golden Scale
As adult Link, catch a 15+ fish at the fishing pond.
------------------------------------------------------------------
6. Basic Adventure Tactics
------------------------------------------------------------------
This section is just some tips on playing Zelda 64

-If you don't know where to go next, play Sarias song and ask 
Navi.

In dungeons

-Use bombs to break down a weakened wall.
-Try to push a block
-Try shooting an eye statue with an arrow or Deku seed.
-Use a bomb to break a cracked floor.
-Try to push a block into a hole onto a switch.
-Try to climb vines.
-Try to climb rocky walls.
-Light a torch with a deku stick
-Push or pull a moveable statue.
-Try to throw the boomerang around a glass wall and hit a switch
-Try to kill all the enemies in a room

Fighting a boss

-Ask Navi if you do not know how to beat the boss
-If Navi does no know, try every weapon on every spot of the boss
-Try to use the item you got in the dungeon on the boss

Finding Golden Skulltulas

-Try looking in all areas at night and day, they is usually out 
during the night. 
-Try doing a roll attack into every tree
-Try to listen for the sound that they make.
-Try putting a bug in a soft soil location
-Search every secret grotto
-Check the walls of structures
-Look for places where Navi turns green for no reason, then play 
the scarecrows song.

Finding Red Faeries

-Try playing songs when Navi turns green for no reason
-Try looking in pots
-Try playing songs for Gossip stones
-There is plenty in Fairy Fountains
-Take out a Deku Stick and stick the stick into a crowd of 
butterflies.


If you have, any suggestions about this section e-mail me at 
apeyrard@sprint.ca 

------------------------------------------------------------------
7. Guide									           
------------------------------------------------------------------
******************************************************************
                         Kokiri Forest
******************************************************************

After watching the opening cinematic, you should have a bit of a 
clue of what to do first, talk to the Great Deku Tree, but there 
are certain goals that you must accomplish in order to   be able 
to do so. The first is to find the Kokiri sword. Walk out of your 
house and climb down the ladder, you will see Saria run up to you, 
run past her for now and take the path to the left, run up the 
ramp at the end of the path and you should see a few yellow 
fences. Make your way to the biggest fenced in area and crawl into 
the little crawlspace you'll see there. Once you are on the other 
side run to the left, wait until the boulder rolls by and then 
follow it until you see a break a separate way to go on the right, 
go that way and open the chest there to get the Kokiri sword! Now 
make your way back to the fence area and run back down to the path 
you took at the start. Go around the forest collecting rupees, 
stop when you are at 40. Look around the forest and look for the 
Kokiri Shop. Once you've found, it buy the Deku shield. Now that 
you have a sword and a shield, you are ready to talk to the great 
deku tree. Go to the path leading to the deku tree, use the map at 
the bottom of your screen, and talk to Mido, once he sees you have 
a sword and a shield he will let you past. Kill any plants that 
try to kill you on the way. Talk to the great deku tree and he 
will open his mouth, so enter and break the curse on the great 
deku tree.


******************************************************************
                      Inside the Deku Tree        
******************************************************************

Once you walk, in follow the wall on the left to find a ladder, 
climb the ladder leading to the top of the ledge. Continue across 
the ledge jump onto the branch sticking out of the wall, and from 
their jump to the next ledge. Continue along the ledge to find a 
treasure chest with the map of the dungeon inside, don't bother 
with the vines yet. Keep moving along to find a door, go in and 
defeat the Deku shrub using Z targeting and your shield to deflect 
the nuts that he throws at you back at him. The bars on the door 
will disapear and walk into the next room. Run and jump onto the 
stone platform and quickly jump onto the ledge. Open the chest 
there to get the big prize, the fairy slingshot! Now look back at 
the entrance and shoot the ladder above the entrance with the 
slingshot to make it drop. Go back to the main room, back to the 
vines and shoot all the spiders and then use the vines to climb up 
to the next level. Once you are their go into the only door that 
is up there. Step on the switch to make the pillars rise, jump 
across them to the other end of the room to get the compass in the 
chest. Now go back to the entrance of the room and take out a deku 
stick and light it on fire by putting it in the flame of the 
torch, once the sick is lit light the other torch on fire to open 
the door. Now you are back in the main room. Kill one of the 
spiders to clear the way to jump off, so do so, make sure to land 
in the middle of the web to break it and fall to the lower level. 
Swim up to the shallow end of the water and climb onto the ledge 
on the right. Step on the switch to light the torch. Take a deku 
stick and light it on fire and use the shallow water to bring the 
flaming stick to the other, smaller island and hit the web with 
the flame. The web will be incinerated, giving you access to the 
door. Walk in the door and defeat the deku shrub, take note of 
what he says:_2,3,1_. It is important. Now shoot the eye above the 
door to make the bars disappear, and walk in! Now you will be in a 
room with a spiked pole crossing across the middle of the room, 
and a grassy platform floating on water crossing underneath it. 
Walk into the water and push the switch down and to lower the 
water, quickly get on the platform to get to the other side of the 
room. Once you are there kill the spider then push the block up to 
the ledge then make your way up to the door and walk into the next 
room. You will now be in a smaller room with 3 torches, take out a 
deku stick and use the lit torch to light up your deku stick, no 
light the other 2 torches to open the door to the next room. You 
will now be in a round room, do not go to the center of the room, 
which will result in little spiders  dropping from the ceiling. So 
anyway look for a lit torch in the room, walk up to it, light a 
deku stick and run directly across the room and burn the spider 
web. Now crawl threw the now reachable crawlspace and you will 
find yourself in the first lower room that you fell in from. Now 
push the block into the water and jump across light a deku stick, 
run back and stand on the spider web in the floor and swing the 
flaming deku stick to burn the web and you will fall into the 
final chamber before you reach the boss. Now this is were the deku 
shrubs clue comes in, defeat the 3 deku shrubs in order 2,3,1, the 
one in the middle then the one on the right and then the one on 
the left. Now you can enter the bosses lair. By now, you should 
have found the deku nuts, if not I suggest that you go to the 
Kokiri shop to buy some because you will need them.



******************************************************************
                    Hyrule field, Market
******************************************************************
Now that you have obtained the first spiritual stone, it is time 
to leave Kokiri forest. Head to the exit, the guard there will now 
be out of your way and you are free to come and go as you please. 
As soon as you leave the forest a cinematic begins, Saria will 
give you the fairy Ocarina and then you finally leave the forest! 
As soon as you start to walk you will automatically talk to the 
owl up in the tree. As soon as he is done follow the path strait 
in front of you that leads to Hyrule market. But you have to be 
fast of it will become night time quickly and if you don't make it 
there in time the drawbridge to the market will close and you will 
have to fight Stalcilds all night. Now that you are in the market, 
go strait to the castle.

******************************************************************
                        Hyrule Castle
******************************************************************
Once you are on castle grounds, you will talk to the owl again. 
After he's done talking head strait up the path and climb up the 
vines. Run right at the guard to be caught and thrown out, yes, I 
am serious! Now walk back to the vines and Malon will be standing 
there, talk to her and she will give you the weird egg. Climb up 
the vines again and this time jump down to the other side of the 
gate. Go around the corner and walk up the hill on the left 
without beeing seen by the guards up the path, and without be seen 
by the guard at the top of the hill, just go behind him. Now look 
for a rocky wall and climb up the rocks. Jump down into the moat 
and be careful, stay along the side of the wall and the guards 
wont see you. Walk up the tiny dirt ramp. Now walk around the 
corner and towards the crates, there will be a strange sound 
coming from there, don't worry, it is just Malons' dad sleeping! I 
swear the first time I thought it was a sleeping guard dog, but if 
you take a closer look it will turn out to be a person. As soon as 
morning hits the egg will hatch, use the chicken to wake up Talon, 
talk to him and he will run out of the castle very, very, VERY 
frantically. Now push the milk crates into the water, one on top 
of the other, and use them to jump to the other side of the stream 
and into the drainpipe. Now you should be in the Hyrule castle 
courtyard. Next, you will face five different serieses of guards 
that you must sneak by. They can not see you behind walls, or 
bushes, so just sit there for a little while studying there patrol 
paterns, and just sneak by! Next you will meet princess Zelda, pay 
attention to what she says, she will also give you a special note. 
Next, in the same area, you will meet the princesses personal 
guard. Don't worry, she is on your side! She will teach you 
Zeldas' Lullaby, then she will help you sneak back out of the 
castle, don't worry, you don't have to do anything, it happens 
automatically. 

******************************************************************
                           LonLon Ranch
******************************************************************
Before you can get into Dodongos cavern, you must learn Sarias 
song. To do this, you must go to the lost woods, but on the way 
there you come across LonLon ranch, it is a good idea to go there 
because there is a bottle there. Walk in  and go in the house on 
the left. You will see Talon sleeping there again, wake him up 
with the chicken. Then talk to him and he will ask you to play his 
super-cucco finding game, say no, now take all the chickens and 
throw them in between Talon and the stairs, then agree to play, 
this will make the game a lot easier to win. The prize, a bottle 
of LonLon milk, revives five hearts, two drinks per bottle, but 
just empty it and you'll have a plain old bottle. Next go out of 
the house and out to the horse,.. Area, I don't know what it is 
called, you should see Malon there and talk to her 3 or 4 times 
and then show her your ocarina, then she will teach you Eponas' 
song. Now head for the lost woods.

******************************************************************
                            Lost Woods
******************************************************************
In case you do not know were the lost woods are, I will tell you. 
The entrance is in Kokiri forest. Look for a high ledge and the 
entrance is in there. From now on just follow the music..., when you 
get there you will know, anyway, note the directions in the back 
of your instruction booklet, because you will only be able to hear 
the music once. Now you will be in the sacred forest meadow. Use 
the map at the bottom of the screen to make your way through the 
maze. Now show Saria your ocarina and she will teach you Sarias 
song. Now head back to Hyrule Field.

******************************************************************
      Kakariko village, Death mountain trail, Goron city.
******************************************************************
The entrance to Death Mountain is in Kakariko village. Kakariko 
village is east of Hyrule castle. There you will find a bottle and 
the house of skultula, that is all that the village is useful for 
now. Now talk to the guard at the gate, give him Zelda's note and 
he will give you access to Death Mountain. Go all  the way up the 
mountain as far as you can go. Look out for tektites along the 
way. Now look for an open gate and walk in. You will now be in 
Goron City. Without wasting any time here, just go to the bottom 
level and play Zelda's lullaby on the doormat. Now go in the door 
and talk to Durania, then play Sarias song in front of him and he 
will give you the Gorons' bracelet. Now go out of Goron City and 
go left, you should see a Goron sitting beside a bomb flower. Take 
the bomb flower and throw it over the cliff to blow up the boulder 
blocking the way  to the Dodongos cavern, this might take a few 
tries, try throwing from different spots. Now jump straight down 
and head into the cavern.

******************************************************************
                        Dodongo's cavern             
******************************************************************
Now enter the cave. Here is a hint for the rest of the game. If 
you see a odd looking wall like the one you should be seeing in 
front of you, hit it with your sword, if it makes a weird sound, 
blow it up. Now walk into the real Dodongos cavern. Now you must 
first get onto the ledge on the right, there is a ladder on the 
far side of the ledge. Now that you are up there just blow up the 
dirt wall closest to the entrance. Run down the zigzag hallway, 
watchout for the baby Dodongos. Now push the statue on the switch 
then go into the next room. Walk down the hallway, lookout for the 
keese on the walls. Walk into the next room to fight two lizalfos. 
Walk threw the now open door. In the next room are three Dodongos, 
kill them then light the three torches to open the door at the 
other end of the room. Go down the passage and step on the switch. 
Now go to the ledge on the other side of the room to the now open 
room. In that room put a bomb flower in the gap of bomb flowers, 
when it detonates it will create a stairway. Climb up the 
stairway, and up the ramp into the next room. Now move the statue 
covering the ladder, the other ones will attack you. Climb the 
ladder and step on the switch. Go into the next door. Now walk 
across the bridge and go into the switch on the other side. Now 
you will be in a room that has narrow passageways, and spike 
blocks. Get to the other side of the room and jump onto the block 
then up the ladder. Jump to a ledge with a chest and a bomb 
flower. Take the bomb flower and destroy the dirt wall. Now go 
into the hallway, there are a lot of baby Dodongo's in there, get 
into the next room at the end of the hallway. You'll be in a 
narrow and long room with a platform in the middle, the platform 
will be on fire, at the other end of the room shoot the eye to 
stop the flame and jump across. Now you will be in a long hallway 
with a lot of baby Dodongos. Go down the hallway to the door. In 
the next room, there are two Lizalfos, so, kill, kill, and kill! 
Now go through the door and there will be two flaming platforms. 
Shoot the eye statue at the other end of the room, which will stop 
one flaming platform. Now, look to your left and you will see 
another eye-statue. Shoot it, then jump across. In the next room 
jump across to the other ledge and on your right, you will find 
the grand prize of the Dodongo's cavern, the bomb bag! Go threw 
the dark passage and, you will be back in the main room, but on 
the second floor. Step on the switch to make one of the platforms 
on the first floor rise up the second, it will serculate, so if 
you die you can easily get back up to the second floor. Now go to 
the bridge and drop bombs into the giant skulls eyes to make the 
mouth fall revealing a door. Go threw that door, and go down the 
passage on the left. Once you are in the next room, go down a 
little lower by going left and go up to the block and pull it so 
that it will be aligned with the other block. Now climb onto that 
block and push the other one off the ledge. Now grab that block 
and push it to the other side of the room, align it with the block 
at the other end of the room and climb to the other side. Run 
threw the passageway and push the block off the ledge and into the 
hole in the ground. That will hold the switch down to keep the 
final door open. Then, enter the final chamber. In that room put a 
bomb in the odd looking spot in front of the chest to open a way 
down to the lower levels of the cavern to fight the Infernal 
Dinosaur: King Dodongo.

******************************************************************
        Zora's River, Zora's Domain, and Lake Hylia
******************************************************************
Once you have defeated, King Dodongo Durania will give you the 
Gorons Ruby. Now head for Zora's River!
Once you get in talk to the owl and then blow up the boulders 
blocking your way. Next run and jump across the tiny stream. You 
need to use the path-like ground, as guidelines of were to run. 
Now go left and run up the bridge-path and you will get to the 
height ledge. Now continue to the end of the ledge and jump off. 
Climb onto the little elevation near the tiny waterfall and climb 
onto the elevation on the right. Jump across the water, up the 
hill, and across the bridge. Now, you will see a huge waterfall. 
Go up the path on the right and, turn right, and jump onto the 
path going beneath the one you are currently standing on; then go 
left and stand on the stone ground and play Zelda's Lullaby. The 
waterfalls will nearly dry up, giving you access to Zora's Domain.
As soon as you walk into Zora's Domain, you get a view of much the 
entire place. So, anyway, just follow the signs leading to King 
Zora. Once you are in King Zora's chamber, take the passage on the 
left to get to the diving game. Win the diving game to get the 
silver scale, now dive back into the water and go through the 
underwater passage, to lake Hylia, you will find a bottled letter 
underwater near were you came out of. Once you've gotten it go 
back to Zora's domain and show King Zora, he will _move_over_ and 
there you will find the passage way to Zora's fountain. Before you 
go to Zora's fountain you should have a fish in a bottle, there 
are some swimming around in the water near the Zora shop. Now that 
you are in Zora's fountain put the fish in front of the giant 
fish(Jabbu-Jabbu) and he will suck you into his mouth along with 
the fish. Then begins the third dungeon.

******************************************************************
                  Inside Jabbu-Jabbu's Belly         
******************************************************************
As soon as you walk in, run all the way to the other side of the 
room to the door. Then turn around and use your slingshot to hit 
the yellow switch on the ceiling. Go into the next room and 
carefully make your way to the door on the other side of the room. 
The next room will be filled with holes and jellyfish, so just in 
this guide; I'm going to call it the "hole" room. In the "hole" 
room, you will meet Princess Ruto. She will fall down one of the 
holes, follow her down the same one. You will meet up with her 
right away, again, talk to her twice, she will now sit down and 
you must carry her on your shoulders. Bring her into the door 
behind you. Just carefully, run through this hallway to the next 
room. The next room should have a shallow pool of water in the 
middle of it. jump into the water and throw Ruto onto the ledge on 
the other side of the room. Now you step on the switch, raising 
the water so you can get to the ledge. Pick up Ruto and keep 
going. Go into the hallway in front of you and hit the yellow 
switch on the ceiling to open the door and keep going. In the next 
room you must just put Ruto down and put up your shield, of if you 
don't have a shield, pull out your slingshot, you must fight the 
Octorok, kill him the same way as the Deku shrub. Now pick up Ruto 
and jump on the elevator, when it comes. You will be brought to 
the second room of the dungeon. Jump on the floor and go back into 
the hole room. This time, instead of just going down a hole, go 
into the other door on the other side of the room. The place you 
will be in now will have 3 main passages, there are 2 secondary 
ones in the left and right ones that lead to doors, the 2 
secondary ones plus the center passage is blocked by a electrified 
slimy thing that you cannot pass, yet. First, go in the right 
passage and into the door. Kill all the enemies in the room to get 
the boomerang. Now go in the room in the left passage and kill the 
tentacle hanging from the ceiling using the boomerang and Z-
targeting techniques, once it's dead you will receive the map, 
plus the red slimy things will be gone in the secondary passages. 
Now exit that room and go into the secondary passage on the left, 
go into the room behind the door and pop all the bubbles in under 
40 seconds to get the compass. Now go to the secondary passage in 
the right passage and kill the tentacle there to make the red 
slimy thing in the center passage disappears. Now go into the room 
in the center passage and kill the jellyfish and the green 
tentacle to make the green slimy thing in the whole room 
disappears. Now go to the whole room and go down the now available 
hole. Go down the passage and through the door. In this room, 
throw Ruto onto the platform, the platform will rise, you will 
hear a scream and back down comes a giant Octorok, known as 
giantocto. To kill the giantocto just chase him around the central 
platform, once you get close enough just throw your boomerang 
_ahead_ of him to pick up the movement. Then attack his obvious 
weak spot with you sword, after you've gotten him 3 times, let him 
hit you, then get him with the boomerang, you cannot chase him, he 
is too fast. Now go up the elevator, down the passage and through 
the door. Now, in this room, hit the red, moving platforms with 
you boomerang, then jump from one to another to the door. The next 
room is the last room before the boss, climb the vines in this 
room and lock onto the switch and throw your boomerang to hit it, 
no go into the door...

(see bosses section)

******************************************************************
                       Preparation
******************************************************************
Before you become adult Link, there are some things that you 
should accomplish, and obtain. Here is a list of things:
-About 40 gold Skulltula's
-11 pieces of heart
-The deku nut upgrades
-The deku seed upgrades
-The Deku Stick upgrades
-3 Great fairy fountains
-3 bottles
-The deku stick upgrades

There are probably more that I have not mentioned here; so if you 
can think of any, e-mail me at apeyrard@sprint.ca

******************************************************************
                        Temple of Time
******************************************************************
As soon as you are completely prepared, head for Hyrule castle. As 
soon as you approach the gate, a cinematic will begin. It will be 
like the beginning of the game except this time Zelda will throw 
something into the moat. When the little movie is over jump into 
the moat and retrieve the Ocarina of Time. As soon as you get the 
Ocarina of Time, you will be taught the song of time by Zelda 
(somehow). Now head into the market and into the Temple of Time. 
Play the song of time in front of the altar in the temple. The 
door of time will open, so walk in. There you will find the Master 
sword. Pull it out of the pedestal of time...

A blue light will surround you as you warp to the sacred realm, 
but as you do so, Gannondorf enters the sacred realm with you and 
he takes the Triforce. You, are held there for 7 years. When you 
finally wake up you will be in the temple of light. You will now 
be older. You will talk with Rauru the sage of light, listen to 
what he says because it is very important to know. Then he will 
warp you back to the temple of time, only in the future. You will 
almost instantly meet Sheik, she will give you further 
instructions on what to do. Then walk out of the temple of time 
and into the Market to get a glimpse of what hell's like.

******************************************************************
                           Graveyard
******************************************************************
Head out of the hellish town and head for Kakariko village. You 
will find that most of the people from the market are now in the 
village. Any way head to the back of the village, or near the 
chicken lady, that is were the entrance is. Now that you are in, 
head up the path to the left. You should notice that there is a 
new grave, if not just pull open the grave with flowers in front 
of it.
Now will fall into Dampés grave. You will see the ghostly Dampé 
waving at you. He will ask you to race him. If you can keep up 
with him then he will give you his treasure, the hookshot. Be 
careful he tries to cheat by throwing fireballs at you, but just 
use it as a guideline to tell you that you are on the right track.
Head into the next room and play the song of time in front of the 
blue block (this works for all of these blue blocks) to make it 
disapear. Then head into the door. You will be in the windmill! 
Just get out of the windmill for now. Now head to Kokiri forest.

******************************************************************
         Kokiri Forest (Revisited), Sacred forest meadow.
******************************************************************
Once you enter the forest, something might seem different. There 
are monsters everywhere! So just unpeacefuly make your way to the 
lost woods. In the lost woods, you will know if you are on the 
right track if you meet Mido, play Saria's song, and he will let 
you past.
There just make  your way to the sacred forest meadow using those 
directions you were supposed to write down. Well when you get to 
the sacred forest meadow you will have to be careful... make your 
way through the meadow using your map. Then when you get to the 
final spot, were Saria is, were Saria was. In a cinematic, it will 
show Link run up to the tree stump in shock to see that Saria is 
not there. Then Sheik will appear and teach you the minuet of the 
forest, which will warp you there anytime. Now use the hookshot on 
the tree branch to get to the entrance, now walk in.

******************************************************************
                          Forest Temple           
******************************************************************
As you walk in you will be in a little courtyard, kill the two 
wolves, then climb up the vines in the east wall, then jump from 
tree to tree to find a chest with a key in it. Now jump down and 
enter the real Temple. Kill the spider with your sword, arrows or 
hookshot. Then proceed to the next room. You will see four ghosts 
fly away in four separate directions. Go to the door straight 
ahead and proceed through the little hallway, kill the flaming 
skull, and into the next room, where you must kill two stalfos to 
get a key. Head back to the main room and find a big blue block. 
Play the song of time in front of it to make it disapear. Now go 
into the next room. In the next room, there is a giant man eating 
plant; this one is harder than the one in Kokiri Forest. Well 
climb the vines, look out for Skullwalltula's, climb the vines up 
to the door. Go onto the door and kill the flaming skull, you get 
a map for a reward. Next, you will be back in the Giant plant 
room. Black and white target on the left somewhere and use the 
hookshot to get there. Step on the switch to lower the water in 
the well. Jump down and go into the well. Go through the under 
ground tunnel. There is a chest with a key inside at the end of 
the tunel. Then climb up the vines in front of you. Exit the room 
you are in and go up the stairs directly in your right and unlock 
the door. Walk in and kill the flaming skull. Then climb the 
ladder right in front of you. Then climb the other ladder on your 
right. Turn left through the archway and look at the painted 
arrows on the ground. Turn directly left and pull the block as far 
as necessary, until it can fit down the hallway. Then, push it 
down the hallway into the direction that the arrows were pointing. 
Once it is pushed up against the wall, turn around and go forward 
then turn right where the block originally was, then make two more 
rights. You will now be behind the block. Push it as far as you 
can, then climb up the block and onto the ledge. Continue and you 
will see yellow arrows on the ground. Turn left and pull the red 
block as far as possible then turn around and go back down to were 
the blue block originally was. Climb the ladder and turn right. 
Push the red block up against the wall. Then head back, down the 
ladder and up the blue block. Push the red block as far as you 
can. Then climb the red block and up the ledge. Then turn right 
then right again, then climb the ladder. You now will be in a room 
with two flaming skulls. Kill them then unlock the door. You will 
be in a twisted hallway. Head through it to the twisted room. Jump 
to the platform in front of you and look to your right and jump 
there then unlock the door, you have to be quick moving in this 
room because of the shadows of monsters. Proceed forward and all 
the way down the stairs and through the door at the bottom. You 
will now be in a room with a hole in the middle of it. Then a 
stalfos knight will appear. Kill him and a platform will drop from 
the ceiling, blocking off the hole. Then two more stalfos knights 
will appear. Kill the first one, then be very quick killing the 
other one because if you are not quick, another will appear. 
Anyway, the fairy bow is your prize. Then head back from were you 
came and shoot any ghosts in pictures with the fairy bow, once you 
get the 3rd, a ghost will appear. Then head back to the stalfos 
room and you will meet the ghost in the way, kill it. You will get 
a key for killing it, then head back into the room beside the 
torch. Then go through the door on the other side of the room. You 
will now be in another staircase room. Do the same thing to the 
blue ghost as to the red. Your reward this time, is the compass. 
Now go ALL the way back to just outside the twisted hallway and 
shoot the eye switch to make the hallway straight. Walk all the 
way to the twisted room. Jump down and get the boss key in the 
golden chest, then jump down the hole. Kill the two flaming skulls 
to open the door. You will now be in the plant room, but on a 
higher ledge. Kill the giant plant and go into the door on your 
second right. There will be a _hand_ in there. When it turns 
green, put up you shield, then hit it twice with your sword. Then 
kill all the pieces as fast as you can. You get a key for kill the 
floormaster. Walk out and turn right. You will be back in the 
blue/red block puzzle room, head all the way up to the top. Shoot 
the eye switch to re-twist the room. Go back to the twisted room 
and jump to the next room. Now head all the way to where you got 
the compass, then head to the top of the stairs and unlock the 
door. You will be in another twisted room, with shadows of 
monsters. Go up the ladder on the right. Go down the hallway 
filled with green flaming skulls. Unlock the door o go to the next 
room. In the next room there are four platforms spinning around 
one. The one has a torch on it. Also, on the East Side of the room 
there is a frozen eye switch. Jump onto one of the spinning ones 
and pull out you bow and arrow and aim at the eye switch. Wait 
until the eye switch and the torch is aligned then shoot. That 
will twist the hallway you were just in. go back to the twisted 
room and jump down the hole. In this room, a certain part of the 
ceiling will fall down. Make your way to the switch and to the 
door without being crushed. In the next room, shoot the painting 
to make the puzzle blocks fall. Assemble them in the proper 
position to make the yellow Poe appear, kill him to open the door. 
You will be back in the main room. Jump down to the center of the 
room, to fight the purple Poe. It will divide into four; the real 
one will do a spin, just kill it with the bow and arrow. Then now 
when all four torches are lit the elevator will appear. Go down. 
In this room just, push the walls that are sticking out of the 
walls to rotate the room. Just keep pushing it until you step on 
all the switches to open the gates to eventually get to the bosses 
lock, unlock it with the boss key and walk ...

(you will understand the last part with the rotating room while 
you are playing)

******************************************************************
                       Goron City (Revisited)
******************************************************************
Well now that you have beaten the forest temple, and you have 
obtained the forest medallion from Saria, you must head back to 
Goron City, While you are traveling up the mountain you may notice 
that there are giant rolling boulders everywhere. Do your best to 
avoid them and enter Goron City. However, something might seem 
wrong, NOBODY'S THERE! The only thing that is there is a small 
rolling Goron named . Detonate a bomb in front of him and he 
will stop. Talk to him and you will find out that he is Duranias 
son! Moreover, Durania named his son after you! Anyway, he will be 
crying, just talk to him to calm him down and he will tell you 
what happened to all the other Gorons. Then he will give you the 
Goron tunic. He will open the shop and the door leading to 
Duranias room. Jump down to the lowest level and go into the shop 
and get all the stuff you think you might need. Then go into 
Duranias room. Take a good look at the bird statue, stand up 
against it and you will notice that the action icon says grab, so 
pull the statue out of the wall, that will reveal an opening. Put 
on your Goron tunic and enter the inferno that is Death Mountain 
Crater.

******************************************************************
                    Death Mountain Crater
******************************************************************
Now that you are in the crater look to your left for a bridge, 
walk up to it and use the hookshot on the log on the other side to 
cross the broken part. Walk forward as the cinematic starts, Sheik 
appears and will teach you the Bolero of Fire, then mysteriously 
disappears. Now, go left into the stone entryway and climb down 
the ladder, once you reach the bottom, turn around and walk 
forward to enter the fire temple.

******************************************************************
                           Fire Temple         
****************************************************************** 
As you enter, run up the stairs and into the door on your left. 
You will instantly meet Durania and he will tell you all that you 
need to know about Volvagia and freeing the Gorons. When you 
regain control of Link, jump to the little platform on your left. 
Look to your right and jump across the 2 other platforms to the 
final platform, step on the switch to open the gate to free the 
Goron, he will tell you some tips, that goes the same for the rest 
of the Gorons that you rescue, get the key in the back of his 
cell, then jump back to the door and exit. Run to the other side 
of the room and unlock the door and walk in. From here, run across 
the bridge and down the wooden plank on you right. Then follow the 
platform running along the wall to get to a stone platform, climb 
up onto the stone part and bomb the stone part of the wall. That 
will reveal a door, go through it and run to the end of the 
passageway, step on the switch to free the Goron, and get the key 
in his cell. Walk all the way back to the room with the broken 
bridge. Use the platforms scattered across the lava to get across 
to the other side of the room were this another stone platform, 
but this time, you don't have to bomb anything, just walk into the 
door and run down the passageway and step on the switch to free 
the Goron, and get the key in his cell. Now walk all the way back 
and step out of the stone alcove and walk down the platform on 
your left, follow it to a locked door. Walk in and slide down the 
plank, then climb up the fence on your right, run across to the 
half-way point of the bridge, kill the 2 bats, and jump down to 
the platform below, push the block off the ledge, then quickly 
jump on top of it. Then use it as an elevator (trust me :) Unlock 
the door in the little door in that room, walk through it to walk 
into the giant rolling boulder maze. Go through the maze and 
collect 2 keys from 2 Gorons, then you must find the locked door. 
When you go through the locked door, carefully get accross the 
little paths, to not fall down. Unlock the door in that room and 
then continue. Now go back to the room with the fence like floor. 
Look for a locked door. Run and jump to the ledge were it is, it 
is easy to get there unlock the door and run down the passageway 
and through the door. In this room look for locked door on the 
left side of the room. Unlock it and run through the next room and 
all the way into the next. Make your way to the switch in plain 
sight and step on it. That will make the firewall fall, quickly 
run up to the ledge were the firewall was and plant a bomb in 
front of the fake door. That will reveal a real door. Step through 
and you will face a mini-boss. He is very easy to beat, all you 
need is the hookshot and your sword, lock onto him with Z-
targeting, and use the hookshot, then use your sword on the black 
thing that you pull out. Once he is dead, climb up the stairs and 
stand on the platform, the platform will rise bringing you up to 
the next floor. In the next room go around the corner on the left 
and climb up the fence, then look down the ledge on your right and 
shoot the switch to lower the fire around the other fence area on 
the wall, quickly climb up the fence on the eastern wall and go 
through the door and climb up the ledge and step up to the switch 
that is in plain sight and step on it. Then run up the stairs that 
are to the right of the switch. Run all the way up as fast as you 
can, if you are fast enough, you will get to the chest with the 
megaton hammer inside before the flames suround it again. Run all 
the way back down the stairs to the entrance to the room and stand 
on the little platform and swing the megaton hammer, this will 
make the platform drop to a room below. Hit the statue with the 
megaton hammer to reveal a door, go though it and kill the bats 
that will immediately face. Then stand on the tiny platform and 
swing the megaton hammer, this will form some stairs leading down 
to a door, before you go, turn around and pick up a crate, then go 
all the way down and step on the blue switch and put the crate 
down on top of it. Then go through the door. In this room, stand 
on the tiny platform and swing the megaton hammer, you will then 
drop to the huge room, now, jump to the ledge on your right and 
hit the rusted switch with the megaton hammer, then go through the 
door and jump to the ledge on the other side and play the song of 
time in front of the blue block, then hit the rusted switch with 
the megaton hammer, then turn around and jump down below and talk 
to the Goron and get the key in his cell. Then climb up the blue 
block and jump to the ledge with the door, and go through the 
door. Now jump to the platform with the tiny platform, hit the 
tiny platform with the megaton hammer, be sure to stand on though, 
then you will drop all the way down to were you met Durania. Now, 
go out of that room, go downt the stairs in the main room and turn 
left, hit the statue with the hammer and unlock the door. Kill all 
the enemeys in the next room to open the door. In the next room, 
kill all the flying tiles and the LikeLike to open the door on the 
left of the room. Now in the next room you will face the mini-boss 
again, but this time he will be harder, this time when you kill 
him, a key will appear. Get the key and go through the door that 
is now open. Hit the rusted switch with the megaton hammer and 
free the Goron. Get the Boss key in his cell and go out the door 
in front of you. Go up the stairs on the left and into the door on 
the left, jump accross the pillar to the final room, unlock the 
giant door with the boss key and enter the final chamber, to meet 
the boss. 

See Bosses Section for information on beating the boss.

******************************************************************
                    Zora's Fountain
******************************************************************
After you have beaten the Fire Temple, head for Zora's River, you 
must just head straight to were Jabbu-Jabbu was in the past, once 
you are there, go to the platform were Jabbu-Jabbu used to be and 
jump from platform to platform in a western direction, you will 
get to a cave opening and go inside. Walk in, inside is the ice 
cavern.

******************************************************************
                         Ice Cavern      
******************************************************************
As you walk in, follow the passage to a room with a spiked block 
circulating around the room, very quickly, kill the freezzards to 
open the door. Follow the passage to a room with a spinning ice 
blade, in this room; collect all the silver rupees to open the 
door on a high ledge. Go through it and follow another passageway 
to another room. Run through it avoiding the spiked blocks and the 
freezzards. Go around the corner and down the stairs. Jump up onto 
the ledge closest to the entrance. Kill the freezard and any ice 
keese that might attack you, then jump to the ledge on your left 
and then to the one with blue fire on it. Bottle some of the blue 
fire and then go back out of the room and backtrack to the room 
were you collected the silver rupees, jump straight down from the 
ledge to the red ice and melt it with the blue fire. Go down the 
passageway to another room, first use your bow and arrow to kill 
all the ice keese and then push the block around to get all the 
silver rupees, then get some blue fire if you don't have any and 
then use the block to get to the now open door. Go through it and 
down the passageway, kill the freezard and use blue fire to melt 
the blocks and continue, down the hallway and open the door, in 
the next room kill the white wolfos to make a chest appear. Open 
it to get the iron boots, then a cinematic will start, in witch, 
Sheik will teach you the Serenade of water. Once it is over, head 
to Zora's Domain.

In Zora's Domain, use blue fire to unfreeze King Zora, talk to him 
and he will give you the Zora Tunic, then play the Serenade of 
Water...

******************************************************************
                          Lake Hylia
******************************************************************
After you play the serenade of water, you will be warped to the 
warp tile in Lake Hylia, run into the water, in the direction you 
are facing. Then put on the Iron Boots and the Zora Tunic and sink 
to the bottom of the lake. You should land on a stone floor, look 
above the gate for a diamond shaped object, hit it with your 
hookshot, that will open the gate, then enter the water temple.

******************************************************************
                          Water Temple
******************************************************************
When you enter the temple, take off the iron boots, you will rise 
to the surface of the water, then swim up onto the ledge in front 
of you. Jump into the water in front of you and swim up to the 
ledge that is to the right from where you are. Run down the 
passage and jump into the little pool of water, put on the iron 
boots to start sinking, Go around the corner and pull the red 
block as far as it will go. Then turn around and go back to the 
end of the passage, take off the iron boots and float to the top. 
Go out of the passage and turn around and put the iron boots back 
on, take them off when you float a little under the first passage 
you see underwater, swim into it and put on the iron boots. Walk 
around the corner and kill all the manta rays, then take out your 
hookshot and fire it at the hookshot target. Then turn around and 
shoot the one on the ceiling that is furthest from you. You will 
drop on front of a crystal switch, turn around and you will see a 
big chest with a water guiser around it, run up to the chest, then 
aim the hookshot or a arrow at the switch and that will drop the 
guiser, open the chest to get the compass. Then backtrack all the 
way back to the main room. As you walk out of the passage, you 
will see two pots, well, ignore them and just jump off the ledge 
and you will fall to the temple floor. Turn around and go into the 
passage, at the end in a little room, you will encounter your 
_fiancéé_, Princess Ruto! She will ask you to follow her, float up 
the same way she goes and when you get to the surface of the 
water, she will be gone! Well, anyway, climb up onto solid ground 
and stand in front of the Triforce symbol on the wall and play 
Zelda's Lullaby in front of it. That will drain the water all the 
way to the bottom, but don't jump down yet, go through the door in 
the little room and kill all the spiky balls to make a chest with 
the map inside appear. Then turn around and head out the door. 
Jump down into the hole to the bottom of the room, and if you 
might notice, one of the torches will be lit. Stand behind the lit 
torch and fire an arrow through the fire at the unlit troches, 
this will take a few tries but you will eventually get it. Anyway, 
that will open the door, so walk in and kill all the clam monsters 
to make a chest with a key appear. Turn around and walk out the 
door. Go back through the passage to the main room. Now go around 
the tower in the middle of the main room and climb up onto the 
platform on the other side. Then push the block into the water. 
Then put on the iron boots and dive down after it. Once you fall 
on it, turn around and walk all the way up to the wall, then take 
off the iron boots and float up to a room with a huge gap in the 
middle of it. Shoot the blue tektite on the other side of the room 
with an arrow, then hit the crystal switch on your right, and then 
use the water guiser that rise to jump across the gap to the other 
side of the room. Go through the door and jump into the whirlpool 
of water, first though, look to see were the metal pipe is, when 
you are overtop of the pipe, then put on the iron boots. Then hit 
the switch in the mouth of the statue with the hookshtot, then 
take off the iron boots and swim into the mouth of the tunnel, 
then put the iron boots back on and walk to the end of the 
passage, ignore the clam monsters and take off the iron boots and 
float to the surface of the water. Get on the _solid ground_ and 
open the chest to get a key. Then hit the switch beside the chest 
and put the iron boots on and drop back into the water and get out 
of the passage before the gate closes. Then take off the iron 
boots and let the current take you back to the platform were the 
door is, or use the hookshot. Get out of the room. Walk forward 
and kill the blue tektite, then use an arrow to hit the crystal 
switch, then jump across the guiser to get to the other side of 
the room. Put on the iron boots and sink back into the water and 
go to the other side, stand on the block and hookshot your way 
back up to the suface. Follow the passage back to the main room. 
Run up to the _right_ side of the tower in the middle of the room 
(from were you are) and unlock the door. Walk to the far side of 
the room and look up and to your right. Hookshot up to the 
platform and play Zelda's Lullaby in front of the triforce symbol 
on the wall in front of you. That will make the water level rise 
to the second floor. Climb up onto the platform that is now beside 
you and put on the iron boots and jump down, sink down the hole at 
the bottom. Go down the passageway and turn left, run up to the 
crystal switch and hit it with the hookshot, kill all the clam 
monsters and the spiky balls that fall out of the gate on the 
ceiling. Once they are all dead, that will make the other gate in 
the ceiling open, stand under it and take off the iron boots and 
float to the surface. Get on the platfrom with the chest on it to 
get the key inside. Then backtrack all the way back to the room 
inside the main room. Float all the way back to surface in the 
little room, were you raised the water level, get on the platform 
in there and jump to the platform were the door is, open it and 
exit that room. Now that you are back in the main room, turn left 
on the little ledge and put on the iron boots and jump off, run 
down the passage in front of you (in case you didn't turn left, it 
is the one with 2 torches in front of it) and run all the way into 
the room, take off the iron boots and you will rise all the way to 
the suface, get onto the platform and bomb the cracked part of the 
wall, get the key in the chest inside. Then backtrack to the main 
room. Once you are back in the main room, rise to the top, then 
climb up onto the platform that surounds the tower in the middle 
of the room. Then look around for a locked door, once you see it, 
hookshot over there and unlock the door. Now in this room, stand 
near the guiser until a blue tektite falls from above, kill it, 
then stand on the guiser and shoot the crystal switch with an 
arrow, the guiser will take you up and into the next room, exit 
the empty room through the door and play Zelda's Lullaby in front 
of the triforce symbol on the wall on your right. That will make 
the water level rise to th 3rd level. Then jump onto the platform 
that surounds the tower in the middle of the room. Hookshot to the 
locked door that is nearby, very nearby. Go through it and kill 
the 2 keese on the walls. Then walk off the ledge to the platform 
below, then drop to the one that is below that one, then, use your 
hookshot on the moving platforms, get from one to another until 
you get to the top. Then go throught the locked door. Start off by 
killing all the blue tektites in the room, then hit the switch in 
the middle of the room. Then hookshot to the statue in front of 
you, then go around the corner and hit it again. Then hookshot to 
the hookshot in front of you, then climb on top of the head of the 
statue and get down and go around the corner, then hit the switch 
again, then hookshot to the target on the statue, then hit the 
switch again. Climb onto the head of the statue's head and hit the 
switch for the last time. Then climb up to the ledge and kill the 
likelike, then hookshot over the spikes and go through the door. 
In the next room, prepare for the fight of your life. I am not 
going to spoil how to defeat Dark Link for you, I am only going to 
say 2 things:
1-It is extremely fun to fight him with just the master sword and 
your shield.
2-The main idea here is to  Conquer Yourself!
After you have defeated Dark Link, the area that you were in will 
turn into a room, and the bars on the door leading to the next 
room will be gone, walk into the room and walk up to the big chest 
and open it to get the upgrade for the hookshot, the longshot! 
Then look behind the chest to find a blue block in the floor, play 
the song of ime on it to make it dissapear, then you will fall to 
the underground tunnell below you. Put on the iron boots and 
struggle your way through the water filled with whirlpools and get 
to the spot at the end, use the longshot to get on the platform 
and hit the eye switch to open the gate. Use the longshot on the 
little chest to get accross, then open the little chest to get a 
key. Then go down the passage on your right and drop down into a 
room that will be fammiliar to you, from there get back to the 
main room, sink to the bottom and go down the passage with 2 
torches in front of you. In the room, rise to the top of the water 
and climb up onto the plarform, play Zelda's Lullaby in front of 
the triforce symbol  to drain the water completely, then jump down 
and head to the main room. Go back into the room in the tower that 
is in the middle of the room and longshot up to the triforce 
symbol ont the wall, play Zelda's Lullaby and that will make the 
water rise to the second level. Then exit the room, then look for 
a gate with a eye switch under it. Hit the eye switch to open the 
gate, then use the longshot to get to the other side. Then turn 
left and push the block as far as it goes. Then turn around and 
turn left, open the chest to get a key. Then turn around and walk 
to the end of the passage. Look up and longshot yourself to the 
passage on the higher floor. Run around the corner and kill the 
tektite and longshot yourself to the central tower (by know I 
think you know what I meen). On the second floor, look for the 
room with the crystal switch and the guiser, remember, stand on 
the guiser and shoot the switch and that will make the guiser 
rise, watch out for the tektite. At the top, go trought door in 
the empty room and play Zelda's Lullabye in front of the triforce 
symbol on the wall. That will make the water rise to the 3rd 
floor. (and this is the last time you will have to change the 
water level...YAAAAAY!) Jump off the little ledge and into the 
water, equip the iron boots and enter the passage on the left from 
were you are. Get all the way to the end of the passageway, were 
the spikes are, then turn around and longshot your away up, then 
longshot accross the spikes to the locked door, open it and enter 
the next room. In the next room, shoot all the blue tektites with 
arrows from were you are, then make your way to the door on the 
other side of the room avoiding the vortexes and the boulders. In 
the next room, jump down to the platform on the right. Then turn 
around and bomb the weakened wall. Then go inside the tunel and 
turn the corner, grab the block and pull it as far as possible. 
Then get out of the tunel and go to the ledge on the other side. 
Bomb that weakened wall and push the block all the way to the end. 
Then go back accross to the other ledge and pull the block as far 
as you can, then go to the other platform and go down the tunel 
and push the block into the water, it will land on a switch and 
make the water rise. Now get on the now reachable platform and 
climb up the stairs and go through the door. Now, in the next room 
there will be a huge gap in the middle of the room, kill the 2 
tektites on the other side with some arrows and then stand on the 
switch to make 3 guisers rise, jump accross them to get to the 
other side, now go though the door. Now you will be in one of the 
boulder producing machines, put on the iron boots and wait t'ill a 
boulder passes by and then jump in and go right, fall down the 
hole and turn the corner, kill the clam monster and float up, 
unlock the door with your last key. Now just simply get the boss 
key, save your game, and reset the game, now you will be back in 
the main room! It is hell trying to backtrack through all that. 
Now that you are back in the main room, look for a dragon statue 
with a longshot target on it, longshot over to it and go through 
the door, now get up the reamp without getting hit by the spiked 
blocks, it will take a few tries, when you get there, open the 
golden lock to get to the boss of the water temple, for details on 
him, see the bosses section. 

******************************************************************
Kakariko Villiage (Future)
******************************************************************
After you beat the water temple it is time to head for Kakriko 
villiage, for there is something going down there. Once you get 
there, watch the cinamatic of the burning house and the shadow 
monster. After it is over, Sheik will explain the critical 
situation to you, then she will teach y ou the Nocturne of Shadow. 
After she is gone, head up to the windmill and talk to the guy 
playing the song, show him your Ocarina and he will teach you the 
song of storms claiming that you taught it to him as a child. Then 
play the prelude of light wich you sure as hell should have 
learned by now, and go back in time. 

******************************************************************
Kakariko Villiage  (Past)
******************************************************************
After you have gone back in time, go back to Kakariko villiage and 
go up into the windmill and play the song of storms, that will 
cause all the water in the well to drain out of the well. Exit the 
windmill and climb down the ladder leading into the Kakariko well 
dongeon.

******************************************************************
Kakariko Well
******************************************************************
As you enter walk forward and crawl through the little tunel in 
front of you. Climb down the ladder that is on the other side. 
Kill the skulltula in the middle of the hallway. Then walk up to 
the skelleton and walk through the fake wall that is beside him. 
Go around the pool of water and head down the hallway on the left. 
Turn right on the first turn and follow it until you see a passge 
on your right. Go down it and stand on the triforce symbol and 
play Zelda's lullaby, that will drain all the water in the well. 
Now, continue down the passageway and turn right. Then go all the 
way to the end of that passage and turn right. Jump down the now 
drained pool and crawl though the tunell. Kill the Skulltula in 
the room and then climb up the fence to get to a door. Go through 
it to get to the mini-boss (and only boss) of the dongeon. Walk up 
to one of the hands and let it grab you. That will make the boss 
appear. Frantically push all the bottons that you can to break 
free, then stand right in front of the boss and wait untill he 
lowers his head, then quickly hit his head with your sword, repeat 
the process to beat him. Then open the big trasure chest that will 
appear to get the lens of truth. And then use it and look behind 
the big chest to find a little chest with a gold rupee inside!
Well, then play the prelude of light and warp to the temple of 
time, then, take the master sword from the pedestal and become an 
adult again. Then play the Nocturne of Shadow that Sheik taught 
you to warp to the graveyard.

******************************************************************
Graveyard, Shadow Temple
******************************************************************
Once you warp to the graveyard, you will notice that you in a 
place that you can normaly see, but can't reach, well, turn around 
and walk down the stairs towards what looks like (to me anyway) 
and eye??? Well, stand on the little platform in the middle of the 
groupe of torches and use Din's fire to light all the torches, 
that will open the large stone door, revealing the path to the 
shadow temple.

When you walk in, turn the corner on the right and use the 
longshot to cross the gap. Then walk directly through the wall. 
You will be in a room with a stone statue of a bird and about 8 
skull statues surrounding it. Walk towards the bird statue to get 
the clue about turning the beak to the real skull statue or fall 
into the pit of infinite darkness. Use the lens of truth to see 
the right one then push the beak so that it faces the real skull. 
That will open the stone mouth on the other side of the room. 
Then, turn on the lens of truth and look for a fake wall. Walk 
through it and run through the other fake wall at the other end of 
the passageway.In the next room, put on the lens of truth, turn 
left then right, through the wall, then kill the re-dead and the 2 
keese for the map. Then exit back into the little maze and turn 
left and right, through  the wall, then go through the door. Now 
you will be in a room identicle to the previouse one. Turn right, 
then left, keep walking all the way through the wall to enter the 
room with the mini-boss. He is the same as the guy in the Kakariko 
well, but now, you have the lens of truth to fight him, and that 
makes a difference. Instead of making the hands grab you to make 
the boss appear, turn on the lens of truth and look for a shadow 
in the ground, then drop a bomb on it and it will make the boss 
appear, then just go for his head! The a chest will appear with 
the hover boots inside! Then backtrack all the way back to the 
room with the bird statue, this time, look on the other side of 
the balck pit, put on the hover boots and hover all the way across 
the pit of drakness, but, run as fast as you can, because, the 
hover boots don't last very long, the best way is to to roll off 
the ledge to get extra distance. Then run down the long passage 
and kill the beamos statue with a bomb, then play the song of 
storms to make a faerie appear. Then use the lens of truth and go 
through the door on the right (from were you came in). Kill the 2 
Gibdo's (mummified version of the re-dead, much harder to defeat) 
to get the compass. Then exit the room and kill the beamos statue 
and walk through the passage directly in front of you. Go through 
the door and now you should be in a room with a statue with 2 HUGE 
balds on it, plus, it is spining! The pupose of this room is to 
get a key. So, get all the silver rupees and that will open the 
tiny gate in the room, revealing the little chest with the key 
inside. Then carefully exit the room and bomb the wall on the 
left. Unlock the door on the other side. The next passage is 
filled with skulltula's. To easily get through, just look on the 
ground for shadows and when you see one, throw a bomb near it and 
caustiously walk towards it. When the skulltula comes down, the 
bomb will detonate, and kill it. After you have cleared the 
passage, carefully make your way past the huge knives, watch out 
for the one that is inbetween 2 of the knives.Then make your way 
through the passageway to the next room there, drop to the other 
platform and jump through the 2 giant knives to a platform that 
seems to have nothing on it, but as soon as you lay a foot on it, 
a stalfos appears. Once you kill it, jump to the platform that is 
rising and droping, it is pretty hard to do at first, but once you 
get on it, jump to the ledge on the other side, also very hard to 
do. Collect all the silver rupees, then kill the beamos statue to 
get the last one that is under it. that will open the cage like 
door. Walk through it and go all the way to the room were there 
are spikes falling from the platforms of the ceiling, use the lens 
of truth on the wall on your right and pull the block out of the 
wall and use it as a sheild. Push it until both platforms are 
falling on the block, then go around and pull the block as far as 
you can. Then climb up on top of it and then jump to the ledge on 
the left. Then, when the platform drops on the block, jump on top 
of it, then jump to the other side. Step on the switch to make a 
chest appear on the other side of the room, then use the longshot 
on it to get over there and then open it to get a key. Then exit 
the room. Use the lens of truth to see 2 invisible platforms and 
jump to them and then to the locked door, look in the direction of 
the locked door, that is were the platforms are. Now in the next 
room, immediately start using the lens of truth. Kill the 2 re-
deads, then get all the silver rupees to open a door in the room. 
Go into that room and climb up the stairs and throw a bomb flower 
into the giant skull head to make it explode and out will pop a 
key. Then kill all the keese in the room to open the door again. 
Go back to the room with the spikes and use the lens of truth to 
see the hookshot target above the locked door, longshot up there 
and unlock the door. In the next passage put on your iron boots 
and walk through the passage until you get to a gap, use the 
longshot to cross (the wooden plank on the ceiling). Then drop 
down and start walking towards the door on the other side, when 
the eye above the door throws a flame at you, just do a role 
attack, that will give you enough to avoid it. Walk into the room 
at the other side of the hallway and kill the 2 re-deads and 
listen to the clue that the face in the wall tells you. Exit the 
room and put on the hover boots and run in the direction that the 
1st fan pushes you, or use the lens of truth to see the fake wall, 
well anyway you choose to do it, that is fine. Go through the door 
and plant a bomb on the garbage pile ont he right of were you came 
in. Then use the lens of truth to see the invisible chest, open it 
to get a key. Then kill anything in the room, just make it to the 
locked door, open the locked door. In the next room look to your 
left and pull the block onto the stone path. Then push it as far 
as you can push it, then climb up onto it, climb the ladder from 
there and jump onto the boat. Stand on the triforce symbol and 
play Zelda's Lullaby. That will start up the boat. As the boat 
moves along, kill any stalfos that you may meet along the way, 
then when you get to the end, quickly jump off the boat to dry 
land. Then head in the door nearby. In there, use the lens of 
truth to get through the little maze (while avoiding the 
floormasrters). First, head in the door on the left, use the lens 
of truth to see the floor master, and kill it, that will make  a 
chest appear with a key inside, get it, and exit the room. Then 
head into the one on the right (from were you entered the room the 
first time. Once you enter, to wooden walls with spikes all over 
them will start to, well, I can't really explain what happens, 
just use Din's Fire to get out of this mess. Then kill all the re-
deads in the room to make the golden chest appear. Get the boss 
key inside. Then exit the room and exit the maze. Once you are 
back in the room were you de-docked from the boat. Look on the 
other side of the lake and look for a statue with a whole bunch of 
bomb flowers at the base of it (it should be at the far side). 
Shoot one of the bomb flowers with an arrow and it will make the 
statue fall, making a bridge for you cross. Cross it and unlock 
the door on the other side. In the next room, start using the lens 
of truth to see the invisible platforms, then use the hover boots 
to cross to the other side, to the golden lock and unlock it with 
the boss key. In the next and final room, just drop down the hole 
(wich is most likely to happen if you unlocked the golden lock 
with the hover boots on, because there is no traction, and...)

See bosses section on beting the boss of the shadow temple.
******************************************************************
Gerudo Valley, Gerudo Fortess, Haunted Wasteland
******************************************************************
After you retrieve the shadow medalion from Impa, head out for 
Gerudo Valley. If you don't know were that is, use your map. Once 
you get there go up to the broken bridge and use Epona or the 
longshot to cross it. Then talk to the guy standing next to the 
tent and he will ask you to get his workers back from the 
fortress, so head into the fortress, walk right up to one of the 
guards to get captured and put into a cell. Once you are in the 
cell, look striaght up and use the longshot on the wooden part of 
the window to get into the window area. From there pull out your 
bow and arrow and shoot all  the guards you can, you cannot kill 
the ones in white. Then drop down to the ground (and I repeat, TO 
THE GROUND!)then enter the door on the right. As you walk in turn 
right and talk to the guy in the cell. Then a guard will appear 
and you must fight her to get a key, use Z-targeting and keep 
side-jumping until you get an opening to strike, and always keep 
your sheild up when your moving. Once you've defeated the guard, 
get the key and free the carpenter. Then go out the door on your 
right and go into the other one on your left. Turn right in this 
room and crouch behind a crate (put up your sheild). Wait until 
the guard is gone, then get up and go out the door on the right. 
Turn left and climb up the ledge, watch out for the Gerudo guard, 
and turn left. Talk to the second carpenter and fight the guard 
for the key (you know the strategy). Free the carpenter and exit 
through the nearby door. Now you should be outside, jump off the 
ledge and enter the door in front of you. Talk to the third 
carpenter and fight the guard for the key. Free the carpenter and 
exit the room from the same door in witch you entered. Go foreard 
and climb up the vines and turn into the door on the left. Go 
through the next couple of rooms by killing the guards with 
arrows. Then finally exit the room with the huge pot with red 
stuff boiling inside. Jump off the ledge to the right and go into 
the last door and go up to the crate and take out your bow, and 
shoot the guard the second she gets on screen. Continue right and 
talk to the fourth carpenter and fight the last guard to the key. 
Free the carpenter and then a strange woman will come and give you 
the Gerudo membership card (I won't bore you with the details). 
Now you are free to go anywere on fortress grounds and the guards 
won't arrest you! And now you can go into the Gerudo Training 
Ground, but not yet. Now it is time to enter the haunted 
wasteland, the guide for the grounds will come in the next update, 
in its own section.
Anyway, exit the fortress and go towards the gate. Climb up the 
ladder and talk to the guard up there and she will open the gate 
for you. Get down and enter the haunted wasteland. 

In the haunted wasteland, you'll need the hover boots and the lens 
of truth, so before you enter this place, be sure to have obtained 
them. Well, first, head towars the lake of quicksand and put on 
the hoverboots, with them on you'll be able to walk on the 
quicksand without being sucked in. Once you have passed that, look 
for a flag (it's best if you enter during the day)once you see 
one, follow it to another and continue like that until you reach a 
srtange stone structure (there is a bomchu shop in the desert 
also, near the entrance, across the lake of quicksand, follow a 
couple of flags to a sign leading you to the shop, it is more like 
a flying shop).Anyway, once you reach the stone structure, look 
for a ramp leading to the top of the structure. Once you are up 
there, use the lens of truth to see the ghost, follow him all the 
way to the desert collosus, that is all I can say, follow him VERY 
sharply, use Z-targeting).

******************************************************************
Desert Collusus
******************************************************************
As you enter the desert collusus, you will be immediately attacked 
by levers, try to avoid them and make your way towards the giant 
stone archway, from there it will be easy to see the entrance to 
the temple. Enter the temple, look around, read the inscription of 
the stone snakes, get an idea of what you think that this temple 
will be like when you venture deep inside, well, once you are done 
doing that, go back outside. A cinamatic will start, it will be 
automatically day, and you will see through Sheiks eyes as he 
jumps down from the top of the stone archway, the, while the 
camera shows him walking up to you, you will see the owl fly over 
top of you. Sheik will then teach you the requiem of spirit, then, 
mysteriously enough, you will see a close up of the owl, then he 
will fly away into the desert, huh? What the hell is all that 
about (about the owl). Now, play the prelude of light, become a 
kid again and play the requiem of spirit to return to the desert 
collosus. Once you are back at the desert collosus, return inside 
the spirit temple.

******************************************************************
Spirit Temple (youg Link)
******************************************************************
Once you enter, walk towards the steps, raise your shield once you 
see 2 pots rise up off the ground, block them with your shield. 
Walk up the steps and turn left, you will see a girl leaning down, 
peering into a tiny crawlspace, walk towards her and she will get 
up and look at you, talk to her, she will ask you what you are 
doing in the temple, say nothing really, then she will ask you a 
favor, she wants you to enter the crawlspace and retrieve the 
silver gauntlets, you will have no choice but to agree, then she 
will ask you if you are one of Ganondorfs servants, then say 
whatever the hell you want, it all leads to the same thing. Now 
crawl through the crawlspace. Make your way past the spikey block, 
(so I call it) and kill everything in the room. That will take the 
bars off the doors. Go into the one on the left, kill the stalfos 
knite and and the green bubble. Then, take out your good old 
boomerng and lock onto the switch on the other side of the room, 
then throw the boomerang, that will make the gate drop and you 
will be able to walk across to the other side of the room. Go up 
to the chest, look out for the flying pots, and open the chest for 
a deku shield, or 5 rupees. Then walk through the next door. In 
the next room, look for a flying mummy floating on the thin 
walkway, carefully get close to it and use dins fire to kill it, 
that will take the bars off the door. Walk through the door, in 
the next room, you have to get all the silver rupees, be careful 
because that 'hand' might get you if you are to slow. Once you get 
all of them, it will make a portion of the gate fall, making a 
bridge going across to the other side of the room. Walk over there 
and stand between the 2 torches and use dins fire, that will make 
a chest appear. Walk back to the other side of the room and go up 
to the red carpet area and open the chest to get a key, go back to 
the other side of the room and go through the door. Now you will 
be back in a familiar room. Go through the crawlsace and unlock 
the locked door. Walk down the narrow passageway, go up to the 
rough part of the wall and use your slingshot to kill all the 
skulltula's on the wall. Once you get to the top, you will fight 2 
lizalfos, take them out, then take out a bomchu and aim it at the 
weak part of the wall, (if you don't have a bomchu, then hit the 
switch that is in the room to make a chest appear with a few 
inside) that will make the sunlight shine down on the sun switch, 
opening the door. Go through the door, and now you will be in a 
large room. Jump down the ledge on the side and walk onto the 
little platform, use dins fire to make a chest appear and open it 
to get the map. Then climb back from were you came from and push 
the statue off the ledge and onto the blue switch. Go into the 
room that it opened. Climb up the stairs and go through the next 
door. In the next room, collect all the silver rupees, that will 
light the golden torch that you might have seen when you entered 
the room. Then light all the other torches in the room to make a 
chest with a key in it appear. Get the key, then you have one 
last, easy ppuzzle to solve. Go over to the white blocks and free 
the one with the sun switch on top of it, then push it into the 
sunlight. That will open the door, so go into the next room. Run 
up the stairs and unlock the door with your last key. In the next 
room, follow the red carpeting to what seems to be a pile of 
metal, but go up to the pile of metal and hit it with your sword, 
that will reveal that this is a pile of metal that can kick your 
ass! Its name is 'Iron Knuckle', it has EXTREMLY POWERFUL ax 
attacks. To start off, just go up to it and wait for it to start 
to swing its ax at you, then do a back-flip, then, while his ax is 
stuck in the floor, do a vertical slash, repeat this process 
SEVERAL times to make his heavy armor fall off, now, he will be 
running after you! Just do the same thing as before, wait, back-
flip and slash! Once you have sent this pile of junk to the crap 
pile, go into the now open door. Walk up towards the light (or 
drakness) to exit the temple. Walk forward and you will meet the 
owl once again. Once he's done, walk up to the chest and open it 
to get the silver gauntlets. Then, a cinamatic will begin: You 
will hear a woman scream, you will look around, and finally find 
Nabooru being sucked into a purpul portal, with 2 witches flying 
atop of her. Nabooru will fall completely in and the cinamatic 
will end.

Now, play the Prelude of light to warp back to the temple of time, 
become an adult again and play the requiem of spirit to return to 
the desert collusus, enter the spirit temple once again.

******************************************************************
Spirit Temple (adult Link)
******************************************************************
Walk forward and go up the stairs, turn right and push the silver 
block until if falls into a hole. Walk over it and climb the tiny 
flight of stairs and destroy the Beamos statue. Then hit the 
switch on the ceiling above the statue, that will open 2 of the 
doors. Enter the one of the left. Kill the wolfos in thenezt room, 
then stand on the triforce symbol and play Zelda's Lullaby to make 
a big chest appear on the other side of the room. Use the longshot 
to reach it, open it to get the compass. Now jump off the little 
ledge you were on and climb up back to from were you came and exit 
the room. Enter the other room to the left, collect all the silver 
rupees to make the door on the far side of the room, kill the Link 
Like in the next room to get a key, then go back to the room with 
the Beamos Statue, and unlock the only locked door. Kill the 
LikeLike in the hallway and climb the rough part of the wall, then 
start using the lens of truth to see the floormaster, kill it then 
push the mirror to the 3rd switch. That will opent he door. Go 
through the door and go all the way to the top of the stairs. Look 
towards the statue's hand with the triforce symbol on it. use the 
hover boots to reach it. Play Zelda's Lullaby to make a chest 
appear on the other hand of the staute, use the longshot to reach 
it. Open it to get a key. Now jump down and climb back to the top 
of the stairs and open the locked door. Kill the beamos statue 
then climb to the top of the stairs and open the next door. Kill 
all the flying mummies and the beamos statue to open the bared 
door. In the next room stand on the blue switch and hit one of the 
statues, try to get it to stand on the blue switch, and QUICKLY, 
get through the next door. Go up the little flight of steps and go 
through the door at the top. In the next room, kill iron knuckle, 
then go through the next door. Walk forward to exit the temple. 
Get the mirror shield in the chest and walk back into the temple. 
Back-track all the way back to the room with the 4 armos knites. 
Go to the other side of the room and stand in the sunlight, then 
point the mirror shield at the sun switch. That will open the door 
in front of you. Get the key in the next room then exit. Go 
through the door on the right, then go through the locked door in 
the next room. Destroy the 2 beamos statues, then kill the 
skullwalltula ip high on one of the shifting walls. Then quickly 
and precisely, climb the shifting wall. Go through the door at the 
top. Climb the stairs and stand on the triforce symbol and play 
Zelda's lullaby. That will open the door in front of you. Now, 
kill all the fire monsters in that room. Then, bomb the fake door 
on the right of the golden chest, behind it, you will find an eye 
switch. Shoot the eye switch with an arrow, then take out your 
longshot and longshot to a target on the ceiling. Jump to the 
other ice platform and step on the switch. Now, drop down and open 
the golden chest to get the boss key. Now exit the room and go 
into the door on the right. Go up to the bars and hit the switch, 
that will open the door in front of you, go through it and turn 
left, (you will face a couple of lizalfos ahead) Kill all the 
white bubbles in the room, then bomb the odd-looking part of the 
wall. Then push the mirror so that it faces the other mirror in 
the other room. Then go into the other room and push the other 
mirror so that it faces the bars. Then go back to the room with 
the giant mirror and jump off the ledge and stand in the sunlight. 
Then point the mirror shield at the sunswitch on the left wall. 
When the platform stops moving, point the mirror shield at the 
face of the statue. Then use the longshot on the gate to get to 
the door with the boss lock on it. Open the door and watch the 
humurous mini-movie starrrrrrrrring: Kotokè! Koumè! And Iron 
Knuckle!!!
Kill Iron Knuckle and watch the other mini-movie, then go through 
the now open door and go down the hallway and into the next room. 
Climb to the top of the platform to face the boss of the spirit 
temple. 

See bosses section for details on the boss.

******************************************************************
Final Preperations
******************************************************************
Before you go onto the final level, Ganons' castle, there are 
certain things that you should have, you'll need to be fully 
prepared for Ganons' Castle, here is a list of what you sould 
equip:
All 20 Hearts
Four bottles:2 fairies a green potion and one empty one
All the Adult Link capacity upgrades:Deku Nuts, Arrows, Bombs...
Visited 5 Great Fairy Fountains
Have the ice arrows
The biggorons Sword
--------------------
Have I missed anything? If so, tell me,
apeyrard@sprint.ca 

******************************************************************
Temple of Time, Ganons' Castle
******************************************************************
This final step before entering Ganons' castle is crutial, all I 
will say here is that, after you've completed the 5 temples, you 
must go to the temple of time, for there you will receive 
something VERY important, and an event also very important will go 
down there, so...

After you have been to the temple of time, it's now the time to go 
to Ganons' castle, once you've stepped onto Ganons' terrain, you 
will be shocked to see that things have dramatically changed. Step 
up to what looks to be stairs and just let the power of the sages 
do the rest..., now enter Ganons' castle.

******************************************************************
Inside Ganons' castle
******************************************************************
Upon entering, I suggest that you equip deku nuts, Dins Fire, and 
fire arrows, for they will be the first things that you'll need. 
Run down the dark stairs and throw deku nuts at the Beamos 
Statues, then go through the next door. Go right and enter the 
room with the green medalion above it. Walk forward to make the 
wolfos appear. Fight it and kill it and get the 5 rupees that 
appear. Then stand in the center of the circle of torches and 
summon Dins' Fire. Then take out a fire arrow and enflame the 
torch above the door that is leading to the next room. Once all 
torches are lit, the door will open, and enter the next room. Put 
on the hover boots and look to your right. Wait for the fan on 
your right to pich up and jump into the wind, it will push you 
right onto the proper platform.  Get the silver rupee then look at 
the Beamos Statue, and throw a bomb at it. Then hover over to it 
and then hover to the other platform across from it. Look around 
for a tiny platform with a switch, then hover over to it and step 
on the switch. Then look back to where you hovered over from and 
use the longshot on the target that has appeared and get the 
rupee. Then, hover over to the center platform. Look towards the 
gated door and hover over to the rupee that is there. Then, climb 
up the ledge to where the door is and look to your right and wait 
until the fan has died, then hover over to the rupee and hover 
back. Then, use the longshot on the target, and then to the 
platform at the entrance to the room, then jump at the silver 
rupee, you'll fall, but the door will open, and it will stay that 
way when you reappear at the entrance to the room, then hover your 
way to the next room. In the next room, hit the barriar with a 
light arrow, and you will see Saria and she will teleport you back 
to the main room. 

Now, go down the stairs to your right and enter the room with the 
blue medallion above it. First, kill the 2 Freezzards in the room, 
then, use your sword to chop down the icicles around the blue 
fire, then, bottle some of it. Then walk into the next room. Go up 
to the block on the far side of the room and push it up against 
the boulder, then push it into the hole. Then go up to the other 
boulder, and push it up the the boulder in front of it, then push 
the block up against the boulder to the left, then push the block 
to the other side of the room. Climb up to the red ice and melt it 
with some blue fire. Then, use your megaton hammer on the rusted 
switch. Then go into the next room via the now open door. In the 
next room, shoot the barriar with a light arrow to dispell the 
water barriar, Ruto will appear and warp you back to the main room 
(awesom effect!!)

Now, head up the stairs to your right and enter the door with the 
purpul medallion above it. Now, equip the fire arrows and the lens 
of truth. Take out a fire arrow and shoot it at the torch on the 
right side of the room. Jump across the ice platforms to the 
LikeLike. Kill the LikeLike, then equip the hover boots. Shoot the 
torch again with a fire arrow and run down the ice stairs and step 
on the switch, now quickly start back up the stairs, and when you 
hear the ice blocks start to dissappear, hover back to the 
platform. Get the golden gauntlets, then activate the lens of 
truth to see a bridge leading to the door. Go through the door and 
shoot the shadow barriar with a light arrow, Impa will appear and 
teleort you back to the main room. Now, you must exit the 
castle...

Once you are out of the castle, go down the path and turn left, 
head down to the rocky dead end and lift up the giant pillar to 
reveal a cave, the final Great Fairies fountain! Go in and she 
will double your defensive capablities! Now head back to the 
castle. 

Put on your Goron tunic and head into the fire barriar door. In 
the next room, you must collect all the silver rupees, believe me, 
it is HELL. I tried to explain it but it was to difficult, so if 
you have any questions about this room email me at 
apeyard@sprint.ca TIP:Wear the hover boots.
Then, in the next room, shoot the fire barriar with a  light arrow 
and Durania will appear and teleport you back to the main room. 

Next, go down the stairs and head past the massive pillar and up 
the stairs and into the room with the orange medalion above it. In 
the next room, you must get all the silver rupees, first, kill the 
beamos statue, then take out your lingshot and hookshot to the 
target above where the statue used to be, and the rest of the 
rupees are in the corners of the room. Once you get all of them, 
go into the next room. Now, go up to the switch that is on the 
other side of the gate and do a spin slash to activate it. A chest 
will appear and it has several bombchus indide. Go up to the gate 
and face the switch that is on the far side of the room that is 
behind the gate. Once it is activated, the door will open and go 
through, now, stand in the center of the room and take out a fire 
arrow and aim it at the web in the ceiling. Then, aim  your mirror 
shield at the sunswitch that is right of the entrance to the room. 
That will open the door. Go through and shoot the spirit barriar 
with a light arrow, Nabooru will appear and warp you back to the 
main room, the Spirit Bariar is now dispelled, go down the stairs 
to your left and lift up the pillar to reveal the entrance to the 
light barriar. Do I have to say enter? 

First, activate the lens of truth. Kill the spider and the 4 
keese, then get the key in the chest that appear. And about the 
other chests in the room, most of them are freze chests, take the 
chance if you want! With the key, unlock the door and enter the 
next room. Stand on the triforce symbol and play Zelda's Lulaby to 
make a chest appear with a key inside of it. Take it and unlock 
the door. In the next room, you have one minute to find all the 
silver rupees, 2 are in the pockets in the wall, one on top of the 
platform in th middle of the room (use the longshot to get it) and 
the last ones are in the sides of the center platform. In the next 
room, run up to the wall and go through it to get to the real 
barriar room, shoot the light bariar with a light arrow and Rauru 
will appear and warp you back to the main room.

Now, all the bariars have been dispelled, walk into the tower...
Once you are in Ganons' tower, run up the stairs on you left and 
through the door. Now, kill the 2 Dinalfos in the next room to 
open the door leading to the next room. Go up the stairs and into 
the next room, there, you will face 2 stalfos knites, kill them to 
get the boss key. Then enter the next room. Go up the stairs and 
into the next room. Now, there will be 2 iron knuckles sitting 
there motionless, you must kill them to get to the next room so go 
up to them and hit them with your sword. They are better then the 
previous ones, so I suggest that you summon Nayru's Love to defend 
yourself better, they'll still be able to toss you around, but you 
won't get hurt. Once both of them are dead, the door will open. Go 
through and climb up the stairs to the huge door, in the next 
room, gather all that you need from the pots, then go through the 
other huge door, climb to the top of those HUGE flight of stairs, 
once you get to the top you will see a door, on the other 
side...DESTINY!!! 

------------------------------------------------------------------
8. Bosses
------------------------------------------------------------------
The bosses' section is here to help anyone who is having any 
problems beating any bosses; more bosses will be added as the 
walkthrough is completed. Another thing is the bosses will be 
ranked on a difficulty scale from 1-5, 1 being the easiest and 5 
being the hardest.

Parasitic armored arachnid: GOHMA		Difficulty: 1

Description: A giant spider that multiplies fast. 

Attacks: She jumps at you and makes Larva that also attacks three 
at a time; they also jump at you.

How to beat: The boss of the Deku Tree, walk into Queen Gohma's 
Lair and walk forward a few steps and you will see the monster 
looking at you. Now look at the eye threw the first person view 
for a couple of questions and the battle will begin! Begin the 
fight by blinding Gohma with a Deku nut and striking her eye as 
many times as you can. Now when she climbs on the walls keep the Z 
targeting locked on her and pull out your fairy slingshot and when 
she is starting to make Gohma larvae shoot her, the eye will be 
red, and she will fall to the ground, stunned, then hit her in the 
eye with your sword.

Now if you did allow her to make the larvae then just kill them 
with almost any weapon you have before they jump at you. Just 
repeat the process to kill Gohma.

Infernal dinosaur: King Dodongo		Difficulty: 1.5

Description: A HUGE Dodongo!

Attacks: It blows fire (awesome effect) and it rolls up into a 
ball and tries to crush you. In addition, the lava pit in the 
middle does serve as a minor threat.

How to beat: The fight starts off by seeing threw the Dodongos' 
eyes just to prove how huge this thing is. Now that you have 
control get as close to his mouth as possible and throw a bomb in 
his mouth, when he opens it up and when he falls on his face hit 
him with your sword. Then he will curl up into a little ball and 
try to crush you, just stand as close to the lava pit as possible 
without falling in, stand were the ground starts to curve into the 
lava, you will be safe there. Repeat the process to defeat him.

Bio-Electric Anemone: Barinade			Difficulty: 2

Description: A strange electric monster that has electrified 
jellyfish for protection.

Attacks: The jellyfish will spin around and try to hit you, the 
electric blasts, and trying to ram into you.

How to beat: First hit the tentacles that are attached to the 
ceiling with your boomerang, look out for the electric blasts that 
are being fired by Barinade. Now that Barinade is no longer 
attached to the ceiling the jellyfish will be spinning around 
Barinade, just stay up against the wall until they stop, then one 
by one kill the jellyfish. Once they are dead new ones will start 
spinning around him again, but Barinade itself will be chasing 
you, you have to get a boomerang shot in on Barinade so that you 
can start attacking the jellyfish. Once all the jellyfish are 
dead, none other will appear; Barinade will just chase you around 
the room firing electric blasts like crazy in an attempt to save 
himself. Just hit him with the boomerang to stun him and then 
attack him with your sword; repeat that process to defeat 
Barinade. 

Evil Spirit From Beyond: Phantom GANNON        Difficulty: 4

There are two phases of Phantom GANNON:

Description: A phantom version of Gannondorf, it rides a solid 
black Gerudo Stallion and flies into paintings.

Attacks: Phase one: While it is flying over the room it will 
release a VERY powerful green bolt that scours all over the room, 
it is easy to avoid, but, if you are trying to avoid it, that is 
the only thing that you will be able to do, run and duck.
Phase two: He will fire energy bolts at you and will rarely 
though, ride his spear like a horse and try to run into you, that 
last attack is unavoidable.

How to beat: Phase one: He will be on a horse, and he will fly 
into paintings. Look at the paintings and watch for him, when he 
comes through get out your bow and arrow of hookshot and shoot him 
while he is flying over you, do it quickly or else he will zap you 
good. Do this three times
Phase two: He will now be flying around without his horse. Just 
use your sword to deflect the magic he sends at you back at him. 
However, be careful, he will hit back at you, so play tennis with 
it until it hits him. Then attack him with your sword. If he 
rides, his spear and tries to hit you just jump out of the way. 
Repeat the process to kill him.

Subterranean Lava Dragon: Volvagia          Difficulty: 4

Description: A serpent like dragon that can fly and swim under 
lava.

Attacks: When it flies out of the ground it will try to hit you, 
it will blow fire at you and it can make boulders drop from the 
ceiling, very dangerous.

How to beat: As you enter, jump across to the platform in front of 
you, then to the one with all the lava holes. As the platform 
behind you sinks into the lava, the ground will start to shake, 
then Volvagia will pop out of one of the lava holes, you will look 
at him as he flies around, then he will sink back into one of the 
lava holes. Then the battle starts, look at all 9 lava holes and 
wait until one engulfs into flames, then run towards it, get about 
1.5 meters distance and wait for Volvagia to pop his head out, 
then smack it with the megaton hammer (it is funny to see the look 
on his face when you smack him upside the head with a 10 tone 
hammer! :D ) then he will lie down stunned, while he is stuned, 
give a vertical slash with your sword. Then second time he comes 
out, he will fly out completely, he will fly around and try to hit 
you and egnite you on fire with his fiery breathe. Just avoid him 
and he will sink back into one of the holes. Repeat the process, 
eventually, as a sign as to you are close to beating him, boulders 
will start to come down on you when he flying around trying to hit 
you and such and such. Repeat the process until he is dead.

Giant Aquatic Amobea: Morpha        Difficulty: 3

Description:A small red ball like thing that controls the water 
that it is in.

Attacks:While you are in the water, the amobea will hit you with 
himself, while you are not, it will make the water form a armlike 
figure that will try to grab you, if it does, it will either pick 
you up and toss you back were you were, or, it will shake you 
around and throw you across the room, most likely into the spikes 
that suround the room.

I know Morpha seems easy, but really, if you noticed, it always 
got you moving, if you stop moving, Morpha will most likely take 
advantage of it, and that can take away quite a few hearts. That 
is why I am giving Morpha a three in difficulty. Now onto how to 
beat it.

How to beat: Well, it is very simple. Lock onto it with Z-
targeting, and always have the longshot aimed at him and, keep 
moving around the room. Whenever you get a clear shot at the 
amobea; fire the longshot and that will bring the amobea to you 
and, just slash at it (it seems a bit like the boss in the flooded 
palace in Zelda III)
Repeat that process to beat him

Phantom Shadow Beast: Bongo Bongo    Difficulty: 3.5

Description: The phantom shadow beast is mainly a giant invisible 
head with two giant visible hands; the only way to see the head is 
with the lens of truth.

Attacks: It only attacks with its hands, they punch you, grab and 
throw you into a harmful substance that surrounds the "arena", 
that is mainly it.

How to beat it: While avoiding his quick attacks with its hands, 
take out your bow and arrow and hit the one (the hand) that is 
coming towards you, once you get both hands stunned, use the lens 
of truth to see the stunned head and attack the eye. 

Sorceress Sisters: TWINROVA

Description: 2, 400 year-old witches.

Attacks: Fire attacks and ice attacks.

How to beat: Part1: The easiest way to beat phase 1 of TWINROVA is 
to use Z-targeting. When you see one of the witches getting ready 
to attack, lock on to the other one and put up your mirror shield, 
that will deflect (most of the time) magic from one to the other, 
repeat that process to reach phase 2.
Part2: Once twinrova attacks you with fire, put up your shield to 
absorb it. Then, absorb two more fire attacks, which will unleash 
the fire on twinrova, then use the longshot to get to where she is 
and hit her with your sword. 
Note: Same goes for ice attacks.
Note: Once you absorb ice, only absorb ice, if you try to absorb 
fire. You will get hurt, and vice-versa.

Great King of Evil: Gannondorf           Difficulty: 4.5

Attacks: Lightning Orb, Dark Orb, and Shock Wave

Prepare; Have Equipped the Biggorons sword, light arrows, and one 
bottle of magic and one of blue or red potion. Put on the hover 
boots and whatever tunic. Do not waste a red potion on yourself 
before the fight, because Zelda will completely heal you once you 
enter Gannondorfs room. However, be sure to have full magic and as 
many arrows as you can carry. In the second to last room (the room 
on the other side of the door locked with the gold lock) there are 
several pots containing arrows and magic. Now that you're ready, 
enter Gannondorfs room.

How to beat: As soon as the fight begins, Gannondorf will cast an 
earthquake, which will make part of the floor fall. Luckily, you 
have the hover boots on, so hover to one of the platforms in the 
corner of the room. Now, turn around, face Gannondorf, and wait 
for him to launch a lightning orb at you. Take out your Biggorons 
sword, hit it back at him, and let it go back and forth like that 
until he is hit. Then take out a light arrow and shoot him once. 
Then hover over to his stunned carcass and slash the hell out of 
it. Once he gets back up, quickly hover back to a solid platform. 
[TIP: When Gannondorf is going to launch a lightning orb, charge 
up your sword and do a spin attack when the orb comes] Repeat this 
process until you see him throw his arms up in the air, and a Dark 
Orb starts forming above his head. Then, shoot him with a light 
arrow before he has a chance to release the Dark Orb (you can't 
avoid it and it does considerable damage). Repeat those two 
processes until Gannondorf falls to the ground and starts 
breathing heavily. He will then destroy the top of the tower and 
collapse on the ground. Zelda will float down and then the tower 
will start to shake. Zelda will ask you to follow her and protect 
her so that she can get you two out of the castle before it 
collapses. Follow her and she will use her telekinetic abilities 
to open passages leading out. Halfway out, you will encounter two 
Stalfos that you must kill, and a Re-Dead at the exit that could 
ruin the whole thing for you. Once your out, the castle will 
collapse. Just when you think it's over; you hear a noise coming 
from the rubble. You walk over to it and Gannondorf flies out, he 
summons the Triforce, and so the battle rages on.

Ganon                        Difficulty: 4.5

Once Gannondorf summons the Triforce of Power, he morphs into 
Ganon, a HUGE monster with two huge swords. Then Ganon creates a 
fence of fire around the battle area and then swipes the master 
sword out of Link's hand and onto the other side of the fire. 

Attacks: Heh heh, he has two HUGE swords.

How to beat: Once the battle begins, toss a deku nut in his face 
and walk between his legs (no jokes please), and after some 
serious clipping, his tail will be in sight, so hit away! Repeat 
that process until the fire barrier drops, then get the Master 
Sword and continue to fight, use the same strategy as before until 
he drops. When he tries to get back up, Zelda will use her magic 
to keep him down so that you can deliver the final blow to his 
head. 

Everything after that is the ending movie, so enjoy it, it will 
intrigue you, and I guarantee it. 
  

------------------------------------------------------------------
9. Characters
------------------------------------------------------------------
Link

Well, Link is you! The hero who is on a quest to save his land of 
Hyrule, and stop Gannondorf before he obtains the Triforce from 
the temple of light in the sacred realm, but when his attempts 
fail, Hyrule gets thrown into an age of total chaos, lives are 
destroyed by Gannondorfs' evil ways, while you, Link, are sealed 
in the sacred realm for seven years...

Saria

Saria is a Kokiri Girl and Link's best friend, she has deep 
feelings for Link, but the destiny of Link keeps that from ever 
happening.

Ingo

Ingo is the hard-working bastard who works at LonLon Ranch, but 
when Gannondorf takes control of Hyrule, Ingo is put in charge of 
the ranch, from there, Ingo becomes evil, he tries to get the 
favor of pure evil by presenting the ranches finest horse to 
Gannondorf, but his plans to do this are spoiled by you, you win 
the horse in a bet, and from then on, Ingo becomes a drunken dope.

Talon

Talon is the very lazy owner of LonLon ranch, he is always trying 
to take shortcuts to getting money, and he never works, just 
sleeps. But when Gannondorf takes control of Hyrule, he fires 
Talon and puts Ingo in charge, after that Talon ends up living in 
Kakariko village, like a bum, but once he finally gets his 
thoughts together, he comes back to the ranch and retakes 
ownership!

Malon

Malon is the daughter of Talon (who is the mother?) who is 
prettymuch the keeper and lover of the horses. It is very easy to 
tell that she likes Link, the way she is always calling him fairy 
boy (she is playing dirty tricks!) and smiling at him. Her life 
takes a little twist when her father is fired from the ranch and 
she is forced to stay and work for Ingo, but she is very happy 
again when you get her father back in the ranch. Moreover, she 
only wants one thing: For Link to come on Epona and sweep her off 
the feet!

Impa

Impa is the Sheikahn guardian of Zelda. Impa is the only Sheikah 
left in the world. She is not very involved in the game, but she 
turns out to be the shadow sage.

Zelda

Zelda is the beautiful princess of Hyrule, also known as the 
legendary seventh sage of destiny. She is the possessor of the 
Ocarina of Time, the most important key to the sacred realm. She 
has prophetic dreams about the destruction of Hyrule. One day, 
when you have collected all the spiritual stones and on your way 
back to the castle, Gannondorf attacks Hyrule Castle, he chases 
Zelda on the horse, whom is accompanied by Impa, you jump out of 
the way when the white horse is about to hit you, Zelda then sees 
you and throws the Ocarina of Time into the castle moat. After 7 
years, Zelda discovers your return from the sacred realm, she 
disguises herself as a young Sheikahn man named Sheik to hide from 
Gannondorf, but after you awaken all the Sages, you return to the 
temple of time, there, Zelda reveals her identity, just after she 
gives you the light arrows, Gannondorf traps her and keeps her in 
his castle...

Princess Ruto

Ruto is the princess of the Zora's. She is very much a tomboy as a 
child, but becomes more feminine, as she grows older. She falls in 
love with Link as a child, and then, Zora's Domain froze over, 
freezing her under the ice, but she is rescued by Sheik, then, she 
heads to the water temple to break the curse on Zora's Domain, 
there, she awakens as the Sage of Water.

King Zora

Simply the fattest thing you'll ever see. Well, he worries easy 
and cares a lot about his daughter Ruto.

Durania

Durania is the king of the Gorons, and the sage of fire, he is 
also Link's "sworn brother". 

Gannondorf

Gannondorf is the sinister king of the Gerudo. He desires the 
Triforce.
I am not going to spoil the whole game for you by telling you the 
story behind this jackass.
------------------------------------------------------------------
10. The Happy Mask Shop
------------------------------------------------------------------

Keaton Mask: Sell this mask to the guard in Kakariko village

Skull Mask: Sell this mask to the lone skull kid in the lost woods

Spooky Mask: Sell this mask to the little boy in the graveyard

Bunny Hood: This is the hardest one to sell. To find him easily, 
exit the market at daytime and run up the path on the right, you 
will easily catch up to him. Then just follow him until night time 
and then look away from him for a couple of seconds and then look 
back and he will sit down and that is were you sell it to him.

Here is an other, easier way to get it, bomb the base of the tree 
in front of the entrance to LonLon Ranch and go into the grotto. 

Mask of Truth: Don't sell this one (I don't think you can) it lets 
you talk to gossip stones.

Zora Mask: Just for fun

Goron Mask: Just for fun

Gerudo Mask: Just for fun

------------------------------------------------------------------
11. The seven cuccos in Kakariko village.
------------------------------------------------------------------

1. There is one at the entrance to Kakariko village.
2. There is one in a crate near a house near the entrance to the 
village.
3. There is one near the cucco pen.
4. There is one near the house of skultula; you need to use a 
cucco to cucco glide from the house in front of the house of 
skultula to reach it.
5. There is one near the entrance to Death Mountain.
6. To get this one you must first get a cucco that you have 
already found. Bring it up to the steps in front of the windmill 
(right in front of the door) and jump towards the brown fence. Let 
go when you hit the fence. Then jump down and voila! 
7. Start the same way as number six then just climb up the ladder 
and there will be one at the top.

-----------------------------------------------------------------------
12.	 Stores of Hyrule
-----------------------------------------------------------------------

KOKIRI FOREST

*********************************
*KOKIRI SHOP
*********************************
*Item           #    Cost
*********************************
*Arrows        10     20
*Arrows        30     60
*Deku Nuts      5     15
*Deku Nuts     10     30
*Deku Seeds    30     30
*Deku Shield    1     40
*Deku Stick     1     10
*Recovery Heart 1     10
**********************************
*Notes about shop: 
*Located: Kokiri Forest
*Time Opened: 24 hours
*Other Notes: None
**********************************


MARKET

*********************************
*POTION SHOP
*********************************
*Item           #    Cost
*********************************
*Fish           1     200
*Poe            1     30
*Deku Nuts      5     15
*Bug            1     50
*Blue Fire      1     300
*Green Potion   1     30
*Red Potion     1     30
*Fairy          1     50
**********************************
*Notes about shop:
*Located: Market, Kakariko Village 
in Future
*Time Opened: Day only 
*Other Notes: When this store is 
located in Kakariko village, there
is a passage to the left of the 
counter 
**********************************


*********************************
*BAZZAAR
*********************************
*Item           #    Cost
*********************************
*Arrows        10    20
*Arrows        30    60
*Arrows        50    90
*Deku Stick     1    10
*Bomb           5    35 
*Heart          1    10
*Deku Nut       5    15 
*Hylian Shield  1    80
**********************************
*Notes about shop:
*Located: Market, and in Kakariko
village in the future.
*Time Opened: Day Only
*Other Notes: There are two alter-
nate, better way to get the Hylian
Shield, see Items section.
**********************************



*********************************
*BOMBCHU SHOP
*********************************
*Item           #    Cost
*********************************
*Bombchu        10   100
*Bombchu        10   100
*Bombchu        10   100
*Bombchu        10   100
*Bombchu        20   180
*Bombchu        20   180
*Bombchu        20   180
*Bombchu        20   180
**********************************
*Notes about shop:
*Located: Market (back alley)
*Time Opened: Night only
*Other Notes: This shop only has a
_limited_ supply of bomchus, once
you buy all of em, there all gone!
Then there's only one other place 
To get them, and it's very expensive.
**********************************


*********************************
*Ghost Shop
*********************************
*Item          #    Cost
*********************************
*10Rs          /    1 Poe
*50Rs/100PTS.  /    1 Big Poe
*Bottle        1    10 Big Poes
*********************************
*Notes about shop:
*Located: Market (Future)
*Time opened: 24 hours
*Other Notes: This special shop is
located exactly where the guard 
House was in the past.
*********************************



KAKARIKO VILLAGE


*********************************
*Secret potion shop
*********************************
*Item           #    Cost
*********************************
*Ultimate Blue potion 
                1    100
**********************************
*Notes about shop:
*Located: Behind regular potion 
shop (future only)!
*Time Opened: Day only
*Other Notes: You can only buy the 
blue potion after you have brought 
the witch the mushroom from the 
forest (see Items, Biggorons Sword)
**********************************


GORON CITY


*********************************
*Goron shop
*********************************
*Item           #    Cost
*********************************
*Heart          1     10
*Red Potion     1     40
*Goron Tunic    1     200
*Heart          1     10
*Bombs          5     25
*Bombs         10     50
*Bombs         20     80
*Bombs         30     120
**********************************
*Notes about shop:
*Located: Goron City (bottom floor)
*Time Opened: 24 hours
*Other Notes: none
**********************************



*********************************
*Medi-Gorons' Sword Shop
*********************************
*Item           #    Cost
*********************************
*Goron Sword    1     200
**********************************
*Notes about shop:
*Located: Goron City
*Time Opened: 24 hours
*Other Notes: The Goron sword is a
rip off, it breaks, so don't buy it
**********************************


ZORA'S DOMAIN


*********************************
*Zora Shop
*********************************
*Item           #    Cost
*********************************
*Red Potion     1     50
*Arrows        10     20
*Arrows        30     60
*Arrows        50     90
*Deku Nuts      5     15
*Fish           1    200 
*Heart          1     10
*Zora Tunic     1    300
**********************************
*Notes about shop:
*Located: Zora's Domain
*Time Opened: 24 hours
*Other Notes: To unfreeze the 
entrance in the future, use blue
fire.
**********************************





------------------------------------------------------------------
12. The heart piece locations
------------------------------------------------------------------

YL= Young Link
AL= Adult Link
EL= Either Link
BL= Both Links

Hyrule Field

1. AL To the west of the market, bomb the base of the brown leaf 
tree, use the iron boots and the Zora tunic to go underwater and 
get it.

2. YL At the entrance to Lake Hylia there is a patch of grass that 
is fenced in on all sides. Bomb the middle of the patch to reveal 
a grotto; defeat the business shrub and pay him 10 rupees for a 
piece of heart.

Kakariko village

3.AL Once you've gotten the longshot go to Kakariko village and 
use the longshot on the roof of the house were the man is sitting 
(looking at death mountain)

4.EL There are 3 ways to get this heart piece:

i)YL Talk to the owl on top of death mountain and, grab onto his 
talons and he will take you Kakariko village. On top of Impa's 
house, go right and jump down onto the wooden ledge and walk into 
the black opening; a heart piece is next to a cow.

ii)AL Use the longshot to get to the roof of Impa's house, then 
drop to the wooden ledge and walk into the door ...

iii)AL This is a glitch in the game, go into the chicken pen and 
jump on top of the hay stack, if you stand at the right spot and 
walk towards the wall Link will jump right into the door, as 
though it were a ledge!

5.EL Collect 50 gold Skulltulas, return to the house of Skulltula, 
and talk to the uncursed family to collect your prize.

6.AL After finishing the race with Dampé, play the song of time in 
front of the blue block, up the stairs is a path that leads to the 
windmill. Jump onto the rotating platform and jump to the other 
platform with a heart piece on it.

Graveyard

7.YL Go to the graveyard as young Link, and watch the Dampé wanna-
be kid; make your own little map of the graveyard, then take note 
of every little spot that he stops and taps his stick on the 
ground. Come back during the graveyard tour and ask Dampé to dig 
in every spot that you took note and, eventually, you will find a 
piece of heart.

8.EL Go to the back row of the graveyard and pull open the 
tombstone to the right of the path leading to the royal familys 
grave, fall down and kill the zombie and then play the suns song 
and a chest will appear.

9.AL Go to the graveyard and pull open the newest gravestone, up 
the path to the left, the one with flowers in front of it, follow 
Dampé through his grave, get to the end in under one minute and he 
will give you a piece of heart.
HINT: At the final room use the longshot on the torch to save a 
good 5-10 seconds
NOTE:This only works AFTER you have gotten the hookshot from 
Dampé.

10.BL As young Link plant a magic bean in the soft soil spot in 
the graveyard and come back as adult Link and ride the leaf to the 
top of the ledge and open the chest with a heart piece inside.

Market

11.YL At night time look for a white dog near the bazaar and take 
him to a house in the back alley, the house next to the bombchu 
shop.

12.YL Go to the bombchu bowling alley and a heart piece is one of 
the random prizes.

13.YL After you have gotten the lens of truth go to the treasure 
chest game at night and cheat by using the lens of truth and at 
the end is a heart piece
NOTE: It is impossible to win this game without it.

LonLon Ranch

14.YL In the back of the ranch is a stone tower, go inside and 
move the crates around to reveal a hole, on the other side of the 
crawlspace is a piece of heart.

Lost Woods

15.YL Turn left when you walk into the woods and jump on the tree 
stump and play Saria's song, and the skull kid on the big stump 
will give you a piece of heart.

16.YL After entering the lost woods, turn right and go down the 
ladder, show the skull kids your ocarina and play the 3 songs with 
them and they will give you a piece of heart.
TIP: As they are playing, write the notes down on a piece of 
paper.

Lake Hylia

17.EL After you have gotten the golden scale go to the laboratory 
and dive all the way to the bottom of the pool, then talk to the 
scientist and he will give you a piece of heart.

18.BL As young Link plant a magic bean next to the lab and come 
back as adult Link and ride the leaf to the roof of the lab and 
climb the ladder and get the piece of heart.

Fishing Pond

19.YL Catch a 10 pound fish and a piece of heart is your reward.

Zora's River

20.YL Play the song of storms for the frogs, stand of the log and 
pull out your ocarina.

21.YL After you play all five songs for the frogs they will ask 
you to play the bug catching song, the notes are: 
A CL CR CD CL CR CD A CD A CD CR CL A

22 and 23.YL Take the chicken from the beginning and glide to the 
platforms with the heart pices on them.

Zora's Domain

24.YL Take a deku stick, go to King Zora's chamber, and light the 
stick on fire. Take the lit torch and light the torch just down 
the stairs, then light the one near the Zora shop, after that 
light the one near the circle of rocks, then head behind the water 
fall and light the two torches there and a chest will appear.

Zora's fountain

25.AL Jump from platform to platform to get a piece of heart on 
the east side of the map.

26.AL After you get the iron boots and the Zora tunic jump into 
the deepest part of the water, there is a heart piece there 
surrounded by rupees.

Ice cavern

27.AL Use blue fire to melt the ice that the heart piece is.

Death mountain trail

28.BL In the mouth of the Dodongo's cavern plant a magic bean, 
come back as an adult and ride the leaf to the ledge above the 
cavern, that has a heart container piece.

Goron city

29.YL Light all the torches on the bottom floor to make the urn 
spin, throw a bomb inside to get a piece of heart as one of many 
random prizes.

Gerudo valley

30.EL  Young Link Method: Take a chicken and float to a ridge with 
a crate on it then do a roll attack to break the crate.

Adult Link Method: Use the longshot on the crate

31.YL Use a chicken to float down to a platform with a cow on it. 
Now dive into the water behind the waterfall, climb the ladder to 
get to ...

Gerudo Fortress

32.AL In the chest in top of the fortress has a heart piece in it.

33.AL Get 1000 points in the horseback archery game to get a piece 
of heart.

Desert Colossus

34.BL Plant a magic bean in the soft soil, come back as an adult, 
and ride the leaf to the top of the stone archway.

Death mountain crater

35.AL There is one in the wall near the entrance to death mountain 
crater, walk forward and right off the cliff and you will be able 
to climb down to the right spot.

36.BL Play the bolero of fire as young Link and plant a magic bean 
in the soft soil. Come back as an adult and ride the leaf to the 
right spot.

------------------------------------------------------------------
13. Location of the 10 Big Poes
------------------------------------------------------------------
Remember that the Big Poes will only appear when you are on Epona. 
If one of the Big Poes that I have listed below doesn't appear, 
then try to go near it while off the horse. If a normal Poe 
appears, while you're off the horse, it means that you have 
already captured the Big Poe that appears there. 

1. At the sign, that directs you to Lon Lon Ranch, just outside 
the market.
2. The tree nears the entrance to Lon Lon Ranch.
3. The tree west of the entrance to Gerudo valley.
4. The area where the road splits near Gerudo valley and Lake 
Hylia.
5. Near a group of bushes west of the castle.
6. Near the ledge close to Kakariko village, under or above.
7. The gray boulder in-between Lon Lon ranch and Kokiri forest.
8. The patch of grass south of #7, in-between the green tree and 
the grove.
9. In the grove as mentioned in #8.
10. Near the wall east of Lon Lon Ranch.

If one of the explanations above were not good enough, email me 
and I will specify further. apeyrard@sprint.ca
------------------------------------------------------------------
14. Location of the 100 gold Skulltulas
------------------------------------------------------------------
50% Thanks to Rcarlos.

Kokiri Forest
Yong Link

1. At night time, look behind of the know it all brothers house.

2. Put a bug in the plot of soft soil near the Kokiri shop and a 
gold Skulltula will pop out.

Adult Link

3. After you've beaten the forest temple, look behind the twins 
house.

Hyrule Field

Either

4. Bomb the center of the circle of stones near the entrance to 
Gerudo valley, use Dins fire or a fire arrow to burn the webs, 
there is a gold Skulltula in one of the little caves.

5. There are 2 trees near the entrance to Kakariko village, bomb 
the base of the one that is furthest from the entrance, that will 
reveal a grotto with a gold Skulltula inside. You must first kill 
the Skulltula, however. (not really, but, it is much easier that 
way)

Market

Young Link

6. In the guard house, destroy the crate that is closest to the 
windows and a Gold Skulltula will pop out.

Hyrule Castle

Young Link

7. Roll attack the first tree you see! (When you enter from the 
market.

8. Play the song of storms in front of the tree that is close to 
the drain hole; a secret grotto will appear. Inside you must 
destroy some weakened walls to find it.

Ganons' Castle

Adult Link

9. On the ruined Hyrule Castle pillar, there is a gold Skulltula 
on the other side of it.

LonLon Ranch

Young Link

10. Roll attack the only tree in the ranch.

11. The fence that contains most of the horses, look on the 
outside the pen. (The wooden part)

12. At nighttime, look on outside of the stone pillar in the back 
of the ranch.

13. On one of the windows of the houses.(Night)

Kakariko Village

Young Link

14. Roll into the tree at the entrance of the village.

15. Look on one of the outside walls of the house of Skulltula. 
(Night)

16.  At nighttime, look on the pile of bricks that is inside the 
house that is being built.

17. At nighttime, look on the side of the house near the entrance 
to Death Mountain. (The one that you can not enter)

18. At nighttime, look on the ladder leading to the lookout point.

Adult Link

19. Somewhere on top of Impa's house.

Kakariko Graveyard

Young Link

20. Somewhere near the royal family's grave.

21. In the plot of soft soil, put a bug inside.

Lost Woods

Young Link

22. In the plot of soft soil in the area were the butterflies are 
flying around a hole, use a bug.

23. Put a  bug in the plot of soft soil in the room near the 
bridge that leads out of the forest.

Adult Link

24. Use the plant mentioned in #22. Put a magic bean and fly to 
the rim above.(Night)

Sacred Meadow

Adult Link

25. On the east wall of the meadow, there is a gold Skulltula.

Death Mountain Trail

Young Link

26. Put a bug in the plot of soft soil in the mouth of the 
Dodongo's cavern.

27. There is a bombable wall near the entrance from Kakariko 
village.

Adult Link

28. There is a brown rock in the area where you threw the bomb 
flower to open the cave to Dodongo's cavern, use the megaton 
hammer to break it.

29. On the path that is leading to the giant Goron, were the rocks 
are falling(before you beat the fire temple) there are brown 
rocks; one of them contain a gold Skulltula.

Goron City

Young Link

30. There is one in a crate at the end of the rock-bombing maze.

Adult Link

31. There is one on the back of the altar, the altar is on the 
platform that is being held up by ropes.

Death Mountain Crater

Young Link

32. At the entrance from Death mountain peak there is a crate with 
a Skulltula in it.

33. Put a bug in the plot of soft soil next to the warp point.

Zora's River

Young Link

34. As you enter the river, there is a tree near the wall, roll 
attack it.

35. In the last area, near the waterfall, there is one on a ladder 
(nighttime)

Adult Link

36. Use the magic leaf to get on the platform were the fairy 
fountain is, at nighttime there is a Skulltula.

37. Look high and to the left on the wall near the bridge to 
Zora's Domain.

Zora's Domain

Adult Link

38. There is one near the top of the frozen waterfall.

Zora's Fountain

Young Link

39. Roll into the tree on the platform on the southeast.

40. Use the log as a bridge to get close to the wall with a gold 
Skulltula.

Adult Link

41. Go to the island were the cave that leads to the Fairies' 
fountain is and lift up the gray stone with the silver or gold 
gauntlets; and fall into the pit below. Kill the invisible spiders 
and get to the high lookout point, there is a Skulltula nearby.

Lake Hylia

Young Link

42. There is one on the back of the old man's house.

43. Put a bug in the soft soil near the old man's house.

44. On the island with two pillars, there is one on one of the 
pillars.

Adult Link

45. On the island with the Triforce symbol use the hookshot on the 
broken tree, there is a Skulltula in there.

46. In the old man's house, use the iron boots and the Zora tunic 
to sink to the bottom of the pool, destroy the crate, and a 
Skulltula will pop out.

Gerudo Valley

Young Link

47. Put a bug in the plot of soft soil that is on a ledge near the 
bottom of the gorge.

48. Near the wooden log bridge is a Skulltula.

Adult Link

49. There is a gold Skulltula on the back of the carpenters' 
house.

50. Look under the stone archways near the tent.

Gerudo Fortress

Adult Link

51. On the outer wall, up high. (The Fortress)

52. At the horseback archery range at night, there is one on one 
of the targets.

Haunted Wasteland

Adult Link

53. There is one inside the stone structure.

Desert Colossus

Young Link

54. Put a bug in the plot of soft soil that is next to the 
entrance to the spirit temple.

Adult Link

55. In the oasis, there is one on one of the trees.

56. There is one on a big rock, use the magic plant to ride there.

Inside the Deku Tree

Young Link

57. In the room with the 3 rising platforms, there is one in the 
back of the cave guarded by a Skulltula.

58. On floor B1, there is a Skulltula on the vines leading back 
up.

59. In floor B1, there is one on the bars  on the east wall.

60. In the room were the Gohma spawn, there is a web, burn it 
down, behind it, is a bombable wall, in the next room there is a 
golden Skulltula.

Dodongo's Cavern

Young Link

61. In the first room were there are baby Dodongos, there is a 
bombable wall, in the next room is a Skulltula.

62. In the room were you have to put a bomb flower next to a bunch 
of bomb flowers to create a stairway, there is a Skulltula at the 
top, on some vines.

63. In the second big room, inside the skull's mouth, there is a 
bombable wall, in the next room, there is a gold Skulltula behind 
a wall.

64. When you leave the Dodongos cavern, you should have activated 
a pillar to rise high. When you enter again, use that pillar to go 
back to the top of the many bomb flowers room. Go from the 
entrance to your left and continue on the wooden path until you 
reach the vines that grow on the pillar. Climb the vines.

Adult Link

65. Use the scarecrow's song in the room were you first meet the 
baby Dodongos. 

Inside Jabu-Jabu's Belly

Young Link

66. In the room were the switch activates the rising water. There 
is a gold Skulltula on the vines.

67. On the wall of the room that you fall into after killing the 
green tentacle, or the hole blocked by the green slimy thing.

68. On the wall of the room that you fall into after killing the 
green tentacle, or the hole blocked by the green slimy thing.

69. In the room before the boss, there is one on the vines.

Forest Temple

Adult Link

70. There is one on the vines in the first room.

71. In the main room, go to the north door and look to your right, 
there is one there.

72. Look on the wall of the northeastern courtyard.

73. On floor 2F, there is one on the wall in the western 
courtyard.

74. In the room before the boss, there is one in one of the rooms.

Fire Temple

Adult Link

75. After you use the song of time to move the blue block, in the 
next room will be a LikeLike and spinning tiles, behind it will be 
a gold Skulltula.

76. There is a bombable wall in the rolling rock maze, with one 
inside.

77. Look around in the area you get after using the Pierre.

78. Look around in a round area accessible by using the scarecrows 
song.

79. There is a gold Skulltula in another room with spinning tiles,  
guaranteed you will come across this room; it is necessary!

Ice Cavern

Adult Link

80. In the spinning blades room, there is one near one of the 
walls.

81. There is a gold Skulltula near the piece of heart, in the room 
were you get the compass.

82. In the ice, block room there is one on one of the walls.

Water Temple

Adult Link

83. In the main room, there is a gold Skulltula at the very top, 
on a wall.

84. There is one against the east wall in the moving platforms 
room.

85. After going through the south way when the water is low, at 
the end of the path is a gate containing a gold Skulltula and a 
switch, use the Biggorons sword of a spin slash to open the gate.

86. Look on the wall on the midway point of the whirlpool river.

87. Look on the wall were the boulders drop.

Bottom of the well

Young Link

88. Look on the wall in the room behind the left locked door in 
the center area.

89. Look on the wall in the room behind the right locked door in 
the center area.

90. There is a crawlspace in the northeast part of the well, go 
through the rooms (using the lens of truth) to get to the room 
with the LikeLike.

Shadow Temple

Adult Link

91. Look on the wall of the room with the spinning blades.

92. Look in one of the cells, in the room with the falling spikes.

93. Look on the wall behind the flaming skull.

94. Look on the little high ledge that is near the boat.

95. Look on the wall behind the 3 flaming skulls.

Spirit Temple

Young Link

96. Look on the wall of the rupee collecting room.

97. Look behind the ladder at the top in the room with the 2 
lizalfos'.

98. Look around the doorway in the hall before you fight iron 
knuckle.

99. Play the song of time in the rolling boulders room.

100. Look on the high platform, to the left in the room with the 
big statue.

The gold Skulltula Rewards

10   Adult wallet      Holds 200 rupees
20   Stone of Agony    Rumble pack shakes when near a secret
30   Giant wallet      Holds 500 rupees
40   Bombchu           Special rare weapon
50   Heart Container Piece  Fills 1/4  heart.
100  Golden Rupees     Worth 200 rupees     (You can come back for 
more whenever you want!)

------------------------------------------------------------------
15. Soft Soil Locations
------------------------------------------------------------------
Kokiri Forest

1. There is one next to the Kokiri Shop.

Lost Woods

2. As you enter, turn left, left, and there will be one right in 
front of you.

3. In the area that were there is a hole leading to the secret 
stage area, there is one right next to one of the business shrubs.

Kakariko Graveyard

4. There is one near the back.

Death  Mountain Trail

5. There is one in the mouth of the Dodongos cavern.

Zora's River

6. Right next to the guy who sells you, the magic beans that you 
plant in the soft soil.

Lake Hylia

7. One is right next to the lakeside laboratory.

Death Mountain Crater

8. Play the bolero of fire and there is one right to the left of 
the warp point.

Gerudo Valley

9. Use the cucco near the bridge to glide down to a ledge, just 
take it and jump to the left of the bridge, there is one next to a 
cow.

Desert Colossus

10. There is one to the left of the entrance to the sprit temple.


------------------------------------------------------------------
16. Fairy fountain locations
------------------------------------------------------------------
1. In the sacred forest meadow, maze part, one is alone, only 
accessible by the top.

2. In the Kakariko graveyard, pull open the gravestone with 
flowers at the base of it and drop down, bomb the wall, which will 
reveal one.

3. In Zora's river there is a platform with a boulder on it, bomb 
it and go into the hole underneath. Use the magic leaf to get 
there. 

4. In the Gerudo fortress, play the song of storms near the boxes 
and a hole will open in the wall. 

5. To the left of the entrance to the market, bomb the boulder and 
go into the hole revealed.

6. In Zora's domain, go down the ladder, stand on the platform, 
and play the song of storms to reveal a hole.

7. In GANNON's castle, go to the bottom level, where the light 
barrier is and use the lens of truth to find a secret passageway.

8. In the dessert colossus there is an oasis that is dried up, 
play the song of storms on the big stone near to fill it up, then 
a whole bunch a faeries will appear.

------------------------------------------------------------------
17. Gossip Stones
------------------------------------------------------------------
This section will tell you were most of the gossip stones are and 
what they say.

Death Mountain

There is one on a ledge near the summit:
They say that Biggorons Sword is super sharp and will never break.

In the secret Grotto in front of Goron City:
They say that Gannondorf rides is a solid black Gerudo stallion.

Dodongo's Cavern

Behind a cracked wall in the main room:
They say that the Gerudo worship Gannondorf almost like a god.

Gerudo Valley

On a ledge next to a waterfall:
They say that the thief, Nabboru, who haunts this area is actually 
a Gerudo

Graveyard

In front of the shadow temple:
They say that there is a secret near a tree in Kakariko village.

Hyrule Castle

At the top of the vines:
They say if you get to close to a butterfly while holding a Deku 
Stick, something good will happen. 

Near the moat:
They say that contrary t her elegant image, Princess Zelda is, in 
fact, a tomboy!

Hyrule Field

Outside the market:
They say that the horse Gannondorf rides is a solid black Gerudo 
Stallion.

In the secret grotto outside of Gerudo Valley:
They say that there is a switch that can only be activated using a 
spin attack.

Death Mountain Crater

In the secret Grotto near the entrance from the peak of death 
mountain:
They say that the horse Gannondorf rides is a solid black Gerudo 
stallion.

In a niche to the right of the summit entrance, go up the wooden 
plank to find it:
They say that Medigoron didn't actually think of his size, so his 
store is really cramped.

Kakariko Village

In the secret grotto behind the potion shop:
They say that Gannondorf rides is a solid black Gerudo stallion.

Kokiri Forest

Outside the entrance to the lost woods:
They say that the small holes in the ground make perfect breeding 
ground for bugs.

To the left of the great Deku Tree:
They say that Kokiri are always followed by little faeries.

To the right of the great Deku tree, climb up the root that is to 
the right of his mouth and jump to the one further to the right, 
then jump down:
They say that one Kokiri has left the forest, and he is still 
alive!

Lake Hylia

Near the stream coming from Gerudo Valley:
They say that there is a secret on the road leading to lake Hylia.

Lost Woods

Near the bridge that leads to Hyrule field:
They say when non-fairy folk enter the forest, they turn into 
monsters.

In a secret grotto near the entrance to Goron City:
They say that the horse Gannondorf rides is a solid black Gerudo 
Stallion.

Market

Outside the temple of time:
They say that Malon set the original record for the obstacle 
course at LonLon Ranch.

Outside the temple of time:
They say that Malon of LonLon ranch hopes one day a knight in 
shining armor will come and sweep her off her feet.

Outside the temple of time:
They say that it is against the rules to use glasses at the 
treasure chest game in the market.

Outside the temple of time:
They say that Gerudo's sometime come to Hyrule Market to look for 
boyfriends.

Sacred Forest Meadow

Outside the forest temple:
They say it's possible to find 100 gold Skulltula throughout 
Hyrule.

On top of the maze:
They say that the strange owl, Kaepora Gaobora, may look big and 
heavy, but its character is rather light-hearted.

On top of the maze:
They say that the owl named Kaebora Gaebora is the reincarnation 
of an ancient sage.

Desert Colossus

Left of the entrance, in the far corner:
They say that the treasure you earn in the Gerudo's training 
course is not as great as you would expect, given its difficulty!

Zora's Domain

In front of King Zora:
They say that players who select the "HOLD" option for Z-targeting 
are the real "Zelda PLAYERS"

Zora's Fountain

In the back:
They say you can swim faster by continuously pressing B.

Near lord Jabbu-Jabbu:
They say that there is a secret near the lone tree, which is not 
far from the river in the northwest part of Hyrule.

Zora's River

In a secret Grotto:
They say that the horse Gannondorf rides is a solid black Gerudo 
Stallion.

Near the waterfall:
They say that Princess Zelda's Nanny is a Sheikah, whom many 
thought had died out.


I know that there are some that I missed, so if you find one that 
I missed, tell me right away.

------------------------------------------------------------------
18. FAQ
------------------------------------------------------------------
Here are the questions that are most commonly asked. Not all the 
questions are asked the same way, so I put them in the most 
_appropriate way_

===========================================
Q: How do I get past the guards in Hyrule Castle that are beyond 
the gate? 

A:Climb up the vines and jump down beyond the gate. Walk up the 
path towards the 2 guards, then head up the hill on your left, be 
sure to go up behind the guard at the top of the hill.

===========================================
Q: Were is Big Brother in Goron city?

A: Go to the bottom floor and play Zelda's Lullaby on the carpet.

===========================================
Q: He isn't talking to me, what should I do?

A: Play Saria's Song in front of him.

===========================================
Q: Where do I learn Saria's song?

A: Hint: Ask Navie

===========================================
Q: How do I open Jabbu-Jabbu's mouth?

A:Drop a fish in front of him, he is after all, hungry. You can 
find one in the pond of water near the Zora shop.

===========================================
Q: How do I make the red slimy thing in the left passage 
disappear?

A:Kill the parasitic tentacle in the left passage.

===========================================
Q:I went to Kakariko village looking for the skill Sheik was 
talking about, but I can't find it!

A:Go to the graveyard and look for something new...

===========================================
Q: How do I beat Phantom GANNON in his second form?

A: Play tennis with the magic balls he throws at you, like 
fighting Aghanim in Zelda III.

===========================================
Q: How do I get the Goron Tunic?

A:You must go to Goron City as an adult and stop the little 
rolling Goron, talk to him for a little while and he will give it 
to you.

===========================================
Q: How do I get to the fire temple?

A:After talking to Durania's son, go into Durania's room and pull 
out the bird statue to reveal a secret passage.

===========================================
Q: Were do I go after I have completed the water Temple?

A:Head for Kakariko village.

===========================================
Q:I can't proceed in _such and such_ place in the shadow temple.

A:Try using the lens of truth on walls.

==========================================
Q: Were is the lens of truth?

A:As adult Link, go to the windmill and talk to the guy in there. 
He will teach you the song of storms, then come back to the 
windmill as young Link and play the song of storms in the 
windmill, that will drain the water in the well, go down and 
complete the dungeon.

==========================================
Q:I am stuck in the room were the spikes fall on you, I can't seem 
to proceed and I have no other place to go.

A:Use the lens of truth on the wall on the right, pull out the 
block behind the fake wall and use it as a shield.

==========================================
Q: Were do I go after I am done the shadow Temple?

A:Head for Gerudo Fortress.

=========================================
Q: I can't get any further than the stone structure in the haunted 
wasteland, what do I do?

A:Use the lens of truth to see the ghostly guide who will guide 
you to the desert colossus.

=========================================
Q: There is a switch in the main room of the spirit temple that I 
can't seem to reach. Do you know how to get to it? In addition, if 
so, what does it do.

A:Yes, I know everything about that switch. The way to get to it 
is, to go to the main room and use the hover boots to get to the 
hand of the giant sand goddess statue, stand on the Triforce 
symbol and play Zelda's Lullaby, the 1st time you do this it will 
make a chest appear on the other hand of the statue, but if you do 
it again, it will make a chest appear on the platform were the 
switch is. Use the longshot to get over to it and step on the 
switch. That will open the bared door in the middle of the main 
room, on the other side is a long tunnel. Go through it pushing 
the 3 blocks into holes, and finally you will get to a weird 
looking part of the floor and a rusted switch, hit the rusted 
switch with your megaton hammer and that will make the weird 
looking part of the floor become an elevator, it goes all the way 
down to the entrance of the temple, now your thinking, that's it? 
Well yes, that's it!

=========================================
Q: Were are the ice arrows?

A:They are the prize of the Gerudo training course.

=========================================
Q: Were the Pegasus Shoes?

A:Aaaah, you have the wrong Zelda game friend.

=========================================
Q: Why do you take so long to update?

A:Well, I don't always take THAT long to update, and second, it 
gets harder and harder to make the guide, this guide is mostly 
made by me, the only person that had anything to do with helping 
is Rcarlos, with his 100 gold Skulltula guide, but everything 
else, by me. All of the guide section was done like me alone, 
unlike some other guides who went around trying to get somebody 
else's permission to put there strategy guide up (most people turn 
to Zauron's awesome guide). This guide is 95% done by ME.

=========================================
Q: Just how do you make the strategy guides for the guide section?

A:Well, you would be surprised, it is very difficult for me 
because my N64 is on a different floor in my house than that on my 
computer, so, I have to write out the guide by hand on paper, 
while I am playing, then transfer it to the computer, it takes 
hours,
ex:the water temple took 5 hours
  -the forest temple took 2
  -the fire temple took 2 and a half
Therefore, as you can see, it is very hard for me to do this guide 
alone (this is not a help call). 

=========================================
Q: Just why do you make guides for Zelda64?

A:Well, I have a lot of free time on my hands, and I enjoy helping 
you people who need help with the game, I try to make the guide as 
comprehensive as possible, so even the dumbest of dumb-asses can 
understand after reading this guide!

=========================================
Q: Did you know that contributor "x" copied section "x", of your 
guide? 

A: Thanks, I'll take it under notice, please, tell GameFAQs this, 
not me.

=========================================
Q: Do you think that it would be a good idea to make an all-star 
Zelda64 guide, like, take the best of all the guides on the site 
and put them all into one awesome guide, huh, huh?

A:Well, that wasn't clear, but I know what you mean, yeah, I guess 
it would be a good idea, but, the chances of that happening is, 
very small. Good suggestion though.

=========================================
Q:This guide is a little disorganized, do you think that you could 
clean it up a little bit.

A: What a good idea, read the what's to come section.

=========================================
Q: May I use this guide on my site?

A: Sure, just send me a link and I'll look into it. If I feel that 
your site is good enough, I'll allow it. There is a 99.9% chance 
that I will allow it. 

========================================= 
Q: Send me all your maps for Zelda 64.

A: Ha ha ha ha ha ha ha ha ha ha!

========================================
Q: Where do you get the Triforce?

A: Is the heat in here making people dumb?

========================================
Q: What will be in the updates to come?

A: Shops, Secrets, Gameshark codes, mini-games and anything that 
has to do with the game.
========================================
Q: I found the Triforce!!!

A: BS.

If you have a question that you need to ask me, just e-mail me at 
apeyrard@sprint.ca
Any question will be posted, this section should actually be 
called: Questions Asked Section, 'cause every question is answered 
and posted, unless you don't want me too. But please, no dumb 
questions like the one about the Pegasus shoes, someone really did 
ask me that, I don't know why, he got Zelda64 and Zelda: A Link to 
the Past mixed up, well, any questions, I will make time to answer 
them.
In addition, if you asked me a question and I didn't put it up, 
just refresh me, it will then be added.

Well, not all the questions asked would be posted on the guide 
right away, since on 2 March I went on the Internet and noticed I 
had mail. I opened the mailbox and it took 2 minutes to completely 
load, I went to the first letter and noticed that it said: one of 
106. Well, this will take me a while to answer all the questions, 
so be patient!



------------------------------------------------------------------
19. Location of the 6 great fairies.
------------------------------------------------------------------
1. Death Mountain Peak

Just left of the entrance to the Death Mountain Crater is a 
bombable wall leading to a great Fairy.

2. Death mountain Crater

Inside Death Mountain Crater, go east from the entrance of 
Durania's room and use the megaton hammer to break the boulders.

3. Hyrule Castle

On the other side of the gate, there is a path that leads to a 
dead end, blow up the boulder there to reveal a crawlspace.

4. Zora's Fountain

On the east side of the fountain is a bunch of boulders, blow them 
up to reveal a cave.

5. GANNON's castle

Were the Fountain was in the royal castle, use the golden 
gauntlets near that place to lift up the pillar revealing a cave.

6. Desert Colossus

There is a cracked wall between/behind 2 trees, bomb it...

------------------------------------------------------------------
20. The 13 Ocarina Songs
------------------------------------------------------------------
1. Zelda's Lullaby
CL CU CR CL CU CR
To learn Zelda's Lullaby you must sneak into Hyrule Castle, once 
you've talked to Zelda, talk to her attendant Impa, she will teach 
it to you.

2. Saria's Song
CD CR CL CD CR CL
After you have talked to Zelda, go to the sacred forest meadow, 
get to the entrance to the forest temple, then show your ocarina 
to Saria.

3. Epona's Song
CU CL CR CU CL CR
After you talk to Zelda, go to LonLon Ranch and talk to Malon 4 
times then show her you ocarina, then she'll ask you to play along 
with her, play along with her to learn the song.

4. Sun's Song
CR CD CU CR CD CU
In the Kakariko graveyard, play Zelda's Lullaby on the Triforce 
symbol to make the royal grave open up. Go inside and kill all the 
bats, go to the next room, make your way through this room, 
avoiding the zombies, in the next room read the poem on the wall 
and the song is written on the wall.

5. Song of Storms
A CD CU A CD CU
As adult Link, show the guy in the windmill your ocarina, and he 
will _teach_ you the song.

6. Song of Time
CR A CD CR A CD
After obtaining the 3 spiritual stones, head to Hyrule castle and 
in the cinema, Zelda will throw the Ocarina of time into the 
castle moat. After the cinematic, dive into the moat and retrieve 
it, once you return to the surface you will get a telepathic 
message from Zelda, she will teach you the mystical Song of Time.

7. Minuet of the forest
A CU CL CR CL CR
As adult Link, go to the sacred forest meadow were you met Saria 
in the past, Sheik will appear and teach it to you.

8. Bolero of Fire
CD A CD A CR CD CR CD 
On the bridge in death mountain crater, Sheik will appear and 
teach it to you.

9. Serenade of Water
A CD CR CR CL
Sheik will teach it to you after completing the ice cavern

10. Requiem of Spirit
A CD A CR CD A
After you enter the spirit temple then come back out, Sheik will 
appear and teach it to you.

11. Nocturne of Shadow
CL CR CR A CL CR CD
After completing the water temple, enter Kakariko village, in a 
cinematic, Sheik will teach it to you.

12. Prelude of Light
CU CR CU CR CL CU
After completing the forest temple, return to the temple of time 
and Sheik will appear and teach it to you.

13. Scarecrow's Song
? ? ? ? ? ? ? ?
YOU make up the scarecrow's song. As young Link, go to Lake Hylia 
and show your ocarina to the scarecrow that is nearest to the 
water, play a song for him, at least 8 notes, then play your song 
to the other scarecrow, then come back as adult Link and play the 
song to the only scarecrow, there is the scarecrow's song!
Here is my scarecrow's song, just in case you cannot think of your 
own.
A CD CR CU CL CD A CD

------------------------------------------------------------------
21. Capacity upgrades
------------------------------------------------------------------
Here are a complete list of how many of each item you can hold, 
and how to upgrade the capacity of them. The number at the side is 
how many you can carry after getting the upgrade.

Deku stick upgrade #1         20

As young Link, go to the lost woods and find the area were there 
are butterflies flying around in some high grass, find the hole 
near the butterfly's (in the grass) and put on the skull mask, 
walk to the extended part of the stage...

Deku stick upgrade #2         30

As young Link, go to the area in the lost woods were the bridge is 
to exit the forest, defeat the deku shrub and pay him 40 rupees to 
get the upgrade

Deku nut upgrade #1           30

There is a boulder with a hole under it in the lost woods, kill 
the deku shrub down there and pay him 40 rupees to get the 
upgrade.

Deku nut upgrade #2           40

As young Link go to the same place as the deku stick, upgrade #1 
was, but this time were the mask of truth.

Deku seed bag upgrade #1      40

As young Link, win the target shooting game in the market to get 
the bigger deku seed bag.

Deku seed bag upgrade #2      50

In the lost woods, were the 2 skull kids are, shoot the wooden 
target with your slingshot, if you get 3 bullseyes in a row, a 
deku shrub will give it to you.

Bomb bag upgrade #1           30

As young Link, go to Goron City and stop the giant rolling Goron 
with a regular bomb...

Bomb bag upgrade #2           40

The biggest bomb bag is one of the random prizes in the Bombchu 
bowling alley.

Quiver upgrade #1             40

Win the target shooting game in Kakariko village to get the quiver 
upgrade.

Quiver upgrade #2             50

Get 1500 points in the horseback archery game in Gerudo fortress.

Wallet upgrade #1             200

Collect 10 gold Skulltula tokens and return to the house of 
Skulltula in Kakariko village to collect your prize.

Wallet upgrade #2             500

Collect 30 gold Skulltula tokens and return to the house of 
Skulltula to collect your prize.

------------------------------------------------------------------
22. What's to come?
------------------------------------------------------------------
Read section 1, I'm not repeating that again!
------------------------------------------------------------------
23. Cool Zelda Sites
------------------------------------------------------------------
Zelda64.com
http://www.zelda64.com/
The official site though it may not update often, it has some of 
the best info on the net.

The odyssey of Hyrule-The Ocarina of Time
http://impactgaming.net/odyssey/zelda64.htm
http://www.tbi.net/~max/zelda64.htm-I suggest coming here rather than the 
other address. 
This is the best damn Zelda64 site there is out there! 

If you know a cool Zelda site, or own one yourself; email me the 
address and I'll check it out; and if it's good enough, it'll be 
listed here! 

------------------------------------------------------------------
23. Credits
------------------------------------------------------------------
The following people helped out on this guide, and deserved their 
spot to be seen here. And soon, I might add a top credited award 
to whom I feel has helped most with this guide.

===================================
PiKa085
Email Address: PiKa085@aol.com
For spotting a little mistake in the Big Gorons sword section.

===================================
Rcarlos 
Email Address: FongSucks@hotmail.com
For his great Skulltula info.

====================================
MRBIG60
Email Address:?
For the Free Lon Lon Milk secret.
(Soon to be posted)

====================================
MoonBabby84
Email Address: MoonBabby84@aol.com 
For the secret on the fifth bottle.
(Soon to be posted)

====================================
Philip Gillepsie
Email Address: (Needs to be re-sent)
For many appreciated secrets tricks and tips.
(These soon to be posted) 
====================================
I know that there are more people that belong here, but please, 
read section 1 to see why they are not. 
------------------------------------------------------------------
24. Authors Note
------------------------------------------------------------------
Well, as you know, this guide is nearly complete, it will be 
within the next 2 updates, and well, it was incredibly hard to 
make, and it took a very long time to do, well lets see, 40 days 
that this guide has been up and I have had 3 people tell me that 
some website has my guide on it, well, I did not authorize this 
and I want those 3 people were it was taken! If you know, tell me, 
but don't bother telling me, if you won't tell me were it has been 
taken, now is about time I put up a legal notice.

------------------------------------------------------------------
25. Legal Notice
------------------------------------------------------------------
This guide may not be copied or taken to another site without my 
permission. Anyone who violates this and is caught, well, what can 
I say, my guide will be removed from the site that takes it, it is 
simple as that, plagiarism, as you know, is not tolerated on 
gamefaqs.com
This guide is only on GameFAQs Zelda64 Infinite and Mech Mousses 
site yeas hear!





Zelda walkthrough search:




© Copyright 2006 GameFAQs.com.

        Webdesign: Xsoft