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Wellcome to Xsoft Hyrule Field - If you looking for help with Zelda game, then start here.
Legend of Zelda: Ocarina of Time FAQ/Walkthrough
By MPeyrard (Matthew Peyrard)
Version 2.25
10/01/1999
E-mail address: apeyrard@sprint.ca
ICQ: 48873041
Table of contents*
1. New news from MPeyrard*
2. Update history*
3. Introduction*
4. The controls
5. The items
-The Swords
-The Tunics
-The Shields
-The boots
-The C Items
-Magic Arrows
-Magic Spells
-Bottles
-Auto-Equip Items
6. Basic Adventure Tactics
-Were to go next
-In dungeons
-Finding Gold Skulltula's
-Finding red faeries
7. Guide
-Kokiri Forest
-Inside the Deku Tree
-Hyrule Field, Market
-Hyrule Castle
-LonLon Ranch
-Lost Woods
-Karkariko Village
-Death Mountain Trail
-Goron City
-Dodongo's Cavern
-Zora's river, Zora's Domain, and Lake Hylia
-Inside Jabu-Jabu's belly
-Preparation
-Temple of time
-Graveyard
-Kokiri Forest, Sacred Forest Meadow
-Forest Temple
-Goron City (Revisited)
-Death Mountain Crater
-Fire Temple
-Kakariko Village
-Zora's Domain
-Zora's Fountain
-Ice Cavern
-Lake Hylia
-Water Temple
-Kakariko village (Future)
-Kakariko village (Past)
-Kakariko well
-Shadow Temple
-Gerudo Valley, Gerudo Fortress, Haunted Wasteland
-Desert Colossus
-Spirit Temple (young Link)
-Spirit Temple (adult Link)
-Final Preparations
-Temple of Time, Ganons' Castle
-Inside Ganons' Castle
8. Bosses
9. Characters
10. The happy Mask Shop
11. Location of the 7 cuccos in Kakariko village
12. The heart piece locations
13. Location of the 10 big Poes
14. Location of the gold Skulltulas
15. Soft soil locations
16. Fairy fountain locations
17. Gossip Stones
18. FAQ
19. Location of the 6 great faeries
20. The 13 Ocarina Songs
21. Capacity upgrades
22. What's to come*
23. Cool Zelda64 sites
24. Credits
25. Author's Note
26. Legal Notice
Legend
*New* = This means that this is a new section.
* = This means that this section has been modified.
(Temporary)= Guess, it means that this section won't be up forever.
-----------------------------------------------------------------------
1. New news from MPeyrard
-----------------------------------------------------------------------
Version 3.0
Attention! Just like you may have noticed, this guide will NOT be updated any
more. I have cancelled the idea to split it up and re format it. I just simply
don't have the time. I totally complete version will appear on a web site I am
working on, one I will not mention to you at the moment. If you check back on my
GameFAQs comtributor page in 1-3 months you may see it listed, however, it will
not be announced here. Oh, and by the way, I have a new ICQ number. See above.
Hope to talk to ya!
And another note, NO MORE EMAIL ASKING FOR HELP PLEASE! It went quiet for a
while but then in the last week I've received SEVEN emails asking for help like
in Jabbu-Jabbu and the Water Temple. I WILL NOT RESPOND! I AM TIRED OF THIS! DO
IT YOURSELF! IT'S A GAME, AN EPIC GAME, DON'T LET ME SPOIL IT! THANK YOU.
-----------------------------------------------------------------------
2. Update history
-----------------------------------------------------------------------
Version 1.0 1/22/99
The first version of this FAQ is now finally up! I have listed the
controls, I have listed out all the items, what they do, and where and
how to get them, and a descriptive guide of Kokiri forest and inside the
Deku tree. Lots more to come. Bosses section in version 1.1.
Version 1.1 1/24/99
I have added everything up to Jabbu-Jabbu so far, I have also added the
bosses section and also I have revised all of my work on this FAQ and
corrected miss-information.(In case you read the what's to come section
of the first release of this FAQ then you probably noticed that I said
that what's to come in version 1.2, for all who e-mailed me asking about
it, I can assure you that that is just a typo). RELAX!
Version 1.2 1/27/99
In this version I have re-done the moves list, added everything up to
after the forest temple, the bosses section has phantom GANNON in it. A
mistake in the items section, specifically the Biggorons sword section,
thanks to PiKa085, I have also added a little thing called basic
adventure tactics to help you in a situation without telling you
specifically were to go and what to do, OK, OK, just look at it! The
happy mask shop is there to tell you were to sell the masks. Sorry, I
have not re-done the Jabu-Jabu section to perfection, but the next
update WILL have it.
Version 1.3 2/2/99
Hmmmmmmmmmmm... This was a quick update. I added the heart container
pieces, the location of the 10 big Poes and I re-did the Jabu-Jabu guide
to perfection. Look for a gold Skulltula list and maybe a fire temple
guide in tomorrow's update.
Version 1.4 2/6/99
After a grueling 3 hours I finally got the 100 gold Skulltula list in,
and put in the location of the 6 Great Fairy Fountains. No Fire Temple
walkthrough though. And I also re-spaced the entire guide, good news for
the guy who has to spend an hour converting it every 2 days.
Version 1.5 2/25/99
Well this was a HUGE update, not particularly in the guide section but
in other side-quest stuff, like gossip stone locations and such, fairy
fountain locations and well how about I Just list all the stuff that I
did in this update:
-I added the fire temple and ice cavern info and all that is in-between
-Fairy fountain locations
-I updated the happy mask shop section, I had countless e-mails about
being more specific about how to get the bunny hood.
-The capacity upgrades
-I adjusted the item section, basically the fire arrow section, I got an
e-mail and an instant message about being more specific so I decided to
be WAY more specific, and thanks to those 2 people it is now improved.
-I also revised most of the guide, seeing that this is a pretty big
guide, well, it would take a long time to revise all of it.
-And, if you have any ASCII art that you want to contribute to this FAQ,
just send it to me, please, it would be appreciated, see the last
section.
Version 1.6 2/26/99
Well, after that long gap between version 1.4 and 1.5 is over and it is
time for version 1.6 with a water temple guide!!! I also added finding
gold Skulltula's section to the basic adventure tactics section. And I
also noticed the huge mistake in version 1.5, I said that I had a gossip
stone section in 2 places, but it wasn't added! It is now though. And I
also put the bosses section right after the guide section, that
certainly makes things more convenient now doesn't it!
Version 1.7 3/4/99
Well I added the Karkariko well and the shadow temple in this updated,
and plus I updated to the FAQ section and also I added a characters
section. Oh and I also added dates to the update history. I took out the
fairy locations, seeing that that was useless, so I put in tips on
finding them in the basic adventure tactics section. I also updated the
bosses' section, now it has the shadow temple boss and a couple of other
things added, check it out. Next update, SPELL CHECKED! THANK GOD!
Version 1.8
Guide section updated, it has Spirit temple info and all that is in-
between, the table of contents is more organized now, best example is
the items listing in the TOC. And yes, a spell check has been done.
Version 1.9
Fixed a little mistake
Version 2.0
Well, I have changed to Sprint Canada, now your e-mail will actually get
to me! I just needed to tell you that, no guide update though ?
Furthermore, this guide now can also be found at:
http://members.aol.com/zelda642/zelda64.html
It is a little different, because it has been edited to fit in with that
site, ex.:
New font
Headings are bolded
Starts at Introduction
And so forth.
Check it out, it's a cool site.
Version 2.1
I'm back! I have gotten a lot of homework lately, sleepless nights, do
you know what that is like? Well, anyway, Ganons' castle info has been
added, revisions made, all is well.
Version 2.2
Man, It's been a long time, hasn't it? Stores section up, sorry, but the
enemies section is not yet done, it is huge (kind of). However, since
the time of 64net has come and gone in a mere three weeks, I have come
back to GameFAQs and the Gamesages forums! You'll see more updates and
more FAQs coming from me now! See y'all later!
Moreover, I finally finished the extremely long spell check of this
enormous, 74-page document.
That brings me to a question, do you think that this guide should be
split up into two sections, part one will contain the guide, and Part
two will contain the rest, such as Skulltula's, stores, and mini-games
sections. I have heard a few complaints that they don't like endless
scrolling, so I'm holding a poll including the subject above.
On with even more news, this guide will also that be on the upcoming
Zelda 64-web site by Mech Mouse, this site looks promising. Although the
site is not yet available at its current reserved location, I still
think that it will be the next Z64Central.
*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
Well, it's 4:50 AM, I'm very tired, and I have just learned earlier
today that my guide that is going onto the Mech Mousses site later on,
will be an interactive one, there will be links in the table of contents
that if you push, you will be automatically scrolled too the section
that you pushed on. Furthermore, there will be screen shots, and
something very special for the Songs of the Ocarina section. When you
move your cursor over a song, a musical score will appear, and if you
click on it, it will play the song. Of coarse, this is still a maybe,
but an excellent idea either way.
Version 2.25
Well, no real update just an announcement about some changes in this
guide:
Now that school's out, I will have a lot more time to work on and
perfect this guide. Although the radiant glow of Zelda 64 is starting to
die down, I feel that none of my work should come below your
expectations, therefore, I will make the following changes:
-Completely re-doing the Guide section.
-Splitting the guide into two sections, one for the guide and bosses
section, and the other for all other stuff in the game. Possibly, three
sections; the third would be for other secrets in the game, I will list
a few possibilities:
>Side-quests
>Gold Skulltula's
>Heart Pieces
>Other secrets like the Giant fairy, or Video Gamer X's code.
>Maybe my review of the game could go into the third section. Probably
the second, however.
There is room for more, if you want to give ideas.
********************************************
Attention!
********************************************
Attention to all whom contributed secrets, and emailed me certain
questions; I need you to send them again. Due to a slight computer
crash, I lost the document (and email) that the information was kept in,
and I lost it all! I remember most of the info, but I lost track of who
sent it in! So if you would be so kind as to re-send the information,
then I could actually post the information and credit you fully. Thanks.
********************************************
Other news
********************************************
Soon, there will be an HTML version of this guide somewhere on a Tripod
site, and eventually (I hope!) on MechMouses' site.
------------------------------------------------------------------------
3. Introduction
------------------------------------------------------------------------
The purpose of this guide is to help you with any problems with Zelda
64, this guide may not be copied in any way, at least, without my
permission, now enough with that legal stuff.
Just so you know, all the items, including the Biggorons sword, the
auto-equip items are listed in the ITEMS section. The basic adventure
tactics section is a section with tips on solving puzzles, without me
telling exactly how, neat, ain't it, of course, that section is always
open for suggestions. In addition, the bosses section will be put in a
new, and better spot in the next update, right after the guide section,
I certainly think that that is a good idea.
About other means of contacting me, all ways are above, however, I am
known as Sheik in the Gamesages forums, and I usually hang around the
N64, Help Wanted, and role-playing and fantasy forums.
http://sages.ign.com/cgi-bin/Ultimate.cgi
------------------------------------------------------------------------
4. The controls
------------------------------------------------------------------------
On the offense:
B: Draw your sword
Press it again to swing your sword
Press it 3 times to do a upward swing
Hold then release to do a spin slash
Z+B: Press it to do different types of slashes
A: This is the action button, it can really say anything from climb to
enter depending on what situation and you are in.
Z+A: Press A to do a vertical slash, it does twice as much damage as the
regular slashes!
C Left, right and down: assign any item to this, like bow and arrow,
boomerang etc...
C Up: Navi icon, Navi can tell you clues about the enemies' weaknesses
Z: Lock onto your enemy with this so that you will always be facing him,
this helps a lot, you can do some special sword moves while using this
technique.
While on defense
R: Hold up your shield
Z+A: Press back A to do a backflip
Press side A to do a side jump
A: Run and press A to do a front roll, can be used as an offensive move
like on baby Dodongo's or to dodge something.
On the horse
A: speed up the horse
B: Take out your bow and arrow
Press again to fire
Fishing
B: Cast your line into the water
Move your lure in the water
A: Reel in the lure
A+R: Reel in the lure faster
------------------------------------------------------------------------
5. The items
------------------------------------------------------------------------
The swords
Kokiri sword: You find the Kokiri sword in Kokiri forest, go to the
forest training ground and crawl into the crawlspace and make your way
threw the tiny maze, avoiding the rolling boulder and you will come
across the treasure chest with the Kokiri sword.
Master sword: After you have obtained the 3 spiritual stones and the
ocarina of time go to the temple of time and play the song of time in
front of the altar to open the large stone door revealing the room with
the master sword.
Giants' knife: You buy the giants' knife from the giant Goron in Goron
city for 200 rupees. Tip: DO NOT BUY IT. It breaks after you use it
about 4 times.
Biggorons sword: This is all done as an adult:
Step 1-You must go to Karkariko Village and talk to the chicken lady to
obtain the pocket egg. Now play the suns song twice so that the egg will
hatch(you don't have to have the suns song, it just makes it go faster),
now you have the pocket cucco. Now go to the house nearest to the
entrance to find Talon sleeping, wake him up with the pocket cucco.
Now go back to the chicken lady and trade the pocket cucco for Cojiro.
Step 2-Take Cojiro to the lost woods, first passage on the left, you
will find a guy sleeping up against a tree stump, wake him up with
Cojiro and you will receive the odd mushroom.
Step 3-He will ask you to bring the mushroom to the old hag in
Karkariko village. You have 3 minutes to do so, use Epona to get
to Karkariko village, then run up into the potion shop and take
the passage on the left on the INSIDE, don't look for it outside
like so many people do; then run into the only house you see and
give the witch the mushroom. The room will go dark for a second
and she will give you odd medicine.
Step 4-Go back to the same spot were you got the mushroom, and
there will be a Kokiri girl there, show her the medicine, she will
get mad at you for taking forest mushrooms, she will take the
medicine and give you the poachers saw. Now head out for Gerudo
valley!
Step 5-Once you've gotten to Gerudo valley you will see that the
bridge is broken, use Epona or the longshot to cross the gap. Once
across you will see the head carpenter standing next to a tent.
Show him the saw and he will say that it is his and he will ask
for it back, say yes and he will ask you to go to death mountain
to get his giants knife fixed.
Step 6-Take the broken sword to death mountain summit, not Goron
City, and just walk around up there until a _HUGE_ 40 foot Goron
appears. He should be rubbing his eyes. Show him the broken sword.
He will give you the prescription for eye drops; he will say that
king Zora has them, so go to Zoras domain!
Step 7-Once you've made your way to Zoras domain you might notice
that it is well...frozen. Make your way up to King Zoras chamber and
see that he is frozen in red ice. So, get some blue fire, from the
ice cavern or in a store. When he is unfrozen show him the
prescription he will give you one of the ingredients for the
eyedrops, the eyeball frog. He will tell you that the scientist in
Lake Hylia can make the eyedrops. So, to lake Hylia! You have 3
minutes before the frog spoils, so move!
Step 8- Now in the lab give the scientist the frog and he will
cook them up for you, now get them to Biggoron on death mountain
summit, this too will spoil if your not fast enough, you have 4
minutes. Tip: Use the plant in the entrance to death mountain
crater to get up there faster.
Step 9- Once you have given Biggoron the eyedrops he can start to
work on repairing the broken sword, he will give you a claim
check.
Step 10- In 3 days (Hyrule Time) bring the claim check back to
Biggoron to pick up your sword, it was supposed to be for the head
carpenter but, eh, who cares.
Tunics
Kokiri tunic
Link starts out with this tunic.
Goron tunic
You get this in Goron City for stopping Duranias son from rolling,
Alternatively, if your tunic was swallowed by a LikeLike you can
always get one at the Goron shop for 200 rupees.
Zoras tunic
You get this for unfreezing king Zora, and you can always buy one
at the Zora shop for 300 rupees.
Shields
Deku shield
You can buy this at the Kokiri shop for 40 rupees, or, if your
shield was burnt, there are some hidden in dungeons.
Hylian Shield
You can get this at the Bazzaar shop for 80 rupees, or 75 if you
talked to the guard in Kakariko village, but don't bother buying
it, go to the graveyard and pull open the grave with flowers in
front of it, open the chest to get the shield.
Mirror shield
This is the big prize in the spirit temple as an adult.
The boots
Kokiri boots
You start the game with these.
Iron boots
These are the big prizes in the ice cavern.
Hover boots
These are the big prizes in the shadow temple
The C items
Deku stick
Find them after defeating plant enemies or buy them in stores.
Fairy slingshot
The fairy slingshot is the big prize in inside the Deku tree
Boomerang
The boomerang is the big prize in Jabu-Jabus belly
Deku nut
Deku nuts can be found almost everywhere, stores plants etc.
Fairy Ocarina
After getting Kokiri's emerald leave the forest and Saria will
automatically give it to you in a cinematic.
Ocarina of time
After getting the three spiritual stones head for Hyrule castle,
and Zelda will throw it into the moat.
Lens of truth
The lens of truth is the big prize of the bottom of the well.
Bomb
After getting the bomb bag in Dodongos cavern, you can find them
anywhere.
Bombchu
You can buy bomchus at the secret Bombchu shop (market backalley,
nighttime) or from the guy on a flying carpet in the haunted
wasteland.
Magic bean
You buy them from the guy at the gate of Zoras River only as young
link.
Fairy bow
The fairy bow is the big prize of the forest temple.
Fire arrow
After beating the water temple stand on the altar in Lake Hylia
and shoot the sun.
Ice arrow
The ice arrow is the big prize in the Gerudo training ground.
Light arrow
You get the light arrow after beating all the temples and going to
the temple of time and talking to Zelda.
Hookshot
You get the hookshot in Dampés grave
Longshot
The longshot is the big prize in the water temple
Megaton hammer
The megaton hammer is the big prize in the fire temple
Magic spells
Dins Fire
Blow up the boulder in Hyrule castle to reveal a crawlspace.
Farores wind
Behind the boulders in Zoras fountain
Nayru's love
Found in the desert colossus behind a cracked wall on the East
Side.
Bottles
* young Link
+adult Link
Bottle#1: Win Talons super cucco game to get a bottle. Here is a
tip for winning easier. Before you start playing, throw all the
regular cuccos in the area between the stairs and the table, then
the super-cuccos will be very easy to see...*
Bottle#2: Find the seven cuccos for the chicken lady in Kakariko
village. See section 11 for details on where to find them all. *
Bottle#3: After getting the silver scale go to lake Hylia and look
at the bottom of the lake for a bottle with a letter in it.*
Bottle#4: Bring 10 Big Poes to the ghost shop, and the guy there
will give you a bottle. See section 13 for details on where to
find them. +
Auto-Equip items
Deku seed bag
You automatically get the Deku seed bag once you get the
slingshot.
Quiver
You automatically get the quiver when you get the bow and arrow
Bomb bag
The bomb bag is the big prize of the Dodongos cavern
Gorons bracelet
You get the Gorons bracelet from Durania after you play Sarias
song in front of him.
Silver Scale
You get this by winning the diving game in Zoras domain.
Golden Scale
As adult Link, catch a 15+ fish at the fishing pond.
------------------------------------------------------------------
6. Basic Adventure Tactics
------------------------------------------------------------------
This section is just some tips on playing Zelda 64
-If you don't know where to go next, play Sarias song and ask
Navi.
In dungeons
-Use bombs to break down a weakened wall.
-Try to push a block
-Try shooting an eye statue with an arrow or Deku seed.
-Use a bomb to break a cracked floor.
-Try to push a block into a hole onto a switch.
-Try to climb vines.
-Try to climb rocky walls.
-Light a torch with a deku stick
-Push or pull a moveable statue.
-Try to throw the boomerang around a glass wall and hit a switch
-Try to kill all the enemies in a room
Fighting a boss
-Ask Navi if you do not know how to beat the boss
-If Navi does no know, try every weapon on every spot of the boss
-Try to use the item you got in the dungeon on the boss
Finding Golden Skulltulas
-Try looking in all areas at night and day, they is usually out
during the night.
-Try doing a roll attack into every tree
-Try to listen for the sound that they make.
-Try putting a bug in a soft soil location
-Search every secret grotto
-Check the walls of structures
-Look for places where Navi turns green for no reason, then play
the scarecrows song.
Finding Red Faeries
-Try playing songs when Navi turns green for no reason
-Try looking in pots
-Try playing songs for Gossip stones
-There is plenty in Fairy Fountains
-Take out a Deku Stick and stick the stick into a crowd of
butterflies.
If you have, any suggestions about this section e-mail me at
apeyrard@sprint.ca
------------------------------------------------------------------
7. Guide
------------------------------------------------------------------
******************************************************************
Kokiri Forest
******************************************************************
After watching the opening cinematic, you should have a bit of a
clue of what to do first, talk to the Great Deku Tree, but there
are certain goals that you must accomplish in order to be able
to do so. The first is to find the Kokiri sword. Walk out of your
house and climb down the ladder, you will see Saria run up to you,
run past her for now and take the path to the left, run up the
ramp at the end of the path and you should see a few yellow
fences. Make your way to the biggest fenced in area and crawl into
the little crawlspace you'll see there. Once you are on the other
side run to the left, wait until the boulder rolls by and then
follow it until you see a break a separate way to go on the right,
go that way and open the chest there to get the Kokiri sword! Now
make your way back to the fence area and run back down to the path
you took at the start. Go around the forest collecting rupees,
stop when you are at 40. Look around the forest and look for the
Kokiri Shop. Once you've found, it buy the Deku shield. Now that
you have a sword and a shield, you are ready to talk to the great
deku tree. Go to the path leading to the deku tree, use the map at
the bottom of your screen, and talk to Mido, once he sees you have
a sword and a shield he will let you past. Kill any plants that
try to kill you on the way. Talk to the great deku tree and he
will open his mouth, so enter and break the curse on the great
deku tree.
******************************************************************
Inside the Deku Tree
******************************************************************
Once you walk, in follow the wall on the left to find a ladder,
climb the ladder leading to the top of the ledge. Continue across
the ledge jump onto the branch sticking out of the wall, and from
their jump to the next ledge. Continue along the ledge to find a
treasure chest with the map of the dungeon inside, don't bother
with the vines yet. Keep moving along to find a door, go in and
defeat the Deku shrub using Z targeting and your shield to deflect
the nuts that he throws at you back at him. The bars on the door
will disapear and walk into the next room. Run and jump onto the
stone platform and quickly jump onto the ledge. Open the chest
there to get the big prize, the fairy slingshot! Now look back at
the entrance and shoot the ladder above the entrance with the
slingshot to make it drop. Go back to the main room, back to the
vines and shoot all the spiders and then use the vines to climb up
to the next level. Once you are their go into the only door that
is up there. Step on the switch to make the pillars rise, jump
across them to the other end of the room to get the compass in the
chest. Now go back to the entrance of the room and take out a deku
stick and light it on fire by putting it in the flame of the
torch, once the sick is lit light the other torch on fire to open
the door. Now you are back in the main room. Kill one of the
spiders to clear the way to jump off, so do so, make sure to land
in the middle of the web to break it and fall to the lower level.
Swim up to the shallow end of the water and climb onto the ledge
on the right. Step on the switch to light the torch. Take a deku
stick and light it on fire and use the shallow water to bring the
flaming stick to the other, smaller island and hit the web with
the flame. The web will be incinerated, giving you access to the
door. Walk in the door and defeat the deku shrub, take note of
what he says:_2,3,1_. It is important. Now shoot the eye above the
door to make the bars disappear, and walk in! Now you will be in a
room with a spiked pole crossing across the middle of the room,
and a grassy platform floating on water crossing underneath it.
Walk into the water and push the switch down and to lower the
water, quickly get on the platform to get to the other side of the
room. Once you are there kill the spider then push the block up to
the ledge then make your way up to the door and walk into the next
room. You will now be in a smaller room with 3 torches, take out a
deku stick and use the lit torch to light up your deku stick, no
light the other 2 torches to open the door to the next room. You
will now be in a round room, do not go to the center of the room,
which will result in little spiders dropping from the ceiling. So
anyway look for a lit torch in the room, walk up to it, light a
deku stick and run directly across the room and burn the spider
web. Now crawl threw the now reachable crawlspace and you will
find yourself in the first lower room that you fell in from. Now
push the block into the water and jump across light a deku stick,
run back and stand on the spider web in the floor and swing the
flaming deku stick to burn the web and you will fall into the
final chamber before you reach the boss. Now this is were the deku
shrubs clue comes in, defeat the 3 deku shrubs in order 2,3,1, the
one in the middle then the one on the right and then the one on
the left. Now you can enter the bosses lair. By now, you should
have found the deku nuts, if not I suggest that you go to the
Kokiri shop to buy some because you will need them.
******************************************************************
Hyrule field, Market
******************************************************************
Now that you have obtained the first spiritual stone, it is time
to leave Kokiri forest. Head to the exit, the guard there will now
be out of your way and you are free to come and go as you please.
As soon as you leave the forest a cinematic begins, Saria will
give you the fairy Ocarina and then you finally leave the forest!
As soon as you start to walk you will automatically talk to the
owl up in the tree. As soon as he is done follow the path strait
in front of you that leads to Hyrule market. But you have to be
fast of it will become night time quickly and if you don't make it
there in time the drawbridge to the market will close and you will
have to fight Stalcilds all night. Now that you are in the market,
go strait to the castle.
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Hyrule Castle
******************************************************************
Once you are on castle grounds, you will talk to the owl again.
After he's done talking head strait up the path and climb up the
vines. Run right at the guard to be caught and thrown out, yes, I
am serious! Now walk back to the vines and Malon will be standing
there, talk to her and she will give you the weird egg. Climb up
the vines again and this time jump down to the other side of the
gate. Go around the corner and walk up the hill on the left
without beeing seen by the guards up the path, and without be seen
by the guard at the top of the hill, just go behind him. Now look
for a rocky wall and climb up the rocks. Jump down into the moat
and be careful, stay along the side of the wall and the guards
wont see you. Walk up the tiny dirt ramp. Now walk around the
corner and towards the crates, there will be a strange sound
coming from there, don't worry, it is just Malons' dad sleeping! I
swear the first time I thought it was a sleeping guard dog, but if
you take a closer look it will turn out to be a person. As soon as
morning hits the egg will hatch, use the chicken to wake up Talon,
talk to him and he will run out of the castle very, very, VERY
frantically. Now push the milk crates into the water, one on top
of the other, and use them to jump to the other side of the stream
and into the drainpipe. Now you should be in the Hyrule castle
courtyard. Next, you will face five different serieses of guards
that you must sneak by. They can not see you behind walls, or
bushes, so just sit there for a little while studying there patrol
paterns, and just sneak by! Next you will meet princess Zelda, pay
attention to what she says, she will also give you a special note.
Next, in the same area, you will meet the princesses personal
guard. Don't worry, she is on your side! She will teach you
Zeldas' Lullaby, then she will help you sneak back out of the
castle, don't worry, you don't have to do anything, it happens
automatically.
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LonLon Ranch
******************************************************************
Before you can get into Dodongos cavern, you must learn Sarias
song. To do this, you must go to the lost woods, but on the way
there you come across LonLon ranch, it is a good idea to go there
because there is a bottle there. Walk in and go in the house on
the left. You will see Talon sleeping there again, wake him up
with the chicken. Then talk to him and he will ask you to play his
super-cucco finding game, say no, now take all the chickens and
throw them in between Talon and the stairs, then agree to play,
this will make the game a lot easier to win. The prize, a bottle
of LonLon milk, revives five hearts, two drinks per bottle, but
just empty it and you'll have a plain old bottle. Next go out of
the house and out to the horse,.. Area, I don't know what it is
called, you should see Malon there and talk to her 3 or 4 times
and then show her your ocarina, then she will teach you Eponas'
song. Now head for the lost woods.
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Lost Woods
******************************************************************
In case you do not know were the lost woods are, I will tell you.
The entrance is in Kokiri forest. Look for a high ledge and the
entrance is in there. From now on just follow the music..., when you
get there you will know, anyway, note the directions in the back
of your instruction booklet, because you will only be able to hear
the music once. Now you will be in the sacred forest meadow. Use
the map at the bottom of the screen to make your way through the
maze. Now show Saria your ocarina and she will teach you Sarias
song. Now head back to Hyrule Field.
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Kakariko village, Death mountain trail, Goron city.
******************************************************************
The entrance to Death Mountain is in Kakariko village. Kakariko
village is east of Hyrule castle. There you will find a bottle and
the house of skultula, that is all that the village is useful for
now. Now talk to the guard at the gate, give him Zelda's note and
he will give you access to Death Mountain. Go all the way up the
mountain as far as you can go. Look out for tektites along the
way. Now look for an open gate and walk in. You will now be in
Goron City. Without wasting any time here, just go to the bottom
level and play Zelda's lullaby on the doormat. Now go in the door
and talk to Durania, then play Sarias song in front of him and he
will give you the Gorons' bracelet. Now go out of Goron City and
go left, you should see a Goron sitting beside a bomb flower. Take
the bomb flower and throw it over the cliff to blow up the boulder
blocking the way to the Dodongos cavern, this might take a few
tries, try throwing from different spots. Now jump straight down
and head into the cavern.
******************************************************************
Dodongo's cavern
******************************************************************
Now enter the cave. Here is a hint for the rest of the game. If
you see a odd looking wall like the one you should be seeing in
front of you, hit it with your sword, if it makes a weird sound,
blow it up. Now walk into the real Dodongos cavern. Now you must
first get onto the ledge on the right, there is a ladder on the
far side of the ledge. Now that you are up there just blow up the
dirt wall closest to the entrance. Run down the zigzag hallway,
watchout for the baby Dodongos. Now push the statue on the switch
then go into the next room. Walk down the hallway, lookout for the
keese on the walls. Walk into the next room to fight two lizalfos.
Walk threw the now open door. In the next room are three Dodongos,
kill them then light the three torches to open the door at the
other end of the room. Go down the passage and step on the switch.
Now go to the ledge on the other side of the room to the now open
room. In that room put a bomb flower in the gap of bomb flowers,
when it detonates it will create a stairway. Climb up the
stairway, and up the ramp into the next room. Now move the statue
covering the ladder, the other ones will attack you. Climb the
ladder and step on the switch. Go into the next door. Now walk
across the bridge and go into the switch on the other side. Now
you will be in a room that has narrow passageways, and spike
blocks. Get to the other side of the room and jump onto the block
then up the ladder. Jump to a ledge with a chest and a bomb
flower. Take the bomb flower and destroy the dirt wall. Now go
into the hallway, there are a lot of baby Dodongo's in there, get
into the next room at the end of the hallway. You'll be in a
narrow and long room with a platform in the middle, the platform
will be on fire, at the other end of the room shoot the eye to
stop the flame and jump across. Now you will be in a long hallway
with a lot of baby Dodongos. Go down the hallway to the door. In
the next room, there are two Lizalfos, so, kill, kill, and kill!
Now go through the door and there will be two flaming platforms.
Shoot the eye statue at the other end of the room, which will stop
one flaming platform. Now, look to your left and you will see
another eye-statue. Shoot it, then jump across. In the next room
jump across to the other ledge and on your right, you will find
the grand prize of the Dodongo's cavern, the bomb bag! Go threw
the dark passage and, you will be back in the main room, but on
the second floor. Step on the switch to make one of the platforms
on the first floor rise up the second, it will serculate, so if
you die you can easily get back up to the second floor. Now go to
the bridge and drop bombs into the giant skulls eyes to make the
mouth fall revealing a door. Go threw that door, and go down the
passage on the left. Once you are in the next room, go down a
little lower by going left and go up to the block and pull it so
that it will be aligned with the other block. Now climb onto that
block and push the other one off the ledge. Now grab that block
and push it to the other side of the room, align it with the block
at the other end of the room and climb to the other side. Run
threw the passageway and push the block off the ledge and into the
hole in the ground. That will hold the switch down to keep the
final door open. Then, enter the final chamber. In that room put a
bomb in the odd looking spot in front of the chest to open a way
down to the lower levels of the cavern to fight the Infernal
Dinosaur: King Dodongo.
******************************************************************
Zora's River, Zora's Domain, and Lake Hylia
******************************************************************
Once you have defeated, King Dodongo Durania will give you the
Gorons Ruby. Now head for Zora's River!
Once you get in talk to the owl and then blow up the boulders
blocking your way. Next run and jump across the tiny stream. You
need to use the path-like ground, as guidelines of were to run.
Now go left and run up the bridge-path and you will get to the
height ledge. Now continue to the end of the ledge and jump off.
Climb onto the little elevation near the tiny waterfall and climb
onto the elevation on the right. Jump across the water, up the
hill, and across the bridge. Now, you will see a huge waterfall.
Go up the path on the right and, turn right, and jump onto the
path going beneath the one you are currently standing on; then go
left and stand on the stone ground and play Zelda's Lullaby. The
waterfalls will nearly dry up, giving you access to Zora's Domain.
As soon as you walk into Zora's Domain, you get a view of much the
entire place. So, anyway, just follow the signs leading to King
Zora. Once you are in King Zora's chamber, take the passage on the
left to get to the diving game. Win the diving game to get the
silver scale, now dive back into the water and go through the
underwater passage, to lake Hylia, you will find a bottled letter
underwater near were you came out of. Once you've gotten it go
back to Zora's domain and show King Zora, he will _move_over_ and
there you will find the passage way to Zora's fountain. Before you
go to Zora's fountain you should have a fish in a bottle, there
are some swimming around in the water near the Zora shop. Now that
you are in Zora's fountain put the fish in front of the giant
fish(Jabbu-Jabbu) and he will suck you into his mouth along with
the fish. Then begins the third dungeon.
******************************************************************
Inside Jabbu-Jabbu's Belly
******************************************************************
As soon as you walk in, run all the way to the other side of the
room to the door. Then turn around and use your slingshot to hit
the yellow switch on the ceiling. Go into the next room and
carefully make your way to the door on the other side of the room.
The next room will be filled with holes and jellyfish, so just in
this guide; I'm going to call it the "hole" room. In the "hole"
room, you will meet Princess Ruto. She will fall down one of the
holes, follow her down the same one. You will meet up with her
right away, again, talk to her twice, she will now sit down and
you must carry her on your shoulders. Bring her into the door
behind you. Just carefully, run through this hallway to the next
room. The next room should have a shallow pool of water in the
middle of it. jump into the water and throw Ruto onto the ledge on
the other side of the room. Now you step on the switch, raising
the water so you can get to the ledge. Pick up Ruto and keep
going. Go into the hallway in front of you and hit the yellow
switch on the ceiling to open the door and keep going. In the next
room you must just put Ruto down and put up your shield, of if you
don't have a shield, pull out your slingshot, you must fight the
Octorok, kill him the same way as the Deku shrub. Now pick up Ruto
and jump on the elevator, when it comes. You will be brought to
the second room of the dungeon. Jump on the floor and go back into
the hole room. This time, instead of just going down a hole, go
into the other door on the other side of the room. The place you
will be in now will have 3 main passages, there are 2 secondary
ones in the left and right ones that lead to doors, the 2
secondary ones plus the center passage is blocked by a electrified
slimy thing that you cannot pass, yet. First, go in the right
passage and into the door. Kill all the enemies in the room to get
the boomerang. Now go in the room in the left passage and kill the
tentacle hanging from the ceiling using the boomerang and Z-
targeting techniques, once it's dead you will receive the map,
plus the red slimy things will be gone in the secondary passages.
Now exit that room and go into the secondary passage on the left,
go into the room behind the door and pop all the bubbles in under
40 seconds to get the compass. Now go to the secondary passage in
the right passage and kill the tentacle there to make the red
slimy thing in the center passage disappears. Now go into the room
in the center passage and kill the jellyfish and the green
tentacle to make the green slimy thing in the whole room
disappears. Now go to the whole room and go down the now available
hole. Go down the passage and through the door. In this room,
throw Ruto onto the platform, the platform will rise, you will
hear a scream and back down comes a giant Octorok, known as
giantocto. To kill the giantocto just chase him around the central
platform, once you get close enough just throw your boomerang
_ahead_ of him to pick up the movement. Then attack his obvious
weak spot with you sword, after you've gotten him 3 times, let him
hit you, then get him with the boomerang, you cannot chase him, he
is too fast. Now go up the elevator, down the passage and through
the door. Now, in this room, hit the red, moving platforms with
you boomerang, then jump from one to another to the door. The next
room is the last room before the boss, climb the vines in this
room and lock onto the switch and throw your boomerang to hit it,
no go into the door...
(see bosses section)
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Preparation
******************************************************************
Before you become adult Link, there are some things that you
should accomplish, and obtain. Here is a list of things:
-About 40 gold Skulltula's
-11 pieces of heart
-The deku nut upgrades
-The deku seed upgrades
-The Deku Stick upgrades
-3 Great fairy fountains
-3 bottles
-The deku stick upgrades
There are probably more that I have not mentioned here; so if you
can think of any, e-mail me at apeyrard@sprint.ca
******************************************************************
Temple of Time
******************************************************************
As soon as you are completely prepared, head for Hyrule castle. As
soon as you approach the gate, a cinematic will begin. It will be
like the beginning of the game except this time Zelda will throw
something into the moat. When the little movie is over jump into
the moat and retrieve the Ocarina of Time. As soon as you get the
Ocarina of Time, you will be taught the song of time by Zelda
(somehow). Now head into the market and into the Temple of Time.
Play the song of time in front of the altar in the temple. The
door of time will open, so walk in. There you will find the Master
sword. Pull it out of the pedestal of time...
A blue light will surround you as you warp to the sacred realm,
but as you do so, Gannondorf enters the sacred realm with you and
he takes the Triforce. You, are held there for 7 years. When you
finally wake up you will be in the temple of light. You will now
be older. You will talk with Rauru the sage of light, listen to
what he says because it is very important to know. Then he will
warp you back to the temple of time, only in the future. You will
almost instantly meet Sheik, she will give you further
instructions on what to do. Then walk out of the temple of time
and into the Market to get a glimpse of what hell's like.
******************************************************************
Graveyard
******************************************************************
Head out of the hellish town and head for Kakariko village. You
will find that most of the people from the market are now in the
village. Any way head to the back of the village, or near the
chicken lady, that is were the entrance is. Now that you are in,
head up the path to the left. You should notice that there is a
new grave, if not just pull open the grave with flowers in front
of it.
Now will fall into Dampés grave. You will see the ghostly Dampé
waving at you. He will ask you to race him. If you can keep up
with him then he will give you his treasure, the hookshot. Be
careful he tries to cheat by throwing fireballs at you, but just
use it as a guideline to tell you that you are on the right track.
Head into the next room and play the song of time in front of the
blue block (this works for all of these blue blocks) to make it
disapear. Then head into the door. You will be in the windmill!
Just get out of the windmill for now. Now head to Kokiri forest.
******************************************************************
Kokiri Forest (Revisited), Sacred forest meadow.
******************************************************************
Once you enter the forest, something might seem different. There
are monsters everywhere! So just unpeacefuly make your way to the
lost woods. In the lost woods, you will know if you are on the
right track if you meet Mido, play Saria's song, and he will let
you past.
There just make your way to the sacred forest meadow using those
directions you were supposed to write down. Well when you get to
the sacred forest meadow you will have to be careful... make your
way through the meadow using your map. Then when you get to the
final spot, were Saria is, were Saria was. In a cinematic, it will
show Link run up to the tree stump in shock to see that Saria is
not there. Then Sheik will appear and teach you the minuet of the
forest, which will warp you there anytime. Now use the hookshot on
the tree branch to get to the entrance, now walk in.
******************************************************************
Forest Temple
******************************************************************
As you walk in you will be in a little courtyard, kill the two
wolves, then climb up the vines in the east wall, then jump from
tree to tree to find a chest with a key in it. Now jump down and
enter the real Temple. Kill the spider with your sword, arrows or
hookshot. Then proceed to the next room. You will see four ghosts
fly away in four separate directions. Go to the door straight
ahead and proceed through the little hallway, kill the flaming
skull, and into the next room, where you must kill two stalfos to
get a key. Head back to the main room and find a big blue block.
Play the song of time in front of it to make it disapear. Now go
into the next room. In the next room, there is a giant man eating
plant; this one is harder than the one in Kokiri Forest. Well
climb the vines, look out for Skullwalltula's, climb the vines up
to the door. Go onto the door and kill the flaming skull, you get
a map for a reward. Next, you will be back in the Giant plant
room. Black and white target on the left somewhere and use the
hookshot to get there. Step on the switch to lower the water in
the well. Jump down and go into the well. Go through the under
ground tunnel. There is a chest with a key inside at the end of
the tunel. Then climb up the vines in front of you. Exit the room
you are in and go up the stairs directly in your right and unlock
the door. Walk in and kill the flaming skull. Then climb the
ladder right in front of you. Then climb the other ladder on your
right. Turn left through the archway and look at the painted
arrows on the ground. Turn directly left and pull the block as far
as necessary, until it can fit down the hallway. Then, push it
down the hallway into the direction that the arrows were pointing.
Once it is pushed up against the wall, turn around and go forward
then turn right where the block originally was, then make two more
rights. You will now be behind the block. Push it as far as you
can, then climb up the block and onto the ledge. Continue and you
will see yellow arrows on the ground. Turn left and pull the red
block as far as possible then turn around and go back down to were
the blue block originally was. Climb the ladder and turn right.
Push the red block up against the wall. Then head back, down the
ladder and up the blue block. Push the red block as far as you
can. Then climb the red block and up the ledge. Then turn right
then right again, then climb the ladder. You now will be in a room
with two flaming skulls. Kill them then unlock the door. You will
be in a twisted hallway. Head through it to the twisted room. Jump
to the platform in front of you and look to your right and jump
there then unlock the door, you have to be quick moving in this
room because of the shadows of monsters. Proceed forward and all
the way down the stairs and through the door at the bottom. You
will now be in a room with a hole in the middle of it. Then a
stalfos knight will appear. Kill him and a platform will drop from
the ceiling, blocking off the hole. Then two more stalfos knights
will appear. Kill the first one, then be very quick killing the
other one because if you are not quick, another will appear.
Anyway, the fairy bow is your prize. Then head back from were you
came and shoot any ghosts in pictures with the fairy bow, once you
get the 3rd, a ghost will appear. Then head back to the stalfos
room and you will meet the ghost in the way, kill it. You will get
a key for killing it, then head back into the room beside the
torch. Then go through the door on the other side of the room. You
will now be in another staircase room. Do the same thing to the
blue ghost as to the red. Your reward this time, is the compass.
Now go ALL the way back to just outside the twisted hallway and
shoot the eye switch to make the hallway straight. Walk all the
way to the twisted room. Jump down and get the boss key in the
golden chest, then jump down the hole. Kill the two flaming skulls
to open the door. You will now be in the plant room, but on a
higher ledge. Kill the giant plant and go into the door on your
second right. There will be a _hand_ in there. When it turns
green, put up you shield, then hit it twice with your sword. Then
kill all the pieces as fast as you can. You get a key for kill the
floormaster. Walk out and turn right. You will be back in the
blue/red block puzzle room, head all the way up to the top. Shoot
the eye switch to re-twist the room. Go back to the twisted room
and jump to the next room. Now head all the way to where you got
the compass, then head to the top of the stairs and unlock the
door. You will be in another twisted room, with shadows of
monsters. Go up the ladder on the right. Go down the hallway
filled with green flaming skulls. Unlock the door o go to the next
room. In the next room there are four platforms spinning around
one. The one has a torch on it. Also, on the East Side of the room
there is a frozen eye switch. Jump onto one of the spinning ones
and pull out you bow and arrow and aim at the eye switch. Wait
until the eye switch and the torch is aligned then shoot. That
will twist the hallway you were just in. go back to the twisted
room and jump down the hole. In this room, a certain part of the
ceiling will fall down. Make your way to the switch and to the
door without being crushed. In the next room, shoot the painting
to make the puzzle blocks fall. Assemble them in the proper
position to make the yellow Poe appear, kill him to open the door.
You will be back in the main room. Jump down to the center of the
room, to fight the purple Poe. It will divide into four; the real
one will do a spin, just kill it with the bow and arrow. Then now
when all four torches are lit the elevator will appear. Go down.
In this room just, push the walls that are sticking out of the
walls to rotate the room. Just keep pushing it until you step on
all the switches to open the gates to eventually get to the bosses
lock, unlock it with the boss key and walk ...
(you will understand the last part with the rotating room while
you are playing)
******************************************************************
Goron City (Revisited)
******************************************************************
Well now that you have beaten the forest temple, and you have
obtained the forest medallion from Saria, you must head back to
Goron City, While you are traveling up the mountain you may notice
that there are giant rolling boulders everywhere. Do your best to
avoid them and enter Goron City. However, something might seem
wrong, NOBODY'S THERE! The only thing that is there is a small
rolling Goron named . Detonate a bomb in front of him and he
will stop. Talk to him and you will find out that he is Duranias
son! Moreover, Durania named his son after you! Anyway, he will be
crying, just talk to him to calm him down and he will tell you
what happened to all the other Gorons. Then he will give you the
Goron tunic. He will open the shop and the door leading to
Duranias room. Jump down to the lowest level and go into the shop
and get all the stuff you think you might need. Then go into
Duranias room. Take a good look at the bird statue, stand up
against it and you will notice that the action icon says grab, so
pull the statue out of the wall, that will reveal an opening. Put
on your Goron tunic and enter the inferno that is Death Mountain
Crater.
******************************************************************
Death Mountain Crater
******************************************************************
Now that you are in the crater look to your left for a bridge,
walk up to it and use the hookshot on the log on the other side to
cross the broken part. Walk forward as the cinematic starts, Sheik
appears and will teach you the Bolero of Fire, then mysteriously
disappears. Now, go left into the stone entryway and climb down
the ladder, once you reach the bottom, turn around and walk
forward to enter the fire temple.
******************************************************************
Fire Temple
******************************************************************
As you enter, run up the stairs and into the door on your left.
You will instantly meet Durania and he will tell you all that you
need to know about Volvagia and freeing the Gorons. When you
regain control of Link, jump to the little platform on your left.
Look to your right and jump across the 2 other platforms to the
final platform, step on the switch to open the gate to free the
Goron, he will tell you some tips, that goes the same for the rest
of the Gorons that you rescue, get the key in the back of his
cell, then jump back to the door and exit. Run to the other side
of the room and unlock the door and walk in. From here, run across
the bridge and down the wooden plank on you right. Then follow the
platform running along the wall to get to a stone platform, climb
up onto the stone part and bomb the stone part of the wall. That
will reveal a door, go through it and run to the end of the
passageway, step on the switch to free the Goron, and get the key
in his cell. Walk all the way back to the room with the broken
bridge. Use the platforms scattered across the lava to get across
to the other side of the room were this another stone platform,
but this time, you don't have to bomb anything, just walk into the
door and run down the passageway and step on the switch to free
the Goron, and get the key in his cell. Now walk all the way back
and step out of the stone alcove and walk down the platform on
your left, follow it to a locked door. Walk in and slide down the
plank, then climb up the fence on your right, run across to the
half-way point of the bridge, kill the 2 bats, and jump down to
the platform below, push the block off the ledge, then quickly
jump on top of it. Then use it as an elevator (trust me :) Unlock
the door in the little door in that room, walk through it to walk
into the giant rolling boulder maze. Go through the maze and
collect 2 keys from 2 Gorons, then you must find the locked door.
When you go through the locked door, carefully get accross the
little paths, to not fall down. Unlock the door in that room and
then continue. Now go back to the room with the fence like floor.
Look for a locked door. Run and jump to the ledge were it is, it
is easy to get there unlock the door and run down the passageway
and through the door. In this room look for locked door on the
left side of the room. Unlock it and run through the next room and
all the way into the next. Make your way to the switch in plain
sight and step on it. That will make the firewall fall, quickly
run up to the ledge were the firewall was and plant a bomb in
front of the fake door. That will reveal a real door. Step through
and you will face a mini-boss. He is very easy to beat, all you
need is the hookshot and your sword, lock onto him with Z-
targeting, and use the hookshot, then use your sword on the black
thing that you pull out. Once he is dead, climb up the stairs and
stand on the platform, the platform will rise bringing you up to
the next floor. In the next room go around the corner on the left
and climb up the fence, then look down the ledge on your right and
shoot the switch to lower the fire around the other fence area on
the wall, quickly climb up the fence on the eastern wall and go
through the door and climb up the ledge and step up to the switch
that is in plain sight and step on it. Then run up the stairs that
are to the right of the switch. Run all the way up as fast as you
can, if you are fast enough, you will get to the chest with the
megaton hammer inside before the flames suround it again. Run all
the way back down the stairs to the entrance to the room and stand
on the little platform and swing the megaton hammer, this will
make the platform drop to a room below. Hit the statue with the
megaton hammer to reveal a door, go though it and kill the bats
that will immediately face. Then stand on the tiny platform and
swing the megaton hammer, this will form some stairs leading down
to a door, before you go, turn around and pick up a crate, then go
all the way down and step on the blue switch and put the crate
down on top of it. Then go through the door. In this room, stand
on the tiny platform and swing the megaton hammer, you will then
drop to the huge room, now, jump to the ledge on your right and
hit the rusted switch with the megaton hammer, then go through the
door and jump to the ledge on the other side and play the song of
time in front of the blue block, then hit the rusted switch with
the megaton hammer, then turn around and jump down below and talk
to the Goron and get the key in his cell. Then climb up the blue
block and jump to the ledge with the door, and go through the
door. Now jump to the platform with the tiny platform, hit the
tiny platform with the megaton hammer, be sure to stand on though,
then you will drop all the way down to were you met Durania. Now,
go out of that room, go downt the stairs in the main room and turn
left, hit the statue with the hammer and unlock the door. Kill all
the enemeys in the next room to open the door. In the next room,
kill all the flying tiles and the LikeLike to open the door on the
left of the room. Now in the next room you will face the mini-boss
again, but this time he will be harder, this time when you kill
him, a key will appear. Get the key and go through the door that
is now open. Hit the rusted switch with the megaton hammer and
free the Goron. Get the Boss key in his cell and go out the door
in front of you. Go up the stairs on the left and into the door on
the left, jump accross the pillar to the final room, unlock the
giant door with the boss key and enter the final chamber, to meet
the boss.
See Bosses Section for information on beating the boss.
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Zora's Fountain
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After you have beaten the Fire Temple, head for Zora's River, you
must just head straight to were Jabbu-Jabbu was in the past, once
you are there, go to the platform were Jabbu-Jabbu used to be and
jump from platform to platform in a western direction, you will
get to a cave opening and go inside. Walk in, inside is the ice
cavern.
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Ice Cavern
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As you walk in, follow the passage to a room with a spiked block
circulating around the room, very quickly, kill the freezzards to
open the door. Follow the passage to a room with a spinning ice
blade, in this room; collect all the silver rupees to open the
door on a high ledge. Go through it and follow another passageway
to another room. Run through it avoiding the spiked blocks and the
freezzards. Go around the corner and down the stairs. Jump up onto
the ledge closest to the entrance. Kill the freezard and any ice
keese that might attack you, then jump to the ledge on your left
and then to the one with blue fire on it. Bottle some of the blue
fire and then go back out of the room and backtrack to the room
were you collected the silver rupees, jump straight down from the
ledge to the red ice and melt it with the blue fire. Go down the
passageway to another room, first use your bow and arrow to kill
all the ice keese and then push the block around to get all the
silver rupees, then get some blue fire if you don't have any and
then use the block to get to the now open door. Go through it and
down the passageway, kill the freezard and use blue fire to melt
the blocks and continue, down the hallway and open the door, in
the next room kill the white wolfos to make a chest appear. Open
it to get the iron boots, then a cinematic will start, in witch,
Sheik will teach you the Serenade of water. Once it is over, head
to Zora's Domain.
In Zora's Domain, use blue fire to unfreeze King Zora, talk to him
and he will give you the Zora Tunic, then play the Serenade of
Water...
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Lake Hylia
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After you play the serenade of water, you will be warped to the
warp tile in Lake Hylia, run into the water, in the direction you
are facing. Then put on the Iron Boots and the Zora Tunic and sink
to the bottom of the lake. You should land on a stone floor, look
above the gate for a diamond shaped object, hit it with your
hookshot, that will open the gate, then enter the water temple.
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Water Temple
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When you enter the temple, take off the iron boots, you will rise
to the surface of the water, then swim up onto the ledge in front
of you. Jump into the water in front of you and swim up to the
ledge that is to the right from where you are. Run down the
passage and jump into the little pool of water, put on the iron
boots to start sinking, Go around the corner and pull the red
block as far as it will go. Then turn around and go back to the
end of the passage, take off the iron boots and float to the top.
Go out of the passage and turn around and put the iron boots back
on, take them off when you float a little under the first passage
you see underwater, swim into it and put on the iron boots. Walk
around the corner and kill all the manta rays, then take out your
hookshot and fire it at the hookshot target. Then turn around and
shoot the one on the ceiling that is furthest from you. You will
drop on front of a crystal switch, turn around and you will see a
big chest with a water guiser around it, run up to the chest, then
aim the hookshot or a arrow at the switch and that will drop the
guiser, open the chest to get the compass. Then backtrack all the
way back to the main room. As you walk out of the passage, you
will see two pots, well, ignore them and just jump off the ledge
and you will fall to the temple floor. Turn around and go into the
passage, at the end in a little room, you will encounter your
_fiancéé_, Princess Ruto! She will ask you to follow her, float up
the same way she goes and when you get to the surface of the
water, she will be gone! Well, anyway, climb up onto solid ground
and stand in front of the Triforce symbol on the wall and play
Zelda's Lullaby in front of it. That will drain the water all the
way to the bottom, but don't jump down yet, go through the door in
the little room and kill all the spiky balls to make a chest with
the map inside appear. Then turn around and head out the door.
Jump down into the hole to the bottom of the room, and if you
might notice, one of the torches will be lit. Stand behind the lit
torch and fire an arrow through the fire at the unlit troches,
this will take a few tries but you will eventually get it. Anyway,
that will open the door, so walk in and kill all the clam monsters
to make a chest with a key appear. Turn around and walk out the
door. Go back through the passage to the main room. Now go around
the tower in the middle of the main room and climb up onto the
platform on the other side. Then push the block into the water.
Then put on the iron boots and dive down after it. Once you fall
on it, turn around and walk all the way up to the wall, then take
off the iron boots and float up to a room with a huge gap in the
middle of it. Shoot the blue tektite on the other side of the room
with an arrow, then hit the crystal switch on your right, and then
use the water guiser that rise to jump across the gap to the other
side of the room. Go through the door and jump into the whirlpool
of water, first though, look to see were the metal pipe is, when
you are overtop of the pipe, then put on the iron boots. Then hit
the switch in the mouth of the statue with the hookshtot, then
take off the iron boots and swim into the mouth of the tunnel,
then put the iron boots back on and walk to the end of the
passage, ignore the clam monsters and take off the iron boots and
float to the surface of the water. Get on the _solid ground_ and
open the chest to get a key. Then hit the switch beside the chest
and put the iron boots on and drop back into the water and get out
of the passage before the gate closes. Then take off the iron
boots and let the current take you back to the platform were the
door is, or use the hookshot. Get out of the room. Walk forward
and kill the blue tektite, then use an arrow to hit the crystal
switch, then jump across the guiser to get to the other side of
the room. Put on the iron boots and sink back into the water and
go to the other side, stand on the block and hookshot your way
back up to the suface. Follow the passage back to the main room.
Run up to the _right_ side of the tower in the middle of the room
(from were you are) and unlock the door. Walk to the far side of
the room and look up and to your right. Hookshot up to the
platform and play Zelda's Lullaby in front of the triforce symbol
on the wall in front of you. That will make the water level rise
to the second floor. Climb up onto the platform that is now beside
you and put on the iron boots and jump down, sink down the hole at
the bottom. Go down the passageway and turn left, run up to the
crystal switch and hit it with the hookshot, kill all the clam
monsters and the spiky balls that fall out of the gate on the
ceiling. Once they are all dead, that will make the other gate in
the ceiling open, stand under it and take off the iron boots and
float to the surface. Get on the platfrom with the chest on it to
get the key inside. Then backtrack all the way back to the room
inside the main room. Float all the way back to surface in the
little room, were you raised the water level, get on the platform
in there and jump to the platform were the door is, open it and
exit that room. Now that you are back in the main room, turn left
on the little ledge and put on the iron boots and jump off, run
down the passage in front of you (in case you didn't turn left, it
is the one with 2 torches in front of it) and run all the way into
the room, take off the iron boots and you will rise all the way to
the suface, get onto the platform and bomb the cracked part of the
wall, get the key in the chest inside. Then backtrack to the main
room. Once you are back in the main room, rise to the top, then
climb up onto the platform that surounds the tower in the middle
of the room. Then look around for a locked door, once you see it,
hookshot over there and unlock the door. Now in this room, stand
near the guiser until a blue tektite falls from above, kill it,
then stand on the guiser and shoot the crystal switch with an
arrow, the guiser will take you up and into the next room, exit
the empty room through the door and play Zelda's Lullaby in front
of the triforce symbol on the wall on your right. That will make
the water level rise to th 3rd level. Then jump onto the platform
that surounds the tower in the middle of the room. Hookshot to the
locked door that is nearby, very nearby. Go through it and kill
the 2 keese on the walls. Then walk off the ledge to the platform
below, then drop to the one that is below that one, then, use your
hookshot on the moving platforms, get from one to another until
you get to the top. Then go throught the locked door. Start off by
killing all the blue tektites in the room, then hit the switch in
the middle of the room. Then hookshot to the statue in front of
you, then go around the corner and hit it again. Then hookshot to
the hookshot in front of you, then climb on top of the head of the
statue and get down and go around the corner, then hit the switch
again, then hookshot to the target on the statue, then hit the
switch again. Climb onto the head of the statue's head and hit the
switch for the last time. Then climb up to the ledge and kill the
likelike, then hookshot over the spikes and go through the door.
In the next room, prepare for the fight of your life. I am not
going to spoil how to defeat Dark Link for you, I am only going to
say 2 things:
1-It is extremely fun to fight him with just the master sword and
your shield.
2-The main idea here is to Conquer Yourself!
After you have defeated Dark Link, the area that you were in will
turn into a room, and the bars on the door leading to the next
room will be gone, walk into the room and walk up to the big chest
and open it to get the upgrade for the hookshot, the longshot!
Then look behind the chest to find a blue block in the floor, play
the song of ime on it to make it dissapear, then you will fall to
the underground tunnell below you. Put on the iron boots and
struggle your way through the water filled with whirlpools and get
to the spot at the end, use the longshot to get on the platform
and hit the eye switch to open the gate. Use the longshot on the
little chest to get accross, then open the little chest to get a
key. Then go down the passage on your right and drop down into a
room that will be fammiliar to you, from there get back to the
main room, sink to the bottom and go down the passage with 2
torches in front of you. In the room, rise to the top of the water
and climb up onto the plarform, play Zelda's Lullaby in front of
the triforce symbol to drain the water completely, then jump down
and head to the main room. Go back into the room in the tower that
is in the middle of the room and longshot up to the triforce
symbol ont the wall, play Zelda's Lullaby and that will make the
water rise to the second level. Then exit the room, then look for
a gate with a eye switch under it. Hit the eye switch to open the
gate, then use the longshot to get to the other side. Then turn
left and push the block as far as it goes. Then turn around and
turn left, open the chest to get a key. Then turn around and walk
to the end of the passage. Look up and longshot yourself to the
passage on the higher floor. Run around the corner and kill the
tektite and longshot yourself to the central tower (by know I
think you know what I meen). On the second floor, look for the
room with the crystal switch and the guiser, remember, stand on
the guiser and shoot the switch and that will make the guiser
rise, watch out for the tektite. At the top, go trought door in
the empty room and play Zelda's Lullabye in front of the triforce
symbol on the wall. That will make the water rise to the 3rd
floor. (and this is the last time you will have to change the
water level...YAAAAAY!) Jump off the little ledge and into the
water, equip the iron boots and enter the passage on the left from
were you are. Get all the way to the end of the passageway, were
the spikes are, then turn around and longshot your away up, then
longshot accross the spikes to the locked door, open it and enter
the next room. In the next room, shoot all the blue tektites with
arrows from were you are, then make your way to the door on the
other side of the room avoiding the vortexes and the boulders. In
the next room, jump down to the platform on the right. Then turn
around and bomb the weakened wall. Then go inside the tunel and
turn the corner, grab the block and pull it as far as possible.
Then get out of the tunel and go to the ledge on the other side.
Bomb that weakened wall and push the block all the way to the end.
Then go back accross to the other ledge and pull the block as far
as you can, then go to the other platform and go down the tunel
and push the block into the water, it will land on a switch and
make the water rise. Now get on the now reachable platform and
climb up the stairs and go through the door. Now, in the next room
there will be a huge gap in the middle of the room, kill the 2
tektites on the other side with some arrows and then stand on the
switch to make 3 guisers rise, jump accross them to get to the
other side, now go though the door. Now you will be in one of the
boulder producing machines, put on the iron boots and wait t'ill a
boulder passes by and then jump in and go right, fall down the
hole and turn the corner, kill the clam monster and float up,
unlock the door with your last key. Now just simply get the boss
key, save your game, and reset the game, now you will be back in
the main room! It is hell trying to backtrack through all that.
Now that you are back in the main room, look for a dragon statue
with a longshot target on it, longshot over to it and go through
the door, now get up the reamp without getting hit by the spiked
blocks, it will take a few tries, when you get there, open the
golden lock to get to the boss of the water temple, for details on
him, see the bosses section.
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Kakariko Villiage (Future)
******************************************************************
After you beat the water temple it is time to head for Kakriko
villiage, for there is something going down there. Once you get
there, watch the cinamatic of the burning house and the shadow
monster. After it is over, Sheik will explain the critical
situation to you, then she will teach y ou the Nocturne of Shadow.
After she is gone, head up to the windmill and talk to the guy
playing the song, show him your Ocarina and he will teach you the
song of storms claiming that you taught it to him as a child. Then
play the prelude of light wich you sure as hell should have
learned by now, and go back in time.
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Kakariko Villiage (Past)
******************************************************************
After you have gone back in time, go back to Kakariko villiage and
go up into the windmill and play the song of storms, that will
cause all the water in the well to drain out of the well. Exit the
windmill and climb down the ladder leading into the Kakariko well
dongeon.
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Kakariko Well
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As you enter walk forward and crawl through the little tunel in
front of you. Climb down the ladder that is on the other side.
Kill the skulltula in the middle of the hallway. Then walk up to
the skelleton and walk through the fake wall that is beside him.
Go around the pool of water and head down the hallway on the left.
Turn right on the first turn and follow it until you see a passge
on your right. Go down it and stand on the triforce symbol and
play Zelda's lullaby, that will drain all the water in the well.
Now, continue down the passageway and turn right. Then go all the
way to the end of that passage and turn right. Jump down the now
drained pool and crawl though the tunell. Kill the Skulltula in
the room and then climb up the fence to get to a door. Go through
it to get to the mini-boss (and only boss) of the dongeon. Walk up
to one of the hands and let it grab you. That will make the boss
appear. Frantically push all the bottons that you can to break
free, then stand right in front of the boss and wait untill he
lowers his head, then quickly hit his head with your sword, repeat
the process to beat him. Then open the big trasure chest that will
appear to get the lens of truth. And then use it and look behind
the big chest to find a little chest with a gold rupee inside!
Well, then play the prelude of light and warp to the temple of
time, then, take the master sword from the pedestal and become an
adult again. Then play the Nocturne of Shadow that Sheik taught
you to warp to the graveyard.
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Graveyard, Shadow Temple
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Once you warp to the graveyard, you will notice that you in a
place that you can normaly see, but can't reach, well, turn around
and walk down the stairs towards what looks like (to me anyway)
and eye??? Well, stand on the little platform in the middle of the
groupe of torches and use Din's fire to light all the torches,
that will open the large stone door, revealing the path to the
shadow temple.
When you walk in, turn the corner on the right and use the
longshot to cross the gap. Then walk directly through the wall.
You will be in a room with a stone statue of a bird and about 8
skull statues surrounding it. Walk towards the bird statue to get
the clue about turning the beak to the real skull statue or fall
into the pit of infinite darkness. Use the lens of truth to see
the right one then push the beak so that it faces the real skull.
That will open the stone mouth on the other side of the room.
Then, turn on the lens of truth and look for a fake wall. Walk
through it and run through the other fake wall at the other end of
the passageway.In the next room, put on the lens of truth, turn
left then right, through the wall, then kill the re-dead and the 2
keese for the map. Then exit back into the little maze and turn
left and right, through the wall, then go through the door. Now
you will be in a room identicle to the previouse one. Turn right,
then left, keep walking all the way through the wall to enter the
room with the mini-boss. He is the same as the guy in the Kakariko
well, but now, you have the lens of truth to fight him, and that
makes a difference. Instead of making the hands grab you to make
the boss appear, turn on the lens of truth and look for a shadow
in the ground, then drop a bomb on it and it will make the boss
appear, then just go for his head! The a chest will appear with
the hover boots inside! Then backtrack all the way back to the
room with the bird statue, this time, look on the other side of
the balck pit, put on the hover boots and hover all the way across
the pit of drakness, but, run as fast as you can, because, the
hover boots don't last very long, the best way is to to roll off
the ledge to get extra distance. Then run down the long passage
and kill the beamos statue with a bomb, then play the song of
storms to make a faerie appear. Then use the lens of truth and go
through the door on the right (from were you came in). Kill the 2
Gibdo's (mummified version of the re-dead, much harder to defeat)
to get the compass. Then exit the room and kill the beamos statue
and walk through the passage directly in front of you. Go through
the door and now you should be in a room with a statue with 2 HUGE
balds on it, plus, it is spining! The pupose of this room is to
get a key. So, get all the silver rupees and that will open the
tiny gate in the room, revealing the little chest with the key
inside. Then carefully exit the room and bomb the wall on the
left. Unlock the door on the other side. The next passage is
filled with skulltula's. To easily get through, just look on the
ground for shadows and when you see one, throw a bomb near it and
caustiously walk towards it. When the skulltula comes down, the
bomb will detonate, and kill it. After you have cleared the
passage, carefully make your way past the huge knives, watch out
for the one that is inbetween 2 of the knives.Then make your way
through the passageway to the next room there, drop to the other
platform and jump through the 2 giant knives to a platform that
seems to have nothing on it, but as soon as you lay a foot on it,
a stalfos appears. Once you kill it, jump to the platform that is
rising and droping, it is pretty hard to do at first, but once you
get on it, jump to the ledge on the other side, also very hard to
do. Collect all the silver rupees, then kill the beamos statue to
get the last one that is under it. that will open the cage like
door. Walk through it and go all the way to the room were there
are spikes falling from the platforms of the ceiling, use the lens
of truth on the wall on your right and pull the block out of the
wall and use it as a sheild. Push it until both platforms are
falling on the block, then go around and pull the block as far as
you can. Then climb up on top of it and then jump to the ledge on
the left. Then, when the platform drops on the block, jump on top
of it, then jump to the other side. Step on the switch to make a
chest appear on the other side of the room, then use the longshot
on it to get over there and then open it to get a key. Then exit
the room. Use the lens of truth to see 2 invisible platforms and
jump to them and then to the locked door, look in the direction of
the locked door, that is were the platforms are. Now in the next
room, immediately start using the lens of truth. Kill the 2 re-
deads, then get all the silver rupees to open a door in the room.
Go into that room and climb up the stairs and throw a bomb flower
into the giant skull head to make it explode and out will pop a
key. Then kill all the keese in the room to open the door again.
Go back to the room with the spikes and use the lens of truth to
see the hookshot target above the locked door, longshot up there
and unlock the door. In the next passage put on your iron boots
and walk through the passage until you get to a gap, use the
longshot to cross (the wooden plank on the ceiling). Then drop
down and start walking towards the door on the other side, when
the eye above the door throws a flame at you, just do a role
attack, that will give you enough to avoid it. Walk into the room
at the other side of the hallway and kill the 2 re-deads and
listen to the clue that the face in the wall tells you. Exit the
room and put on the hover boots and run in the direction that the
1st fan pushes you, or use the lens of truth to see the fake wall,
well anyway you choose to do it, that is fine. Go through the door
and plant a bomb on the garbage pile ont he right of were you came
in. Then use the lens of truth to see the invisible chest, open it
to get a key. Then kill anything in the room, just make it to the
locked door, open the locked door. In the next room look to your
left and pull the block onto the stone path. Then push it as far
as you can push it, then climb up onto it, climb the ladder from
there and jump onto the boat. Stand on the triforce symbol and
play Zelda's Lullaby. That will start up the boat. As the boat
moves along, kill any stalfos that you may meet along the way,
then when you get to the end, quickly jump off the boat to dry
land. Then head in the door nearby. In there, use the lens of
truth to get through the little maze (while avoiding the
floormasrters). First, head in the door on the left, use the lens
of truth to see the floor master, and kill it, that will make a
chest appear with a key inside, get it, and exit the room. Then
head into the one on the right (from were you entered the room the
first time. Once you enter, to wooden walls with spikes all over
them will start to, well, I can't really explain what happens,
just use Din's Fire to get out of this mess. Then kill all the re-
deads in the room to make the golden chest appear. Get the boss
key inside. Then exit the room and exit the maze. Once you are
back in the room were you de-docked from the boat. Look on the
other side of the lake and look for a statue with a whole bunch of
bomb flowers at the base of it (it should be at the far side).
Shoot one of the bomb flowers with an arrow and it will make the
statue fall, making a bridge for you cross. Cross it and unlock
the door on the other side. In the next room, start using the lens
of truth to see the invisible platforms, then use the hover boots
to cross to the other side, to the golden lock and unlock it with
the boss key. In the next and final room, just drop down the hole
(wich is most likely to happen if you unlocked the golden lock
with the hover boots on, because there is no traction, and...)
See bosses section on beting the boss of the shadow temple.
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Gerudo Valley, Gerudo Fortess, Haunted Wasteland
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After you retrieve the shadow medalion from Impa, head out for
Gerudo Valley. If you don't know were that is, use your map. Once
you get there go up to the broken bridge and use Epona or the
longshot to cross it. Then talk to the guy standing next to the
tent and he will ask you to get his workers back from the
fortress, so head into the fortress, walk right up to one of the
guards to get captured and put into a cell. Once you are in the
cell, look striaght up and use the longshot on the wooden part of
the window to get into the window area. From there pull out your
bow and arrow and shoot all the guards you can, you cannot kill
the ones in white. Then drop down to the ground (and I repeat, TO
THE GROUND!)then enter the door on the right. As you walk in turn
right and talk to the guy in the cell. Then a guard will appear
and you must fight her to get a key, use Z-targeting and keep
side-jumping until you get an opening to strike, and always keep
your sheild up when your moving. Once you've defeated the guard,
get the key and free the carpenter. Then go out the door on your
right and go into the other one on your left. Turn right in this
room and crouch behind a crate (put up your sheild). Wait until
the guard is gone, then get up and go out the door on the right.
Turn left and climb up the ledge, watch out for the Gerudo guard,
and turn left. Talk to the second carpenter and fight the guard
for the key (you know the strategy). Free the carpenter and exit
through the nearby door. Now you should be outside, jump off the
ledge and enter the door in front of you. Talk to the third
carpenter and fight the guard for the key. Free the carpenter and
exit the room from the same door in witch you entered. Go foreard
and climb up the vines and turn into the door on the left. Go
through the next couple of rooms by killing the guards with
arrows. Then finally exit the room with the huge pot with red
stuff boiling inside. Jump off the ledge to the right and go into
the last door and go up to the crate and take out your bow, and
shoot the guard the second she gets on screen. Continue right and
talk to the fourth carpenter and fight the last guard to the key.
Free the carpenter and then a strange woman will come and give you
the Gerudo membership card (I won't bore you with the details).
Now you are free to go anywere on fortress grounds and the guards
won't arrest you! And now you can go into the Gerudo Training
Ground, but not yet. Now it is time to enter the haunted
wasteland, the guide for the grounds will come in the next update,
in its own section.
Anyway, exit the fortress and go towards the gate. Climb up the
ladder and talk to the guard up there and she will open the gate
for you. Get down and enter the haunted wasteland.
In the haunted wasteland, you'll need the hover boots and the lens
of truth, so before you enter this place, be sure to have obtained
them. Well, first, head towars the lake of quicksand and put on
the hoverboots, with them on you'll be able to walk on the
quicksand without being sucked in. Once you have passed that, look
for a flag (it's best if you enter during the day)once you see
one, follow it to another and continue like that until you reach a
srtange stone structure (there is a bomchu shop in the desert
also, near the entrance, across the lake of quicksand, follow a
couple of flags to a sign leading you to the shop, it is more like
a flying shop).Anyway, once you reach the stone structure, look
for a ramp leading to the top of the structure. Once you are up
there, use the lens of truth to see the ghost, follow him all the
way to the desert collosus, that is all I can say, follow him VERY
sharply, use Z-targeting).
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Desert Collusus
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As you enter the desert collusus, you will be immediately attacked
by levers, try to avoid them and make your way towards the giant
stone archway, from there it will be easy to see the entrance to
the temple. Enter the temple, look around, read the inscription of
the stone snakes, get an idea of what you think that this temple
will be like when you venture deep inside, well, once you are done
doing that, go back outside. A cinamatic will start, it will be
automatically day, and you will see through Sheiks eyes as he
jumps down from the top of the stone archway, the, while the
camera shows him walking up to you, you will see the owl fly over
top of you. Sheik will then teach you the requiem of spirit, then,
mysteriously enough, you will see a close up of the owl, then he
will fly away into the desert, huh? What the hell is all that
about (about the owl). Now, play the prelude of light, become a
kid again and play the requiem of spirit to return to the desert
collosus. Once you are back at the desert collosus, return inside
the spirit temple.
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Spirit Temple (youg Link)
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Once you enter, walk towards the steps, raise your shield once you
see 2 pots rise up off the ground, block them with your shield.
Walk up the steps and turn left, you will see a girl leaning down,
peering into a tiny crawlspace, walk towards her and she will get
up and look at you, talk to her, she will ask you what you are
doing in the temple, say nothing really, then she will ask you a
favor, she wants you to enter the crawlspace and retrieve the
silver gauntlets, you will have no choice but to agree, then she
will ask you if you are one of Ganondorfs servants, then say
whatever the hell you want, it all leads to the same thing. Now
crawl through the crawlspace. Make your way past the spikey block,
(so I call it) and kill everything in the room. That will take the
bars off the doors. Go into the one on the left, kill the stalfos
knite and and the green bubble. Then, take out your good old
boomerng and lock onto the switch on the other side of the room,
then throw the boomerang, that will make the gate drop and you
will be able to walk across to the other side of the room. Go up
to the chest, look out for the flying pots, and open the chest for
a deku shield, or 5 rupees. Then walk through the next door. In
the next room, look for a flying mummy floating on the thin
walkway, carefully get close to it and use dins fire to kill it,
that will take the bars off the door. Walk through the door, in
the next room, you have to get all the silver rupees, be careful
because that 'hand' might get you if you are to slow. Once you get
all of them, it will make a portion of the gate fall, making a
bridge going across to the other side of the room. Walk over there
and stand between the 2 torches and use dins fire, that will make
a chest appear. Walk back to the other side of the room and go up
to the red carpet area and open the chest to get a key, go back to
the other side of the room and go through the door. Now you will
be back in a familiar room. Go through the crawlsace and unlock
the locked door. Walk down the narrow passageway, go up to the
rough part of the wall and use your slingshot to kill all the
skulltula's on the wall. Once you get to the top, you will fight 2
lizalfos, take them out, then take out a bomchu and aim it at the
weak part of the wall, (if you don't have a bomchu, then hit the
switch that is in the room to make a chest appear with a few
inside) that will make the sunlight shine down on the sun switch,
opening the door. Go through the door, and now you will be in a
large room. Jump down the ledge on the side and walk onto the
little platform, use dins fire to make a chest appear and open it
to get the map. Then climb back from were you came from and push
the statue off the ledge and onto the blue switch. Go into the
room that it opened. Climb up the stairs and go through the next
door. In the next room, collect all the silver rupees, that will
light the golden torch that you might have seen when you entered
the room. Then light all the other torches in the room to make a
chest with a key in it appear. Get the key, then you have one
last, easy ppuzzle to solve. Go over to the white blocks and free
the one with the sun switch on top of it, then push it into the
sunlight. That will open the door, so go into the next room. Run
up the stairs and unlock the door with your last key. In the next
room, follow the red carpeting to what seems to be a pile of
metal, but go up to the pile of metal and hit it with your sword,
that will reveal that this is a pile of metal that can kick your
ass! Its name is 'Iron Knuckle', it has EXTREMLY POWERFUL ax
attacks. To start off, just go up to it and wait for it to start
to swing its ax at you, then do a back-flip, then, while his ax is
stuck in the floor, do a vertical slash, repeat this process
SEVERAL times to make his heavy armor fall off, now, he will be
running after you! Just do the same thing as before, wait, back-
flip and slash! Once you have sent this pile of junk to the crap
pile, go into the now open door. Walk up towards the light (or
drakness) to exit the temple. Walk forward and you will meet the
owl once again. Once he's done, walk up to the chest and open it
to get the silver gauntlets. Then, a cinamatic will begin: You
will hear a woman scream, you will look around, and finally find
Nabooru being sucked into a purpul portal, with 2 witches flying
atop of her. Nabooru will fall completely in and the cinamatic
will end.
Now, play the Prelude of light to warp back to the temple of time,
become an adult again and play the requiem of spirit to return to
the desert collusus, enter the spirit temple once again.
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Spirit Temple (adult Link)
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Walk forward and go up the stairs, turn right and push the silver
block until if falls into a hole. Walk over it and climb the tiny
flight of stairs and destroy the Beamos statue. Then hit the
switch on the ceiling above the statue, that will open 2 of the
doors. Enter the one of the left. Kill the wolfos in thenezt room,
then stand on the triforce symbol and play Zelda's Lullaby to make
a big chest appear on the other side of the room. Use the longshot
to reach it, open it to get the compass. Now jump off the little
ledge you were on and climb up back to from were you came and exit
the room. Enter the other room to the left, collect all the silver
rupees to make the door on the far side of the room, kill the Link
Like in the next room to get a key, then go back to the room with
the Beamos Statue, and unlock the only locked door. Kill the
LikeLike in the hallway and climb the rough part of the wall, then
start using the lens of truth to see the floormaster, kill it then
push the mirror to the 3rd switch. That will opent he door. Go
through the door and go all the way to the top of the stairs. Look
towards the statue's hand with the triforce symbol on it. use the
hover boots to reach it. Play Zelda's Lullaby to make a chest
appear on the other hand of the staute, use the longshot to reach
it. Open it to get a key. Now jump down and climb back to the top
of the stairs and open the locked door. Kill the beamos statue
then climb to the top of the stairs and open the next door. Kill
all the flying mummies and the beamos statue to open the bared
door. In the next room stand on the blue switch and hit one of the
statues, try to get it to stand on the blue switch, and QUICKLY,
get through the next door. Go up the little flight of steps and go
through the door at the top. In the next room, kill iron knuckle,
then go through the next door. Walk forward to exit the temple.
Get the mirror shield in the chest and walk back into the temple.
Back-track all the way back to the room with the 4 armos knites.
Go to the other side of the room and stand in the sunlight, then
point the mirror shield at the sun switch. That will open the door
in front of you. Get the key in the next room then exit. Go
through the door on the right, then go through the locked door in
the next room. Destroy the 2 beamos statues, then kill the
skullwalltula ip high on one of the shifting walls. Then quickly
and precisely, climb the shifting wall. Go through the door at the
top. Climb the stairs and stand on the triforce symbol and play
Zelda's lullaby. That will open the door in front of you. Now,
kill all the fire monsters in that room. Then, bomb the fake door
on the right of the golden chest, behind it, you will find an eye
switch. Shoot the eye switch with an arrow, then take out your
longshot and longshot to a target on the ceiling. Jump to the
other ice platform and step on the switch. Now, drop down and open
the golden chest to get the boss key. Now exit the room and go
into the door on the right. Go up to the bars and hit the switch,
that will open the door in front of you, go through it and turn
left, (you will face a couple of lizalfos ahead) Kill all the
white bubbles in the room, then bomb the odd-looking part of the
wall. Then push the mirror so that it faces the other mirror in
the other room. Then go into the other room and push the other
mirror so that it faces the bars. Then go back to the room with
the giant mirror and jump off the ledge and stand in the sunlight.
Then point the mirror shield at the sunswitch on the left wall.
When the platform stops moving, point the mirror shield at the
face of the statue. Then use the longshot on the gate to get to
the door with the boss lock on it. Open the door and watch the
humurous mini-movie starrrrrrrrring: Kotokè! Koumè! And Iron
Knuckle!!!
Kill Iron Knuckle and watch the other mini-movie, then go through
the now open door and go down the hallway and into the next room.
Climb to the top of the platform to face the boss of the spirit
temple.
See bosses section for details on the boss.
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Final Preperations
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Before you go onto the final level, Ganons' castle, there are
certain things that you should have, you'll need to be fully
prepared for Ganons' Castle, here is a list of what you sould
equip:
All 20 Hearts
Four bottles:2 fairies a green potion and one empty one
All the Adult Link capacity upgrades:Deku Nuts, Arrows, Bombs...
Visited 5 Great Fairy Fountains
Have the ice arrows
The biggorons Sword
--------------------
Have I missed anything? If so, tell me,
apeyrard@sprint.ca
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Temple of Time, Ganons' Castle
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This final step before entering Ganons' castle is crutial, all I
will say here is that, after you've completed the 5 temples, you
must go to the temple of time, for there you will receive
something VERY important, and an event also very important will go
down there, so...
After you have been to the temple of time, it's now the time to go
to Ganons' castle, once you've stepped onto Ganons' terrain, you
will be shocked to see that things have dramatically changed. Step
up to what looks to be stairs and just let the power of the sages
do the rest..., now enter Ganons' castle.
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Inside Ganons' castle
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Upon entering, I suggest that you equip deku nuts, Dins Fire, and
fire arrows, for they will be the first things that you'll need.
Run down the dark stairs and throw deku nuts at the Beamos
Statues, then go through the next door. Go right and enter the
room with the green medalion above it. Walk forward to make the
wolfos appear. Fight it and kill it and get the 5 rupees that
appear. Then stand in the center of the circle of torches and
summon Dins' Fire. Then take out a fire arrow and enflame the
torch above the door that is leading to the next room. Once all
torches are lit, the door will open, and enter the next room. Put
on the hover boots and look to your right. Wait for the fan on
your right to pich up and jump into the wind, it will push you
right onto the proper platform. Get the silver rupee then look at
the Beamos Statue, and throw a bomb at it. Then hover over to it
and then hover to the other platform across from it. Look around
for a tiny platform with a switch, then hover over to it and step
on the switch. Then look back to where you hovered over from and
use the longshot on the target that has appeared and get the
rupee. Then, hover over to the center platform. Look towards the
gated door and hover over to the rupee that is there. Then, climb
up the ledge to where the door is and look to your right and wait
until the fan has died, then hover over to the rupee and hover
back. Then, use the longshot on the target, and then to the
platform at the entrance to the room, then jump at the silver
rupee, you'll fall, but the door will open, and it will stay that
way when you reappear at the entrance to the room, then hover your
way to the next room. In the next room, hit the barriar with a
light arrow, and you will see Saria and she will teleport you back
to the main room.
Now, go down the stairs to your right and enter the room with the
blue medallion above it. First, kill the 2 Freezzards in the room,
then, use your sword to chop down the icicles around the blue
fire, then, bottle some of it. Then walk into the next room. Go up
to the block on the far side of the room and push it up against
the boulder, then push it into the hole. Then go up to the other
boulder, and push it up the the boulder in front of it, then push
the block up against the boulder to the left, then push the block
to the other side of the room. Climb up to the red ice and melt it
with some blue fire. Then, use your megaton hammer on the rusted
switch. Then go into the next room via the now open door. In the
next room, shoot the barriar with a light arrow to dispell the
water barriar, Ruto will appear and warp you back to the main room
(awesom effect!!)
Now, head up the stairs to your right and enter the door with the
purpul medallion above it. Now, equip the fire arrows and the lens
of truth. Take out a fire arrow and shoot it at the torch on the
right side of the room. Jump across the ice platforms to the
LikeLike. Kill the LikeLike, then equip the hover boots. Shoot the
torch again with a fire arrow and run down the ice stairs and step
on the switch, now quickly start back up the stairs, and when you
hear the ice blocks start to dissappear, hover back to the
platform. Get the golden gauntlets, then activate the lens of
truth to see a bridge leading to the door. Go through the door and
shoot the shadow barriar with a light arrow, Impa will appear and
teleort you back to the main room. Now, you must exit the
castle...
Once you are out of the castle, go down the path and turn left,
head down to the rocky dead end and lift up the giant pillar to
reveal a cave, the final Great Fairies fountain! Go in and she
will double your defensive capablities! Now head back to the
castle.
Put on your Goron tunic and head into the fire barriar door. In
the next room, you must collect all the silver rupees, believe me,
it is HELL. I tried to explain it but it was to difficult, so if
you have any questions about this room email me at
apeyard@sprint.ca TIP:Wear the hover boots.
Then, in the next room, shoot the fire barriar with a light arrow
and Durania will appear and teleport you back to the main room.
Next, go down the stairs and head past the massive pillar and up
the stairs and into the room with the orange medalion above it. In
the next room, you must get all the silver rupees, first, kill the
beamos statue, then take out your lingshot and hookshot to the
target above where the statue used to be, and the rest of the
rupees are in the corners of the room. Once you get all of them,
go into the next room. Now, go up to the switch that is on the
other side of the gate and do a spin slash to activate it. A chest
will appear and it has several bombchus indide. Go up to the gate
and face the switch that is on the far side of the room that is
behind the gate. Once it is activated, the door will open and go
through, now, stand in the center of the room and take out a fire
arrow and aim it at the web in the ceiling. Then, aim your mirror
shield at the sunswitch that is right of the entrance to the room.
That will open the door. Go through and shoot the spirit barriar
with a light arrow, Nabooru will appear and warp you back to the
main room, the Spirit Bariar is now dispelled, go down the stairs
to your left and lift up the pillar to reveal the entrance to the
light barriar. Do I have to say enter?
First, activate the lens of truth. Kill the spider and the 4
keese, then get the key in the chest that appear. And about the
other chests in the room, most of them are freze chests, take the
chance if you want! With the key, unlock the door and enter the
next room. Stand on the triforce symbol and play Zelda's Lulaby to
make a chest appear with a key inside of it. Take it and unlock
the door. In the next room, you have one minute to find all the
silver rupees, 2 are in the pockets in the wall, one on top of the
platform in th middle of the room (use the longshot to get it) and
the last ones are in the sides of the center platform. In the next
room, run up to the wall and go through it to get to the real
barriar room, shoot the light bariar with a light arrow and Rauru
will appear and warp you back to the main room.
Now, all the bariars have been dispelled, walk into the tower...
Once you are in Ganons' tower, run up the stairs on you left and
through the door. Now, kill the 2 Dinalfos in the next room to
open the door leading to the next room. Go up the stairs and into
the next room, there, you will face 2 stalfos knites, kill them to
get the boss key. Then enter the next room. Go up the stairs and
into the next room. Now, there will be 2 iron knuckles sitting
there motionless, you must kill them to get to the next room so go
up to them and hit them with your sword. They are better then the
previous ones, so I suggest that you summon Nayru's Love to defend
yourself better, they'll still be able to toss you around, but you
won't get hurt. Once both of them are dead, the door will open. Go
through and climb up the stairs to the huge door, in the next
room, gather all that you need from the pots, then go through the
other huge door, climb to the top of those HUGE flight of stairs,
once you get to the top you will see a door, on the other
side...DESTINY!!!
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8. Bosses
------------------------------------------------------------------
The bosses' section is here to help anyone who is having any
problems beating any bosses; more bosses will be added as the
walkthrough is completed. Another thing is the bosses will be
ranked on a difficulty scale from 1-5, 1 being the easiest and 5
being the hardest.
Parasitic armored arachnid: GOHMA Difficulty: 1
Description: A giant spider that multiplies fast.
Attacks: She jumps at you and makes Larva that also attacks three
at a time; they also jump at you.
How to beat: The boss of the Deku Tree, walk into Queen Gohma's
Lair and walk forward a few steps and you will see the monster
looking at you. Now look at the eye threw the first person view
for a couple of questions and the battle will begin! Begin the
fight by blinding Gohma with a Deku nut and striking her eye as
many times as you can. Now when she climbs on the walls keep the Z
targeting locked on her and pull out your fairy slingshot and when
she is starting to make Gohma larvae shoot her, the eye will be
red, and she will fall to the ground, stunned, then hit her in the
eye with your sword.
Now if you did allow her to make the larvae then just kill them
with almost any weapon you have before they jump at you. Just
repeat the process to kill Gohma.
Infernal dinosaur: King Dodongo Difficulty: 1.5
Description: A HUGE Dodongo!
Attacks: It blows fire (awesome effect) and it rolls up into a
ball and tries to crush you. In addition, the lava pit in the
middle does serve as a minor threat.
How to beat: The fight starts off by seeing threw the Dodongos'
eyes just to prove how huge this thing is. Now that you have
control get as close to his mouth as possible and throw a bomb in
his mouth, when he opens it up and when he falls on his face hit
him with your sword. Then he will curl up into a little ball and
try to crush you, just stand as close to the lava pit as possible
without falling in, stand were the ground starts to curve into the
lava, you will be safe there. Repeat the process to defeat him.
Bio-Electric Anemone: Barinade Difficulty: 2
Description: A strange electric monster that has electrified
jellyfish for protection.
Attacks: The jellyfish will spin around and try to hit you, the
electric blasts, and trying to ram into you.
How to beat: First hit the tentacles that are attached to the
ceiling with your boomerang, look out for the electric blasts that
are being fired by Barinade. Now that Barinade is no longer
attached to the ceiling the jellyfish will be spinning around
Barinade, just stay up against the wall until they stop, then one
by one kill the jellyfish. Once they are dead new ones will start
spinning around him again, but Barinade itself will be chasing
you, you have to get a boomerang shot in on Barinade so that you
can start attacking the jellyfish. Once all the jellyfish are
dead, none other will appear; Barinade will just chase you around
the room firing electric blasts like crazy in an attempt to save
himself. Just hit him with the boomerang to stun him and then
attack him with your sword; repeat that process to defeat
Barinade.
Evil Spirit From Beyond: Phantom GANNON Difficulty: 4
There are two phases of Phantom GANNON:
Description: A phantom version of Gannondorf, it rides a solid
black Gerudo Stallion and flies into paintings.
Attacks: Phase one: While it is flying over the room it will
release a VERY powerful green bolt that scours all over the room,
it is easy to avoid, but, if you are trying to avoid it, that is
the only thing that you will be able to do, run and duck.
Phase two: He will fire energy bolts at you and will rarely
though, ride his spear like a horse and try to run into you, that
last attack is unavoidable.
How to beat: Phase one: He will be on a horse, and he will fly
into paintings. Look at the paintings and watch for him, when he
comes through get out your bow and arrow of hookshot and shoot him
while he is flying over you, do it quickly or else he will zap you
good. Do this three times
Phase two: He will now be flying around without his horse. Just
use your sword to deflect the magic he sends at you back at him.
However, be careful, he will hit back at you, so play tennis with
it until it hits him. Then attack him with your sword. If he
rides, his spear and tries to hit you just jump out of the way.
Repeat the process to kill him.
Subterranean Lava Dragon: Volvagia Difficulty: 4
Description: A serpent like dragon that can fly and swim under
lava.
Attacks: When it flies out of the ground it will try to hit you,
it will blow fire at you and it can make boulders drop from the
ceiling, very dangerous.
How to beat: As you enter, jump across to the platform in front of
you, then to the one with all the lava holes. As the platform
behind you sinks into the lava, the ground will start to shake,
then Volvagia will pop out of one of the lava holes, you will look
at him as he flies around, then he will sink back into one of the
lava holes. Then the battle starts, look at all 9 lava holes and
wait until one engulfs into flames, then run towards it, get about
1.5 meters distance and wait for Volvagia to pop his head out,
then smack it with the megaton hammer (it is funny to see the look
on his face when you smack him upside the head with a 10 tone
hammer! :D ) then he will lie down stunned, while he is stuned,
give a vertical slash with your sword. Then second time he comes
out, he will fly out completely, he will fly around and try to hit
you and egnite you on fire with his fiery breathe. Just avoid him
and he will sink back into one of the holes. Repeat the process,
eventually, as a sign as to you are close to beating him, boulders
will start to come down on you when he flying around trying to hit
you and such and such. Repeat the process until he is dead.
Giant Aquatic Amobea: Morpha Difficulty: 3
Description:A small red ball like thing that controls the water
that it is in.
Attacks:While you are in the water, the amobea will hit you with
himself, while you are not, it will make the water form a armlike
figure that will try to grab you, if it does, it will either pick
you up and toss you back were you were, or, it will shake you
around and throw you across the room, most likely into the spikes
that suround the room.
I know Morpha seems easy, but really, if you noticed, it always
got you moving, if you stop moving, Morpha will most likely take
advantage of it, and that can take away quite a few hearts. That
is why I am giving Morpha a three in difficulty. Now onto how to
beat it.
How to beat: Well, it is very simple. Lock onto it with Z-
targeting, and always have the longshot aimed at him and, keep
moving around the room. Whenever you get a clear shot at the
amobea; fire the longshot and that will bring the amobea to you
and, just slash at it (it seems a bit like the boss in the flooded
palace in Zelda III)
Repeat that process to beat him
Phantom Shadow Beast: Bongo Bongo Difficulty: 3.5
Description: The phantom shadow beast is mainly a giant invisible
head with two giant visible hands; the only way to see the head is
with the lens of truth.
Attacks: It only attacks with its hands, they punch you, grab and
throw you into a harmful substance that surrounds the "arena",
that is mainly it.
How to beat it: While avoiding his quick attacks with its hands,
take out your bow and arrow and hit the one (the hand) that is
coming towards you, once you get both hands stunned, use the lens
of truth to see the stunned head and attack the eye.
Sorceress Sisters: TWINROVA
Description: 2, 400 year-old witches.
Attacks: Fire attacks and ice attacks.
How to beat: Part1: The easiest way to beat phase 1 of TWINROVA is
to use Z-targeting. When you see one of the witches getting ready
to attack, lock on to the other one and put up your mirror shield,
that will deflect (most of the time) magic from one to the other,
repeat that process to reach phase 2.
Part2: Once twinrova attacks you with fire, put up your shield to
absorb it. Then, absorb two more fire attacks, which will unleash
the fire on twinrova, then use the longshot to get to where she is
and hit her with your sword.
Note: Same goes for ice attacks.
Note: Once you absorb ice, only absorb ice, if you try to absorb
fire. You will get hurt, and vice-versa.
Great King of Evil: Gannondorf Difficulty: 4.5
Attacks: Lightning Orb, Dark Orb, and Shock Wave
Prepare; Have Equipped the Biggorons sword, light arrows, and one
bottle of magic and one of blue or red potion. Put on the hover
boots and whatever tunic. Do not waste a red potion on yourself
before the fight, because Zelda will completely heal you once you
enter Gannondorfs room. However, be sure to have full magic and as
many arrows as you can carry. In the second to last room (the room
on the other side of the door locked with the gold lock) there are
several pots containing arrows and magic. Now that you're ready,
enter Gannondorfs room.
How to beat: As soon as the fight begins, Gannondorf will cast an
earthquake, which will make part of the floor fall. Luckily, you
have the hover boots on, so hover to one of the platforms in the
corner of the room. Now, turn around, face Gannondorf, and wait
for him to launch a lightning orb at you. Take out your Biggorons
sword, hit it back at him, and let it go back and forth like that
until he is hit. Then take out a light arrow and shoot him once.
Then hover over to his stunned carcass and slash the hell out of
it. Once he gets back up, quickly hover back to a solid platform.
[TIP: When Gannondorf is going to launch a lightning orb, charge
up your sword and do a spin attack when the orb comes] Repeat this
process until you see him throw his arms up in the air, and a Dark
Orb starts forming above his head. Then, shoot him with a light
arrow before he has a chance to release the Dark Orb (you can't
avoid it and it does considerable damage). Repeat those two
processes until Gannondorf falls to the ground and starts
breathing heavily. He will then destroy the top of the tower and
collapse on the ground. Zelda will float down and then the tower
will start to shake. Zelda will ask you to follow her and protect
her so that she can get you two out of the castle before it
collapses. Follow her and she will use her telekinetic abilities
to open passages leading out. Halfway out, you will encounter two
Stalfos that you must kill, and a Re-Dead at the exit that could
ruin the whole thing for you. Once your out, the castle will
collapse. Just when you think it's over; you hear a noise coming
from the rubble. You walk over to it and Gannondorf flies out, he
summons the Triforce, and so the battle rages on.
Ganon Difficulty: 4.5
Once Gannondorf summons the Triforce of Power, he morphs into
Ganon, a HUGE monster with two huge swords. Then Ganon creates a
fence of fire around the battle area and then swipes the master
sword out of Link's hand and onto the other side of the fire.
Attacks: Heh heh, he has two HUGE swords.
How to beat: Once the battle begins, toss a deku nut in his face
and walk between his legs (no jokes please), and after some
serious clipping, his tail will be in sight, so hit away! Repeat
that process until the fire barrier drops, then get the Master
Sword and continue to fight, use the same strategy as before until
he drops. When he tries to get back up, Zelda will use her magic
to keep him down so that you can deliver the final blow to his
head.
Everything after that is the ending movie, so enjoy it, it will
intrigue you, and I guarantee it.
------------------------------------------------------------------
9. Characters
------------------------------------------------------------------
Link
Well, Link is you! The hero who is on a quest to save his land of
Hyrule, and stop Gannondorf before he obtains the Triforce from
the temple of light in the sacred realm, but when his attempts
fail, Hyrule gets thrown into an age of total chaos, lives are
destroyed by Gannondorfs' evil ways, while you, Link, are sealed
in the sacred realm for seven years...
Saria
Saria is a Kokiri Girl and Link's best friend, she has deep
feelings for Link, but the destiny of Link keeps that from ever
happening.
Ingo
Ingo is the hard-working bastard who works at LonLon Ranch, but
when Gannondorf takes control of Hyrule, Ingo is put in charge of
the ranch, from there, Ingo becomes evil, he tries to get the
favor of pure evil by presenting the ranches finest horse to
Gannondorf, but his plans to do this are spoiled by you, you win
the horse in a bet, and from then on, Ingo becomes a drunken dope.
Talon
Talon is the very lazy owner of LonLon ranch, he is always trying
to take shortcuts to getting money, and he never works, just
sleeps. But when Gannondorf takes control of Hyrule, he fires
Talon and puts Ingo in charge, after that Talon ends up living in
Kakariko village, like a bum, but once he finally gets his
thoughts together, he comes back to the ranch and retakes
ownership!
Malon
Malon is the daughter of Talon (who is the mother?) who is
prettymuch the keeper and lover of the horses. It is very easy to
tell that she likes Link, the way she is always calling him fairy
boy (she is playing dirty tricks!) and smiling at him. Her life
takes a little twist when her father is fired from the ranch and
she is forced to stay and work for Ingo, but she is very happy
again when you get her father back in the ranch. Moreover, she
only wants one thing: For Link to come on Epona and sweep her off
the feet!
Impa
Impa is the Sheikahn guardian of Zelda. Impa is the only Sheikah
left in the world. She is not very involved in the game, but she
turns out to be the shadow sage.
Zelda
Zelda is the beautiful princess of Hyrule, also known as the
legendary seventh sage of destiny. She is the possessor of the
Ocarina of Time, the most important key to the sacred realm. She
has prophetic dreams about the destruction of Hyrule. One day,
when you have collected all the spiritual stones and on your way
back to the castle, Gannondorf attacks Hyrule Castle, he chases
Zelda on the horse, whom is accompanied by Impa, you jump out of
the way when the white horse is about to hit you, Zelda then sees
you and throws the Ocarina of Time into the castle moat. After 7
years, Zelda discovers your return from the sacred realm, she
disguises herself as a young Sheikahn man named Sheik to hide from
Gannondorf, but after you awaken all the Sages, you return to the
temple of time, there, Zelda reveals her identity, just after she
gives you the light arrows, Gannondorf traps her and keeps her in
his castle...
Princess Ruto
Ruto is the princess of the Zora's. She is very much a tomboy as a
child, but becomes more feminine, as she grows older. She falls in
love with Link as a child, and then, Zora's Domain froze over,
freezing her under the ice, but she is rescued by Sheik, then, she
heads to the water temple to break the curse on Zora's Domain,
there, she awakens as the Sage of Water.
King Zora
Simply the fattest thing you'll ever see. Well, he worries easy
and cares a lot about his daughter Ruto.
Durania
Durania is the king of the Gorons, and the sage of fire, he is
also Link's "sworn brother".
Gannondorf
Gannondorf is the sinister king of the Gerudo. He desires the
Triforce.
I am not going to spoil the whole game for you by telling you the
story behind this jackass.
------------------------------------------------------------------
10. The Happy Mask Shop
------------------------------------------------------------------
Keaton Mask: Sell this mask to the guard in Kakariko village
Skull Mask: Sell this mask to the lone skull kid in the lost woods
Spooky Mask: Sell this mask to the little boy in the graveyard
Bunny Hood: This is the hardest one to sell. To find him easily,
exit the market at daytime and run up the path on the right, you
will easily catch up to him. Then just follow him until night time
and then look away from him for a couple of seconds and then look
back and he will sit down and that is were you sell it to him.
Here is an other, easier way to get it, bomb the base of the tree
in front of the entrance to LonLon Ranch and go into the grotto.
Mask of Truth: Don't sell this one (I don't think you can) it lets
you talk to gossip stones.
Zora Mask: Just for fun
Goron Mask: Just for fun
Gerudo Mask: Just for fun
------------------------------------------------------------------
11. The seven cuccos in Kakariko village.
------------------------------------------------------------------
1. There is one at the entrance to Kakariko village.
2. There is one in a crate near a house near the entrance to the
village.
3. There is one near the cucco pen.
4. There is one near the house of skultula; you need to use a
cucco to cucco glide from the house in front of the house of
skultula to reach it.
5. There is one near the entrance to Death Mountain.
6. To get this one you must first get a cucco that you have
already found. Bring it up to the steps in front of the windmill
(right in front of the door) and jump towards the brown fence. Let
go when you hit the fence. Then jump down and voila!
7. Start the same way as number six then just climb up the ladder
and there will be one at the top.
-----------------------------------------------------------------------
12. Stores of Hyrule
-----------------------------------------------------------------------
KOKIRI FOREST
*********************************
*KOKIRI SHOP
*********************************
*Item # Cost
*********************************
*Arrows 10 20
*Arrows 30 60
*Deku Nuts 5 15
*Deku Nuts 10 30
*Deku Seeds 30 30
*Deku Shield 1 40
*Deku Stick 1 10
*Recovery Heart 1 10
**********************************
*Notes about shop:
*Located: Kokiri Forest
*Time Opened: 24 hours
*Other Notes: None
**********************************
MARKET
*********************************
*POTION SHOP
*********************************
*Item # Cost
*********************************
*Fish 1 200
*Poe 1 30
*Deku Nuts 5 15
*Bug 1 50
*Blue Fire 1 300
*Green Potion 1 30
*Red Potion 1 30
*Fairy 1 50
**********************************
*Notes about shop:
*Located: Market, Kakariko Village
in Future
*Time Opened: Day only
*Other Notes: When this store is
located in Kakariko village, there
is a passage to the left of the
counter
**********************************
*********************************
*BAZZAAR
*********************************
*Item # Cost
*********************************
*Arrows 10 20
*Arrows 30 60
*Arrows 50 90
*Deku Stick 1 10
*Bomb 5 35
*Heart 1 10
*Deku Nut 5 15
*Hylian Shield 1 80
**********************************
*Notes about shop:
*Located: Market, and in Kakariko
village in the future.
*Time Opened: Day Only
*Other Notes: There are two alter-
nate, better way to get the Hylian
Shield, see Items section.
**********************************
*********************************
*BOMBCHU SHOP
*********************************
*Item # Cost
*********************************
*Bombchu 10 100
*Bombchu 10 100
*Bombchu 10 100
*Bombchu 10 100
*Bombchu 20 180
*Bombchu 20 180
*Bombchu 20 180
*Bombchu 20 180
**********************************
*Notes about shop:
*Located: Market (back alley)
*Time Opened: Night only
*Other Notes: This shop only has a
_limited_ supply of bomchus, once
you buy all of em, there all gone!
Then there's only one other place
To get them, and it's very expensive.
**********************************
*********************************
*Ghost Shop
*********************************
*Item # Cost
*********************************
*10Rs / 1 Poe
*50Rs/100PTS. / 1 Big Poe
*Bottle 1 10 Big Poes
*********************************
*Notes about shop:
*Located: Market (Future)
*Time opened: 24 hours
*Other Notes: This special shop is
located exactly where the guard
House was in the past.
*********************************
KAKARIKO VILLAGE
*********************************
*Secret potion shop
*********************************
*Item # Cost
*********************************
*Ultimate Blue potion
1 100
**********************************
*Notes about shop:
*Located: Behind regular potion
shop (future only)!
*Time Opened: Day only
*Other Notes: You can only buy the
blue potion after you have brought
the witch the mushroom from the
forest (see Items, Biggorons Sword)
**********************************
GORON CITY
*********************************
*Goron shop
*********************************
*Item # Cost
*********************************
*Heart 1 10
*Red Potion 1 40
*Goron Tunic 1 200
*Heart 1 10
*Bombs 5 25
*Bombs 10 50
*Bombs 20 80
*Bombs 30 120
**********************************
*Notes about shop:
*Located: Goron City (bottom floor)
*Time Opened: 24 hours
*Other Notes: none
**********************************
*********************************
*Medi-Gorons' Sword Shop
*********************************
*Item # Cost
*********************************
*Goron Sword 1 200
**********************************
*Notes about shop:
*Located: Goron City
*Time Opened: 24 hours
*Other Notes: The Goron sword is a
rip off, it breaks, so don't buy it
**********************************
ZORA'S DOMAIN
*********************************
*Zora Shop
*********************************
*Item # Cost
*********************************
*Red Potion 1 50
*Arrows 10 20
*Arrows 30 60
*Arrows 50 90
*Deku Nuts 5 15
*Fish 1 200
*Heart 1 10
*Zora Tunic 1 300
**********************************
*Notes about shop:
*Located: Zora's Domain
*Time Opened: 24 hours
*Other Notes: To unfreeze the
entrance in the future, use blue
fire.
**********************************
------------------------------------------------------------------
12. The heart piece locations
------------------------------------------------------------------
YL= Young Link
AL= Adult Link
EL= Either Link
BL= Both Links
Hyrule Field
1. AL To the west of the market, bomb the base of the brown leaf
tree, use the iron boots and the Zora tunic to go underwater and
get it.
2. YL At the entrance to Lake Hylia there is a patch of grass that
is fenced in on all sides. Bomb the middle of the patch to reveal
a grotto; defeat the business shrub and pay him 10 rupees for a
piece of heart.
Kakariko village
3.AL Once you've gotten the longshot go to Kakariko village and
use the longshot on the roof of the house were the man is sitting
(looking at death mountain)
4.EL There are 3 ways to get this heart piece:
i)YL Talk to the owl on top of death mountain and, grab onto his
talons and he will take you Kakariko village. On top of Impa's
house, go right and jump down onto the wooden ledge and walk into
the black opening; a heart piece is next to a cow.
ii)AL Use the longshot to get to the roof of Impa's house, then
drop to the wooden ledge and walk into the door ...
iii)AL This is a glitch in the game, go into the chicken pen and
jump on top of the hay stack, if you stand at the right spot and
walk towards the wall Link will jump right into the door, as
though it were a ledge!
5.EL Collect 50 gold Skulltulas, return to the house of Skulltula,
and talk to the uncursed family to collect your prize.
6.AL After finishing the race with Dampé, play the song of time in
front of the blue block, up the stairs is a path that leads to the
windmill. Jump onto the rotating platform and jump to the other
platform with a heart piece on it.
Graveyard
7.YL Go to the graveyard as young Link, and watch the Dampé wanna-
be kid; make your own little map of the graveyard, then take note
of every little spot that he stops and taps his stick on the
ground. Come back during the graveyard tour and ask Dampé to dig
in every spot that you took note and, eventually, you will find a
piece of heart.
8.EL Go to the back row of the graveyard and pull open the
tombstone to the right of the path leading to the royal familys
grave, fall down and kill the zombie and then play the suns song
and a chest will appear.
9.AL Go to the graveyard and pull open the newest gravestone, up
the path to the left, the one with flowers in front of it, follow
Dampé through his grave, get to the end in under one minute and he
will give you a piece of heart.
HINT: At the final room use the longshot on the torch to save a
good 5-10 seconds
NOTE:This only works AFTER you have gotten the hookshot from
Dampé.
10.BL As young Link plant a magic bean in the soft soil spot in
the graveyard and come back as adult Link and ride the leaf to the
top of the ledge and open the chest with a heart piece inside.
Market
11.YL At night time look for a white dog near the bazaar and take
him to a house in the back alley, the house next to the bombchu
shop.
12.YL Go to the bombchu bowling alley and a heart piece is one of
the random prizes.
13.YL After you have gotten the lens of truth go to the treasure
chest game at night and cheat by using the lens of truth and at
the end is a heart piece
NOTE: It is impossible to win this game without it.
LonLon Ranch
14.YL In the back of the ranch is a stone tower, go inside and
move the crates around to reveal a hole, on the other side of the
crawlspace is a piece of heart.
Lost Woods
15.YL Turn left when you walk into the woods and jump on the tree
stump and play Saria's song, and the skull kid on the big stump
will give you a piece of heart.
16.YL After entering the lost woods, turn right and go down the
ladder, show the skull kids your ocarina and play the 3 songs with
them and they will give you a piece of heart.
TIP: As they are playing, write the notes down on a piece of
paper.
Lake Hylia
17.EL After you have gotten the golden scale go to the laboratory
and dive all the way to the bottom of the pool, then talk to the
scientist and he will give you a piece of heart.
18.BL As young Link plant a magic bean next to the lab and come
back as adult Link and ride the leaf to the roof of the lab and
climb the ladder and get the piece of heart.
Fishing Pond
19.YL Catch a 10 pound fish and a piece of heart is your reward.
Zora's River
20.YL Play the song of storms for the frogs, stand of the log and
pull out your ocarina.
21.YL After you play all five songs for the frogs they will ask
you to play the bug catching song, the notes are:
A CL CR CD CL CR CD A CD A CD CR CL A
22 and 23.YL Take the chicken from the beginning and glide to the
platforms with the heart pices on them.
Zora's Domain
24.YL Take a deku stick, go to King Zora's chamber, and light the
stick on fire. Take the lit torch and light the torch just down
the stairs, then light the one near the Zora shop, after that
light the one near the circle of rocks, then head behind the water
fall and light the two torches there and a chest will appear.
Zora's fountain
25.AL Jump from platform to platform to get a piece of heart on
the east side of the map.
26.AL After you get the iron boots and the Zora tunic jump into
the deepest part of the water, there is a heart piece there
surrounded by rupees.
Ice cavern
27.AL Use blue fire to melt the ice that the heart piece is.
Death mountain trail
28.BL In the mouth of the Dodongo's cavern plant a magic bean,
come back as an adult and ride the leaf to the ledge above the
cavern, that has a heart container piece.
Goron city
29.YL Light all the torches on the bottom floor to make the urn
spin, throw a bomb inside to get a piece of heart as one of many
random prizes.
Gerudo valley
30.EL Young Link Method: Take a chicken and float to a ridge with
a crate on it then do a roll attack to break the crate.
Adult Link Method: Use the longshot on the crate
31.YL Use a chicken to float down to a platform with a cow on it.
Now dive into the water behind the waterfall, climb the ladder to
get to ...
Gerudo Fortress
32.AL In the chest in top of the fortress has a heart piece in it.
33.AL Get 1000 points in the horseback archery game to get a piece
of heart.
Desert Colossus
34.BL Plant a magic bean in the soft soil, come back as an adult,
and ride the leaf to the top of the stone archway.
Death mountain crater
35.AL There is one in the wall near the entrance to death mountain
crater, walk forward and right off the cliff and you will be able
to climb down to the right spot.
36.BL Play the bolero of fire as young Link and plant a magic bean
in the soft soil. Come back as an adult and ride the leaf to the
right spot.
------------------------------------------------------------------
13. Location of the 10 Big Poes
------------------------------------------------------------------
Remember that the Big Poes will only appear when you are on Epona.
If one of the Big Poes that I have listed below doesn't appear,
then try to go near it while off the horse. If a normal Poe
appears, while you're off the horse, it means that you have
already captured the Big Poe that appears there.
1. At the sign, that directs you to Lon Lon Ranch, just outside
the market.
2. The tree nears the entrance to Lon Lon Ranch.
3. The tree west of the entrance to Gerudo valley.
4. The area where the road splits near Gerudo valley and Lake
Hylia.
5. Near a group of bushes west of the castle.
6. Near the ledge close to Kakariko village, under or above.
7. The gray boulder in-between Lon Lon ranch and Kokiri forest.
8. The patch of grass south of #7, in-between the green tree and
the grove.
9. In the grove as mentioned in #8.
10. Near the wall east of Lon Lon Ranch.
If one of the explanations above were not good enough, email me
and I will specify further. apeyrard@sprint.ca
------------------------------------------------------------------
14. Location of the 100 gold Skulltulas
------------------------------------------------------------------
50% Thanks to Rcarlos.
Kokiri Forest
Yong Link
1. At night time, look behind of the know it all brothers house.
2. Put a bug in the plot of soft soil near the Kokiri shop and a
gold Skulltula will pop out.
Adult Link
3. After you've beaten the forest temple, look behind the twins
house.
Hyrule Field
Either
4. Bomb the center of the circle of stones near the entrance to
Gerudo valley, use Dins fire or a fire arrow to burn the webs,
there is a gold Skulltula in one of the little caves.
5. There are 2 trees near the entrance to Kakariko village, bomb
the base of the one that is furthest from the entrance, that will
reveal a grotto with a gold Skulltula inside. You must first kill
the Skulltula, however. (not really, but, it is much easier that
way)
Market
Young Link
6. In the guard house, destroy the crate that is closest to the
windows and a Gold Skulltula will pop out.
Hyrule Castle
Young Link
7. Roll attack the first tree you see! (When you enter from the
market.
8. Play the song of storms in front of the tree that is close to
the drain hole; a secret grotto will appear. Inside you must
destroy some weakened walls to find it.
Ganons' Castle
Adult Link
9. On the ruined Hyrule Castle pillar, there is a gold Skulltula
on the other side of it.
LonLon Ranch
Young Link
10. Roll attack the only tree in the ranch.
11. The fence that contains most of the horses, look on the
outside the pen. (The wooden part)
12. At nighttime, look on outside of the stone pillar in the back
of the ranch.
13. On one of the windows of the houses.(Night)
Kakariko Village
Young Link
14. Roll into the tree at the entrance of the village.
15. Look on one of the outside walls of the house of Skulltula.
(Night)
16. At nighttime, look on the pile of bricks that is inside the
house that is being built.
17. At nighttime, look on the side of the house near the entrance
to Death Mountain. (The one that you can not enter)
18. At nighttime, look on the ladder leading to the lookout point.
Adult Link
19. Somewhere on top of Impa's house.
Kakariko Graveyard
Young Link
20. Somewhere near the royal family's grave.
21. In the plot of soft soil, put a bug inside.
Lost Woods
Young Link
22. In the plot of soft soil in the area were the butterflies are
flying around a hole, use a bug.
23. Put a bug in the plot of soft soil in the room near the
bridge that leads out of the forest.
Adult Link
24. Use the plant mentioned in #22. Put a magic bean and fly to
the rim above.(Night)
Sacred Meadow
Adult Link
25. On the east wall of the meadow, there is a gold Skulltula.
Death Mountain Trail
Young Link
26. Put a bug in the plot of soft soil in the mouth of the
Dodongo's cavern.
27. There is a bombable wall near the entrance from Kakariko
village.
Adult Link
28. There is a brown rock in the area where you threw the bomb
flower to open the cave to Dodongo's cavern, use the megaton
hammer to break it.
29. On the path that is leading to the giant Goron, were the rocks
are falling(before you beat the fire temple) there are brown
rocks; one of them contain a gold Skulltula.
Goron City
Young Link
30. There is one in a crate at the end of the rock-bombing maze.
Adult Link
31. There is one on the back of the altar, the altar is on the
platform that is being held up by ropes.
Death Mountain Crater
Young Link
32. At the entrance from Death mountain peak there is a crate with
a Skulltula in it.
33. Put a bug in the plot of soft soil next to the warp point.
Zora's River
Young Link
34. As you enter the river, there is a tree near the wall, roll
attack it.
35. In the last area, near the waterfall, there is one on a ladder
(nighttime)
Adult Link
36. Use the magic leaf to get on the platform were the fairy
fountain is, at nighttime there is a Skulltula.
37. Look high and to the left on the wall near the bridge to
Zora's Domain.
Zora's Domain
Adult Link
38. There is one near the top of the frozen waterfall.
Zora's Fountain
Young Link
39. Roll into the tree on the platform on the southeast.
40. Use the log as a bridge to get close to the wall with a gold
Skulltula.
Adult Link
41. Go to the island were the cave that leads to the Fairies'
fountain is and lift up the gray stone with the silver or gold
gauntlets; and fall into the pit below. Kill the invisible spiders
and get to the high lookout point, there is a Skulltula nearby.
Lake Hylia
Young Link
42. There is one on the back of the old man's house.
43. Put a bug in the soft soil near the old man's house.
44. On the island with two pillars, there is one on one of the
pillars.
Adult Link
45. On the island with the Triforce symbol use the hookshot on the
broken tree, there is a Skulltula in there.
46. In the old man's house, use the iron boots and the Zora tunic
to sink to the bottom of the pool, destroy the crate, and a
Skulltula will pop out.
Gerudo Valley
Young Link
47. Put a bug in the plot of soft soil that is on a ledge near the
bottom of the gorge.
48. Near the wooden log bridge is a Skulltula.
Adult Link
49. There is a gold Skulltula on the back of the carpenters'
house.
50. Look under the stone archways near the tent.
Gerudo Fortress
Adult Link
51. On the outer wall, up high. (The Fortress)
52. At the horseback archery range at night, there is one on one
of the targets.
Haunted Wasteland
Adult Link
53. There is one inside the stone structure.
Desert Colossus
Young Link
54. Put a bug in the plot of soft soil that is next to the
entrance to the spirit temple.
Adult Link
55. In the oasis, there is one on one of the trees.
56. There is one on a big rock, use the magic plant to ride there.
Inside the Deku Tree
Young Link
57. In the room with the 3 rising platforms, there is one in the
back of the cave guarded by a Skulltula.
58. On floor B1, there is a Skulltula on the vines leading back
up.
59. In floor B1, there is one on the bars on the east wall.
60. In the room were the Gohma spawn, there is a web, burn it
down, behind it, is a bombable wall, in the next room there is a
golden Skulltula.
Dodongo's Cavern
Young Link
61. In the first room were there are baby Dodongos, there is a
bombable wall, in the next room is a Skulltula.
62. In the room were you have to put a bomb flower next to a bunch
of bomb flowers to create a stairway, there is a Skulltula at the
top, on some vines.
63. In the second big room, inside the skull's mouth, there is a
bombable wall, in the next room, there is a gold Skulltula behind
a wall.
64. When you leave the Dodongos cavern, you should have activated
a pillar to rise high. When you enter again, use that pillar to go
back to the top of the many bomb flowers room. Go from the
entrance to your left and continue on the wooden path until you
reach the vines that grow on the pillar. Climb the vines.
Adult Link
65. Use the scarecrow's song in the room were you first meet the
baby Dodongos.
Inside Jabu-Jabu's Belly
Young Link
66. In the room were the switch activates the rising water. There
is a gold Skulltula on the vines.
67. On the wall of the room that you fall into after killing the
green tentacle, or the hole blocked by the green slimy thing.
68. On the wall of the room that you fall into after killing the
green tentacle, or the hole blocked by the green slimy thing.
69. In the room before the boss, there is one on the vines.
Forest Temple
Adult Link
70. There is one on the vines in the first room.
71. In the main room, go to the north door and look to your right,
there is one there.
72. Look on the wall of the northeastern courtyard.
73. On floor 2F, there is one on the wall in the western
courtyard.
74. In the room before the boss, there is one in one of the rooms.
Fire Temple
Adult Link
75. After you use the song of time to move the blue block, in the
next room will be a LikeLike and spinning tiles, behind it will be
a gold Skulltula.
76. There is a bombable wall in the rolling rock maze, with one
inside.
77. Look around in the area you get after using the Pierre.
78. Look around in a round area accessible by using the scarecrows
song.
79. There is a gold Skulltula in another room with spinning tiles,
guaranteed you will come across this room; it is necessary!
Ice Cavern
Adult Link
80. In the spinning blades room, there is one near one of the
walls.
81. There is a gold Skulltula near the piece of heart, in the room
were you get the compass.
82. In the ice, block room there is one on one of the walls.
Water Temple
Adult Link
83. In the main room, there is a gold Skulltula at the very top,
on a wall.
84. There is one against the east wall in the moving platforms
room.
85. After going through the south way when the water is low, at
the end of the path is a gate containing a gold Skulltula and a
switch, use the Biggorons sword of a spin slash to open the gate.
86. Look on the wall on the midway point of the whirlpool river.
87. Look on the wall were the boulders drop.
Bottom of the well
Young Link
88. Look on the wall in the room behind the left locked door in
the center area.
89. Look on the wall in the room behind the right locked door in
the center area.
90. There is a crawlspace in the northeast part of the well, go
through the rooms (using the lens of truth) to get to the room
with the LikeLike.
Shadow Temple
Adult Link
91. Look on the wall of the room with the spinning blades.
92. Look in one of the cells, in the room with the falling spikes.
93. Look on the wall behind the flaming skull.
94. Look on the little high ledge that is near the boat.
95. Look on the wall behind the 3 flaming skulls.
Spirit Temple
Young Link
96. Look on the wall of the rupee collecting room.
97. Look behind the ladder at the top in the room with the 2
lizalfos'.
98. Look around the doorway in the hall before you fight iron
knuckle.
99. Play the song of time in the rolling boulders room.
100. Look on the high platform, to the left in the room with the
big statue.
The gold Skulltula Rewards
10 Adult wallet Holds 200 rupees
20 Stone of Agony Rumble pack shakes when near a secret
30 Giant wallet Holds 500 rupees
40 Bombchu Special rare weapon
50 Heart Container Piece Fills 1/4 heart.
100 Golden Rupees Worth 200 rupees (You can come back for
more whenever you want!)
------------------------------------------------------------------
15. Soft Soil Locations
------------------------------------------------------------------
Kokiri Forest
1. There is one next to the Kokiri Shop.
Lost Woods
2. As you enter, turn left, left, and there will be one right in
front of you.
3. In the area that were there is a hole leading to the secret
stage area, there is one right next to one of the business shrubs.
Kakariko Graveyard
4. There is one near the back.
Death Mountain Trail
5. There is one in the mouth of the Dodongos cavern.
Zora's River
6. Right next to the guy who sells you, the magic beans that you
plant in the soft soil.
Lake Hylia
7. One is right next to the lakeside laboratory.
Death Mountain Crater
8. Play the bolero of fire and there is one right to the left of
the warp point.
Gerudo Valley
9. Use the cucco near the bridge to glide down to a ledge, just
take it and jump to the left of the bridge, there is one next to a
cow.
Desert Colossus
10. There is one to the left of the entrance to the sprit temple.
------------------------------------------------------------------
16. Fairy fountain locations
------------------------------------------------------------------
1. In the sacred forest meadow, maze part, one is alone, only
accessible by the top.
2. In the Kakariko graveyard, pull open the gravestone with
flowers at the base of it and drop down, bomb the wall, which will
reveal one.
3. In Zora's river there is a platform with a boulder on it, bomb
it and go into the hole underneath. Use the magic leaf to get
there.
4. In the Gerudo fortress, play the song of storms near the boxes
and a hole will open in the wall.
5. To the left of the entrance to the market, bomb the boulder and
go into the hole revealed.
6. In Zora's domain, go down the ladder, stand on the platform,
and play the song of storms to reveal a hole.
7. In GANNON's castle, go to the bottom level, where the light
barrier is and use the lens of truth to find a secret passageway.
8. In the dessert colossus there is an oasis that is dried up,
play the song of storms on the big stone near to fill it up, then
a whole bunch a faeries will appear.
------------------------------------------------------------------
17. Gossip Stones
------------------------------------------------------------------
This section will tell you were most of the gossip stones are and
what they say.
Death Mountain
There is one on a ledge near the summit:
They say that Biggorons Sword is super sharp and will never break.
In the secret Grotto in front of Goron City:
They say that Gannondorf rides is a solid black Gerudo stallion.
Dodongo's Cavern
Behind a cracked wall in the main room:
They say that the Gerudo worship Gannondorf almost like a god.
Gerudo Valley
On a ledge next to a waterfall:
They say that the thief, Nabboru, who haunts this area is actually
a Gerudo
Graveyard
In front of the shadow temple:
They say that there is a secret near a tree in Kakariko village.
Hyrule Castle
At the top of the vines:
They say if you get to close to a butterfly while holding a Deku
Stick, something good will happen.
Near the moat:
They say that contrary t her elegant image, Princess Zelda is, in
fact, a tomboy!
Hyrule Field
Outside the market:
They say that the horse Gannondorf rides is a solid black Gerudo
Stallion.
In the secret grotto outside of Gerudo Valley:
They say that there is a switch that can only be activated using a
spin attack.
Death Mountain Crater
In the secret Grotto near the entrance from the peak of death
mountain:
They say that the horse Gannondorf rides is a solid black Gerudo
stallion.
In a niche to the right of the summit entrance, go up the wooden
plank to find it:
They say that Medigoron didn't actually think of his size, so his
store is really cramped.
Kakariko Village
In the secret grotto behind the potion shop:
They say that Gannondorf rides is a solid black Gerudo stallion.
Kokiri Forest
Outside the entrance to the lost woods:
They say that the small holes in the ground make perfect breeding
ground for bugs.
To the left of the great Deku Tree:
They say that Kokiri are always followed by little faeries.
To the right of the great Deku tree, climb up the root that is to
the right of his mouth and jump to the one further to the right,
then jump down:
They say that one Kokiri has left the forest, and he is still
alive!
Lake Hylia
Near the stream coming from Gerudo Valley:
They say that there is a secret on the road leading to lake Hylia.
Lost Woods
Near the bridge that leads to Hyrule field:
They say when non-fairy folk enter the forest, they turn into
monsters.
In a secret grotto near the entrance to Goron City:
They say that the horse Gannondorf rides is a solid black Gerudo
Stallion.
Market
Outside the temple of time:
They say that Malon set the original record for the obstacle
course at LonLon Ranch.
Outside the temple of time:
They say that Malon of LonLon ranch hopes one day a knight in
shining armor will come and sweep her off her feet.
Outside the temple of time:
They say that it is against the rules to use glasses at the
treasure chest game in the market.
Outside the temple of time:
They say that Gerudo's sometime come to Hyrule Market to look for
boyfriends.
Sacred Forest Meadow
Outside the forest temple:
They say it's possible to find 100 gold Skulltula throughout
Hyrule.
On top of the maze:
They say that the strange owl, Kaepora Gaobora, may look big and
heavy, but its character is rather light-hearted.
On top of the maze:
They say that the owl named Kaebora Gaebora is the reincarnation
of an ancient sage.
Desert Colossus
Left of the entrance, in the far corner:
They say that the treasure you earn in the Gerudo's training
course is not as great as you would expect, given its difficulty!
Zora's Domain
In front of King Zora:
They say that players who select the "HOLD" option for Z-targeting
are the real "Zelda PLAYERS"
Zora's Fountain
In the back:
They say you can swim faster by continuously pressing B.
Near lord Jabbu-Jabbu:
They say that there is a secret near the lone tree, which is not
far from the river in the northwest part of Hyrule.
Zora's River
In a secret Grotto:
They say that the horse Gannondorf rides is a solid black Gerudo
Stallion.
Near the waterfall:
They say that Princess Zelda's Nanny is a Sheikah, whom many
thought had died out.
I know that there are some that I missed, so if you find one that
I missed, tell me right away.
------------------------------------------------------------------
18. FAQ
------------------------------------------------------------------
Here are the questions that are most commonly asked. Not all the
questions are asked the same way, so I put them in the most
_appropriate way_
===========================================
Q: How do I get past the guards in Hyrule Castle that are beyond
the gate?
A:Climb up the vines and jump down beyond the gate. Walk up the
path towards the 2 guards, then head up the hill on your left, be
sure to go up behind the guard at the top of the hill.
===========================================
Q: Were is Big Brother in Goron city?
A: Go to the bottom floor and play Zelda's Lullaby on the carpet.
===========================================
Q: He isn't talking to me, what should I do?
A: Play Saria's Song in front of him.
===========================================
Q: Where do I learn Saria's song?
A: Hint: Ask Navie
===========================================
Q: How do I open Jabbu-Jabbu's mouth?
A:Drop a fish in front of him, he is after all, hungry. You can
find one in the pond of water near the Zora shop.
===========================================
Q: How do I make the red slimy thing in the left passage
disappear?
A:Kill the parasitic tentacle in the left passage.
===========================================
Q:I went to Kakariko village looking for the skill Sheik was
talking about, but I can't find it!
A:Go to the graveyard and look for something new...
===========================================
Q: How do I beat Phantom GANNON in his second form?
A: Play tennis with the magic balls he throws at you, like
fighting Aghanim in Zelda III.
===========================================
Q: How do I get the Goron Tunic?
A:You must go to Goron City as an adult and stop the little
rolling Goron, talk to him for a little while and he will give it
to you.
===========================================
Q: How do I get to the fire temple?
A:After talking to Durania's son, go into Durania's room and pull
out the bird statue to reveal a secret passage.
===========================================
Q: Were do I go after I have completed the water Temple?
A:Head for Kakariko village.
===========================================
Q:I can't proceed in _such and such_ place in the shadow temple.
A:Try using the lens of truth on walls.
==========================================
Q: Were is the lens of truth?
A:As adult Link, go to the windmill and talk to the guy in there.
He will teach you the song of storms, then come back to the
windmill as young Link and play the song of storms in the
windmill, that will drain the water in the well, go down and
complete the dungeon.
==========================================
Q:I am stuck in the room were the spikes fall on you, I can't seem
to proceed and I have no other place to go.
A:Use the lens of truth on the wall on the right, pull out the
block behind the fake wall and use it as a shield.
==========================================
Q: Were do I go after I am done the shadow Temple?
A:Head for Gerudo Fortress.
=========================================
Q: I can't get any further than the stone structure in the haunted
wasteland, what do I do?
A:Use the lens of truth to see the ghostly guide who will guide
you to the desert colossus.
=========================================
Q: There is a switch in the main room of the spirit temple that I
can't seem to reach. Do you know how to get to it? In addition, if
so, what does it do.
A:Yes, I know everything about that switch. The way to get to it
is, to go to the main room and use the hover boots to get to the
hand of the giant sand goddess statue, stand on the Triforce
symbol and play Zelda's Lullaby, the 1st time you do this it will
make a chest appear on the other hand of the statue, but if you do
it again, it will make a chest appear on the platform were the
switch is. Use the longshot to get over to it and step on the
switch. That will open the bared door in the middle of the main
room, on the other side is a long tunnel. Go through it pushing
the 3 blocks into holes, and finally you will get to a weird
looking part of the floor and a rusted switch, hit the rusted
switch with your megaton hammer and that will make the weird
looking part of the floor become an elevator, it goes all the way
down to the entrance of the temple, now your thinking, that's it?
Well yes, that's it!
=========================================
Q: Were are the ice arrows?
A:They are the prize of the Gerudo training course.
=========================================
Q: Were the Pegasus Shoes?
A:Aaaah, you have the wrong Zelda game friend.
=========================================
Q: Why do you take so long to update?
A:Well, I don't always take THAT long to update, and second, it
gets harder and harder to make the guide, this guide is mostly
made by me, the only person that had anything to do with helping
is Rcarlos, with his 100 gold Skulltula guide, but everything
else, by me. All of the guide section was done like me alone,
unlike some other guides who went around trying to get somebody
else's permission to put there strategy guide up (most people turn
to Zauron's awesome guide). This guide is 95% done by ME.
=========================================
Q: Just how do you make the strategy guides for the guide section?
A:Well, you would be surprised, it is very difficult for me
because my N64 is on a different floor in my house than that on my
computer, so, I have to write out the guide by hand on paper,
while I am playing, then transfer it to the computer, it takes
hours,
ex:the water temple took 5 hours
-the forest temple took 2
-the fire temple took 2 and a half
Therefore, as you can see, it is very hard for me to do this guide
alone (this is not a help call).
=========================================
Q: Just why do you make guides for Zelda64?
A:Well, I have a lot of free time on my hands, and I enjoy helping
you people who need help with the game, I try to make the guide as
comprehensive as possible, so even the dumbest of dumb-asses can
understand after reading this guide!
=========================================
Q: Did you know that contributor "x" copied section "x", of your
guide?
A: Thanks, I'll take it under notice, please, tell GameFAQs this,
not me.
=========================================
Q: Do you think that it would be a good idea to make an all-star
Zelda64 guide, like, take the best of all the guides on the site
and put them all into one awesome guide, huh, huh?
A:Well, that wasn't clear, but I know what you mean, yeah, I guess
it would be a good idea, but, the chances of that happening is,
very small. Good suggestion though.
=========================================
Q:This guide is a little disorganized, do you think that you could
clean it up a little bit.
A: What a good idea, read the what's to come section.
=========================================
Q: May I use this guide on my site?
A: Sure, just send me a link and I'll look into it. If I feel that
your site is good enough, I'll allow it. There is a 99.9% chance
that I will allow it.
=========================================
Q: Send me all your maps for Zelda 64.
A: Ha ha ha ha ha ha ha ha ha ha!
========================================
Q: Where do you get the Triforce?
A: Is the heat in here making people dumb?
========================================
Q: What will be in the updates to come?
A: Shops, Secrets, Gameshark codes, mini-games and anything that
has to do with the game.
========================================
Q: I found the Triforce!!!
A: BS.
If you have a question that you need to ask me, just e-mail me at
apeyrard@sprint.ca
Any question will be posted, this section should actually be
called: Questions Asked Section, 'cause every question is answered
and posted, unless you don't want me too. But please, no dumb
questions like the one about the Pegasus shoes, someone really did
ask me that, I don't know why, he got Zelda64 and Zelda: A Link to
the Past mixed up, well, any questions, I will make time to answer
them.
In addition, if you asked me a question and I didn't put it up,
just refresh me, it will then be added.
Well, not all the questions asked would be posted on the guide
right away, since on 2 March I went on the Internet and noticed I
had mail. I opened the mailbox and it took 2 minutes to completely
load, I went to the first letter and noticed that it said: one of
106. Well, this will take me a while to answer all the questions,
so be patient!
------------------------------------------------------------------
19. Location of the 6 great fairies.
------------------------------------------------------------------
1. Death Mountain Peak
Just left of the entrance to the Death Mountain Crater is a
bombable wall leading to a great Fairy.
2. Death mountain Crater
Inside Death Mountain Crater, go east from the entrance of
Durania's room and use the megaton hammer to break the boulders.
3. Hyrule Castle
On the other side of the gate, there is a path that leads to a
dead end, blow up the boulder there to reveal a crawlspace.
4. Zora's Fountain
On the east side of the fountain is a bunch of boulders, blow them
up to reveal a cave.
5. GANNON's castle
Were the Fountain was in the royal castle, use the golden
gauntlets near that place to lift up the pillar revealing a cave.
6. Desert Colossus
There is a cracked wall between/behind 2 trees, bomb it...
------------------------------------------------------------------
20. The 13 Ocarina Songs
------------------------------------------------------------------
1. Zelda's Lullaby
CL CU CR CL CU CR
To learn Zelda's Lullaby you must sneak into Hyrule Castle, once
you've talked to Zelda, talk to her attendant Impa, she will teach
it to you.
2. Saria's Song
CD CR CL CD CR CL
After you have talked to Zelda, go to the sacred forest meadow,
get to the entrance to the forest temple, then show your ocarina
to Saria.
3. Epona's Song
CU CL CR CU CL CR
After you talk to Zelda, go to LonLon Ranch and talk to Malon 4
times then show her you ocarina, then she'll ask you to play along
with her, play along with her to learn the song.
4. Sun's Song
CR CD CU CR CD CU
In the Kakariko graveyard, play Zelda's Lullaby on the Triforce
symbol to make the royal grave open up. Go inside and kill all the
bats, go to the next room, make your way through this room,
avoiding the zombies, in the next room read the poem on the wall
and the song is written on the wall.
5. Song of Storms
A CD CU A CD CU
As adult Link, show the guy in the windmill your ocarina, and he
will _teach_ you the song.
6. Song of Time
CR A CD CR A CD
After obtaining the 3 spiritual stones, head to Hyrule castle and
in the cinema, Zelda will throw the Ocarina of time into the
castle moat. After the cinematic, dive into the moat and retrieve
it, once you return to the surface you will get a telepathic
message from Zelda, she will teach you the mystical Song of Time.
7. Minuet of the forest
A CU CL CR CL CR
As adult Link, go to the sacred forest meadow were you met Saria
in the past, Sheik will appear and teach it to you.
8. Bolero of Fire
CD A CD A CR CD CR CD
On the bridge in death mountain crater, Sheik will appear and
teach it to you.
9. Serenade of Water
A CD CR CR CL
Sheik will teach it to you after completing the ice cavern
10. Requiem of Spirit
A CD A CR CD A
After you enter the spirit temple then come back out, Sheik will
appear and teach it to you.
11. Nocturne of Shadow
CL CR CR A CL CR CD
After completing the water temple, enter Kakariko village, in a
cinematic, Sheik will teach it to you.
12. Prelude of Light
CU CR CU CR CL CU
After completing the forest temple, return to the temple of time
and Sheik will appear and teach it to you.
13. Scarecrow's Song
? ? ? ? ? ? ? ?
YOU make up the scarecrow's song. As young Link, go to Lake Hylia
and show your ocarina to the scarecrow that is nearest to the
water, play a song for him, at least 8 notes, then play your song
to the other scarecrow, then come back as adult Link and play the
song to the only scarecrow, there is the scarecrow's song!
Here is my scarecrow's song, just in case you cannot think of your
own.
A CD CR CU CL CD A CD
------------------------------------------------------------------
21. Capacity upgrades
------------------------------------------------------------------
Here are a complete list of how many of each item you can hold,
and how to upgrade the capacity of them. The number at the side is
how many you can carry after getting the upgrade.
Deku stick upgrade #1 20
As young Link, go to the lost woods and find the area were there
are butterflies flying around in some high grass, find the hole
near the butterfly's (in the grass) and put on the skull mask,
walk to the extended part of the stage...
Deku stick upgrade #2 30
As young Link, go to the area in the lost woods were the bridge is
to exit the forest, defeat the deku shrub and pay him 40 rupees to
get the upgrade
Deku nut upgrade #1 30
There is a boulder with a hole under it in the lost woods, kill
the deku shrub down there and pay him 40 rupees to get the
upgrade.
Deku nut upgrade #2 40
As young Link go to the same place as the deku stick, upgrade #1
was, but this time were the mask of truth.
Deku seed bag upgrade #1 40
As young Link, win the target shooting game in the market to get
the bigger deku seed bag.
Deku seed bag upgrade #2 50
In the lost woods, were the 2 skull kids are, shoot the wooden
target with your slingshot, if you get 3 bullseyes in a row, a
deku shrub will give it to you.
Bomb bag upgrade #1 30
As young Link, go to Goron City and stop the giant rolling Goron
with a regular bomb...
Bomb bag upgrade #2 40
The biggest bomb bag is one of the random prizes in the Bombchu
bowling alley.
Quiver upgrade #1 40
Win the target shooting game in Kakariko village to get the quiver
upgrade.
Quiver upgrade #2 50
Get 1500 points in the horseback archery game in Gerudo fortress.
Wallet upgrade #1 200
Collect 10 gold Skulltula tokens and return to the house of
Skulltula in Kakariko village to collect your prize.
Wallet upgrade #2 500
Collect 30 gold Skulltula tokens and return to the house of
Skulltula to collect your prize.
------------------------------------------------------------------
22. What's to come?
------------------------------------------------------------------
Read section 1, I'm not repeating that again!
------------------------------------------------------------------
23. Cool Zelda Sites
------------------------------------------------------------------
Zelda64.com
http://www.zelda64.com/
The official site though it may not update often, it has some of
the best info on the net.
The odyssey of Hyrule-The Ocarina of Time
http://impactgaming.net/odyssey/zelda64.htm
http://www.tbi.net/~max/zelda64.htm-I suggest coming here rather than the
other address.
This is the best damn Zelda64 site there is out there!
If you know a cool Zelda site, or own one yourself; email me the
address and I'll check it out; and if it's good enough, it'll be
listed here!
------------------------------------------------------------------
23. Credits
------------------------------------------------------------------
The following people helped out on this guide, and deserved their
spot to be seen here. And soon, I might add a top credited award
to whom I feel has helped most with this guide.
===================================
PiKa085
Email Address: PiKa085@aol.com
For spotting a little mistake in the Big Gorons sword section.
===================================
Rcarlos
Email Address: FongSucks@hotmail.com
For his great Skulltula info.
====================================
MRBIG60
Email Address:?
For the Free Lon Lon Milk secret.
(Soon to be posted)
====================================
MoonBabby84
Email Address: MoonBabby84@aol.com
For the secret on the fifth bottle.
(Soon to be posted)
====================================
Philip Gillepsie
Email Address: (Needs to be re-sent)
For many appreciated secrets tricks and tips.
(These soon to be posted)
====================================
I know that there are more people that belong here, but please,
read section 1 to see why they are not.
------------------------------------------------------------------
24. Authors Note
------------------------------------------------------------------
Well, as you know, this guide is nearly complete, it will be
within the next 2 updates, and well, it was incredibly hard to
make, and it took a very long time to do, well lets see, 40 days
that this guide has been up and I have had 3 people tell me that
some website has my guide on it, well, I did not authorize this
and I want those 3 people were it was taken! If you know, tell me,
but don't bother telling me, if you won't tell me were it has been
taken, now is about time I put up a legal notice.
------------------------------------------------------------------
25. Legal Notice
------------------------------------------------------------------
This guide may not be copied or taken to another site without my
permission. Anyone who violates this and is caught, well, what can
I say, my guide will be removed from the site that takes it, it is
simple as that, plagiarism, as you know, is not tolerated on
gamefaqs.com
This guide is only on GameFAQs Zelda64 Infinite and Mech Mousses
site yeas hear!
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