Tato stranka by vapadalo mnohem lepe v prohlizeci, ktery podporuje webove standardy, nicmene prohlizet ji muzete v jakemkoliv prohlizeci, nebo zarizeni s pristupem na Internet.
Wellcome to Xsoft Hyrule Field - If you looking for help with Zelda game, then start here.
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Zelda II: The Adventure of Link FAQ/Walkthrough
For the NES
Version FINAL (Last Updated 11/1/2004)
By Devin Morgan
This file is Copyright (c)1999-2004 Devin Morgan. All rights reserved.
*****************************************************************************
Table of Contents
1. What's New
2. Introduction
3. Story
4. Controls
5. Walkthrough
6. Enemies
7. Bosses
8. Items
9. Magic Spells
10. Heart/Magic Containers
11. Secrets/Tips and Tricks
12. Credits
13. Copyright Notice
14. Contact Information
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=
-= 1. What's New -=
-=-=-=-=-=-=-=-=-=-=
Version FINAL (11/1/04): The very last version of this FAQ.
Version 1.1 (9/9/01): A minor correction was made, thanks to Shaun Kelly.
Version 1.05 (10/29/00): I just added a Secrets/Tips and Tricks section,
along with some interesting information, courtesy of Darrell R. Daigle Sr.
Version 1.0 (10/1/00): Here's the newly reformatted updated version of this
guide.
Version 0.5 (10/7/99): The first publically posted version of this FAQ.
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-=-=-=-=-=-=-=-=-=-=-=
-= 2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=
Zelda II: The Adventure of Link is the "sequel" to the original Zelda on the
Nintendo Entertainment System. The whole layout and gameplay aspects are
totally different in this game. There is much more of an RPG-type feel to
this game with the addition of magic, experience points/levels, and new sword
techniques. Also, this game is side scrolling in most parts, but is still
overhead when you're on the overworld. Although it isn't as well known or as
great as the others in the series are, this is still a game worth playing
sometime!
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-=-=-=-=-=-=-=-=
-= 3. Story -=
-=-=-=-=-=-=-=-=
*At the end of a fierce fight, Link overthrew Ganon, took back the Triforce
and rescued Princess Zelda.
*However, is it all really finished?
*Many seasons have passed since then.
Hyrule was on the road to ruin. The power that the vile heart of Ganon had
left behind was causing chaos and disorder in Hyrule. What's more, even after
the fall of Ganon, some of his underlings remained, waiting for Ganon's
return.
The key to Ganon's return was the blood of Link - the valiant lad that
overthrew the King of Evil. Ganon would be revived by sacrificing Link and
sprinkling his blood on the ashes of Ganon. Meanwhile, Link remained in the
little kingdom of Hyrule and lent his hand to its restoration. But
circumstances did not look very good.
One day a strange mark, exactly like the crest of the kingdom, appeared on
the back of Link's hand as he approached his 16th birthday. The worried Link
went to Impa, Princess Zelda's nursemaid who was shocked and frightened when
she saw the birthmark. When she regained her composure, she took Link to the
North Castle.
There was a door in the North Castle called "the door that does not open.
"Only the descendants of the Impa family who served the king knew how to open
the door. Impa took Link's left hand and pressed the back of it against the
door. There was a sound of a lock falling open, the door slowly creaked open
and there on an altar in the middle of the room lay a beautiful woman. "Here
lies the Princess Zelda." Impa began to speak calmly. "Link, the time has
come when I must tell you the legend of Zelda handed down in Hyrule. It is
said that long ago, when Hyrule was one country, a great ruler maintained the
peace in Hyrule using the Triforce. However, the king too was a child of man
and he died. Then, the prince of the kingdom should have become king and
inherited everything, but he could inherit the Triforce only in part. The
Prince searched everywhere for the missing parts, but could not find them.
Then, a magician close to the king brought him some unexpected news. Before
he died, the king had said something about the Triforce to only the younger
sister of the prince, Princess Zelda. The prince immediately questioned the
princess, but she wouldn't tell him anything. After the prince, the magician
threatened to put the princess into an eternal sleep if she did not talk, but
even still, she said nothing."
"In his anger, the magician tried to cast a spell on the princess. The
surprised prince tried to stop him, but the magician fought off the prince
and went on chanting the spell. Then, when the spell was finally cast,
Princess Zelda fell on that spot and entered a sleep from which she might
never awake. At the same time, the magician also fell down and breathed his
last."
"In his grief, the prince placed the princess in this room. He hoped that
someday she would come back to life. So that this tragedy would never be
forgotten, he ordered every female child born into the royal household should
be given the name Zelda."
From the stand next to the altar where Princess Zelda lay in a deep sleep,
Impa took the six crystals and a scroll with the same crest and handed them
to Link. "For generations, my family has been handed down these things which
have been set aside for a time when a great king will come. They are written
in ancient script that no one can read now. But you who have the crest may be
able to read it. It is said that the key to uniting the Triforce is hidden
there. Now it is time for you to read it."
Link glanced at the scroll half in doubt, but what do you know? Although he
never seen the letters before, he found that he could read them as if they
were talking to him.
This was written on the Scroll.
"You who'll control the Triforce of the future. I shall hand down to you the
secrets of the Triforce. There are three kinds of Triforce - Power, Wisdom,
and Courage. When these three are brought together, the Triforce will share
its maximum power. Of the three, I have left Power and Wisdom in the kingdom.
But the Triforce of Courage I have hidden for a reason.
Not everybody can use the Triforce. It requires a strong character with no
evil thoughts. But an inborn special quality is also necessary.
Unfortunately, I have not found such a person during my lifetime."
"Therefore, I have decided to cast a spell on all of Hyrule. A crest will
appear on a young man with that character, who has been brought up correctly,
has gained many kinds of experiences and reached a certain age. But, what
will happen if someone else uses the Triforce before then? If it is misused,
it will produce many evils."
"The Triforce of Courage is hidden in the Great Palace in the Valley of Death
on the largest island in Hyrule. However, to enter you must first fight the
guardians and undo the 'binding force.' When you have defeated the guardians,
which I made to prevent enemies from invading the six palaces in Hyrule, set
a crystal in the forehead of the statue you find. When you have set crystals
in all of the statues in the six palaces, the 'binding force' placed on the
Valley of Death will be removed and you will be able to enter the great
palace. There you must fight the last guardian. And you can obtain the
Triforce only by defeating that guardian.
There's nothing to fear. You are the one to get the Triforce. You are the
beacon of hope for Hyrule."
Impa implored Link, who raised his head slowly after reading the scroll. "The
magic spell cast upon the Princess Zelda will sure to be broken if the
Triforce is used.
Please, Link. Unite the Triforce and save the princess. And bring back peace
to Hyrule."
Link nodded silently in approval, and left the room after taking a long
glance at the altar.
Then with a magical sword in his left hand and a magical shield in his right,
he set off alone on his long travels. At that time, Ganon's underlings were
calling up new allies from the Underworld, and were beginning to work
devilishly towards the revival of Ganon.
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-=-=-=-=-=-=-=-=-=
-= 4. Controls -=
-=-=-=-=-=-=-=-=-=
Control Pad: Move Link in the overworld/side-scrolling areas
A: Use Hammer in overworld (only after collecting the Hammer item), jump up
in side-scrolling areas
B: Play Flute in overworld (only after collecting the Flute item), use Sword
in side-scrolling areas
Start: Pause game, bring up magic list in side-scrolling areas
Select: Use magic spell selected on magic list
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-=-=-=-=-=-=-=-=-=-=-=
-= 5. Walkthrough -=
-=-=-=-=-=-=-=-=-=-=-=
North Castle
------------
You start the game in front of the altar where Zelda is sleeping inside of
the North Castle. There isn't anything really important to do here, so just
head left or right out of the castle into the overworld.
From here, just head east along the path towards Rauru. Be sure to walk off
the path into the grassy plains or the forest to fight some enemies and gain
some experience. After you gain a Life Level, head into Rauru, which is
almost directly east of the North Castle.
Rauru
-----
In Rauru, go left through town all the way to the 5th house, where you'll see
a lady in blue come out of it. Talk to her and she'll let you come into the
house; now follow her inside. Go right and into the basement, then go up to
the sage to learn the Shield spell. Now, go back up and leave the house, and
then go left out of Rauru.
From Rauru, head north and through the forest until you reach a cave. Enter
it, but be careful because it's dark inside and you can't see anything. About
halfway through the cave, you can probably make out something crawling
towards you; it's a Lowder! Defeat it, then continue left and to the exit of
the cave. Back in the overworld, go right, then south to the yellow path.
Follow the path and you'll automatically enter a side-scrolling scene where
you have to jump across many ledges while trying not to get hit by those
bubbles that are floating upward. Get through this scene, and then continue
down the path to a forest area and a grassy section in the middle. Go into
the grassy area and into a side-scrolling scene; just go right and get the
Heart Container on the ground, but watch out for the Goriya throwing
boomerangs at you to the right! Defeat it and then leave the area, then go
back north along the path, through the scene with the bubbles, then you'll
end up back in the desert. Continue north and you'll see a palace; enter it
and you'll be in Palace 1.
Palace 1
--------
From the start, go right and down the elevator to enter the palace itself. Go
left while defeating the Mini-Horseheads that are coming your way, then enter
the next room. In this room, defeat the Bots if they drop down to attack,
then continue left. Defeat the Stalfos, then go left and defeat another Mini-
Horsehead and take the Key at the end. Now, go all the way left to the
previous room and pass the elevator that you came down on. Defeat any Mini-
Horseheads and continue right to the next room. Here, go right and unlock the
door, then continue right while defeating any Mini-Horseheads you encounter
while also trying to avoid the Skull Ball floating around. Now, continue
right to the next room. In this room, go all the way right and defeat the 2
Stalfos along the way. You'll also see an elevator going down; DON'T go on it
just yet! Instead, go right to the next room. Here, defeat the Bots and the
Stalfos, then continue to the next elevator; go up it to the upper floor. Go
right, then up the "steps" while defeating any of the Mini-Horseheads along
the way, then take the Key at the top and continue to the next room. Defeat
some more Mini-Horseheads while heading right, and then defeat the creature
that's throwing things at you then take the Key there. Now, backtrack left
back to the previous room all the way to the elevator. Go back down it to the
next floor, then get off and go left. Continue through this room to the next
one, and then keep going until you reach the elevator going down. This time,
go down it and head left while trying to avoid the many Skull Balls floating
around. When you get to the following room, defeat the 2 Bots, then jump up
the steps and run across the bridge that disintegrates as you cross it. Be
sure to take the P Bag halfway across it to get 50 experience points, then
drop down the steps at the other side and defeat any the Bots if you want to,
then enter the next room.
In this room, go left and defeat the creature that throws things at you, then
go left some more and defeat the orange Ironknuckle. Now, unlock the door and
take the Candle in that room! Now, backtrack right a few rooms back to the
elevator, and then go up it to the other floor. Now, go right to the next
room, then continue right to the next elevator. Go right and take the Fairy
if your health is low, then go down the elevator to the bottom floor. Defeat
the Ironknuckle, then jump up the steps made by small blocks. Defeat the 2
Stalfos along the way, then continue to the next room. In this room, defeat
that monster that throws stuff at you, and then unlock the door behind it
with your Key. Now, continue right and defeat the Ironknuckle, then head to
the next room. Here, go right and you'll enter a fight against the boss,
Horsehead! Read the Bosses section of this guide to find out how to beat it.
Take the Key after you beat it, then unlock the door to the right and head to
the statue. After the crystal goes into the statue and you gain a level, go
right and exit the now complete palace!
Back in the overworld, go down and left and enter the cave. Go through it and
you'll be back in the forest area north of Rauru. Now, go left and onto the
yellow path. Follow the path up and left until you reach a small patch of
forest at the side of the path. Enter it and head right while avoiding or
defeating the Aches, and then take the P Bag to get 50 experience points.
Now, head right out of this area, then go up and you'll see a cave in the
desert. Enter the cave and head left, defeating the Aches and Octoroks along
the way. Then, defeat the Red Goriya at the end, then take the Trophy. Now,
go back right and exit the cave. Go back down to the path and head left some
more. Go down through the forest area all the way down until you see a cave;
go in it. Go right and defeat the Lowders and Octoroks that occupy the cave,
then take the Magic Container at the end. Now go back left and exit the cave
and head back up to the path. Continue left along the path to the town of
Ruto.
Ruto
----
In this town, go left and talk to the lady in red in front of the 1st house
to recover all your life if you need to. Also, talk to the old lady by the
2nd house to recover your magic if you need to, then continue left to the 2nd
scene. Walk past the 1st house of this scene and talk to the lady in red that
comes out of it. She'll let you come inside because you brought the Trophy!
Now, go right and down to the basement. There, learn the Jump spell from the
sage, and then go back up and out of the house. Now, go left and exit the
town.
After you're outside Ruto, head south along the path and you'll see a cave.
Enter the cave and head right and defeat the Octoroks and Red Goriyas then
continue right to the next room. In the next room, defeat the Lowders and the
Red Goriyas, then go right to the next room. There, defeat the Aches and the
Acheman that fly down from the ceiling, and then cast the Jump spell on
yourself. Now, go right and jump onto the higher ledge, which you couldn't do
otherwise. Then, just continue to the right to the cave's exit. Back outside,
go south as far as you can go then head east across the swamplands. Keep
going east to reach the path again. You'll see an area of forest above as
well as below the path. There's a cabin hidden in the forest area north of
the path where you can meet Bagu. Since it's hard to explain how to do this
in words, please refer to my GIF found at GameFAQs.com for help on finding
Bagu. After you find the cabin, go inside and talk to Bagu. Then, leave the
cabin and get back to the path, and head left and down to the bridge. Go
across the bridge while trying to avoid the Bago-Bagos and their fireballs.
Keep going right until you reach the other side, then go down and right.
You'll see a lone patch of forest; go into it. Head right while either
defeating or avoiding the Megmats and take the P Bag to get 100 experience
points! Now, head right out of this area, then go left and down and enter the
water town of Saria.
Saria
-----
When you enter Saria, go all the way left to the 2nd scene and enter the
first building in that scene. Check under the table by pressing B to find a
Mirror underneath it. Leave the building and go back to the first scene. Talk
to the lady dressed in blue that comes out of the house and she'll let you
come inside. Go right and down to the basement, then talk to the sage to
learn the Life spell. Now, go back and leave the house and go all the way
left to the 3rd scene of town. If you needed the health or magic, talk to the
old lady in orange or the taller lady in red by the last couple houses in the
second scene. In the 3rd scene, enter the building and talk to the guy there.
Now, leave that building and a bridge will appear to the left. Walk across
the bridge and continue left to exit the town.
Now, head south and enter the cave there to be brought to the Death Mountain
"maze of caves". First, enter the cave to the right and once inside, head
right while defeating the Bots and Red Moblins, then keep going to the cave's
exit. In this area, go right and enter the next cave. Here, go right and
defeat all the Octoroks and the Blue Goriya then continue right and exit the
cave. Now, enter the cave to the right; inside this cave, go right and defeat
the Bots and Aches. When you reach the elevator, DON'T go up it; instead,
keep going right and defeat the orange Daira, then exit the cave. Now, go
down and enter the cave to the right. Here, cross the bridge while trying to
avoid the annoying Bago-Bagos, and then go right to the exit. Now, go down
and right and enter the next cave. In this cave, go right and defeat the Bots
and the red Daira then use the Jump spell to jump to the high ledges above
you. Take the red magic decanter to completely refill your magic, then
continue right and exit the cave. Next, go down and enter the following cave.
Here, go left and defeat the Blue Goriyas, the Aches, and the orange Daira.
Then, continue left and exit the cave and go down to the next cave. In this
cave, go right and defeat the red Bots and orange Dairas, then keep going to
exit this cave. Now, go down and enter another cave. Here, go left and defeat
some more Bots and orange Dairas, then continue left and exit this cave as
well! Next, go left and up and you'll see a cave in the ground; go into it.
Go right and defeat the red Dairas, an Acheman, and a Lowder then keep going
to the next room. Here, go left and beat some more orange Dairas and Megmats,
then when you reach the elevator, go down it. On this floor, go right and
defeat the red Dairas and go to the next room. Here, jump from ledge to ledge
all the way to the next room. In the next room, go right and defeat the
orange, then red Dairas. Then, take the Hammer at the end! Now, go left a
couple rooms back to the room with the elevator. Go back up the elevator,
then head left. Keep going left through a couple rooms until you're back in
the overworld.
You'll see a large stone to the left of you; go up to it and press A to
destroy it with your Hammer. Now, walk into the rubble and you'll drop into a
hidden cave. Take the Magic Container when you land, then go left to exit
this cave. Now, go right and down into the desert area again and go all the
way right to the water, then go up to the cave. Go into it and go right and
jump from ledge to ledge while defeating numerous Octoroks along the way
until you reach the end of the cave. Then, go ALL the way up along the path
to another cave and enter it. You'll automatically be brought to a beach area
with a bridge nearby. Go right across the 2 parts of the bridge while
defeating the Black, then Blue Moblins. Then, in the 2nd part, avoid the
bubble things that float upward from the bottom of the screen, as well as
defeat the red Daira. Keep going right to the end, then follow the path right
and up alongside the graveyard. Keep going up, then right until you reach the
desert. Continue upward until you reach the path and go left on it. You'll
see a large stone blocking the path; break it with your Hammer, then take the
path going up. You'll see another cave to the right with a large stone in
front of it; go up to it, destroy the stone, then enter the cave. Go right
and defeat the Lowders, but avoid the Myus for now because you can't hurt
them. Continue right to the next room, then go right and take the Heart
Container at the end. Now, go all the way left out of the cave and go left to
the path again. Now, head left and across the path and you'll see another
cave that isn't being blocked by any obstructions. Enter that cave and go
right while defeating the Megmats along the way, then continue to the next
room. In this room, go right and take the P Bag with 200 experience points
inside! Then, go all the way back to the left and exit the cave.
Now, go right to the path and walk all the way down to where it splits.
There, go all the way left until you reach the swamp area. Then, go up and
you'll see a cave blocked by a large stone; destroy it with the Hammer and
walk into the cave. Inside the cave, go right across the bridge while trying
not to get hit by those annoying Bago-Bagos and defeating the Lowders that
are on the ground. Keep going right to the next room, then defeat the orange
and red Dairas in this room. Continue to the right and take the bottle of
Medicine there. Then, go all the way left and exit this cave. Now, go back
down through the swamp, then right to the path again. Take the path all the
way right to where it splits again; keep going east along the path all the
way to the end. Then, go up and into the town of Mido.
Mido
----
After you enter Mido, go left and talk to the lady in red in front of the
house in the 1st scene if you want to recover your health. Otherwise,
continue left to the 2nd scene. Here, cast the Jump spell on yourself, then
go left and jump onto the top of the church and enter the door up there. Go
right and down into the basement, and then talk to the knight there to learn
the Down Thrust sword technique! Now, go back up and left and out of the
church, then go left and talk to the old lady in orange if you want to refill
your magic, then head to the 3rd scene. Here, talk to the old lady that comes
out of the first house in that scene and she'll let you come into the house
because you brought the Medicine. Go right and into the basement, then talk
to the sage to learn the Fairy spell. Then, go back up and left and leave the
house, then continue left and leave the town.
Now, head left along the path to where it splits, then destroy the stone in
the way with your Hammer. Then, go up the path to where you see the swamp
area to the left. Head left all the way through the swamp and you'll see
Palace 2 at the end; go into the palace.
Palace 2
--------
When you enter the palace, go right and down the elevator to enter the inside
of the palace itself. Take the elevator all the way to the bottom floor, and
then go right. In this room, defeat a whole bunch of Bots, and then continue
right to the next room. Here, defeat the 2 monsters that throw things at you,
and then go right and take the Key at the end of the room. Now, head back
left all the way to the elevator again; go up it one floor and get off there.
Head left and defeat the Ropes while avoiding the Skull Balls, then go left
to the next room. In this room, go left and defeat the Bot and 2 Stalfos,
then take the Key at the end of the room. Now, go back right a couple rooms
to the elevator again and go up it to the next floor. On this floor, go left
and defeat the Stalfos, then enter the next room. In this room, head left and
defeat the Bots while trying to avoid those floating heads that can be quite
annoying because they take away some of your experience points each time they
hit you! Next, continue left and unlock the door with the Key, then defeat
another Bot and enter the next room. In this room, go left and jump onto the
ledge, defeat a couple Bots, then take the Key. Continue left and jump across
a couple more ledges, defeat yet another Bot, then enter the next room. Here,
go left and defeat the 2 orange Ironknuckles, then continue to the next room.
In this room, drop down the steps and go left, then continue left while
trying to avoid the Skull Balls, then go down the elevator at the end. Get
off at the first floor, and then go left. Defeat the Stalfos and the Ropes
then unlock the door with your Key and continue left to the next room. In
this room, run left as quickly as you can so the blocks that fall from the
ceiling don't hit you. If you're not quick enough, just jump over the blocks
that land on the floor, then continue left to the next room. In this room, go
left and defeat the Red Ironknuckle, then unlock the next door with a Key.
Take the Handy Glove from that room, then head right to the previous room
with the blocks. Go right and take the P Bag you couldn't before to get 50
experience points, then go right while trying not to get hit by the falling
blocks and continue to the next room. In this room, go right to the elevator
and take it down to the bottom floor. Go right and defeat the 2 orange
Ironknuckles while trying to avoid the fireballs that the Moa drops on you
then continue right to the next room. In this room, go right and defeat the
Stalfos while avoiding the fireballs that the 2 heads shoot at you, then go
right and break through the blocks with your sword. Then, continue right and
defeat another Stalfos while avoiding the fireballs being shot at you, then
continue right and break through those blocks with your sword. Continue
through the next part of this room while avoiding the fireballs again, and
then enter the next room. Here, try your best to avoid the Skull Balls and
head right to the elevator; don't go down it yet! Instead, continue right to
the next room. In this room, defeat a Bot and a couple of Mini-Horseheads,
then continue right. Then, defeat the monster that throws things at you and
take the Key there. Now, go back left to the previous room with the elevator.
Go down it this time and head right and defeat the Bot and the monster that
throws things at you while going up the block steps. Then, continue right to
the following room. Here, drop down the disintegrating platforms and quickly
take the P Bag at the bottom to get 100 experience points. Go right and
defeat the Red Ironknuckle, then continue to the next room. Here, go right
and defeat the Stalfos, then unlock the door with the Key. Go right some more
and defeat the orange Ironknuckle, then keep going right and defeat Red
Ironknuckles, then go to the next room. In this room, go right and you'll
have to fight the boss, Helmethead. Read the Bosses section of this guide to
find out how to beat it. After you beat it, take the Key, unlock the door to
the right, and head right to the statue. After the crystal is placed in the
statue and you gain a level, go right and exit the palace!
Back in the overworld, head right and out of the swamp area, then continue
right to the path. Take the path down to where it splits, then go right and
down into the graveyard. Get to the lone stone in the middle of the yard
while trying not to get attacked. Stand in front of that lone tomb and walk
straight down until you drop into a hidden cave. Go right and defeat the
Lowders, then cast the Fairy spell on yourself and fly above the wall and
right into the next room. In this room, go right and defeat the Myus and the
Blue Goriya, then continue right to exit the cave. Now, go all the way around
the mountain and enter the 3rd palace.
Palace 3
--------
From the start, simply go right to the elevator and go down it into the
palace itself. Then, go right until you reach the Stone Warrior. Use the
Shield spell and defeat it, then continue right and use your down-thrust
technique to defeat the Myu. Keep going and defeat the Stalfos, then go on to
the next room. Here, defeat the Mini-Horseheads that come at you, then beat
the small Myus, and then continue to the following room. Here, go right while
trying to avoid the Moa's fireballs that fall from above, and keep going
right. About halfway through the room, blocks will fall from the ceiling.
Quickly get past that area and jump over any ones that fall in your way, and
then keep going to the next room. In this room, go right until you reach the
Stone Warrior; beat it with your sword and the protection of the Shield
spell, then keep going right. Use the down-thrust to cut through the blocks
and collect the Key there. Now, go on ahead to the next room. Here, cast the
Jump spell and jump up the steps made of blocks and go right once at the top.
Continue right and defeat the red Stalfos that you'll run into. Then, go
right to the next area, which is located outside the palace. Go right while
avoiding Moa's fireballs, and take the P-Bag worth 100 experience points,
then keep going and take the Key from the ledge. Now, go back left into the
palace again and continue right until you can drop down to the lower path. Go
left and down the elevator to the next floor down. When you get there, go
right and unlock the door with a Key, then defeat some Bots. Continue right
and defeat the Skull Heads, then go to the next room. Here, use your sword to
break the wall of blocks, then jump over the pit and defeat the Bot on the
platform. Jump to the next platform and beat that Bot. Jump onto the larger
platform and defeat the red Ironknuckle. Keep on going right, jumping from
platform to platform and defeating Bots until you reach the other block wall.
Destroy it with your sword, then continue to the next room.
In this room, go right and beat the red Ironknuckle that is coming towards
you, then continue right and use the Shield spell. Fight and defeat the even
harder blue Ironknuckle, then keep going right and take the Raft at the dead
end! Now, backtrack a couple rooms back to the room with the elevator that
brought you to that floor. Now, go left of the elevator and beat the Skull
Heads and Bots, then go on to the next room. There, beat the red Ironknuckle
and unlock the door behind it with a Key, then continue left past the
elevator going down. Beat a couple of Mini-Horseheads and yet another red
Ironknuckle, then go to the following room. In the next room, jump up the
block steps using help from the Jump spell and go left. Defeat the many Skull
Heads along the way. When you see the Key below, use the down-thrust to cut
through the blocks and claim it. Now, walk left and destroy the blocks with
your sword while trying your best to withstand the Skull Heads that keep
appearing to attack! When you get to the real wall, jump back onto the block
structure and go all the way right and out of the room. Go right and beat the
Mini-Horseheads and go to the elevator; ride it down to the bottom floor. On
that floor, go right and unlock the door with a Key, then defeat the red
Stalfos you'll see. Keep going right until you see the P-Bag on the high
ledge. To get it, cast Jump on yourself, and then jump onto the lower ledge,
then onto the higher one to claim the 100 experience points contained inside
the P-Bag! Then, drop back down to the ground and continue right to the stone
warrior. Defeat it like earlier in this palace, then go right to the
following room. Here, go right and cut through the blocks in your way. Keep
going directly right along the bottom path, cutting down blocks along the way
and defeat the red Ironknuckle in your way. Keep going until you reach the P-
Bag at the end.
Cut it open with the sword as always to get the 100 experience points inside.
Now, go all the way left and cast Jump on yourself and jump onto the higher
ledges all the way to the top. Go right and cut through the blocks in your
way. Keep going until you can't anymore, then cut through the floor and go
right. Defeat the red Ironknuckle and destroy the right wall, then continue
to the next room. In the next room, go right into the boss's room, where
you'll fight the Ironknuckle boss! Read the Bosses section for information on
beating it. After you beat it, take the Key that falls from the ceiling, and
then continue right and unlock the door with it. Now, go right to the statue
and the crystal will implant itself into it like the previous palaces. After
you gain a level from the statue, go right out of the now defeated palace!
Now that you're back outside of the palace, walk around to and enter the cave
on the other side of the island. Here, go left and defeat the blue Goriya,
then some Lowders and a Myu. Continue left to the next room of the cave;
there, go left and drop down to the lower ledge. Be sure to use the Down
Thrust technique on the way down so you don't fall on a Lowder below
unprotected! Defeat the Lowders, then go left and out of the cave. Now, go
west out of the graveyard to the path, and then go up it. Follow the path as
it turns east, then walk onto the dock and you'll ride to East Hyrule for the
second half of the game! Once you get there, walk off the dock and head
south. You'll see a lone patch of forest there; walk into it to enter a side-
scrolling scene. Here, defeat the floating eyeball enemies by hitting them
with your sword when their eyes are open. Then, go right and jump up the
ledges to reach a P-Bag. Take it to get 200 experience points, then continue
right out of the area. Next, head east until you see a town, then go into it,
which is the town of Nabooru.
Nabooru
-------
In Nabooru, go left and talk to the old lady dressed in orange clothes, and
then enter her house to recover magic. Then, continue left to the next scene.
Go left past the first house to the fountain. Walk up to the statue in middle
of the fountain and press B to get some water. Now, go back to the house you
just passed and talk to the lady in red outside the house and she'll let you
inside her house. Inside the house, go right and down the steps into the
basement, then go up to the old sage and he'll teach you the Fire spell. Now,
go back left and up the steps, then continue left out of the house. Then,
continue left through town and talk to the second lady in a red dress
standing outside her house, and enter her house to recover your health. Now,
continue left to the next scene, but keep going until you're outside of town.
Now, go north along the path and into the cave there. In the cave, go right
and defeat the 3 Achemen. Then, cast the Fire spell on yourself and use it to
defeat the blue lizard enemy further to the right that shoots fireballs at
you. It can't be hurt without the Fire spell's help, so this is the only way
you can beat it (as well as several other enemies in the game). Then,
continue right out of the cave. Go north, then head east all the way to the
water. You'll see a bridge there, so walk on it to be brought to the Island
Maze. Then, go right a couple steps, then go down and all the way to the
right. Next, go straight up, then go left and up a couple steps. Finally, go
right and you'll fall into a hidden cave. Go right and defeat the orange
Lizardman, then continue right and take the Child sitting there in the
corner. Now, go back left and up the steps, then out of the cave. Back in the
maze, go left and down, then right and straight down to the corner. Next, go
left all the way to the end, then go up and left across the bridge. Now that
you're back on the mainland, head all the way west. You should eventually
come across a desert area. When you get there, go down and around the
mountain barrier, then go up and you'll enter a side-scrolling scene. There,
go left and jump up the small ledges while defeating the blue Octoroks along
the way. Keep going left to the end, then when you're in the overworld view
again, go left and up into another side-view area. Here, go left while
defeating the blue Octoroks and avoiding the bubbles that float upward from
the bottom of the screen as well. After you're out of that area, go up and
left into the town of Darunia.
Darunia
-------
When you enter Darunia, go left until you reach the tall lady dressed in red
standing outside her house, and then go inside with her to recover your
health. Then, go left some more and talk to the old lady dressed in orange
and go inside her house to recover your magic. Next, continue left to the
next scene. There, cast the Jump spell, and then jump on the roof of the 4th
house you see. Jump from roof to roof all the way to the right, then stand on
the chimney on the last house and press Down to go down it and enter the
otherwise locked house. Inside, go right and down the steps into the
basement, then go right and talk to the Knight to learn the Up Thrust sword
technique! Now, go left and up the steps, then continue left out of the
house. Now, continue left to the next scene of town. Go left and talk to the
lady that comes out of the first house in that scene and she'll let you
inside because you rescued the child. Inside the house, go right and down
into the basement, then go up to the old sage to learn the Reflect spell!
Then, go back left and up the stairs out of the basement, and go left out of
the house. Now, go all the way left until you're out of town.
Back in the overworld, go right and down through the 2 side-scrolling scenes
like you went through on the way to Darunia. Then, head all the way east to
the water. Cross the bridge there to reach the Island Maze again. There, go
right and down, then go right a few steps and go up the path there. Go up,
and then right into a side-scrolling area. There, go right and use the Fire
spell to defeat the enemies there. When you exit the scene, go right and up
across a bridge, then go left into another side-scrolling scene. Go left, and
once again, use the Fire spell and your sword to defeat the enemies in this
area. Continue left out of the scene, then go left one step and head up and
right along the path. Go up, then left and up, and then to the right and
you'll enter yet another side-scrolling battle scene! There, go right and up
the ledges and defeat the Bot in the beginning. Then, continue right and cast
the Fire spell and use it to defeat the enemies in the area, then keep going
right to the end of the scene. Then, go right some more and then go up and
left. Next, go up some more, and then go left. Next, go down and left, then
go straight up to the upper corner. Then, go right, and then go down at the
end. Go right a few steps, then go down the path, then go right and down a
bit more. Finally, go right and into Palace 4!
Palace 4
--------
From the start, go right while avoiding the Moa's fireballs above you, then
go down the elevator to the floor below. On that floor, simply go right into
the following room. There, go right and defeat the blue Stalfos, then use the
Down Stab sword technique to claim the P-Bag worth 100 experience points.
Continue right through this room and defeat the next blue Stalfos, then take
the elevator at the end of the room down one floor. Once there, get off the
elevator and go right, then defeat the red Stalfos. Now, jump up the 2
ledges, and then continue right to the next room. In this room, go right and
cast the Jump spell on yourself, then run across the bridge that
disintegrates as you step on it. When you reach the end, hold Right and jump
to the ledge on the other side of the pit below. Keep on going right and
defeat a Mini-Horsehead, then a Stone Warrior. After you beat the Stone
Warrior, continue right into the following room. In this room, go right and
jump onto the platform in the air, then go right and destroy the blocks with
your sword. Next, jump over the small flame and continue right, then jump
onto the next platform. Destroy the blocks, and then jump over the flame on
this platform, but this time, watch out for the Stone Warrior on this
platform! Defeat it if it doesn't fall into the lava first, and then jump
over the lava pit and land on the next platform. On this platform, destroy
the blocks and hop over the small flames, then jump onto the ledge at the end
and take the Key. Now, go all the way left through this room to the room that
you just came from. Continue going left until you reach the large pit. Walk
off the edge and hold the Right button. When you fall to the floor below,
hold Right to land on the platform. Now, go right and defeat another Mini-
Horsehead while avoiding the annoying Skull Ball. Continue right and defeat
the Stone Warrior, and then go right to the next room. In this room, go right
and defeat the red AND blue Stalfos, then keep going right and you'll meet a
blue Ironknuckle coming towards you! Defeat it and unlock the door with your
Key, then go into the now open area and take the Boot.
Now, go back left through this room all the way back to the one with the
large pit. Jump into the pit again and you'll land on a disintegrating bridge
below. Quickly run to the right to avoid falling into the lava, then continue
right to the next room. Here, jump onto the platform suspended above the lava
and destroy the blocks with your sword, then jump over the small flame and
defeat the Stone Warrior waiting there at the end of the platform. Next, jump
to the next platform and destroy the blocks on it, then jump over the flame.
Defeat the red Stalfos there, and then jump onto the following platform to
the right. Destroy the 2 blocks and jump over the flame, then jump over the
pit and claim the Key sitting there while trying to avoid the Skull Ball.
Now, jump back across those platforms and go back to the room you came from.
In that room, jump onto the bridge that disintegrates when you walk on it,
then run left across it while trying your best to avoid those annoying blue
head things that float around in a zigzag pattern towards you. Keep running
across the bridge, and then go into the next room at the end. Here, go left
and defeat a Bot, then cast the Reflect spell; you'll need it to defeat the
Doomknockers (wizards) in this room. Go left and beat a wizard, then continue
left and unlock the door with a Key. Next, continue left and pass the
elevator for now, then defeat a couple more Bots and Doomknockers and
continue left into the next room. In this room, jump up the block "steps" and
go left on top. Keep going left while either avoiding or defeating the Skull
Heads, then continue until you spot the Key in a small area below you. Use
the Down Thrust sword technique to break through the blocks and take the Key.
Now, to get out of this area easily, you're going to have to carve some steps
out of the blocks. A pattern such as this one will help:
-- -- -- -- -- --
| | || | | || || |
-- -- -- -- -- -- --
| | || || | | || |
-- -- -- -- -- --
| | || || | | || |
-- -- -- -- -- -- --
| | || || || | | || |
-- -- -- -- -- -- -- --
| | || || | | || || |
-- -- -- -- -- -- --
| | || || | Key | || || |
-----------------------------------
After you get out using my diagram above, go all the way right, then drop off
the block structure and go into the next room. Go right until you reach the
elevator, then ride it up to the top floor. Get off there and go left and
defeat some Doomknockers using the Reflect spell to harm them. Continue left
past the elevator and defeat some more Bots and Doomknockers, then unlock the
door with your Key and continue into the next room. When you enter this room,
you'll see a Key is located right above you. To get to it, first cast the
Jump spell, then use the Up Stab technique to cut through the blocks. Then,
jump through the hole you made and take the Key while avoiding getting hit by
the Skull Ball. Now, drop back down that hole and head left only to reach yet
another locked door. Unlock it with the Key you just got, then continue left
past the second elevator. Go left and defeat a couple of Mini-Horseheads and
a Stone Warrior; after you beat them, just go on ahead to the following room.
In this room, jump onto the block structure with help from the Jump spell,
then go left along the top of it. Defeat a Stone Warrior, then cut downward
through the blocks with your sword to claim the P-Bag worth 200 experience
points! Now, use my diagram that I made above to get out of that little
"room" and continue left. You'll see a Key in a little block "prison", so cut
through the blocks to get it. Make the steps with your sword, then go left
and drop off the block structure and defeat the Stone Warrior there. After
you beat it, jump back onto the block structure and go all the way to the
right into the following room. In this room, defeat a couple of Mini-
Horseheads as you move right. When you reach the elevator, ride it down to
the next floor. There, go right and defeat a couple more Mini-Horseheads and
continue into the next room. In this room, go right and jump onto the
platform above the lava. Go right on that platform and destroy those blocks
and jump over the flame (sound familiar?), then jump to the next platform. Be
sure to avoid getting hit by those VERY annoying floating blue head things
that float towards you while moving up and down. Keep jumping from platform
to platform and destroying the blocks and hopping over the flames until you
reach the wall. There, take the Key and get out of this room by going left
jumping from platform to platform.
Keep going to the left and pass the elevator going up, and go into the next
room. There, jump onto the bridge that disintegrates when walked on and run
left across it while defeating the 2 Myus on it as well. Keep going left and
unlock the door with a Key, then go down the elevator to the floor below.
Once there, go right and unlock that door with your last Key and keep going
right. Defeat a couple of blue colored Stalfos that jump down from the above
platforms to attack you, then continue right a little bit more. You'll see a
P-Bag sitting on a high platform; to reach it, cast the Jump spell on
yourself and jump onto the lower platform, then to the higher one. Take the
bag to get 100 experience points. Now, drop off the ledge and keep going to
the right into the next room. In this room, go right and defeat a couple of
red Ironknuckles, then continue into the next room. There, go right and into
the boss's room. The boss of this palace is Carock, so please read the Boss
Strategies section of this guide for information on defeating Carock. After
you beat it, take the Key that falls from the ceiling and go right. Unlock
the door and stand in front of the statue and the crystal will go into it and
you'll gain a level! After that, go right and exit the now defeated palace!
Now that you're outside yet another defeated palace, walk left onto the
stream and follow it to the end. Get onto the path by the end and walk onto
the bridge to leave the Island Maze. Then, go west and south into the cave.
Go left through the cave and defeat the lizard enemy and 3 Achemen. When you
exit the cave, continue south towards Nabooru. Instead of entering town, walk
along the path straight to the right. Keep going straight across the water
and you'll come across Palace 5, which you should obviously go inside of!
Palace 5
--------
From the start, go right and down the elevator to the floor below. Go right
and defeat a couple of Ropes, then continue up and right to the next room. In
this room, go right and avoid the Skull Balls until you reach the wall. Use
the Fairy spell to fly up to the higher ledge, then continue flying right to
the next room. Now, reenter the room you just came from and go left. Take the
Key you missed, then go back right into the next room. Here, jump onto the 2
platforms, then run right across the disintegrating bridge while avoiding the
blue flying head enemies. Take the P-Bag halfway across to get 200 experience
points, then continue right into the next room. In this room, go right and
defeat a couple of red Ironknuckles. Then, unlock the door with your Key and
continue right to the elevator. Ride it down to the next floor. On this
floor, go left and defeat a couple of Fire Droppers. Then, continue left into
the following room. Go left until you reach the area where the blocks fall
from the ceiling. At that point, stand under the platform with the Key and
wait until most of the blocks have fallen. Then, use your sword to cut a path
up to the platform above you. Follow that path up and take the Key. Now, go
left and cut through the blocks in your way and continue left into the next
room. In this room, go left and defeat an orange Ironknuckle. Then, continue
left and down and defeat 2 more orange Ironknuckles while avoiding the Moa
flying overhead. Next, go left and down the elevator to the next floor. Here,
go left and defeat a couple of Bots and those wizard enemies that drop fire
on the ground (Fire Droppers), and then continue left into the following
room. In this room, go left and cast the Jump spell on yourself. Then, jump
onto the ledge above the elevator and take the P-Bag to get 200 experience
points! Drop off the ledge and go down that elevator to the floor below. Go
right and cast the Jump spell again, then jump to the ledge above you and
defeat the red Ironknuckle guarding a Key. Take the Key and drop off the
ledge, then go right into the next room.
In this room, go right while either avoiding or fighting the Fire Droppers
and the Moa. Just continue all the way right to the next room. Go right and
defeat a blue Ironknuckle, then continue right to the wall. Jump right into
the wall, and then go right to the other side and to the next room. Here, go
right and defeat some more Fire Droppers and continue right past the elevator
into the next room. Here, defeat more Fire Droppers and make your way all the
way right. Go up the elevator there to the floor above you. There, go left
and defeat a few blue Stalfos, then continue left into the next room. In this
room, simply take the Key in front of you, then backtrack through the
previous room to the elevator and go down it. Now, go left through this room
to the following room. In this room, go left to the elevator and go down it
to the next floor. Then, go left and unlock a door with a Key and defeat some
more Fire Droppers and Skull Heads, then go left into the next room. Here, go
left and defeat an orange Ironknuckle. Then, keep going and defeat a blue
Ironknuckle. Now, unlock the second door with your Key and take the Flute
from the small room! Now, backtrack a couple rooms back to the elevator and
go up it to the floor above you. Once there, go left and defeat any Fire
Droppers you missed before, then continue into the next room. In this room,
jump through the wall and go left all the way through it, then continue to
the next room. Just go left through this room into the following room. Here,
go left and pass the elevator for now and cut through the blocks with your
sword. Defeat the enemy there, then cut down through the blocks with the Down
Thrust technique and continue left. Jump up and use the Up Thrust technique
to cut through the block with the P-Bag atop it. Take the bag to obtain 200
experience points. Now, backtrack to the elevator and go up it. There, go
left and unlock the door with your Key, then continue left to the next room.
Keep going left to the elevator and go down to the floor below. Go left and
defeat some Fire Droppers while avoiding the Skull Balls floating around.
Then, use the Up Thrust technique to cut through a block above you and take
the P-Bag worth only 50 experience points. Next, just continue left to the
next room.
Here, go left and defeat an orange Ironknuckle. Keep going right and defeat a
blue Ironknuckle. After you beat it, take the Key and go right out of this
room. Continue right to the elevator and go up it 2 floors. There, go right
and defeat the orange Ironknuckle waiting for you, then unlock the door ahead
with a Key. Go right some more and defeat a blue Ironknuckle. Next, jump up
the platforms and defeat a red Ironknuckle. Now, go right into the next room.
Here, just go right and you'll meet the boss, Gooma. Read the Bosses section
of this guide to find out how to take on Gooma. After you beat it, take the
Key and unlock the door to the right, then walk in front of the statue. The
crystal will be placed and you'll recover your health/magic and be able to
gain a level. Then, go right and out of the palace!
Now that you're outside of the 5th palace again, go left all the way across
the water to Nabooru. Head south and you'll find the black River Devil. Stand
in front of it and play the Flute (press B) and it'll disappear. Now, follow
the path around and you'll enter a hidden side-scrolling area. Go right while
avoiding the fireballs the red Lizardmen throw towards you. Defeat the orange
Lizardman if you want, otherwise continue right out of the area. Continue
following the path around and you'll enter another hidden battle scene. Go
right through it and avoid the fireball throwing Lizardmen again and defeat
the blue lizard by using the Fire spell. Then, continue right out of the
area. Continue to walk around the path and you'll enter another side-
scrolling battle area. Go right and defeat the orange Lizardman while
avoiding the fireballs being thrown at you from above. Just keep going right
to the end and you'll be in the overworld again. Now, follow the path
southeast around the cemetery and continue east to the bridge scene. There,
cast the Fairy spell and fly right along the top of the screen to avoid
damage. Then, continue right to the end of the area. Now, go east a little
bit and go north along the right side of the small lake. Continue north and
enter the cave there. Inside, go right and defeat the hopping spider enemies
with the Fire spell and your sword and continue right into the next room. Go
right and defeat an orange Lizardman, then keep going and defeat a red and
black Lizardman. Then, continue right out of the cave. Now, go right 2 steps,
down 3 steps, and then right 1. At that point, use the Hammer to reveal the
Hidden Town of Kasuto, otherwise known as New Kasuto!
New Kasuto
----------
In New Kasuto, go right and talk to the old lady dressed in blue that comes
out of the second house. She'll say you deserve her help and lets you inside.
(Note: You MUST have obtained the 3 other Magic Containers prior to talking
to this old lady, or else she won't let you inside her house!) There, go
right into the basement, then continue right and take the Magic Container
there! Now, go left and up out of the basement and exit the house. Now, go
right and talk to the old lady in orange clothes, then enter her house to
recover your magic. Then, go right into the next scene and talk to the tall
lady dressed in red that comes out of the first house. Go in her house to
recover your life. Now, keep going right and you'll come across a building
with the door open. Go inside that building and go right. Go to the fireplace
and press Up; you'll go into the hidden basement from there. Go up to the old
wizard to learn the Spell spell. Now, go left out of the basement, and then
leave the house. Now, go right to the last scene of town. There, cast the
Spell spell to make a hidden building appear. Go inside and go right to the
wall, then take the Magic Key! Now, leave this building and go left all the
way out of town.
Now, go up and left into the cave you came through to get to this area. Go
left all the way through the 2 rooms of the cave and defeat the Lizardmen and
hopping spiders along the way. When you exit the cave, go south and east
around the lake, then continue south to the desert area. You'll find 3 stones
in a triangular pattern. Stand in the middle of the 3 and play the Flute to
make Palace 6 appear nearby. Now, just go down into the next palace!
Palace 6
--------
From the entrance, go right to the elevator and go down it into the actual
palace. Ride it down 2 floors (the first floor's optional) and go right. Once
there, go right and unlock the door with the Magic Key and then cast the
Reflect spell on yourself. Defeat a couple of Doomknockers and the Stone
Warrior, and then keep going right into the next room. Here, defeat the blue
Ironknuckle, and then cast the Jump spell on yourself. Now, continue right
and jump over the 2 pits and keep going right. Unlock another door with the
Magic Key, then defeat another blue Ironknuckle. Then, jump up the steps and
go right into the next room. In this room, go right and defeat a couple of
Doomknockers with the Reflect spell while avoiding the statue heads hanging
on the walls above you that shoot fireballs at you. Then, continue right into
the next room. Here, cast the Jump spell and jump up and right all the way to
the top, and then keep going right into the following room. In this room, go
right and cast the Jump spell again, then jump to the other ledge to the
right and keep going right into the next room. In this room, you'll notice
that there are Ironknuckle statues on pedestals in the background. Go right
through this room while avoiding the Moa and Doomknockers and count the
statues you pass. When you reach the 3rd one, cast the Jump spell. Walk a
couple small steps to the right, then jump to the right to avoid a hidden pit
below. Now, cut through the block wall with your sword, and then continue
into the next room. Here, go right and you'll enter a battle against a blue
Ironknuckle mounted on a horse (remember the 2nd Palace boss; this is it).
Defeat it like you did back in Palace 2, then take the Key that falls and
keep going right. Unlock the door and take the Cross that's in the small
room. Now, go back to the previous room. Cut through the blocks, and then
cast the Jump spell on yourself and go left to the first Ironknuckle statue
you see. Jump at that point to the left, and continue left to the next room.
Here, cast the Jump spell again and go left, then jump to the other ledge and
continue left into the next room.
Here, go left and down the steps and avoid the fireballs those statue heads
spit at you. Keep going left into the follow room. In this room, go left and
down the steps and go left to the pit. Drop into it to drop down to the floor
below. Don't land on the first floor you see; keep dropping and hold Right to
land on the ledge on the second floor down. Now, go right and unlock the door
with the Magic Key, then continue right and defeat a blue Ironknuckle. Then,
go right into the next room. In this room, cut through the blocks with your
sword and jump across 2 pits while avoiding the flying blue head things. Keep
going right, jumping from platform to platform then cut through the blocks
with your sword and go into the following room. Here, go right and defeat a
red Ironknuckle and a couple of Doomknockers, then continue right into the
next room. In this room, cast the Fairy spell on yourself and go right across
the large lava pit while avoiding the Skull Balls and the small fireballs
that fall from the ceiling. Keep going to the ledge on the other side and go
into the next room. Defeat a blue Stalfos and avoid the Moa that flies
overhead in the next room, and then go right to the elevator. Don't go down
it; instead continue going right and unlock the door with the Magic Key, then
go right into the next room. In this room, go right and you'll have to fight
the mounted horseman like earlier in this palace. Defeat it and take the Key
that appears then go right into the following room. Here, go right to the pit
and drop down it to the next floor. As soon as you appear in the next floor,
quickly cast the Fairy spell and fly to the ledge, then continue right and
avoid the blue Stalfos and go into the next room. In this room, go right and
jump onto the middle platform and the boss, Barba the dragon, will appear.
Read the Bosses section of this guide for information on beating it. After
you win, take the Key and go right, then unlock the door and walk in front of
the statue. After you recover your life and magic, and gain a level, go right
out of another defeated palace!
Back in the overworld, go left and walk onto the bridge. Simply cast the
Fairy spell and fly along the top of the screen all the way to the end. When
you're in the overhead view again, go left into the deserted town of Old
Kasuto.
Old Kasuto
----------
When you enter the town, you'll find that it's deserted and blue Moas occupy
the entire area. So, go left and enter the first house. Go right through the
house into the basement, then go right down the steps and talk to the old
wizard to learn the Thunder spell! You can only learn the spell if you have
all the Magic Containers. After you get the spell, go left and up the steps,
then continue out of the house. Now, since there isn't anything of interest
here, just go right out of the town.
Now, go back east across the bridge scene like before. Use the Fairy spell to
quickly get across, or just get across by jumping and attacking like you
normally would. After you reach the other side go up and left to the other
bridge. Get across it, then continue west to the graveyard. Step into the
graveyard, and then quickly get back onto the path so if a monster attacked,
you wouldn't fight it. After the shadows of monsters disappear from the map,
quickly go south through it and you'll enter a side-scrolling scene. Go right
through this scene while avoiding the blue Moa and the fireballs the red
Lizardmen above you are throwing towards you. When you exit the scene, go
down a couple steps, and then go all the way left while trying to avoid
battles unless you want to fight. Keep going left and you'll enter another
side-scrolling scene. Get through this cave area by jumping over the pit and
defeating the orange Lizardman while avoiding the blue Moas. Continue left
and jump over a couple of pits, then defeat another orange Lizardman. After
you beat it, cast the Jump spell and jump over the larger gap and exit the
cave. Now, continue going north on the path. When it splits, go along the
right path and continue north until you enter another cave scene. Get through
it just like you did in the previous one (it's the same exact layout), then
when you're outside again, keep going up and into the cave. Here, go left
through the cave while defeating the red floating eyeball enemies and the
blue Moas. Keep going left and defeat the blue Lizardman, then continue out
of the cave. Next, go south along the path, then go left and up the other
side and into a hidden cave scene. Jump over the lava pit and go left and
defeat the red Lizardman. Continue left and beat some blue Moas and a red
eyeball enemy, and then jump over a few pits. Next, continue left and defeat
another red Lizardman, then jump over the larger pit using the Jump spell's
help. Then, go left out of the cave and continue north into the real cave. Go
right and defeat a blue Lizardman, then a red one, and continue right out of
the cave. Once outside again, just go up into the Great Palace!
Great Palace
------------
When you enter the Great Palace, go right and the forcefield will disappear
because you've beaten all the other palaces. Go right to the elevator and
ride it down to the floor below. Go left and defeat the Mini-Thunderbird,
then continue left into the next room. In this room, cast the Fairy spell and
fly across the top of the room to the elevator, then ride it down to the next
floor. Once there, go right into the following room. Here, simply go all the
way right across the 2 bridges to the next room. In this room, go right and
defeat a Mini-Thunderbird, then continue right to the elevator and ride it to
the next floor. Go right and cut through the blocks with your sword, then go
right through the room while either avoiding or defeating the orange head
things floating around. Cut through some more blocks at the other side of the
room, and then go right into the following room. In this room, go right and
watch out for the Mini-Thunderbird enemy that jumps towards you with sword in
hand. Get past it quickly or defeat it, then continue going right. Go right
and jump up a couple of steps and defeat a Bot. Then, cut through the blocks
using the Down Stab technique and go right and down the elevator 3 floors.
There, go right and defeat the Mini-Thunderbird and go right into the next
room. In this room, go right and defeat the red Rope snake enemy and some of
those floating orange head things, then continue right all the way to the
elevator. Go down it to the next floor and go right. Cut through the blocks
with your sword and defeat a couple of Bots, then go right and cut through
some more blocks. Defeat another Bot and go right into the next room. Here,
go right across the disintegrating bridge and defeat the red Rope, and then
jump onto the platform at the end of the bridge. Then, continue right to the
elevator leading to the next floor. Here, go right and try and avoid the
giant Skull Ball. Defeat a blue Mini-Thunderbird, and then continue right to
the next room. Here, go right and defeat another blue Mini-Thunderbird, then
continue right and up the steps. Avoid the giant Skull Ball if possible, then
cut through the blocks using the Down Stab technique to cut down through
them. Next, just go right and down the elevator.
Go down through 3 floors to the very bottom, then go left. Defeat a Bot and a
Mini-Thunderbird, and then continue left into the next room. In the next
room, go left and you'll see a bunch of blocks on the floor. Defeat some
floating orange head enemies that come near, then cut down through the row of
blocks and you'll reveal a hidden pitfall. Drop down to the floor below and
go right. Go right and hit the giant blue Bot to make a bunch of regular Bots
appear. Defeat them all and go right into the next room. In this room, go
right across the disintegrating bridge. You'll find a narrow pitfall below
you. Drop through the bridge when the floor below you disappears, then fall
down the pit to the bottom floor. Once there, head right into the following
room. In this room, go all the way to the right as far as you can possibly go
and the Thunderbird will appear. Read the Boss Strategies section for
information on beating it. After you beat it, continue right and you'll fight
Dark Link the final boss. After you defeat it in battle, you've beaten the
game!
*****************************************************************************
-=-=-=-=-=-=-=-=-=
-= 6. Enemies -=
-=-=-=-=-=-=-=-=-=
Ache
Description: A blue colored bat that hangs from the ceiling inside caves.
When you walk under them, they'll just swoop down and then
fly back up to the ceiling again. You can beat them if
you're quick enough with your sword.
Acheman
Description: This creature is similar to the Ache, but is colored red and
does a couple other things, too. It sticks to the ceiling,
but when you pass under, it'll swoop down and change into a
dragon and shoot fireballs. A few stabs from your sword can
defeat it.
Bago-Bago
Description: This monster resembles the skeleton of a fish. It attacks by
flying through the air and spitting out rocks at you, but
fortunately you only encounter it when going across bridges.
There are two versions of this creature: the blue one found
in most of the game, and the reddish-colored ones found only
in the Great Palace. The blue one's fireballs can be blocked
with your shield, but the red one's can't be. A few hits
with the sword should be enough to defeat this enemy,
though!
Boon
Description: This is a really annoying and quick insect that flies above
you and drops rocks on your head! Since they fly above you,
it's best to use the Up Thrust sword technique to defeat
them.
Bot
Description: Now this is as easy as it can possibly be! This blue and
sometimes red blob-like creature does nothing except hop
around, which doesn't help it at all! Just squat down and
stab it with your sword. There are 3 types of Bots: the blue
one in the beginning of the game, the red ones, and the blue
one in the Great Palace. They can all be defeated with just
a few hits from your sword!
Daira
Description: This ax-wielding crocodile enemy can be a real pain when you
encounter them in the caves. There are 2 types of this
enemy: the orange one just swings its axe at you to attack,
and the red one, which throws axes at you! Just try and
attack it whenever it isn't attacking you.
Deeler
Description: You can usually find this spider hanging from the trees in
forest areas. When you pass under it, it'll lower itself
down at you, but usually misses! There are 2 types of this
spider: the red one which I just described, and the blue
one, which drops down onto the ground when you pass under it
and leaps at you to attack! Just stab it with your sword a
couple of times.
Doomknocker
Description: These enemies are those annoying wizard enemies you find in
the 4th palace. Your ONLY way of defeating them is to
reflect their spells back at them, so cast Reflect on Link,
then use your shield to make the spell bounce back at the
wizard. You can only hurt it when it's visible.
Fire Dropper
Description: This wizard-like enemy, found in the later palaces, drop
fire on the ground to attack. They then teleport to another
part of the screen and drop more fire, which disappears
after a couple seconds. Defeat it by attacking it quickly
with the Down Stab sword technique when it's visible.
Geldarm
Description: These long, white caterpillar-like enemies are only found in
the desert areas. They stand straight up and you can only
harm them by attacking their black pincers on top of them.
Cut them down to size by simply stabbing their white
section, and then hit them on top.
Goriya
Description: These are creatures that throw boomerangs and look like
wolves walking on 2 feet! They simply walk around and throw
boomerangs at you, but you can block them by using your
shield. When you can, get close and stab them repeatedly
with your sword to kill.
Ironknuckle
Description: This is an armored knight, complete with sword and shield.
They're found only in the palaces and there are 3 different
types of Ironknuckles. There are the regular orange ones,
which aren't too fast and only try and stab you with their
swords. Next, there are the red ones, which are a bit
quicker, but only attack by stabbing with their swords.
Finally, there's the blue Ironknuckles, which are REALLY
annoying! They are really quick, can take more hits than the
other 2 types, and can throw swords at you. When attacking
these guys, jump in the air, then use your sword on the way
down to hit them from above!
Lizardman
Description: This creature is pretty much like Ironknuckle, except for
the fact that it's not found in the palaces. You should take
care of these guys just like the Ironknuckles: jump up and
hit them with your sword as you come down. There are 3 types
of Lizardmen as well: the orange ones, the red ones, and the
blue ones. The orange Lizardmen just walk towards you and
stab you with their spears. The red ones hit you with a
small mace like the Dairas did. Finally, the blue Lizardmen
throw those small spiked maces at you!
Lowder
Description: This is a blue beetle enemy that crawls around in some
caves. They rush towards you when sighted, but you can
easily avoid them by jumping over them. Just use the Down
Thrust sword technique or duck down and stab them a couple
times to defeat them.
Megmat
Description: These enemies move by hopping around. They're mainly found
in the grassy plains area. They don't have a real attack,
but they do follow you around and try and hit you while
they're hopping. A couple blows with your sword will take
care of them!
Mini-Horsehead
Description: This creature is VERY harmless, as it doesn't attack you.
They're found in most of the palaces, and they only move
across the screen by hopping. You can just defeat them with
a single hit from your sword, so you shouldn't worry about
these guys! (I made this enemy's name up, but if you know
its real name, let me know!)
Mini-Thunderbird
Description: This smaller version of the boss is found only in the Great
Palace. There are 3 types of them all found in this palace,
and all of them can be quite annoying! First, there's the
red one that hops around and throws fireballs towards you.
Second, there's the red Mini-Thunderbird that jumps in the
air and uses a sword. Lastly, there's the blue version,
which jumps in the air, moves quickly, AND throws swords at
you at a faster pace than the blue Ironknuckles! Defeat the
first type by hitting it numerous times with your sword, and
beat the other two types like you would for an Ironknuckle
or a Lizardman.
Moa
Description: This flying eyeball enemy is sometimes annoying and
difficult to reach and defeat. It flies overhead, then makes
a U-turn and flies back and drops fireballs on the ground.
You should use the Up Thrust sword technique if you choose
to fight this creature. Also, there are 2 different types of
Moas: the orange one and the blue one. The orange Moa drops
the fireballs on you, like I described above. The blue Moa
flies around closer to the ground and is really annoying,
especially in tight places! Just beat them by hitting them
with your sword.
Moblin
Description: Those large bulldog look-alikes are back in this game from
the previous Zelda adventure! They attack by trying to stab
you with or even throw their spears at you! There are 3
different types of Moblins: the orange Moblins just try to
stab you with their spears, the red ones throw spears at
you, and the blue ones are a more difficult version of the
red ones. You can use your shield to block their spears,
then attack them with your sword.
Moby
Description: This is an orange, flying bird with a different attack
pattern than the other enemies. It flies straight down
towards the ground until it is level with you, then it darts
right in your direction! It's easy to avoid this enemy by
simply jumping over or ducking under it as it flies by.
Myu
Description: This is a small, spiky creature that's mainly found in the
caves. Because of its small size, you can't get low enough
to attack it directly, but there's only ONE move that can
kill it. That move is the Down Thrust technique; just hit
Myu from above with it to attack/kill it.
Octorok
Description: These are those octopus-like creatures that hop in the air
and spit out rocks at you. Luckily, their attacks are easy
to avoid, so just run in and stab them with your sword.
Rope
Description: These small snake enemies are usually found in some of the
palaces. They don't move that quickly, but they attack by
spitting fireballs at you! There are 2 types of this enemy
as well: the blue ones and the red ones. They both do the
same thing, but the red ones are only found in the Great
Palace. Defeat them with a couple stabs with your sword.
Skull Balls
Description: These are those floating skeleton head things found in the
palaces aren't too hard, but they can endure LOTS of hits!
If you want to take the time and defeat them, jump above
them and use the Down Thrust technique to hit them. Just
keep on doing that to defeat them without getting hurt by
them as much as you would if you went right up to them and
stabbed them directly!
Skull Heads
Description: These red-colored heads are quite annoying in the fact that
they are practically endless when you find them anywhere!
They move up and down and shoot a fireball at you each time
it pauses. Just defeat it with a couple quick hits from your
sword when it isn't attacking.
Stalfos
Description: These skeleton warriors are pretty easy to beat. You usually
can find them lurking in the palaces and they attack you
with their sword while they try and defend with their
shield. They also can jump in the air, too. An easy way to
beat them is different than fighting the Ironknuckles; you
can hit them by squatting down and hitting them because they
never lower their shield down there!
Stone Warrior
Description: This is a blue-colored warrior whom I think is made of
stone. It throws small hammer-like projectiles at you, which
can cause lots of damage if you're not strong enough. Defeat
it by using the Shield spell, then jumping and attacking it
with your sword when it isn't throwing anything. It helps if
you use the Down Thrust sword technique to attack it from
above. Also, it can take quite a few blows, so it could be
VERY hard fighting this enemy at times!
*****************************************************************************
-=-=-=-=-=-=-=-=
-= 7. Bosses -=
-=-=-=-=-=-=-=-=
Horsehead
Found: Palace 1
Strategy: This creature is the boss of Palace 1 and is the easiest of the
bosses. The first thing you should do is cast Shield on
yourself to lower the damage caused by Horsehead's attacks. To
beat him, just jump up and stab him in the head when you're in
close. Horsehead's only attack, which is striking you with his
spiked club; luckily it's easy to avoid! Just keep doing the
jump, and then stab pattern until Horsehead is defeated.
Helmethead
Found: Palace 2
Strategy: This armored knight is the guardian of Palace 2. In order to
defeat this boss, you should have learned the Down Thrust sword
technique in Mido. To win this fight, have Link use the magic
Shield again to cut the damage he takes in half. Then, jump
above Helmethead and use the Down Thrust technique on its head
to cause damage. Continue to attack Helmethead's head in that
manner until it's defeated.
Ironknuckle
Found: Palace 3
Strategy: This blue Ironknuckle that's mounted on its horse is the 3rd
Palace's guardian. As always, have Link cast Shield on himself
to lower damage inflicted to him. Now, when Ironknuckle rides
across the screen, jump up and use the Down Thrust technique on
its head when it passes below you. Keep hitting its head with
the Down Thrust until it finally gets off the horse and attacks
you with its sword. All you have to do is defeat it like the
other Ironknuckles: just jump and attack its head until it's
defeated.
Carock
Found: Palace 4
Strategy: This wizard is the guardian of Palace 4. It mainly appears and
casts spells towards you, then teleports to another part of the
room. Since it is pretty strong, you should definitely cast
Shield on yourself as well as Reflect so you can reflect
Carock's spells back at it. You should stay in either end of
the room, facing the room's center. That makes it so that
Carock can't appear right behind you! Now, just stay in that
side and whenever its spells come toward you, just reflect it
back at it with your shield. (It only causes damage when Carock
is visible.) Then, just keep reflecting its spells and it'll
eventually be defeated!
Gooma
Found: Palace 5
Strategy: This giant troll with the mace is the boss of Palace 5. Cast
the spells Shield and Jump to be able to take less damage per
hit and to be able to jump over Gooma. Defeat it by coming in
close and stabbing it whenever it's not attacking with its
mace. When it does swing its mace, just avoid getting hit by
dodging or jumping over it. Keep attacking Gooma until it's
defeated.
Barba
Found: Palace 6
Strategy: This large dragon that comes out of the lava and attacks is
Palace 6's guardian. Cast Shield and Jump on yourself for this
battle, then you'll be ready for this fight! Attack Barba by
jumping up and hitting its head with your sword while avoiding
its fire attack by jumping over them or by jumping to another
platform for safety. Just keep hurting Barba with your sword
until it's defeated.
Thunderbird
Found: Great Palace
Strategy: This is the first of the 2 bosses in the Great Palace. First,
cast Shield and Jump to make things a little better for Link.
Then, when Thunderbird appears onscreen, use the Thunder spell
on it to make it change colors, which makes it vulnerable to
your attacks. Now, attack it by jumping up and hitting its head
with your sword. Try and avoid it by moving around the room and
keep on hitting its head with your sword whenever you get a
chance. Keep attacking Thunderbird until it's defeated, then
you'll have to move on to the final boss: Dark Link!
Dark Link
Found: Great Palace
Strategy: The final boss of this game is Link's own shadow! Since it has
all your moves, you should be careful when fighting this guy.
To win, run in towards the shadow and stab it repeatedly with
your sword, or let it come to you, then attack it. Keep
attacking Link's Shadow until it's defeated and you win the
game!
*****************************************************************************
-=-=-=-=-=-=-=-=
-= 8. Items -=
-=-=-=-=-=-=-=-=
Boots: You use these boots to walk across some bodies of water, such as the
river flowing through the maze near Palace 4 in East Hyrule. You can
find these valuable boots inside of Palace 4.
Candle: With this candle in your inventory, darkened caves will become
lighted. You find this item in Palace 1.
Cross: This cross reveals the ghost enemies that are flying around in the
graveyard and in Old Kasuto. You can obtain this useful item in Palace
6.
Flute: When you play the Flute in front of the black spider creature in East
Hyrule, it makes the spider disappear, granting you access to the rest
of that continent. You'll find this item in Palace 5.
Hammer: When you get the Hammer, you can destroy those boulders in the
overworld that block your path once and for all! You can find this
item in the last cave of the cave maze in the mountainous area at the
southwest section of West Hyrule.
Handy Glove: When you have this item in your inventory, you can destroy the
blocks that fall from the ceiling in some palaces with your
sword. You can get this very helpful item in Palace 2.
Magic Key: When you have this key in your possession, you have absolutely NO
NEED for the Small Keys in the palaces. The Magic Key can open any
locked door and is a necessity if you want to get through and beat
Palace 6 because there are no Small Keys inside! You get this item
in New Kasuto.
Raft: You need this item to cross the sea and reach East Hyrule and the
second half of the game. You just have to walk onto the dock near Mido
to use the Raft and cross the sea. You can find this item in Palace 3.
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=
-= 9. Magic Spells -=
-=-=-=-=-=-=-=-=-=-=-=
(Note: Some spells require you to have a specific amount of Magic/Heart
Containers, so make sure you have as many as you can get at the point of the
game you're in; that way you can get the spells without having to come back
later when you have more Hearts/Magic.)
Shield: This spell raises your defense power, thus allowing you to take more
hits from an enemy. It cuts all damage taken from enemies by half.
You get it in Rauru from the old wizard in the 5th house's basement.
Jump: When you use this spell, you can jump twice as high in the air,
enabling you to jump over taller enemies and reach higher ledges. You
get it in the town of Ruto after you give the lady standing in front of
the 4th house the goddess statue found in a cave east and north of
town. When she lets you in the house, you can just go downstairs and
talk to the wizard to learn the spell.
Life: This spell restores 3 meters of health on your life bar. It is more
than likely one of the most useful spells you'll get! You learn it in
the Water Town of Saria by entering the 3rd house and checking under
the table to find a mirror. Then, go back to the 2nd house and you'll
be allowed in; now you can go into the basement and get the magic!
Fairy: Using this spell turns Link into a fairy, enabling you to reach places
you couldn't normally reach because you can fly! You get it in Mido by
getting into the 3rd house (the church does NOT count as a house)
after retrieving the Medicine from a cave north of Saria. Then, just
visit the wizard in the basement to learn Fairy.
Fire: When you cast this spell, it allows you to shoot a fireball from your
sword each time you use it! This is the ONLY way you can defeat some of
the enemies in East Hyrule. You get it in the town of Nabooru by going
through the town to the fountain, then press B to get water. Then, go
right and talk to the lady in front of the house; she'll let you in
now! Then, just go downstairs and learn the spell.
Reflect: When you use your shield while this spell is activated and you can
reflect enemies' attacks right back at them (in particular, the
wizards' spells in Palace 4). You get this spell in Darunia by
visiting the 1st house in the 3rd scene of the town after you find
the Lost Child in the maze to the east. (Read the walkthrough for
details on finding the child.)
Spell: This spell has only one purpose in the entire game. You use it in New
Kasuto at the very last scene of the town to make a hidden room appear
containing the Magic Key. You find this spell in New Kasuto by
entering the 8th house (remember to count the houses as you get
through town so you don't miss it!) and press Up in front of the
fireplace, then talk to the wizard there to learn Spell.
Thunder: This is the most powerful spell in the game, but it's only important
use is in the Great Palace. To get this spell, go to Old Kasuto and
enter the very first house. (Be careful because there are many
hidden enemies there, unless you've gotten the Cross.) There, go
talk to the wizard and learn the last spell in the game!
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 10. Heart/Magic Containers -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Heart Container Locations
-------------------------
1. From Palace 1, stay next to the water and head south. Follow the path all
the way to a patch of grass, then go right and get the container.
2. From Palace 2, head all the way east and use the Hammer to destroy the
large boulder in front of the cave. Enter the cave and get through it to
get the container.
3. Head east from Nabooru and walk onto the water (you must have the Boot to
get this heart container). Go right while pressing upward until you can
finally go north. Head north as far as you can go, and then go east and
you'll enter a battle scene. Get through it and find your heart container!
4. From the 6th Palace, go directly west to the water, and then go north.
You'll enter a hidden cave where you'll find the heart container.
Magic Container Locations
-------------------------
1. From the North Palace (where you start the game), go right across the
bridge, then head south and you'll find a cave. Enter it and get past some
Lowders and Octoroks and you'll come to the magic container.
2. After you exit the cave where you obtain the Hammer, go into the desert
area and destroy the boulder, then walk on that patch of land to fall into
a hidden cave, You'll see the magic container right there waiting for you
to take it!
3. In the Island Maze in East Hyrule, follow these directions to find the
magic container. You should have the Boot if you're going to use these
directions to get it. From the start of the maze, walk right on the water,
then follow the stream east, then north. When it turns east again, walk
off and follow the path left, then up. You'll fall into a hidden cave,
where you'll find the container.
4. This magic container is located in New Kasuto. In this town, go right to
the second house and talk to an old lady dressed in blue. She'll let you
inside her house; now go through the house and get the last magic
container! (You can only get this Magic Container if you've collected the
other 3 containers first.)
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 11. Secrets/Tips and Tricks -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Get Through Locked Doors Without Keys
-------------------------------------
To get through locked doors without having any Keys, just use the Fairy spell
and fly right through the locked door!
Transforming Enemies
--------------------
If you use the magic Spell and there are any enemies currently onscreen, they
will be turned into Bots.
*****************************************************************************
-=-=-=-=-=-=-=-=-=
-= 12. Credits -=
-=-=-=-=-=-=-=-=-=
Darrell R. Daigle Sr. (Unionguy(at)bellsouth.net): For sending me some pretty
interesting information regarding the Fairy and Spell spells.
Shaun Kelly (shaun146(at)home.com): For correcting information regarding
where the Candle is found, listed in the Items section.
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 13. Copyright Notice -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=
This file is Copyright (c)1999-2004 Devin Morgan. All rights reserved. This
file was entirely written by me, unless otherwise noted in the Credits
section of this file. This file may NOT be posted on ANY website, except the
select few I list below:
GameFAQs (http://www.gamefaqs.com)
GameWinners (http://www.gamewinners.com)
VG Strategies (http://vgstrategies.about.com)
GameAdvice (http://www.gameadvice.com)
IGN FAQs (http://faqs.ign.com)
Do not ask me if you may post this file as a whole or in part, because you
WILL be denied. I have been ripped off WAY too many times in the past, and
even in the present day, and I just prefer to keep my work on the sites
above. If you are writing a FAQ for this game and would like to use a little
snippet, please ask me first since I sometimes allow people to use tiny bits
and pieces; either way you must still ask first! I don't care who you are,
how good your site is, etc., because I do not give permission to ANYONE
nowadays; nothing against you if you truly are legitimate, but this is how I
have to be thanks to the bad ones out there. If I find you have posted this
or any other file I have created where it is not authorized, I will make sure
it is removed and you will be sorry, simply put.
*****************************************************************************
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
-= 14. Contact Information -=
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Due to circumstances, I am discontinuing updates to this file permanently. I
simply have no time to keep up with everything anymore because of many
personal issues. Thus my email is being removed from all my currently-posted
FAQs and will eventually become an inactive account. When/if I write FAQs in
the future, an email will be provided then, but nothing pertaining to this
and other past work will be opened. I apologize if any of my FAQs still have
minor errors or missing information; I covered everything to the best of my
knowledge at the time. If you have any conflict with my writing, please seek
out other means of help. Thank you for reading, take care.
-Devin Morgan
http://www.gamefaqs.com/features/recognition/3579.html
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