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Zelda: FAQ and Walkthrough

Frequently Asked Questions, codes, maps and alkthroughs of Zelda games


_______________________________________________________________________________
                           
                               ULTIMATE DS PRESENTS
             The Ultimate Legend of Zelda - Phantom Hourglass Guide
                                 - Version 1.5 -
               ___                                _  __               
                | |_  _   |  _  _  _ ._  _|   _ _|_   / _ | _| _.    
                | | |(/_  |_(/_(_|(/_| |(_|  (_) |   /_(/_|(_|(_|   
                                _|                                 
                 _                                              
                |_)|_  _.._ _|_ _ ._ _   |_| _    ._ _ | _. _ _
                |  | |(_|| | |_(_)| | |  | |(_)|_|| (_||(_|_>_>
                                                     _|       

         By ready_to_kupo (Oliver Ma)   E-mail : oscar20068@gmail.com
_______________________________________________________________________________
 
                            **************************
                                 TABLE OF CONTENTS    
                            **************************
                 -----------------------------------------------
                   01.|  Foreword ................... | (AZ01)
                   02.|  Game Review ................ | (BY02)
                   03.|  Controls ................... | (CX03)
                   04.|  Getting Started ............ | (DW04) 
                   05.|  Adventure Mode ............. | (EV05)
                     I|  Introduction ............... | (0001)
                    II|  Begining ................... | (0002)
                   III|  Mountain Passage ........... | (0003)
                    IV|  Port Mercay ................ | (0004)
                     V|  Temple of the Ocean King ... | (0005)
                    VI|  Into the Briny Sea ......... | (0006)
                   VII|  Isle of Ember .............. | (0007)
                  VIII|  Temple of Fire ............. | (0008)
                    IX|  Temple of the Ocean King 2 . | (0009)
                     X|  Cannon Island .............. | (0010)
                    XI|  Molida Island .............. | (0011)
                   XII|  Isle of Gust ............... | (0012)
                  XIII|  Temple of Wind ............. | (0013)
                   XIV|  Temple of the Ocean King 3 . | (0014)
                    XV|  The Salvage Arm ............ | (0015)
                   06.|  Battle Mode ................ | (FU06)
                   07.|  Bosses Roundup ............. | (GT07)
                   08.|  Items and Collectables ..... | (HS08)
                   09.|  Ship Parts ................. | (IR09)
                   10.|  Fishing .................... | (JQ10)
                   11.|  Cyclone Slate .............. | (KP11)
                   12.|  Letters .................... | (LO12)
                   13.|  Side Quests ................ | (MN13)
                   14.|  FAQ ........................ | (NM14)
                   15.|  Credits and Thanks ......... | (OL15)
                   16.|  Version History ............ | (PK16)
                   17.|  Legal Rights ............... | (QJ17)
                 -----------------------------------------------

 For quick jumps Press Ctrl+F then type in the unique code that's in brackets
 after each section.

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()           1. Foreword          (AZ01)
                   ()()()()()()()()()()()()()()()()()()()()

Nintendo DS Lite is the best selling, and will be one of the hottest hand held
consoles ever made in history. The "Ultimate DS" series of game guides realises
its potentials. They are designed and prepared with utmost care to help you get
the most out of your game. These feature packed tomes will be your key to
unlocking all the secrets of a range of incredible DS games selected especially
for their values and game play. I hope you like the quality of the guides - try
something different for a change!

                                                        Have Fun Playing,
                                                        Oliver Ma, Author : )

ultimate  adj.
--------------

1) Final      :Coming or expected as the very last.

2) Fundamental:Existing as an underlying reality, when all other things are 
               disregarded.
 
3) Greatest   :Greatest, most nearly perfect, or highest in quality (informal).

    
              * Thorough Walkthrough      \       ________
              * Simple, Attractive Design  > The |Ultimate| DS Series, quality
              * Entertaining Language     /  guides for quality DS games!

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()           2. Game Review       (BY02)
                   ()()()()()()()()()()()()()()()()()()()()

My thoughts on the game - get ready for words of wisdom!

                                 - VISUALS -

The game's graphics and presentation is incredibly well done. Easy to access
menus. No graphical glitches. Perfect. Camera angles during cut scenes are also
especially well shot. There's even lightning and shadow effects on the various
characters faces! No other DS game pays that amount of attention to details.

                                  - MUSIC -

The game's music is somewhat average. It's not exciting, it's not powerful,
it doesn't feel quite like Zelda... but it's not bad either! Great battle music
I guess, but the music played while taking on dungeons is a bit lame. Sound
effects ranging from humourous to suspenseful really creates the mood.

                                - GAMEPLAY -

Great use of DS touch screen and microphone. No other DS game has ever focused
so much on what DS is really capable of doing. Well done!

                               - REPLAY VALUE -

It's a great RPG that can be enjoyed again and again. You'll probably discover
new things during every play-through!

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()            3. Controls         (CX03)
                   ()()()()()()()()()()()()()()()()()()()()

  Below are the basic controls for The Legend of Zelda - Phantom Hourglass.

+ Control Pad      :  Used to open menus and sub-categories while on field.

                      Up - Close Map Screen.
                      Down - Open the Map Screen.
                      Left - Open the Main Menu.
                      Right - Open the Collections Screen.

A Button           : Open the Collections Screen.

B Button           : Open the Map Screen.

X Button           : NOT USED

Y Button           : Open the Main Menu.

L, R Buttons       : Hold an Item.

START              : Pause / Save and Quit, Skip cinematic.

SELECT             : Opens the Item Screen.

Touch Screen       : Movements are completely controlled with your stylus.

                     Move - Drag the stylus in the direction you want to go.

                     Roll - Drag the stylus to the edge of screen then quickly
                     draw a tiny circle.

                     Slash - Tap the object/enemy while near it.

                     Thrust - Put your stylus on Link then quickly swipe it
                     towards an object/enemy.

                     Spin Slash - Draw a circle around Link.

                     Super Spin Slash - When you obtain the Swordsman's Scroll,
                     Spin Slash four times consecutively.

Microphone (MIC.)  : Use when prompted.

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()        4. Getting Started      (DW04)
                   ()()()()()()()()()()()()()()()()()()()()

Tap "The Legend of Zelda : Phantom Hourglass" if your DS is in Manual Mode.

After the opening movie featuring seagull soaring through the sky and Link
posing on a ship (or you can simply, er, tap the screen), you will be taken to
the game's file selection menu.
                                ______________
                               |File Selection|
                         ____________________________
                        |                            |
                        |1         New Game!         |
                        |____________________________|
                         ____________________________
                        |                            |
                        |2         New Game!         |
                        |____________________________|
                             ____________________
                            |                    |
                            | Nintendo WFC Setup |
                            |____________________|

Obviously, you tap either "New Game!" to choose a slot to save your game. The
Name Input Screen will appear, and your DS's default user name will come up
here. Change it if you want, then tap OK.

You will need to select which hand you use. Choose either Left or Right, then
confirm the choice.

Once your game file is created, tap it and three options are shown: Copy, 
Erase, Start. Obviously, to start the game you need to touch Start. You will be
taken to another menu:
                         ____________________________
                        |                            |
                        |1 ()()() YOUR NAME          |
                        |                            |
                        |____________________________|
                               ________________
                              |                |
                              |    Adventure   |  --- (1)
                              |________________|
                               ________________
                              |                |
                              |     Battle     |  --- (2)
                              |________________|
                                             ---------
                                             |Options| --- (3)
                                             ---------
(1) Tap this to start your adventure.
(2) Battle mode. Tap it and you will be taken to a new screen. Go to Chapter 6
    for a detailed guide.
(3) Change game settings. Change message speeds, your hand-setting,
    sound preferences and perform a Mic test.

                               <><><><><><><>
                               <> MIC TEST <>
                               <><><><><><><>
Say something into the Mic. One bar means you will probably have trouble with
the Mic features of the game, 2 bars is normal, 4 bars is perfect and NO BARS
means you need to get a new DS or play some other game. Mic features are
ESSENTIAL to the progression of the game.

Had fun playing with the settings? Now tap Adventure to begin the real thing!
Please note that the following walkthrough is not spoiler-free.

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()         5. Adventure Mode      (EV05)
                   ()()()()()()()()()()()()()()()()()()()()

                           ~ I - INTRODUCTION ~ (0001)

Phantom Hourglass is the sequel to Wind Waker. Link, Tetra the pirate princess
and her handsome pirates are at the sea looking for the Phantom Ship that's
rumored to be taking ships around.

To give you an idea of the characters in this game, here's an description for
all the important characters:

 |         | The protagonist. He's on an adventure to find the mysterious Ghost
 |         | Ship and save Tetra, the pirate princess, who was captured by the
 |__ink    | Ghost Ship.

 ___       |  
  |        | The head of a band of pirates. She's actually Princess Zelda!
  | etra   |  
             
  ___      
 |   |     | A mysterious (mmn...mysterious!) old man that helps Link and Ciela
 |___|shus | on their journey.
           |
 
  ___      |
 |         |  The fairy who found Link laying unconscious. She lost all her
 |___iela  |  memories and is helping Link on his quest.
                    
 |         |
 |         | Captain of your ship. He's only looking for the Ghost Ship because
 |__inebeck| he thinks it holds a great treasure.

Anyway, Tetra believes the Phantom Ship is nothing but some lame pirates
playing tricks so when the ship appears Tetra hops aboard and is sucked into a
giant purple wirlpool. Link leaped for her but instead of having her in his
arms he fell into the water instead. Who would've thought the mighty Link's
hand would slip on him at a time like this? Never Mind, onto the walkthrough.

                            ~ II - BEGINING ~ (0002)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+  NEW ITEMS  |                      Oshus's Sword                     |  x1  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Link is washed up a beach. A fluff ball called Ciela wakes you and tells you to
go see her grandpa. She turns out to be a fairy, and if you played any other
Zeldas you should instantly recognise the figure. Run cross the bridge in front
of you and take the path to the right. Turn left at the first turn to find a
small house. Once inside run over and tap the only old man you can see who is
called Oshus.

After talking with him exit the house and follow the path all the way to the
right. Yay! That was easy. Zelda usually begins fairly hard... doh! The bridge
is snapped in half! Damn! Damn! Damn!!! Talk to the lady next to the bridge and
she'll tell you to wait. I waited for 5 minutes and nothing happened. Mmn... It
can't be THAT easy :( head back, follow the path until you run into an afro guy
and talk to him.

He'll ask you to move the rocks for his chicken. Tap any rock and you will pick
it up. Tap anywhere on the ground and you will throw it and KABOOM it's smashed
into a million pieces. Do not hit the chickens! Animal cruities are not
tolerated. Not even in a game. After you break all the rocks (you might find
some RUPEES, the game currency, now REMENBER THIS WORD!), the man will tell you
to roll into a tree that's at the top right corner of the map. Press down on
the d-pad to bring down the Map Screen and circle the highlighted location with
your stylus.

Go back to Oshus's house and walk to the right. You should see a cave that's
blocked up by a barrel. Smash the barrel to clear a path to the cave.

Once in the cave keep walking north until you reach a large door. Ciela will
tell you that grandpa uses this as a storage. In order to open it you need to
write down the number of palm trees in the beach. The answer is 7. Now tap the
sign next to the door and write the number 7 with your stylus. Ta Da! The door
slowly opens... You will see a big and fancy treasure chest. From now on,
whenever you see a big, fancy chest you will know that there's going to be a
good treasure in it. Tap the chest and you will recieve Oshus's Sword. 

                        <><><><><><><><><><><><><><><>
                        <>  BASICS OF SWORDSMANSHIP <>
                        <><><><><><><><><><><><><><><>

There's a book right next to the chest that explains how to use the sword.

Slash - Tap the object/enemy while near it.

Thrust - Put your stylus on Link then quickly swipe it towards an object/enemy.

Spin Slash - Draw a circle around Link. At this stage, spin four times in a row
and you get dizzy which immobilizes you for 3 seconds!

While exiting the cave Oshus will ambush you and take you to his house to give
you basic swordsman training on dummies(or targets). After training leave
Oshus' house and walk left, jump off the crag, then walk to the north. Hack any
slime monsters (those things are called Chu-Chus) you see in this area, or use
Spin attack which I found to be the easiest. But be warned, for now, if you
spin four times in a row and you get immobilized which is NOT good because you
leave yourself wide open for enemies to attack you. In the later stages of the
game you will get the Swordsman's Scroll which cancels this effect and replaces
it with an ultimate attack. Walk east, then enter the cave here. 

                       ~ III - MOUNTAIN PASSAGE ~ (0003)

Break the boulders here and you should see a locked door. Obviously you need a
key to open it, but where can you find the key? Head right and tap the treasure
chest. You will obtain a key. It will show on the top screen. These small golden
keys only opens SMALL doors, and can only be used ONCE. Go back to the door,
tap it and you will use the key and open the door.

In this next area, walk around to find the weird Eyegore Statues, slash them
and They will wobble (wobble wobble wobble) and give you clues. Bring down your
map and jot what they say down. You SHOULD jot every single clue down, because
they show that you have been playing the game properly, not using some game
guides!

Before you pull the switches to the north walk east, tap the box and select an
arrow to push it out of the way to find a chest with a Red Rupee.

                             <><><><><><><><><><><>
                             <> ABOUT DIRECTIONS <>
                             <><><><><><><><><><><>
                                                              ________________
                                                             |     North      |
    Since I use North South, East and West a lot in this     |    NW | NE     |
    guide, you reeely should know your directions. If you    |  W   \|/    E  |
    have truoble with directions PLEASE memorise the table   |  e----------a  |
    to your right.                                           |  s   /|\    s  |
                                                             |  t SW | SE  t  |
                                                             |     South      |
                                                             ------------------

Now back to the start and walk North you should see a line of switches. To pull
tap it then select the down arrow. Pull it in the following order:
              
                          |      |      |      |
                          |      |      |      |
                         ___    ___    ___    ___
                    
                         2nd    1st    4th    3rd

Pull them in the wrong order and Cobras will drop from the ceiling. Ouch.
In the right order? A key will drop from the ceiling. Awesome.

In this next room is a reeeally annoying puzzle. It took me AGES and AGES to
figure it out (probably because I'm not smart ;_;). You see, the key that's
needed is taken by a rat and the idea is to kill it to get it, but the rat is
3 times faster than you and it hides in one of the holes. Chasing blindly will
not work. Cleverness is the key. Head all the way west and push the box so it
blocks the hole to your north then hide in front of the locked door. The rat
will come out and you should only come out of hiding when it TOUCHES THE OTHER
END. It will reverse it's path THEN you should come out of hiding and Spin
Slash it to death then obtain the final key. Use the key on the locked door.

Follow the path and you should reach outside. Finally free from that place!
Link needs some fresh air ~ You will reach Port Mercay.

                            ~ IV - PORT MERCAY ~ (0004)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+  NEW ITEMS  |                     Wooden Shield                      |  x1  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

You have arrived at your first town. Talk to anyone you like, then go in a tent
looking building down south which happens to be an Item Shop. You SHOULD have
at least 80 Rupees. If not go slash around the grass and kill some enemies
to make some quick Rupees, then talk to the shop lady and tap the Shield to
purchase it. The Wooden Shield WILL protect you from MANY enemy attacks. One of
the coolest thing about having a shield is that now you can just run into most
enemies without getting hurt. Now can you see how COOL it is?

After your first purchase exit the tent and walk east to the Harbor, then talk
to the guy in front of the ship. After the conversation walk west and go in the
big building on top of the Item Shop. Speak with the man behind the counter. He
will tell you that the ship's captain (Linebeck) went to a place called the
Temple of the Ocean King, that's the HUGE temple looking thing on your map,
circle it, then exit the house.

Keep walking to the north-east corner of the map and you will go into the next
area. You can head straight into the temple but remember the place that afro
guy told you to circle? You know, the most northern part of the map. Make your
way north to that circled place and roll into the tree at the top corner. A BIG
Green Rupee will fall out, that's A HUNDRED Rupees pocketed. Follow the path all
the way west and you will reach the huge and glamorous Temple of the Ocean King,
the MOST IMPORTANT place in this game. Ever.

                      ~ V - TEMPLE OF THE OCEAN KING ~ (0005)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+  NEW ITEMS  |                  South-Western Sea Chart               |  x1  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Enter the temple and you will be presented with heaps of skeletons. If you walk
close to them you can actually see spectral lights surrounding it. They are the
fallen ones who foolishly takled the temple and met their end. And NOW IT'S
YOUR TURN! He he, just kidding, but the temple is EXTREMELY hard and annoying
so you WILL die at least once in the game. From now on, whenever you see a
skeleton, tap it and his spirit will give you helpful advises. After talking to
them go north and enter the door.

Ciela will tell you that she can hear something. Keep walking north and you'll
see a wreched man surrounded by spikes. That man, is Linebeck. He'll ask for
your help, accept. 

What's so special about this temple is that if you walk in any area that's not
purple shaded (SAFE ZONE) you will slowly lose health, or as the game says, 
SUCK THE LIFE OUT OF YOU. You will lose approximately half a heart every three
seconds, so be quick and break pots for hearts if you need to.

Go around Linebeck to your north then run to the right and step in the Save 
Zone, then run to the north-east Safe Zone. You will find a chest but HEY!!!
There's nothing in it! NO. WAY. I can't really remember, but I don't think
there's empty chests in the previous Zelda games - Empty chests are more of a
Final Fantasy thing. Anyway, go to the Safe Zone to your west, slash the black
orb to lower the spikes that surrounded Linebeck. After he's free he'll run
away.

Go all the way south to the entrance and talk to Linebeck. Linebeck will say
how he broke his leg so YOU can do the exploring for him THAT WIMP HE'LL PAY
FOR THIS He then gives you a key. Walk to the north-west corner of the map(near
the black orb) and use the key on the locked door. Run for the Safe Zone to
your north-west and slash the crystal orb. This'll make stop the spikes near
you for a short period of time, run pass the spikes and slash another black 
orb. Now QUICKLY run to the Safe Zone that's at the north-east corner of the 
map and hit the black orb there. Don't take the  path south of there or you'll
fall into a trap floor, which looks different from the rest of the floor anyway
so you could use some common sense. If BOTH black orbs are lit at the same time
the blue door at the center will open. Go through the door and go up the stairs
to find a large chest, it contains the South-Western Sea Chart. Go down the
stairs and go south to the entrance...? Linebeck disappeared. Exit the temple.
Follow the map back the Port Mercay (south-east, then south all the way).

Linebeck's ship rests in the south-east corner of the town. Oshus will also be
waiting for you. Walk up to them and Oshus will take the map from Linebeck and
you will need to solve a simple puzzle. Use your stylus to scratch off the
island on the bottom right corner to reveal a mark that's the Isle of Ember.

                        ~ VI - INTO THE BRINY SEA ~ (0006)

Speak to Linebeck and say your ready to sail. You will now enter a completely
new gameplay so listen up! To sail to the Isle of Ember you need to draw a path
for your ship. Draw a line from the ship to the little anchor to the south of
Mercay Island and tap OK. Once you start sailing there's some important things
you should know.

1.Tap either left ot right of your ship to adjust the ship's angle so that your
ship is ALWAYS facing front. Many hazards can be avoided this way.
1.One the top right there's your ship's health. Colliding with most things will
decrease your health and if all are depleted it's gameover.
2.To your right are the buttons Go and Stop. Tap either one to Start/Stop the
ship. You may need to use this as emergency if you nearly run into a rock.
3.On the bottom is a small arrow button, tap it to jump. If Linebeck yells
"Hazard ahead!" a line formed by two cactuses will appear. Wait until you are
close enough and quickly tap the arrow button to avoid it. 

Your ship will move along the line you drew. Once it reaches the anchor you 
will arrive at...

                         ~ VII - ISLE OF EMBER ~ (0007)

Linebeck will stay behind to "polish his ship" while you do all the work. Run
past a house to the fancy house up the north, enter.

Go downstairs and you'll encounter a few Octoroks. Defeat them then walk
near the stone in the corner of the room, where you will hear a voice from the
other side. Yell into the mic and wreck your voice, or simply BLOW into the mic
which I found to be much easier. The woman inside is the Fourntune Teller 
Astrid, who needs your help to escape! Apparently the only way to open the door
is to figure out a little puzzle made by Astrid's assistant Kayo : Locate and
mark the location of the three torches on your map.

First Torch : Exit the house then enter the house that's to the southeast of
Astrid's house. Read the journal on the table then mark the location of the
torch on your map.

Second Torch : Exit the house then cross the bridge to your right. Keep going
east past the electric door and cross another bridge. Keep going east until
you reach a skeleton who is Kayo. His ghost will appear and tell you to locate
the torches. A torch is beside him, mark the location of the torch on your map.

Third Torch : Forget about exploring! Since this is a guide I'll make my point
simple. Look at your map and you should see a small island on the north end of
the Isle of Ember. The torch is to the right of the small island. Mark the
location of the torch on your map.

After marking the torches, go back to Astrid's basement. Make sure your touch
screen is calibrated and tap the sign on the right of the door. A screen will
appear and you should touch the locations of the three torches on the map 
that's on the Touch screen. The map with your markings should be on top to help
you. After marking them in the door will open and Astrid will ask you if you
want your fortune told, agree and she will tell your fortune. She will open the
electrified door we saw earlier for us. Our next destination : Temple of Fire!

Exit the house and cross the bridge to your right. Tap and go through that
electrified door (now it's no more electrified...). Go up the stairs, head west
then climb up another set of stairs. The volcano will start to erupt - watch
out for falling rocks! Go around the edge of the volcano and you will reach the
Temple of Fire. Ignore the entrance for now. Keep going west and go up another
set of stairs. Open the chest to your north for 20 Rupees then go back to the
the temple. Stand in front of the candles then blow into the mic to blow them
out. The door will open, now you can enter the temple.

                        ~ VIII - TEMPLE OF FIRE ~ (0008)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+             |                        Boomerang                       |  x1  |
+  NEW ITEMS  |---------------------------------------------------------------|
+             |                     Heart Container                    |  x1  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Welcome to the first dungeon of Phantom Hourglass that features a boss! 

- First Floor -
There will be flames everywhere, obviously, give your best to avoid them all.
Head north until you reach a room with a line of fireballs rotating around
the center of the room. Wait until the line of fireballs are out of your way
then quickly run east. Kill the Red Chu-Chu then jump across the platforms.
Tap the sign on the wall and copy down the path it shows on your map. 

Head south, kill the Chu-Chus then keep going south. The door will close behind
you and four Keese will apear, kill them and the flames protecting the treasure
chest will disappear. Walk across and open it up. You will obtain a small key.
Use it to open the locked door you just passed by the platforms and go through.

In this special room there's tons of pits that you can fall down. Remember the
path you copied down before? Just follow it and make sure you grab a Red Rupee
from a chest along the way. Once you reach the end, stand in the middle of the
four switches and do a Spin Attack to activate them all. Head all the way back
to the center room with the rotating fireballs and up the newly opened stairs.

- Second Floor -
Avoid the electric Chu-Chu on the way and follow the path to an red orb switch.
Hit it and the red blocks that's blocking your way will disappear and blue
blocks will rise up instead. Run to the other side of the room and enter the
room to the south. The door will close behind you and four Gels will apear.
Kill them and a chest will appear. Open it for a Boomerang.

                        <><><><><><><><><><><><><><><>
                        <>  HOW TO USE A BOOMERANG  <>
                        <><><><><><><><><><><><><><><>

Equip it by tapping the Items icon then tap the Boomerang icon. To use it, you
can tap the icon in the upper right corner of the screen, but pressing L or R
shoulder buttons is recommended. If you are right handed, hold the stylus in
your right hand and grip the L button with your left hand. If you are left
handed do the reverse. After holding down the button you then draw the path you
want your Boomerang to take. It will return back to you if it reaches the end
of its path or hits a wall. Releasing the button will cancel the boomerang
attack immediately.

Use the Boomerang to hit the orb switches on the platform to your east to make
the fire on the left of the chest to disappear. Follow the path west and you
will reach a new room.

In this room there's two torches that shoot fireballs at you and a staircase
with flames in front of it. Avoid the fire balls from the torches and walk
west. Draw a Boomerang path that goes through both orb switches (the switches
should flash) on to make the fire in front of the stairs to disappear. Go down
the stairs. 

- First Floor -

Back to First Floor, you will encounter a yellow Chu-Chu right away. There's an
easy way to kill it now that you have the Boomerang. Throw the Boomerang at it
and it will go dizzy. Slash it twice and it dies. You can use this technique on
almost any monster in the game. That wobbly statue is back in the corner of the
room. From now on they will either tell you how to continue forward or tell you
how many treasure chests are left on the current floor for 20 Rupees. I 
recommend spending the cash and mark down everything, so you can point to your
friend and say ... I did NOT use any walkthrough to help me whatsoever!!!!!!!!!

Anyways, stand infront of the red blocks to your west and use the boomerang to
hit the orb switches on the other side of the wall to make the blue blocks go
down. Go through the newly opened path and go down the steps then head south
until you reach another room. The door will close behind you and two Flaming
Skulls will appear, to kill them you need to hit them with your Boomerang then
slash them with your sword. After killing them go up the stairs that appears.

- Second Floor -

Go south. two Flaming Keeses will attack you and the way to kill them is the
same as with Flaming Skulls. Avoid the rotating lines of fireballs and make
your way down to the south-east corner then pull the lever. Go back up to the
closed door and walk to the east then jump across the platforms and head to the
south west corner of the room and pull another lever. The door in front of the
stairs you climbed up will open. Before going through it, kill the Flaming
Keeses and a treasure chest will appear on the north-east corner of the screen.
Open it to get a Red Rupee that nicely pays you back the money you gave to the
wobbly statue! Now go through that door we just opened.

There's another Key-keeper rat in this room, and once again he's way too fast
for you to catch it. However, with the help of a Boomerang things are going to
be easier. Kill it with a Boometang strike and pick up the key it drops. Run to
the south-east corner of the map. Use your Boomerang to activate the red orb
switches to make the red blocks on the north path go down. Kill the Octorok and
stand between the red and blue blocks. Use the Boomerang to hit that switch
again to lower the blue blocks so you can go through. Use the key on the locked
door and go up the stairs.

- Third Floor -

There's two candles in the north part of the room so you can get involved in
some awesome blowing actions. Blow them out then tap the map to the left and
mark the four switches you need to hit on your map. Now head through the
fireballs and cross the bridge to go into the room to your north. Stand in the
center platform and hit all four switches with your Boomerang in the order
marked by your map:    -------  Grab the key that drops down. Now go south and
back to the previous  | 3   2 | room, then go through the locked door. You will
pass an enormous door |   o   | which is the Boss Door, and you require a super
heavy Boss Key to open| 1   4 | it.  Head west and you will reach a room with
that fireball shooting ------- torch again, but this time with twin Flaming
Keeses and yellow Chu-Chus. Defeat them all and the door to your north will
open. Go through it and defeat the two Flaming Skulls to clear the fires. Head
through the north one and step on the switch to light the western torch, then
use the Boomerang to carry the fire from that torch to the other two unlit
torches to clear more fire. Head south to where the fire has been cleared until
you come to a hole in the floor. Use the Boomerang to hit the orb switch in the
next room to make the floor safe to walk on. Go all the way north, avoiding the
spinning line of fireballs until you reach an enormous chest, which contains
the Boss Key I talked about earlier. If you played the previous Zelda games you
will notice that instead of putting the key in your pocket you now have to
carry it with you... very slowly. Head back to the Boss Door and throw it in
the keyhole. Go up the stairs to reach a pre-boss room.

- Boss Floor -

Read the stone slab on the left to create a portal to the dungeon's entrance.
This will ensure that you won't have to go through everything if you fail the
boss, so it's sort of like a save point. Break the jars for hearts then head
up the stairs to the the boss...

                     <><><><><><><><><><><><><><><><><>
                     <>    Blaaz, Master of Fire     <>
                     <><><><><><><><><><><><><><><><><>

                              Difficulty: 1/10

                                 DESCRIPTION

Blaaz is basically a robe-wearing skeleton. At the start he will split into 
three smaller forms. 

                              HOW TO DEFEAT IT
                      
Let me give you a little tip before you fight any bosses... If you've played 
the previous Zeldas, you'll probably already noticed that THE BATTLE ITEM YOU
RECEIVE IN EACH DUNGEON IS IN FACT THE KEY TO DEFEATING THIS DUNGEON'S BOSS!
In this dungeon we received the boomerang, so obviously we should use the
boomerang on the boss. Look at the top screen for the three sprites. Noticed
anything different? Yes, the number of horns on each skull is different. Get
out your boomerang and swing it to the skull with one horn, then the one with
two horns and finally the one with three horns.  One, two, three!!! They will
combine to form the real boss. Walk up and slash him as many times as you can,
repeat the process 3-4 times and you should defeat the boss.

                                  STRATEGY

There's no need to panic because they fire SLOW moving fireballs. If some
rocks start falling, you will easily dodge them by moving straight ahead.
There's also a few pots in the room you can break to heal Link.

After defeating the boss, Leaf, the Spirit of Power will join your group.
Open the huge chest in the center of the room for a Heart Container which
increases your HP by one, the easiest way to get those is by defeating bosses,
but there's also many secret Heart Containers. They are outlined in the Side
quest section. You can exit the dungeon by treading into the blue flower.

                             - NEXT DESTINATION -

For a bit of infos on where you should head next, go back to Astrid's house.
Head to Linebeck's boat and venture into the briny sea again.

Draw a line to Mercay Island, I'm pretty sure you know where it is, it's to
your north! Once your are there, it's time to visit the Temple of the Ocean
King again. Stop and take a breather in the town, shop around for potions (DO
NOT buy the so called treasures such as corals, the point is to FIND it
somewhere then sell it later!) Once you are done shopping head into the Temple.

                     ~ IX - TEMPLE OF THE OCEAN KING 2 ~ (0009)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+             |                    Phantom Hourglass                   |  x1  |
+  NEW ITEMS  |---------------------------------------------------------------|
+             |                  North-Western Sea Chart               |  x1  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

After the conversation with Oshus and Linebeck, walk up to the altar on top of
the stairs. The legendary Phantom Hourglass the basis of this game, is now
yours!!! The Hourglass will prevent the Temple from draining your life as long
as there are still sands in it. If the sand runs out you while you're exploring
the temple... YOU'RE DOOMED!!! The only way is to exit the temple to restore
its power. So, Are you ready to try it out? Enter the real Temple from the door
beneath you.

- First Floor -

You have 10 minutes to complete this task, so listen up! Run to the door to
your north, open it and descend.

- First Basement -
 
Phantoms will appear at the north-east and north-west corners of the map. Run
to the north-east side of the map and locate a crystal orb, hit it to light the
right torch to your south. Now run to the torch and throw your boomerang
through the lit torch to the unlit torch and light both of them. The fire wall
to the east of the torches will fade away. Go through them and follow that path
all the way up, and yes, avoid the Phantoms at all costs.

Keep going north and you should see a blue door. You will now see Red Pots, and
what they do is simply amazing. Break one and the purple contents spills out,
stand on it and, yes, it's a mini Safe Zone!!! Use these to hide yourself from
the Phantoms anywhere on the map. You should use it in spaces that lacks Safe
Zones, but in this map, there's plenty. You don't need them.

Walk east and tread on the green switch to unlock that blue door. Now, go
through the door and open the treasure chest for a key. Use the key to unlock
the door to the east of that crystal orb (the one that lights the torches).
Descend the stairs.

- Second Basement -

Head south until you see a crystal orb that's closely guarded by a Phantom...
When it's not looking, quickly hit it (and the Phantom will chase you but you
are fast so it should be no problem) Do a loop, and when you had enough fun run
over to where the Phantom was standing and pull the lever that was behind him
to vanquish the flames to your north-west. Run to the west and hit yet another
crystal orb to make a key appear. Go south to where the flames were snuffed out
and you should see three red blocks and another set of flames to the west.
Stand infront of the flames and hit the crystal orb to your west with the
boomerang, follow the path that's opened east until you reach three blue blocks
and a red crystal orb. Hack it and the red blocks will go down and the blue
ones vice versa. 

Now head north and go back to the Safe Zone on the south-west side of the map,
wait for the Phantom to walk away and keep going until you reach the other
side, use the Red Pot here (remember, use it wisely...). Step in the Safe Zone
to your right. Wait for the Phantom to pass and step on the switch. Stay on it
and throw your boomerang over the spikes (that went down) to bring the key to
you. Run to the locked door at the center of the map and descend.

- Third Basement -

This basement is extremely, extremely annoying. One of the Phantoms has the key
we need! Run to the Safe Zone at the south-east corner and open the chest for a
Force Gem, if you played Battle Mode you should know what to do now. But his
time you need to fit the Gems into a Tri-Force symbol. Take the Gem to the huge
space at the top fit it in any of the three Tri-Force triangles. Note, you walk
extreeemely slooowly while carrying the triangle.

For the second triangle, run back to the entrance of the room and run over to
the pit at the south-western corner of the room and pull the lever to make
flames disappear. Go through where the flames were. Now you can either throw a
Boomerang at the Phantom's back to stun it, then quickly pick up the key OR
keep going, and stand on the switch. Get off it, and for the Phantom with the
key to stand on the trap door and step on the switch so the it falls in. No,
the key won't disappear with him. Take the key and run back to the room
entrance. Now, run to the Safe Zone at the north-western corner of the map and
open the chest. Take the second Force Gem to the huge space at the top and pop
it into a traingle.

For the third piece, go down then all the way right. Use the Boomerang to hit
the black crystal orb to your right. Now go back to the huge space again and
go left. We now see a new type of pot : Yellow Pots. Then add 15 or 30 seconds
to your Phantom Hourglass time. Break them at all costs!!! Run to the south
western corner of the map. Unlock the door to the right and open the chest for
your final piece. Take your priced Force Gem to the huge space again and pop
it into the final triangle. The door slowly opens... Enter.

- Chamber -

Run to the safe zone at the north-west corner of the map and open the chest
for the North-Western Sea Chart. Exit the temple by treading into the blue
flower to your east.

                              - NEXT DESTINATION -

Head back to Port Mercay and talk to Linebeck. When he wants you to reveal the
secret of the map, blow into your Mic to vanquish all the dusts. Now we're back
to the briny sea agaaain ~ So, draw a line to the island to the south of Mercay
but to the north of Isle of Ember. We need to buy a cannon, and there's no
place like CANNON ISLAND that offers better cannons!

                            ~ X - CANNON ISLAND ~ (0010)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+             |                          Cannon                        |  x1  |
+             |---------------------------------------------------------------|
+  NEW ITEMS  |                         Power Gem                      |  x1  |
+             |---------------------------------------------------------------|
+             |                        Treasure Map                    |  x1  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Once you reach Cannon Island, go down the stairs and a post office dude (with
wings!) will fly over to you and and tells you not to pelt him with rocks (...)
then flies off. After the little conversation follow the path to the east and
enter the only structure here, Eddo's Garage. Eddo's apprentice will great you
and tell you that the cannon isn't complete. We'll have to take the back door
to reach Eddo. Head outside and the apprentice will be waiting to unlock the
door to the Bomb Garden for you.

Go through the door, follow the path, climb up the stairs and when you reach a
fork take the east path and open the chest for a Treasure Map. The location of
the treasure will be marked on your map. We need the item Salvage Arm to scoop
up the treasure, but we don't have it. Keep going south and enter the cave at
the south-west corner of the map. 

Once inside, take a Bomb Plant and chuck it at one of the blocks to the right
to blow it up. Take another Bomb Plant and run to the south-east corner of the
map, where you should spot a crack on the wall. Chuck the Bomb Plant at it to
reveal an opening. Go through and open the chest near you for a Power Gem.

You might wonder just WHAT are Power Gems anyway? You need them to power up
Leaf, the Power Spirit, but you need at least ten Power Gems to power it up and
another ten to fully unleash its power. 

Take one of the many Bomb Plants blossoming in the fields and throw it over the
fence to blow up the block behind the blue block. Run to the top of this area
and pull that blue block down all the way to bottom left corner of the stone
walls. Now pull the other blue block at the top to reveal a new path.

Kill the Rats then take a Bomb Plant to blow up the cracked block that blocks
your way. Go up the stairs and take another Bomb Plant and blow more blocks out
of your way. Follow the path and take the west fork. Open the chest at the end
for 20 Rupees. Head back for another Bomb Plant and clear the remaining paths.

Jump off the cliff here (not to your death of course!) and clear a path to the
right. Climb back up and take a Bomb Plant and run as fast as you can to the
north-east until you reach the fence and follow the fence east and blow up the
large blocks over the fence. Remember, you need to be reeelly quick with your
reflexes (...) and you may need to retry a few times. 

Now go around the fence, follow the path and you will reach the other half of
Eddo's garage. Enter, and talk to Eddo. Eddo will ask you to pay for his
cannon. He pauses for dramatic effects before announcing it's price:50 Rupees!
Don't tell me you don't have 50 Rupees, but if you don't you can always slash
up grasses outside until you do. Once you have the Cannon head back to the
ship.

                              - NEXT DESTINATION -

Draw a line through the opening in the line of rocks to your west and to the
only island on the left of it. However, once your ship is near it you may
notice that there isn't an opening... Well, what are you still waiting for?
Blow up an opening! After a while you will arrive at...

                           ~ XI - MOLIDA ISLAND ~ (0011)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+             |                          Shovel                        |  x1  |
+             |---------------------------------------------------------------|
+  NEW ITEMS  |                      Random Treasures                  |  x2  |
+             |---------------------------------------------------------------|
+             |                        Treasure Map                    |  x1  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Remember, what you should do while visiting a town/village in a RPG game is to
talk to everyone, and everything that's talkable! You will see some stone
tablets, mark their locations on your map. I will tell you why later. After
you've done that pay a visit to the second house from the left and open the
chest for a random treasure. Now talk to EVERYONE on the island. Have you done
that? Yes, so go into the right most house on the map.

The owner of the house, Romano, will tell you that he can't help you. However,
he changes his mind when you are exiting his house and tells you to explore the
cave behind his house. Exit the house and enter the cave.

Keep following the path and climb up some stairs. Kill the Keese here then
jump cross the platforms to your east until you reach the other side. Be very
careful as Keeses might attack you while crossing. Once on the other side, walk
north to the bridge and a new type of monster, Sahagin, will appear. You must
defeat it to proceed.

It will either strike you with his sword or plummet you with fireballs. Dodge
the attacks and aim your Boomerang at his back to stun him, then run to his
back and slash until it dies. Take the 20 Rupees he drops and cross the bridge
to the next area. Keep going follow the path, killing the Octoroks along the
way until you reach the exit.

Take a Bomb Plant and use it to blow up the crack on the wall to reveal a
passage, go inside and open the chest for the mighty Shovel, another important
item! With the Shovel, you can hit some enemies to stun them or dig around for
Rupees and treasures. Read the book on the table to find out about his other
secret hideout. Go back outside and mark the location of the stone tablet here
on your map. Follow the path west and open the chest for a random treasure.
Exit the tunnel. You should spot the last stone tablet, mark it's location on
the map. It's time to find the second secret hideout!

To reveal the location of the secret hideout, you need to connect the locations
of the stone tablets so it forms a giant "X" symbol, kind of like this :

                          O
                            \         O
                             \       /        ------------------
                              \     /         |     LEGEND     |
                               \   /          ------------------
                                \ /           |x=Secret Hideout|
                                 x            |O=Stone Tablets |
                                / \           ------------------
                               /   \ 
                              /     \
                             /       O
                            O        

Go to the center of the cross and dig in front of the palm tree using your
Shovel to reveal a hole in the ground. Jump in!

Open the chest at the top right corner for a Treasure Map then check the map
next to the chest for the ultra important route around the rocks so you can
reach the Isle of Gust. Copy it down on your map then read the diary beside it.
Follow the path west and you will reach the door with the Sun Door, and you
need a Sun Key to open it, but sadly, we don't have the key yet.

Oh well, mark the location of the door and keep proceed heading east and jump
off the ledge. Head back to town and get back on the boat.

                              - NEXT DESTINATION -

Draw a route to the north-eastern sea. Once you are there draw the route around
the rocks like what you drew on the map so you can get past the fog.

If you didn't follow this guide well and didn't get the route down there is no
need to panic, a rough guide have been sketched for you.
                                     _____
                                    /     \
                                   /  O    \   O
                                  |   ____  \_________ END
                                  |  /    \  
                                   \ | O   )
                                    \|____/ ____        ----------
                                     | O   /    \       | LEGEND |
                                     \____/  O  /       ---------- 
                                          _____/        |O=Rocks |
                                     O   /              ----------
                                         |      O
                                         |
                                       START

A while after getting through the fog, you will finally, finally reach...

                           ~ XII - ISLE OF GUST ~ (0012)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+             |                          Power Gem                     |  x1  |
+             |---------------------------------------------------------------|
+             |                         Wisdom Gem                     |  x1  |
+  NEW ITEMS  |---------------------------------------------------------------|
+             |                         Courage Gem                    |  x1  |
+             |---------------------------------------------------------------|
+             |                         Treasure Map                   |  x1  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Walk up a bit and you'll see the postman doing his usual deliveries. If you
want to know when you'll receive more letters, head to Chapter 13!

Go up the stairs to your north. Here, you might get frustrated by the frequent
gusts of winds. Kill the Moblins and down the stairs to the east. Kill the
Chu-Chus and go up another set of stairs. You will have to jump across the
gaps here, so just walk across it to jump. However, refrain from jumping if
the wind is blowing. 

Once on the other side, follow the path and go down the steps west of the sign
and kill more Moblins. Pick up a Bomb Plant and use it to blow up the cracked
wall to your north. Enter the opening.

Go north and open the chest for a Courage Gem. Tap the map to the west and mark
the location of the windmills and the temple on your map. Read the book beside
the map if you want, then exit the room. Run east and jump across the platform.
Jump across again (becareful about the wind though) then go down the stairs to
the west. Kill the Moblins then get out your shovel and dig on the button
shaped things on the ground for some Rupees. Go north-west and go in the cave.

Follow the path and jump off the ledge. Kill all the Moblins and open the two
reward chests for a Treasure Map and a Wisdom Gem. Exit the cave by going south
east.

Kill the Chu-Chus then follow the path and step into the hole that shoots out
wind, it will blow you the top. Go east, then south and dig the button shaped
thing on the ground for some cash. Head back to the wind hole that lifted you
and use the wind to jump to the ledge to the western platform. Go north and you
should reach our next testination, the Temple of Wind, but you can't enter yet
due to the gusts of wind. Check out the sign on the wall and copy the marked
location onto your map.

Go south and ride the wind up again, ignore the blue door and head south-west. 
More buttons, so dig them for wind holes. The one on the far left for a chest
that contains a Power Gem. Jump down and ride the middle wind hole up for the
next area. 

More buttons! Dig up the left one and ride it up. However, cover up the next
wind hole you see so you can walk across. Ride the next one up and you'll see
four gusts of wind. Ride up and you'll see another sign on the wall, examine
it and it will show you three marks for your map. Once you copied them down
go back down and cover up the lower two of the four air holes to remove the
boulder.

The next area is kind of tricky, and very, very scary, as there's a huge worm
called Sand Worm under the dirt that eats you if you walk on their territory.
You can walk slowly to avoid waking them, but the best way to avoid them is to
run away as fast as you can. You can also throw Bomb Plants so they eat it
instead and KABOOM, you defeat it, but it will come back and it's difficult so
just run away as fast as you can! If it eats you, and they will, rub the stylus
and it will eventually spit you back out again.

Remember those three marks you just drew on your map not so long ago? They are
the locations of the Windmills we need to switch on. Just look at your map, run
to the three locations and when you are in front of the windmills, blow into
the Mic. for a few seconds to activate them.

After all three windmills are activated the blue door will open and the winds
blocking you will die down. Follow your map back to the Temple of Wind!

                           ~ XIII - TEMPLE OF WIND ~ (0013)

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+             |                         Power Gem                      |  x1  |
+             |---------------------------------------------------------------|
+             |                        Courage Gem                     |  x1  |
+  NEW ITEMS  |---------------------------------------------------------------|
+             |                      Random Treausure                  |  x1  |
+             |---------------------------------------------------------------|
              |             A Bomb bag with capacity of 10 Bombs       |  x1  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

- First Floor -
Head north, wait for the winds emitted from a statue to die down then jump
across the pits. Once on the other side, grab the Bomb Plant right into the
group of bombs to your north and blow them all up, which sets off both black
crystal orbs to create two wooden bridges. Cross either bridge and kill the Red 
Chu-Chus. Push the block in the way to the east to block the wind so you can
pass. Hit the crystal orb to stop the winds, run across and open the lower door
here and step on the floor switch, it creates a bridge that allows you access
to this area later.

Go up the stairs to the right. Wait for the stream of air to stop, then run
across. Dodge the next two, then leap across the pits and run down the stair-
way to enter the north room. The door will close and all you have to fight are
a few purple snakes. Keep moving to the left until you reach a block. Push it
to the left and enter the sandy room. Ignore the airspouts for now and move on
to the left. Grab the air statue and pull it downward and to the left so that
it lines up with the ledge in the next room. Run with the wind and leap over 
the pit. Step on the floor switch to open the light blue door and head down the
north stairs.

- First Basement -
When you go into the next room the door behind you will close and the map will
zoom in to give you a clearer view. Three of the rocks in this room are
actually Chu-Chus in disguide. You can't simply attack it with your sword so
walk around the rocks and wait for a rock ro shake. When the Chu-Chu finally
emerge use a Bomb Plant to blow up its helmet then finish it off with an attack
from your sword. After slaying all three of them the door to the right will
open. Follow the path to the right and you will reach a large room. In the room
head south and kill all the Moblins that's in your way. Keep going until you
reach the wall and follow the path north. You'll see a switch, and a stone
tablet. Step on the swtich to open up the the blue door then read what's on the
tablet. Go through the door that just opened and jump down the ledge. Ride the
northmost wind up to the ledge above and open the chest for a Courage Gem. Jump
off the platform to the north and go back through the blue door. Go down the
steps to the right instead of going into the ditch with the wind holes. Keep
going east and break the blue pots around the chest. Open the chest and take
the Random Treasure. Go back into the ditch with the wind holes and pull the
blue block forward to plug up the third hole from the bottom then ride the wind
from the bottom, travel north along the wind and eventually land on the blue
block, walk east and fall off the brown block then keep going east. Head down
the stairs.

- Second Basement -
Set one of the Bomb Plants infront of the crack on the wall to open the path up
north. In this new room we see those annoying Sand Worms again. Grab a Bomb
Plant and blow one up then run as fast as you can to altar in middle of the
room. You will find instructions on which wind holes to dig up! Copy down the
locations and dig the windholes at these locations. At the western end of the
room there's a chest, open it to get a Power Gem. After Lighting all of the
torches by digging windholes both doors in this room will open. Go to the
northwestern corner of the room and climb up the stairs.

- First Basement -
Go up the stairs to the east and go across the bridge. Move the statue (that's
blowing wind out) on top of the tile with the sun on it so the windmill on the
other platform starts to spin. Head back downstairs.

- Second Basement -
The windmill should open up a door to the north. Go into the cave and use the
Bomb Plants to blow up the blocks that's blocking up the stairs going down to
the First Basement.

- First Basement -
Back in the First Basement, go  across the bridge to the south and push the
Wind Statue like the one you saw before on top of the second sun tile to make
the second windmill move. After activating both windmills jump down the ledge
and take the key that falls down. Now, head back down to the Second Basement
again by passing through the blue and brown block that you put in the wind
hole.

- Second Basement -
Use the key you just obtained to unlock the door to the north. Climb up the
steps and take the Bomb bag (with capacity of 10 Bombs). Run to the eastern end
of the room to the opened treasure chest and walk north. Throw your newly
acquired Bombs at the crack in the wall and go in. Drop a bomb on the wind hole
so it floats up and blows the cracked block that's blocking your way. Ride the
wind up and go up the stairs.

- First Basement -
Drop a bomb onto the wind hole to your right and run all the way east. The bomb
you put on the wind hole should cause the entire row of Bomb Plants to explode
and hit the crystal orb, opening the door to the south. Go through the door and
follow the path to the east, read what's on the tablet, then walk east and
place a bomb on the black and white tiles against the wall to open up a path.
Go through the opening and head east until you reach another door. Tap it to
open it and go through. Head up the stairs to your right.

- First Floor -
More Armored Chu-Chus. Kill them like you killed before then place a bomb in
front of the wall that's alighed with the black and white tiles. Go through the
path you just opened head up the steps. If you need bombs you can break the
blue pots. Head to the left of the steps and drop a bomb on each sun tile to
hit both crystal orbs at once, opening the door infront of you. Go through the
door and open the chest to obtain the Boss Key. Take the boss key (you'll walk
veeery slooowly) and Jump off the ledge to the west with it. Throw down the key
on the ground first then chuck a bomb into one of the wind holes that's
guarding the Boss Door. The cracked blocks are blasted apart and the way
forward is open. Ride the wind up with the boss key and unlock the boss door.
Head north, ride up more wind holes and go through the door. Read the tablet to
reveal a flower that links the entrance to the boss room - in case you fail,
you won't have to repeat the dungeon again. Break the pots if you need hearts
and/or bombs and go confront the boss! 

                     <><><><><><><><><><><><><><><><><>
                     <>    Cyclok, Stirrer of Wind   <>
                     <><><><><><><><><><><><><><><><><>

                              Difficulty: 3/10

                                 DESCRIPTION

Cyclok is basically an Octorok wrapped in a cyclone. He will be on the top 
screen chucking whirlwinds at you, and will occationally visit you at the
bottom screen. 

                              HOW TO DEFEAT IT
                               
Let me repeat the little tip again... THE BATTLE ITEM YOU RECEIVE IN EACH
DUNGEON IS IN FACT THE KEY TO DEFEATING THIS DUNGEON'S BOSS! In this dungeon
we received the bombs, so obviously we should use the bombs on the boss, but
since the boss is WAY up there in the skies we need to figure out a way to send
the bombs up. The boss will cast a few whirlwinds at you. Run around until you
can see the boss on top of the whirlwind (or, the boss's SHADOW over the whirl
wind) throw a bomb in the whirlwind and it will fly to the boss, knocking it
unconcious into the touch screen so you can slash it as many times as you can
with your sword. repeat the process 4-5 times and you should defeat the boss.


                                  STRATEGY

If the boss comes down to the touch screen and charge at you roll away as fast
as you can because you can't simply throw a bomb at him right now. Also, don't
rely on bomb plants, ONLY use them if you absolutely have no bombs left in your
inventory. There's also a few pots in the room you can break to heal Link, or
to replenish your bomb supplies.

After defeating the boss step into the blue flower to exit the temple.

                             - NEXT DESTINATION -

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+  NEW ITEMS  |                       Power Gems                       |  x2  |
+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+

Head back to Linebeck and enter the ship. You can now take on the Cyclone Slate
sidequest (See Sidequest section) and I highly recommend you do, as it allows
you to fly to places, making travelling much easier. After the sidequest, or if
you rather not, draw a route to Mercay Island. Head back to Oshus' house and
talk to him for a Power Gem. Follow the map to the Temple of the Ocean King
once again. On your way there As you enter the map there's a crack on the wall
to the north, use one of your bombs to blow it up. go inside. Jump across the
platforms and open the chest for another Power Gem. You will come back later
for a sidequest but for now, exit the cave and head inside the temple. 

                         - MORE WALKTHROUGH COMING SOON! -

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()           6. Battle Mode       (FU06)
                   ()()()()()()()()()()()()()()()()()()()()

Playing multiplayer games in Zelda has never been so easy. From the main menu,
simply tap a file, Start, then choose Battle. 

On the top screen you are presented with your Name, Rank, Battle Points, Win
Percentage as well as your Wins, Losses and Ties.
    
    On the Touch Screen you will see a series of Buttons. They are:
    ________________     ________      
 1-|   Multiplayer  | 6-| Friend |      1 - Play a Multiplayer game with 
    ________________    | Roster |      friends who have their own copy of
 2-|  Nintendo WFC  |    ________       Zelda DS.
    ________________  7-|  Big   |      2 - Play a game over the internet.
 3-|DS Download Play|   | Plays  |      3 - Play a multiplayer game with some
    ________________                    one who doesn't have Zelda DS.
 4-|  How to Play   |                   4 - Go through a tutorial. 
            _____________               5 - Change your Display Name.
         5-| Change Name |              6 - Register or view your/your 
                                        friend's code.
                                        7 - A record of Big Plays.

I recommend tapping How To Play and go through a tutorial if you are new.
Follow the tutorial to learn the rules. 

                             <><><><><><><><><>
                             <> NINTENDO WFC <>
                             <><><><><><><><><>

To play a multiplayer game over the internet, tap Nintendo WFC. There's five
modes you can play.

                                ~ Vs. Friend ~
                    Search for players in your friend list.

                          ~ Vs. Rival (N. America) ~
    Search for players in North America who has a similar record as yours.

                           ~ Vs. Rival (Worldwide) ~
    Search for players in the worldwide who has a similar record as yours.

                          ~ Vs. Anyone (N. America) ~
                   Search for any player in North America.

                          ~ Vs. Anyone (Worldwide) ~
                  Search for any player in the entire world.

After the search your opponent's name and statistics will be displayed on your
screen.

                           <><><><><><><><><><><>
                           <> PLAYING THE GAME <>
                           <><><><><><><><><><><>

ALWAYS make sure your DS is charged and calibrated! If possible plug the
charger in while playing so you'll never run out of batteries : )

At the start of the game, either you or your opponent will choose a stage, with
eight different ones to choose from. 

There's one red base and one blue base, you will be shown which color's yours. 
Triangle shaped gems are scattered through out the course. You and your 
opponent take turns playing Link or the Phantoms with 2 minutes to try and win.

                            ~ If you are Link ~

Your objective is to pick up the triangle shaped gems and take them back to 
your colored base. Instead if plugging the gem into slots like in the Adventure
Mode, all you have to do in Battle Mode is to chuck the gem into your base and
it will turn into your color. The bigger the gem, the more points you get! Tiny
gems are worth 1 point, medium ones 5, while large ones gives you a whopping 15
points! If you played the Adventure Mode then you probably already experienced
how slow you are while carrying a gem... Well, the same principle applies here,
which is reeely annoying because it gives you huge disadvantages. Another thing
you should know is that the only time you can see your opponents (Phantoms) on
the map is when you're carrying a gem.

                         ~ If you are the Phantoms ~

Your objective is to control the three Phantoms to hack Link. Phantoms are 
quite different from Link because instead of actually controlling them you have
to draw their paths on a map, like how you control the ship in Adventure Mode.
Phantoms are much slower than Link but hey, you've got THREE of them! You can
corner Link if you do it the right way. Another thing you should know is that
you can only see Link on the map when he's not in a Safe Zone. 

Once you and your opponent had three turns as Link and three turns as the
Phantoms, it's Game Over and whoever has the most points will be declared the
winner. The winner's points will be converted to Battle Points. Getting more
Battle Points will increase your rank...

                               <><><><><><><><>
                               <>    RANKS   <>
                               <><><><><><><><>

                Get better ranks by getting more Battle Points!
                   -----------------------------------------
                  /   Rank H | Less than 499 Battle Points  \
                  \   Rank G | 500 ~ 999 Battle Points      / 
                  /   Rank F | 1000 ~ 1499 Battle Points    \
                  \   Rank E | 1500 ~ 1999 Battle Points    /
                  /   Rank D | 2000 ~ 2499 Battle Points    \
                  \   Rank C | 2500 ~ 2999 Battle Points    /
                  /   Rank B | 3000 ~ 3499 Battle Points    \
                  \   Rank A | More than 3500 Battle Points /
                   -----------------------------------------

                               <><><><><><><><>
                               <>   ITEMS    <>
                               <><><><><><><><>

There's also items scattered through out the course. Run over your opponent's
item to destroy it!

Items for everyone...

_______________________________________________________________________________
                               ~ Speed Plus ~
===============================================================================
         Makes your character move faster for a short period of time.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                              ~ Scatter Gems ~
===============================================================================
Scatter the Force Gems all over the course. It might be best to only pick this
up if you're losing since you risk scattering YOUR gems all over the map.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                 ~ Clone ~
===============================================================================
Creates a clone to confuse the other player. However it vanishes after a short
period of time.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Items for Link...

_______________________________________________________________________________
                               ~ +30 Seconds ~
===============================================================================
              Adds 30 seconds to the time. Advantage to Link.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                               ~ Defence Plus ~
===============================================================================
                    Withstand an extra hit from a Phantom.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                               ~ Strength Plus ~
===============================================================================
                    Walk faster while carrying a Force Gem.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Items for the Phantoms...

_______________________________________________________________________________
                               ~ -30 Seconds ~
===============================================================================
      Subtracts 30 seconds from the time. Advantage to the Phantoms.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                ~ Attack Plus ~
===============================================================================
                Attack faster and have a wider attack range.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                ~ Wind Walls ~
===============================================================================
Activates the wind walls in the course, preventing Link from taking certain
routes.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

                               <><><><><><><><><>
                               <>   BIG PLAYS  <>
                               <><><><><><><><><>

Big Plays are some things you have to achieve during a battle which can score
you golden ship parts in Adventure mode. Once you achieve 4 Big Plays you can
go to Cannon Island to visit the assistant and claim your golden ship part.
There's four golden parts to be won.

Things you must accomplish to achieve a Big Play:
_______________________________________________________________________________
                                ~ No Items ~
===============================================================================
 Don't pick up any of your items. You can still destroy your opponent's items.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                ~ No Dribble ~
===============================================================================
            Don't drop Force Gems outside bases or Safe Zones.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                  ~ Limit ~
===============================================================================
              Beat Link within the last 20 seconds two times.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                   ~ Solo ~
===============================================================================
              Beat Link using only one Phantom at least once.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                   ~ Break ~
===============================================================================
                 Break at least 10 of your opponent's items.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                   ~ Take ~
===============================================================================
                      Pick up at least 10 of your items.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                               ~ Perfect Master ~
===============================================================================
              Complete "Perfect" and "Limit" at the same time.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                   ~ Quick ~
===============================================================================
              Beat Link within the first 20 seconds two times.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                  ~ Miracle ~
===============================================================================
                You need a MIRACLE: Win with only 1 point.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                               ~ Get Everything ~
===============================================================================
                   Win with all the Force Gems your color.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                  ~ Guardian ~
===============================================================================
             Win without letting your opponent score any points.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                  ~ Perfect ~
===============================================================================
                    Achieve "Get Everything" and "Guardian".
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                  ~ No Miss ~
===============================================================================
               Win without being taken down once as Link.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                 ~ Guard King ~
===============================================================================
                 Kill Link with a Phantom all three turns.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                                   ~ Master ~
===============================================================================
                     Achieve "No Miss" and "Guardian".
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

_______________________________________________________________________________
                               ~ Battle Master ~
===============================================================================
                         Achieve "Limit" and "Master".
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++

                               <><><><><><><><>
                               <>  STRATEGY  <>
                               <><><><><><><><>

Strategies for everyone...

~ If you are losing in a Wi-Fi battle, you might think it's a good idea to just
  turn off your DS and cry BUT in return you will lose 30 Battle Points and if
  you do that too many times you actually get a Angry Link next to your name to
  err, broadcast your cowardness, so, em, don't do that.

~ Use the map that's on the top screen for Link or bottom screen for the
  Phantoms. You'll easily pin-point your opponent's location with it.

~ I probably don't have to mention this, but once an item of your color
  appears on the map GRAB IT as fast as you can! You don't even need to stop
  and take a good look at it, since all the items does something that benefits
  you.

~ Since bigger gems worth more points, obviously you should get them first. 
  Get them as far away from your opponent as you can! On the other hand, if you
  have any big gems in your base you should guard them before everything else.

Strategies for Link...

~ Remember from the Adventure Mode walkthough? When the Phantoms are chasing
  you ROLL to increase your speed. Even if you don't roll you can still escape
  their clutches since the Phantoms are, like, SO slow.

Strategies for the Phantoms...

~ As soon as the countdown starts you can actually get a head start by drawing
  their routes as fast as possible.

~ While it seems to be a good idea to penetrate your opponent's base, it's
  actually better if you GUARD your own base while attacking your opponent's
  base at the same time, since the Phantoms are, like, SO slow!

~ On some courses, there's staircases which acts as a shortcut so you can get
  to the other side of the screen. Just make sure you don't send all three
  Phantoms over or you'll sure lose.

                              <><><><><><><><>
                              <>   TRADING  <>
                              <><><><><><><><>

You can trade treasures and ship parts with your opponent while playing Wi-Fi
Battles! But first, you need to do a little side quest in the Adventure mode.
Make sure you have Bow and Arrows and Bombs for this sidequest.

Sail to Mercay Island, go to a wall with cracks just before Temple of the Ocean
King and bomb it open. Hop across the gaps and shoot an arrow at the eye. Exit
south. Go up the stairs and shoot an arrow at another eye, this will make a
statue appear. Hit the statue with your sword and a beam of blue light will
appear. Tap the statue then rotate it so it's facing north-west on the right of
the temple. Hop off the cliff to your north and follow the light. Place a bomb
at the part of the wall where the light shines. KABOOM! Secret Cave. Enter the
cave and follow the path to the exit. There's a box with Wisdom Gem and a
switch to create a bridge to the south so make sure you do that. After that
talk to a woman called Freedle up north. She'll explain the boxes behind her
with every beat of guitar. Put any treasure of ship part you wish to trade
inside the boxes. If your opponent do the same before a Wifi battle your items
will be traded.

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()         7. Bosses Roundup      (GT07)
                   ()()()()()()()()()()()()()()()()()()()()

If you are looking for how to defeat a specific boss, this section is for you.

                     <><><><><><><><><><><><><><><><><>
                     <>    Blaaz, Master of Fire     <>
                     <><><><><><><><><><><><><><><><><>

                              Difficulty: 1/10

                                 DESCRIPTION

Blaaz is basically a robe-wearing skeleton. At the start he will split into 
three smaller forms. 

                              HOW TO DEFEAT IT
                      
Let me give you a little tip before you fight any bosses... If you've played 
the previous Zeldas, you'll probably already noticed that THE BATTLE ITEM YOU
RECEIVE IN EACH DUNGEON IS IN FACT THE KEY TO DEFEATING THIS DUNGEON'S BOSS!
In this dungeon we received the boomerang, so obviously we should use the
boomerang on the boss. Look at the top screen for the three sprites. Noticed
anything different? Yes, the number of horns on each skull is different. Get
out your boomerang and swing it to the skull with one horn, then the one with
two horns and finally the one with three horns.  One, two, three!!! They will
combine to form the real boss. Walk up and slash him as many times as you can,
repeat the process 3-4 times and you should defeat the boss.

                                  STRATEGY

There's no need to panic because they fire SLOW moving fireballs. If some
rocks start falling, you will easily dodge them by moving straight ahead.
There's also a few pots in the room you can break to heal Link.

                     <><><><><><><><><><><><><><><><><>
                     <>    Cyclok, Stirrer of Wind   <>
                     <><><><><><><><><><><><><><><><><>

                              Difficulty: 3/10

                                 DESCRIPTION

Cyclok is basically an Octorok wrapped in a cyclone. He will be on the top 
screen chucking whirlwinds at you, and will occationally visit you at the
bottom screen. 

                              HOW TO DEFEAT IT
                               
Let me repeat the little tip again... THE BATTLE ITEM YOU RECEIVE IN EACH
DUNGEON IS IN FACT THE KEY TO DEFEATING THIS DUNGEON'S BOSS! In this dungeon
we received the bombs, so obviously we should use the bombs on the boss, but
since the boss is WAY up there in the skies we need to figure out a way to send
the bombs up. The boss will cast a few whirlwinds at you. Run around until you
can see the boss on top of the whirlwind (or, the boss's SHADOW over the whirl
wind) throw a bomb in the whirlwind and it will fly to the boss, knocking it
unconcious into the touch screen so you can slash it as many times as you can
with your sword. repeat the process 4-5 times and you should defeat the boss.


                                  STRATEGY

If the boss comes down to the touch screen and charge at you roll away as fast
as you can because you can't simply throw a bomb at him right now. Also, don't
rely on bomb plants, ONLY use them if you absolutely have no bombs left in your
inventory. There's also a few pots in the room you can break to heal Link, or
to replenish your bomb supplies.

                               - MORE COMING SOON -

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()     8. Items and Collectables  (HS08)
                   ()()()()()()()()()()()()()()()()()()()()

Here's a list of all items sorted in categories and in the order of appearance.
You will get a description and where to obtain them.

                        <><><><><><><><><><><><><>
                        <>      EQUIPMENTS      <>
                        <><><><><><><><><><><><><>

Equipments help you defeat monsters, get treasures and will ultimately help you
beat the game.

-------------------------------------------------------------------------------
Oshus's Sword     | A basic sword you receive at the start of the game. Obtain|
                  | at Oshus's storage cave.                                  |
-------------------------------------------------------------------------------
Wooden Shield     | Evades basic enemy attacks. Buy from the Item Shop in Port|
                  | Mercay.                                                   |
-------------------------------------------------------------------------------
Boomerang         | Use it to help you get hard to reach items ,switches, or  |
                  | monsters. Stuns targets. Obtain at Temple of Fire.        |
-------------------------------------------------------------------------------
Phantom Hourglass | The key to the game. Helps you survive in the Temple of   |
                  | Ocean King. Obtain at Temple of the Ocean King entrance,  |
                  | After obtaining the Leaf, the spirit of Power.            |
-------------------------------------------------------------------------------
Shovel            | Digs up treausures and cover/uncover air holes. Obtain at |
                  | Wayfarers' Hideaway 1 in Molida Island.                   | 
-------------------------------------------------------------------------------
Bombs             | Blows open cracked walls, cracked stones etc. Obtain at   |
                  | Temple of Wind.                                           |
-------------------------------------------------------------------------------
Bow and Arrows    | Shoots special one-eyed statues, hitting switches and     |
                  | hurting enemies. Obtain at Temple of Courage.             |
-------------------------------------------------------------------------------
Bombchus          | Programmable mouse looking bombs. Obtain at Goron Temple. |
-------------------------------------------------------------------------------
Grappling Hook    | Latch onto chests and walls to pull yourself into it, or  |
                  | use it to pull enemies/items into you! Obtain at Temple of|
                  | Ice.                                                      |
-------------------------------------------------------------------------------
Hammer            | A magical hammer that can be used to hit rusted switches  |
                  | and deal massive damage to enemies. Obtain at Mutoh's     |
                  | Temple.                                                   |
-------------------------------------------------------------------------------
Phantom Sword     | The legendary sword that's forged from three legendary    |
                  | metals and powered up by the Phantom Houglass. It can slay|
                  | Phantoms in the Temple of the Ocean King, and apparently  |
                  | The only weapon that matches the power of Bellum. Obtain  |
                  | at Zauz's Island and Mercay Island after obtaining the    |
                  | three legendary pure metals.                              |
-------------------------------------------------------------------------------

                        <><><><><><><><><><><><><>
                        <>        UPGRADES      <>
                        <><><><><><><><><><><><><>

-------------------------------------------------------------------------------
                           - MORE COMING SOON -                               |
-------------------------------------------------------------------------------

                        <><><><><><><><><><><><><>
                        <>        POTIONS       <>
                        <><><><><><><><><><><><><>

Potions either restores your health or ressurects you. You buy them from shops.
Here, they are listed from the worst to the best.

-------------------------------------------------------------------------------
Red Potion        | Restores six hearts. There's one in treasure chest in the |
                  | Temple of the Ocean King.                                 |
-------------------------------------------------------------------------------
Blue Potion       | Restores eight hearts or ressurects you to half health.   |
-------------------------------------------------------------------------------
Gold Potion       | Restores all hearts or ressurects you to full health.     |
                  | There's one in treasure chest in the Temple of the Ocean  |
                  | King.                                                     |
-------------------------------------------------------------------------------

                        <><><><><><><><><><><><><>
                        <>      SPIRIT GEMS     <>
                        <><><><><><><><><><><><><>

-------------------------------------------------------------------------------
                           - MORE COMING SOON -                               |
-------------------------------------------------------------------------------

                        <><><><><><><><><><><><><>
                        <>     SPECIAL ITEMS    <>
                        <><><><><><><><><><><><><>

These are the items that you will obtain but can't be used or equipped.

-------------------------------------------------------------------------------
Sun Key           | Grants you entrance into the Temple of Courage on Molida  |
                  | Island. Salvaged up from the deep sea after you obtain the|
                  | Sun crest on your sea chart.                              |
-------------------------------------------------------------------------------
Ghost Key         | Obtained after you defeat the Diabolical Cubus Sisters on |
                  | the Ghost Ship, this key allows you to enter the room     |
                  | where Tetra is held.                                      |
-------------------------------------------------------------------------------
Regal Necklace    | This necklace allows you to get past the whirlwinds that's|
                  | guarding the Isle of Ruins. Obtained at Isle of the Dead. |
-------------------------------------------------------------------------------
King's Key        | Insert this key into the device in Dolyan's Temple in Isle|
                  | of Ruins to resurrect the ancient Cobble Kingdom. Grants  |
                  | you entrance into Mutoh's Temple.                         |
-------------------------------------------------------------------------------

                        <><><><><><><><><><><><><>
                        <>      TREASURES       <>
                        <><><><><><><><><><><><><>

Treasures are special because they randomly appear in chests and shops. You can
sell them to the treasure trader when his shop opens in Port Mercay. Due to
their dynamic nature, I won't list where to obtain them. There are a total of
8 treasures. You can view by tapping the right arrow on the collection screen.

-------------------------------------------------------------------------------
Pink Coral        | Coral, polished to a shine.  It's an object to be admired!|
-------------------------------------------------------------------------------
Pearl Necklace    | Pure white pearls, strung together into a stunning        |
                  | necklace.                                                 |
-------------------------------------------------------------------------------
Dark Pearl        | Rare dark pearls, strung into a jaw-dropping necklace.    |
Necklace          |                                                           |
-------------------------------------------------------------------------------
Zora Scale        | It's said that a Zora dropped this rare and sparkling     |
                  | scale!                                                    |
-------------------------------------------------------------------------------
Goron Amber       | This tasty Goron treat is valuable because it contains a  |
                  | bug!                                                      |
-------------------------------------------------------------------------------
Ruto Crown        | Some say this regal crown was worn by a princess of Zora. |
-------------------------------------------------------------------------------
Helmaroc Plume    | This flamboyant feather was dropped by a Helmaroc Bird.   |
-------------------------------------------------------------------------------
Regal Ring        | A princely ring handed down among royal generations.      |
-------------------------------------------------------------------------------

                        <><><><><><><><><><><><><>
                        <>   HEART CONTAINERS   <>
                        <><><><><><><><><><><><><>

Unlike pervious Zelda games where you have to combine pieces to from a Heart
Container, Phantom Hourglass gives out complete Heart Containers. There are a
total of 13 Heart Containers.

-------------------------------------------------------------------------------
Heart Container 1  | Defeat Blaaz, the boss in Temple of Fire.                |
-------------------------------------------------------------------------------
Heart Container 2  | Defeat Cyclok, the boss in Temple of Wind.               |
-------------------------------------------------------------------------------
Heart Container 3  | Defeat Crayk, ehe boss in Temple of Courage.             |
-------------------------------------------------------------------------------
Heart Container 4  | Defeat the Diabolical Cubus Sisters, the boss on the     |
                   | Ghost Ship.                                              |
-------------------------------------------------------------------------------
Heart Container 5  | Defeat Dongorongo, the boss in Goron Temple.             |
-------------------------------------------------------------------------------
Heart Container 6  | Defeat Gleeok, the boss in Ice Temple.                   |
-------------------------------------------------------------------------------
Heart Container 7  | Defeat Eox, the boss in Mutoh's Temple.                  |
-------------------------------------------------------------------------------
Heart Container 8  | Buy from the Masked Beedle's Ship.                       |
-------------------------------------------------------------------------------
Heart Container 9  | Earn more than 2000 points at the Shooting Range on      |
                   | Molida Island.                                           |
-------------------------------------------------------------------------------
Heart Container 10 | In the Traveler's Ship that appears on Northwestern Sea  |
                   | Chart there's a man surrounded by crows, who claims he's |
                   | the hero. Take on his challenge to fight him. At first he|
                   | stops you after a few hits. Then after a few more visits |
                   | he'll challenge you to hit him more than 100 times. Hit  |
                   | him more than 100 times and he'll give you the Heart     |
                   | Container.                                               |
-------------------------------------------------------------------------------
Heart Container 11 | When you have the Bombchus, go to any shop you can find  |
                   | (on islands) and buy the Power Gem, Large Quiver and Big |
                   | Bombchu Bag, if you haven't bought them yet. Go out then |
                   | back in again and he'll have the Heart Container on sell.|
-------------------------------------------------------------------------------
Heart Container 12 | When you obtain the Fishing Rod (see Sidequest section)  |
                   | Catch a Loovar, Rusty Swordfish and Nepttona then take   |
                   | them to the Old Wayarer at Bannan Island. Bannan island  |
                   | is a hidden island but if you have the Fishing Rod you'll|
                   | know where it is.                                        |
-------------------------------------------------------------------------------
Heart Container 13 | Finish the Expert Level in Maze Island.                  |
-------------------------------------------------------------------------------

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()           9. Ship Parts        (IR09)
                   ()()()()()()()()()()()()()()()()()()()()

                               - COMING SOON -

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()            10. Fishing         (JQ10)
                   ()()()()()()()()()()()()()()()()()()()()

                               - COMING SOON -

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()         11. Cyclone Slate      (KP11)
                   ()()()()()()()()()()()()()()()()()()()()

Use your Cyclone Slate to travel to places in a breeze, Literally! Mark the
symbols on your map after the golden toads show you it or use this section as a
quick reference. Below are the six different symbols you could draw. Draw them
in one stroke and make the "curve" parts as round as possible, since it's
impossible to show you perfect curves in this text document.

                             - SOUTH WESTERN SEA -

Location : Below Mercay Island        }    Location : Above Molida Island
                                      {
           START END                  }             START  __
              \  /                    {               /   |  \
               \/                     }              (    |   \  CURVE
               /\                     {               \   |   /
              /  \                    }                \__|__/
             /____\                   {                   |
                                      }                   |
                                                         END

                             - NORTH WESTERN SEA - 
              Location : Between Zauz's Island and Bannan Island
                       
                                         END  
                                    |\    |
                                    | \   |
                                    |  \  |
                                    |   \ |
                                    |    \|
                                  START

                             - SOUTH EASTERN SEA -

Location : Above Dee Ess Island       }    Location : Near Isle of Frost
              CURVE                   {              
            _________                 {         START___________ 
           /         \                }            END   /\    /
          /           \               {              \  /  \  /
 CURVE   (             ) CURVE        }               \/    \/ 
          \           /               {
           \         /                }
    START---         ---END           {

                             - NORTH EASTERN SEA - 
              Location : Under Isle of the Dead, near the three rocks
                                      ->
                               START______END
                                         /|
                                        / |  |
                                       /  |  V
                                      /   |
                                     /    |
                                    /_____|
                                 
                                      <-

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                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()            12. Letters         (LO12)
                   ()()()()()()()()()()()()()()()()()()()()

Sometimes, a letter box will shake and you'll recieve a letter from a goofy
looking angel postman everynow and then... Below is when to get them.
_______________________________________________________________________________

From: Postmaster
How to Obtain: Purchase Cannon from Eddo.
_______________________________________________________________________________

From: Astrid
How to Obtain: Your first visit to Molida Island.
_______________________________________________________________________________

From: Old Wayfarer
Attached Present: Random Ship part
How to Obtain: After your second visit to Temple of the Ocean King, visit Old
Wayfarer at Bannan Island.
_______________________________________________________________________________

From: Eddo
How to Obtain: Clear your third visit to Temple of the Ocean King.
_______________________________________________________________________________

From: Salvator
Attached Present: Wisdom Gem 
How to Obtain: After your third visit to Tempple of the Ocean King, use the
Salvage arm to scoop up the Sun Key.
_______________________________________________________________________________

From: Romanos
Attached Present: Random Ship Part
How to Obtain: Clear Temple of Courage then leave Molida Island.
_______________________________________________________________________________

From: Linebeck
Attached Present: Random Ship Part
How to Obtain: Visit Zauz to lean about the Phantom Sword after the Ghost Ship.
_______________________________________________________________________________

From: Gongoron
Attached Present: Courage Gem
How to Obtain: Clear the Goron Temple.
_______________________________________________________________________________

From: Aroo
Attached Present: Wisdom Gem
How to Obtain: Clear the Temple of Ice.
_______________________________________________________________________________

From: King Mutoh
Attached Present: Power Gem
How to Obtain: Clear Mutoh's Temple.
_______________________________________________________________________________

From: Jolene
Attached Present: Jolene's Letter
How to Obtain: After Temple of Courage, encounter and fight Jolene at sea.
_______________________________________________________________________________

From: Joanne
Attached Present: Random Ship Part
How to Obtain: After Temple of Courage, give Jolene's Letter to Joanne in the
Bannan Island. Refer to Mermaid Side Quest.
_______________________________________________________________________________

From: Jolene
How to Obtain: Give Zaus all 3 pure metals.
_______________________________________________________________________________

From: Oshus
Attached Present: Power Gem
How to Obtain: After clearing Temple of wind, don't speak with Oshus.
_______________________________________________________________________________
From: Fuzo
How to Obtain: Achieve 4 Big Plays in Battle Mode.  (After clearing Temple)
_______________________________________________________________________________

From: Fuzo
How to Obtain: Achieve 8 Big Plays in Battle Mode.  (After clearing Temple)
_______________________________________________________________________________

From: Fuzo
How to Obtain: Achieve 12 Big Plays in Battle Mode. (After clearing Temple)
_______________________________________________________________________________

From: Fuzo
How to Obtain: Achieve 16 Big Plays in Battle Mode. (After clearing Temple)
_______________________________________________________________________________


                              <><><><><><><><><><><><>
                              <>  SPECIAL LETTERS   <>
                              <><><><><><><><><><><><>

_______________________________________________________________________________

From: Beedle
Attached Present: Freebie Card
How to Obtain: Become a Silver Member in Beedle's Shop.
_______________________________________________________________________________

From: Beedle
Attached Present: Compliment Card
How to Obtain: Become a Gold Member in Beedle's Shop.
_______________________________________________________________________________

From: Beedle
Attached Present: Complimentary Card
How to Obtain: Become a Planinum Member in Beedle's Shop.
_______________________________________________________________________________

From: Beedle
How to Obtain: Become a VIP Member in Beedle's Shop.
_______________________________________________________________________________

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()          13. Side Quests       (MN13)
                   ()()()()()()()()()()()()()()()()()()()()

                               - COMING SOON -

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                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()             14. FAQ            (NM14)
                   ()()()()()()()()()()()()()()()()()()()()

FAQ stands for "Frequently Asked Questions" and I didn't plan to create this 
section at all. However, people emailed me the same question over and over 
and I thought it IS a good idea to have this section after all...

Q:How long will it take you to finish the walkthrough? I read your Nintendogs
guide and I can't wait to see the same quality guides again. 
A:Since I'm extremely busy but I also want my guide to be perfect, it may take
up to 1 year.

Q:How do you know the names for the mosters?
A:From past experiences on Zelda (Especially the figurines from Zelda : Minish
Cap) and for some of the newly introduced monsters, I just named them after
their look-alikes from a game series called Final Fantasy!

Q:Can you reveal a bit of information on the next guide you are working on?
A:The next guide in the Ultimate DS series will be on Final Fantasy Tactics A2
- Grimoire of the Rift, the blockbuster turn-based strategy smash hit.

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()      15. Credits and Thanks    (OL15)
                   ()()()()()()()()()()()()()()()()()()()()

I hope you had a wonderful time reading this guide! No part of this guide is
possible without the following people and I would like to thank them from the
bottom of my heart...

You, for reading my guide, when you could be having fun outside! ; )

Me, who sacrificed hours typing instead of having fun outside. I hate typing.

My friends, for their support!

My parents, for everything.

Nintendo, for creating this FANTASTIC game.


                     <><><><><><><><><><><><><><><><><>
                     <>       Our contributors!      <>
                     <><><><><><><><><><><><><><><><><>

                I thank the following people for contributing!

- SJ Shen for some tips on Battle Mode

                     <><><><><><><><><><><><><><><><><>
                     <>        Our Supporters!       <>
                     <><><><><><><><><><><><><><><><><>

 I thank the following people for emailing me and giving me positive comments!

- Michaele L. LePage  - Patty Hochheimer  - Bob Humphreys

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()       16. Version History      (PJ16)
                   ()()()()()()()()()()()()()()()()()()()()

- Version 0.0 -  (18/11/2007)
Started typing this guide. I had a whole excercise book full of notes awating 
to be typed up!

BETA  - Version 1.0 -  (29/11/2007)
After hours of typing the prototype version of the guide is finally uploaded
onto GameFAQ! More information coming soon.

- Version 1.1 -  (13/12/2007)
More walkthroughs, completed chapters 1-8. Added "Cyclone Slate" section.

- Version 1.2 - (23/12/2007)
More walkthroughs, completed chapters 9-11. As a Merry Christmas and Happy New
Year surprise, I changed the guide's banner, hope you like it!

- Version 1.3 - (12/07/2008)
Sorry for the long wait, I went overseas for a holiday! More walkthroughs,
completed chapter 12 and corrected an error for a part in Molida Island.
Completed equipment list and review. Layout change.

- Version 1.4 - (15/07/2008)
Completed more in the "Items and Collectables" section, plus a few minor
spelling mistake fixes.

- Version 1.5 - (17/07/2008)
More walkthroughs, completed chapter 13. Changed the begining. Added "Upgrades"
and "Potions" sections in the "Items and Collectables" section. Moved the
characters section into the intro.

-------------------------------------------------------------------------------

                   @@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@
                   ()         17. Legal rights       (QJ17)
                   ()()()()()()()()()()()()()()()()()()()()

I really do hope you liked my guide, heaps of support please! This will 
help me in writing further guides. *_* Anyway here's the legals stuff...

      .----------------------------------------------------------.
      |                                                          |
      |This guide is a copyright property of Oliver Ma, 2007-2008|
      |                                                          |
      |      Only the following websites may post my guide :     |
      |                                                          |
      |                www.gamespot.com/www.gamefaq.com          |
      |                                                          |
      |                      www.neoseeker.com                   |
      |                                                          |
      |                      www.supercheats.com                 |
      |                                                          |
      |                    www.chaptercheats.com                 |
      |                                                          |
      .----------------------------------------------------------.

If you see this guide on ANY website that's not listed above please notify me
immediately.

This document is for personal home use only. You may not alter, rewrite or
publish any part of this document. Any un-authorised selling of this document
is strictly prohibited.

Got any comments, questions or suggestions? Email me at oscar20068@gmail.com
Just make sure you put..........."Linebeck's Awesome" in the subject line!

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